Virelios is Waiting. WIll you Sign the Ledger?
30
June 7, 2026

The Unwritten Favor: Part 7

After the capture of Osysa, the party deals with the fallout of her capture. The party must travel to Nyros' location for the completion of the favor. However, after encountering an enemy, the party is summoned back to The Whisperfang Tavern at the request of a mysterious figure who demands Zebulon's presence. Can this mysterious person be trusted?
April 27, 2026

The Unwritten Favor Part 5: The Continuation

After uncovering the truth about Orion and his connection to Magistrate Halveth Korrin, the unauthorized mission turns personal. The agents move to subdue Korrin and bring him out alive from the heart of the High Dominion Administration Complex, but the Dominion does not give up its monsters without a fight. With blood on the floor and danger closing in, the party must decide whether they can bring the Magistrate down before the Dominion closes in around them. Sponsors: Scrybe Quill, Incogni, D...
April 20, 2026

The Unwritten Favor Part 4: The Confrontation

The Agents of the Syndicate continue on their unauthorized "mission" from Nyros, looking to capture the Magistrate Halveth Korrin from the High Dominion Administration Complex. After the shocking information that was revealed at the end of Part 3, the agents have an increased fire in their heart to bring the Magistrate to justice. But will this justice be seen by the Syndicate as good intentions, or traitorous?
March 16, 2026

Crit Happens LIVE from Evercon: Save Lord Evercon

The Universal Neomagic Isolation Team has been deployed. When chaotic magic spirals out of control, when probability itself begins to fracture, and when reality starts rolling far too many natural 20s… UNIT answers the call. Live from Evercon, this all–Wild Magic Sorcerer squad is thrown headfirst into the Realm of Evercon, a world where games shape reality and stories refuse to end quietly. Lord Evercon, the creator and protector of this chaotic plane, has been kidnapped by the sinister Cult ...
Feb. 27, 2026

The Unwritten Favor Part 3: The Infiltration

The Agents of the Scalebound Syndicate infiltrate the Dominion High Administration Complex in search of Magistrate Halveth Korrin, navigating polished halls and buried secrets in the heart of sanctioned power. What begins as a focused investigation into one man’s cruelty unravels into the discovery of damning records and a Ledger that changes everything. The episode closes on a cliffhanger that hits far closer to home than anyone expected. Sponsored by Dungeon Trader (dungeontrader.app), Everco...
Feb. 13, 2026

Nat 20 & Unwind: The Devil in the Details

This episode of Nat 20 & Unwind is less of a recap and more of a group therapy session. We unpack the moment everything went off the rails. The decision to draw from the Deck of Many Things. The instant regret. The devil shaped consequences. And the exact second the campaign politely stopped following the outline. Spencer breaks down how The Unwritten Favor was supposed to continue, how chaos rewrote the session in real time, and why Svara’s pull sent everything into a tailspin. The cast laugh...
Feb. 13, 2026

The Devil in the Details

We sat down ready to continue The Unwritten Favor. The plan was simple. Enter the complex. Push deeper. Deal with consequences later. Then the Deck of Many Things entered the chat. One card pull. One bad idea. One perfectly on brand decision by Svara. Everything immediately derailed. This episode spirals into chaos as infernal consequences take root, reality bends under poor life choices, and a very patient devil takes personal interest in ruining someone’s future. The mission pauses. The dan...
Feb. 6, 2026

Nat 20 & Unwind: The Unwritten Favor Part 2

This Nat 20 & Unwind sits in the aftermath of a heavy chapter. We slow the pace, talk through the choices that mattered, and unpack what it feels like to say goodbye when the dice are not the ones deciding. The table reflects on character growth, quiet consequences, and the emotional weight carried forward into what comes next. Laughter breaks the tension, honesty fills the gaps, and the group takes a needed breath before stepping back into the fire.
14
Feb. 6, 2026

The Unwritten Favor Part 2: The Goodbye

In this episode, the party faces a quiet moment that carries more weight than any battle. After everything endured, they are forced to stop, breathe, and let go. Choices are made with intention rather than steel, and the cost of the road behind them finally comes due. As plans shift and resolve hardens, the world does not pause to mourn. It watches. The path forward remains open, but something vital is left behind, not in failure, but in honor.
Jan. 30, 2026

Nat 20 & Unwind: The Unwritten Favor

In this episode of Nat 20 & Unwind, we decompress after The Unwritten Favor. We talk through Nyros, the reveal of The Unwritten, and why this session hit harder than a normal combat night. We unpack the moral pressure, the Syndicate reactions, and how forcing truth without giving guidance changes the table dynamic. We also discuss player reactions, hard choices, and what it means when a campaign stops asking what is right and starts asking what you are willing to carry. And Zebulon may or not...
24
Jan. 30, 2026

The Unwritten Favor

In The Unwritten Favor, the party enters the Frostline Watchtower and comes face to face with Nyros. A new faction is revealed, and they believe memory should never be owned, erased, or hoarded. Truth must be spoken. Once faced, it should be allowed to rest. Nyros offers a bargain tied to truth and consequence. The party must decide how far they are willing to go once a confession is complete and silence is no longer an option. This episode focuses on tension, authority, and responsibility. N...
Jan. 23, 2026

Nat 20 & Unwind: The Break

After a tense return to the table, Nat 20 and Unwind breaks down everything that went wrong at Pyreheart and everything that followed. The cast talks through Kasdeya’s departure, the weight of Nyros’s betrayal, and what it means to face an enemy who is always one step ahead. Expect behind-the-scenes discussion, player reactions, and a chance to breathe after a heavy session before the story moves into its next dangerous phase.
23
Jan. 23, 2026

The Break

The fallout of Pyreheart follows the Agents into the mountains. With Kasdeya gone and the Syndicate silent, the team chooses its first move in a fractured world. Their path leads them deep into the Shatterpeaks, where an abandoned watchtower bleeds heat it was never meant to hold. As old wards fail and the land itself pushes back, the Agents realize they are not the first to arrive. The truth waiting inside Frostline Watchtower is deliberate, controlled, and far closer than expected.
Jan. 16, 2026

Nat 20 and Unwind: "The Pyreheart Accord Fallout"

After the Pyreheart Accord arc ends, Nat 20 shifts into a lighter breakdown of the chaos that unfolded. The cast steps back from the tension to talk through the decisions, the betrayal, and the fallout in a casual format. They share highlights, favorite moments, and the choices that shaped the story. This episode gives space to breathe after a heavy arc and helps the audience understand where the team stands before the next chapter begins.
22
Jan. 16, 2026

The Pyreheart Accord Part IV: "Fractured Ranks"

In this final episode of "The Pyreheart Accord" arc, the fallout from Nyros turning on the party reaches every corner of the Syndicate. The Dominion and the Hollow Host now stand united under the signed Accord, and the Agents are forced to confront where their loyalties stand after their narrow escape. The Syndicate gathers its leaders, questions the team, and issues a new directive as fractures spread across the land. Old ruins begin to stir. Strange signals rise from the mountains. The Agents ...
Jan. 9, 2026

Nat 20 & Unwind: U.N.I.T. Debrief

The Crit Happens crew sits down to unpack the U.N.I.T. arc, where everyone played a Wild Magic Sorcerer and tried to hold the world together with unstable spells. You hear how the Universal Neomagic Isolation Team came to life, why surge-on-every-cast felt wild at the table, and what it was like to fight a Breach Core that fed on their chaos. The players walk through their favorite surges, close calls, and the moment the rift pulled them in mid mission. You get DM perspective on planning contro...
21
Jan. 9, 2026

Crit Happens Presents: U.N.I.T. "Surge Point"

The third and final U.N.I.T. arc episode begins at the center of the Spiral Chamber as the source of the neomagic instability reveals itself. The chamber reacts in full force, shifting light, twisting shadows, and amplifying every surge the operatives create. The fractured relic at the core awakens, feeding on wild magic and lashing out in unstable arcs. The episode focuses on a sustained battle inside a hostile environment that changes with each action the team takes. Surges shift the terrain....
Jan. 2, 2026

Nat 20 & Unwind: The Toymaker's Regret

On this episode of Nat 20 & Unwind, the cast takes a breath after an emotionally heavy holiday session of Crit Happens. We talk through the big roleplay moments, the tough choices that didn’t come down to dice, and how it felt to navigate a story where listening mattered just as much as action. From character reactions to behind the scenes table dynamics, this conversation reflects on what happens when a game slows down and lets the story breathe.
Jan. 2, 2026

The Toymaker's Regret Part II

In Part II of the holiday episode of Crit Happens, the party ventures deeper into a place that offers warmth without obligation and answers without certainty. As conversations replace combat and quiet choices carry real weight, the adventurers must confront what it truly means to help someone who may not want to be saved. With tension building beneath the surface, this roleplay heavy chapter explores purpose, rest, and the consequences of deciding when to stay and when to walk away.
Dec. 26, 2025

The Toymaker's Regret: Part I

Snow falls softly on a town dressed for the holidays, where lanternlight glows warm, hearths stay lit, and peace feels almost too easy to find. When people begin to quietly disappear—without fear, without struggle, without alarm. The party is drawn into a mystery that refuses to call itself one. Homes remain warm. Bread stays in the oven. Chairs sit empty, waiting for someone who may never return. As comforting traditions give way to subtle wrongness, the party follows whispers, rumors, and un...
20
Dec. 19, 2025

Crit Happens Presents: U.N.I.T. "The Search for the Source"

Follow the team after their fall through the red rift into an unfamiliar zone of cracked black stone and pulsing light. Their Codices activate on their own, warning of unstable readings and a nearby breach source. The squad follows a narrow path toward a circular chamber where the air is silent, the ground vibrates, and the zone begins to react to their presence. As they descend into the Spiral Chamber, the stone echoes, the light shifts, and the environment responds to every movement. Lines of...
19
Dec. 11, 2025

Crit Happens: U.N.I.T. Deployed

The Universal Neomagic Isolation Team, U.N.I.T., deploys into the Echofields after violent wild magic spikes wipe out a full Syndicate scout crew. The landscape loops. Memories slip. Spellcasting fractures into unstable variants. U.N.I.T. navigates the shifting ground while hostile spell-spawned entities stalk the wastes. Every surge grows stronger, and every reading points to something building beneath the surface. As the squad pushes deeper, their stabilizers struggle to hold. Temporal echoes...
Nov. 21, 2025

Crit Happens: The Lost Mission (Fear the Dark)

Crit Happens: The Lost Missions — Episode 2: Fear the Dark The second simulation pushes deeper into the Syndicate’s forbidden archives. Labeled Operation: Fear the Dark, this test scenario was pulled from an incomplete mission file—no author, no coordinates, no memory tags. The Overseers want to know why. Agents awaken in total darkness, surrounded by sound that moves like a living thing. Their task: reestablish a forgotten Syndicate outpost buried beneath the Ashen Belt, where the torches neve...
Nov. 14, 2025

Nat 20 & Unwind: Signatories

The group sits down after the Pyreheart summit to breathe. They talk through the tension in the hall. They walk back through the key choices that shaped the Accord. Each player breaks down their own moments. They unpack the fallout and where the story heads next. The table cools off, laughs a little, and resets after a heavy session.