Oct. 19, 2025

The House of Fun, Part II: Teeth Beneath the Smile

The House of Fun, Part II: Teeth Beneath the Smile
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The laughter fades, but the House isn’t done playing.

After surviving the stage and the Goblin’s performance, our Syndicate agents press deeper into the House of Fun, where patience becomes a weapon and the walls breathe in time with the ticking of unseen gears. Traps whisper lessons about virtue, and every choice weighs heavier than the last.

Acid swamps, half-spoken vows, and the haunting promise of a final curtain call—this “day off” turns into a descent into spectacle and self. The party will learn what it costs to be clever… and what it means when the applause finally stops.

“Glory is cheap. Meaning is expensive.”

🕯️ Part II of the House of Fun arc — where the laughter cracks, the truth bleeds through, and every virtue is tested beneath the stage lights.


⚖️ Legal Disclaimer:
Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.

This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart & P3 Podcast Network.

This podcast is made for entertainment, storytelling, and the celebration of collaborative creativity within the tabletop community.

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00:00:03,200 --> 00:00:06,080
Tonight's episode of Chris
Heavens is sponsored by Scribe

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Miss a plot thread in your last

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Scribe Quill transcribes it,

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Dial in the vibe with thematic

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Scribe Quo Remember better play

12
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faster.
Last session, High Command

13
00:00:41,440 --> 00:00:44,400
rewarded the agents of the
Syndicate with an authorized

14
00:00:44,400 --> 00:00:48,080
week of leave and a fully comped
stay at the House of Fun near

15
00:00:48,080 --> 00:00:51,120
Sweet Nest.
The stable master in Voltshade,

16
00:00:51,480 --> 00:00:54,520
while reclaiming and then
reissuing their cart, offered

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00:00:54,520 --> 00:00:57,760
only third hand warnings.
People did not exit as they

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00:00:57,760 --> 00:01:01,600
entered On the road, they passed
a crumbling farm guarded by

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00:01:01,600 --> 00:01:05,480
unnervingly disciplined hounds,
and Castella guided a lost

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00:01:05,480 --> 00:01:08,320
traveller named Ezekiel back
toward Voltshade for a heavy

21
00:01:08,320 --> 00:01:11,440
pouch of gold.
The strangeness hummed in the

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00:01:11,440 --> 00:01:14,360
background as they approached
Sweet Nest in town.

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00:01:14,360 --> 00:01:17,200
They haunted for answers.
A bar keep who had been there

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00:01:17,200 --> 00:01:20,800
spoke haltingly.
Follow the signs and if mirrors

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00:01:20,800 --> 00:01:25,240
appear, smash the nodes and let
the men live while comparing

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00:01:25,240 --> 00:01:27,640
notes.
Nearest and Svara realized the

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00:01:27,640 --> 00:01:29,480
leave order in their ledgers
looked wrong.

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00:01:29,800 --> 00:01:32,720
Phrasing and script.
Unlike standard broadcasts,

29
00:01:33,160 --> 00:01:36,080
echoing a recent alert that the
signal might be compromised.

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00:01:36,880 --> 00:01:39,200
The Magic shop offered a
different kind of gamble.

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00:01:40,320 --> 00:01:44,320
Svara leveraged the Deck of Many
Things, the shopkeeper insisted

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00:01:44,320 --> 00:01:47,760
on a mutual draw, took a curse
that left him shaken, and she

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00:01:47,760 --> 00:01:50,920
claimed a stroke of fortune,
walking away with a scroll of

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00:01:50,920 --> 00:01:54,120
True Resurrection, the prize
released from its case by their

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00:01:54,120 --> 00:01:57,440
pact.
Nabaka, a gnome whose cheer

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00:01:57,440 --> 00:02:00,680
stretched tight across something
else, welcomed them to the House

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00:02:00,680 --> 00:02:05,240
of Fun and snapped the door
shut. 2 signs split the hall.

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00:02:05,760 --> 00:02:10,160
A sword and a sparking hand
after Nyrus's augury showed

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00:02:10,160 --> 00:02:11,680
risk.
No matter the choice.

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00:02:12,000 --> 00:02:15,560
They took the sword. 1/2 Red
Dragon Champion materialized

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00:02:15,560 --> 00:02:18,800
between them and the exit.
Osisa burned it with radiant

42
00:02:18,800 --> 00:02:22,520
force, Savara's frost laced
hammer blows shook its stance,

43
00:02:22,720 --> 00:02:25,760
and Castella's flaming rapier
found scenes in its plate.

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00:02:26,160 --> 00:02:29,560
Nairos reached back through its
memories, drowning it in echoes

45
00:02:29,560 --> 00:02:32,600
long enough to whisper Don't
Forget in its ear and cast it

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00:02:32,600 --> 00:02:36,240
out of the room entirely.
The exit revealed itself as the

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00:02:36,240 --> 00:02:39,680
champion vanished.
Beyond lay a tiny theatre.

48
00:02:40,040 --> 00:02:43,360
A single goblin appeared under a
conjured spotlight and performed

49
00:02:43,360 --> 00:02:45,760
the same silent sequence each
time.

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00:02:46,280 --> 00:02:50,320
Torch raised, torch snuffed.
A crisp backflip, a bite of

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00:02:50,320 --> 00:02:53,640
rations, then a loot duet with a
second goblin before both

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00:02:53,640 --> 00:02:56,600
vanished.
Fire and force accomplished

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00:02:56,600 --> 00:02:59,280
nothing.
Ogerman guessed the trick, and

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Castella stepped up to mirror
the routine.

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00:03:02,120 --> 00:03:05,440
She even matched the backflip,
then lifted A lute and joined

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00:03:05,440 --> 00:03:08,760
the melody.
The goblin bowed, opened his

57
00:03:08,760 --> 00:03:12,560
hand, and offered a key.
A door unfolded from the wall

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00:03:12,840 --> 00:03:15,760
with a resurrection scroll
secured, suspicions of a

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compromised order still nagging
and a new door beckoning.

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00:03:19,400 --> 00:03:22,280
The agents pushed deeper into
the House of Fun to see what

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00:03:22,280 --> 00:03:24,080
price the next room would
demand.

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00:03:28,960 --> 00:03:34,000
Welcome to the quest Gather
round on delay.

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00:03:34,440 --> 00:03:41,320
With dice in our hands, we're
ready to play adventures away

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00:03:42,000 --> 00:03:47,640
with stories to unfold in the
land of D&D, where the brave

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00:03:47,640 --> 00:03:51,200
hearts are bone.
Create happens.

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00:03:51,240 --> 00:03:54,960
We row with our imaginations
fly.

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00:03:59,720 --> 00:04:04,960
We let our imaginations fly.
It happens.

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00:04:05,840 --> 00:04:10,480
Let the fun begin.
Join us on this ride.

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00:04:10,880 --> 00:04:17,519
Let the journey spin every rose
of chess.

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00:04:17,600 --> 00:04:23,880
Adventure never ends.
Laughter rending Simon, we're

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00:04:23,880 --> 00:04:35,340
more than just friends.
Spencer.

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00:04:36,100 --> 00:04:39,300
Leads the way with dreams to
ignite.

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00:04:40,060 --> 00:04:46,540
From Dragons to dungeons, we're
ready to fight laughing with

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00:04:46,540 --> 00:04:52,780
friends in this magic realm.
Together we conquer with

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00:04:53,060 --> 00:04:59,000
friendship at the helm.
With every robe new tales we

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00:04:59,000 --> 00:05:03,040
create we have is Let the fun
begin.

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00:05:04,720 --> 00:05:07,880
Join us on this right?
Let the journey spin if you lose

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00:05:08,080 --> 00:05:15,720
a chance.
Adventure never ends with

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00:05:15,800 --> 00:05:21,000
laughter and excitement.
We're more than just friends.

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00:05:34,640 --> 00:05:38,000
Welcome to Crit Habit here on
Spotify, iTunes,

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00:05:38,000 --> 00:05:42,560
player.fmpoddirectory.com,
stitcher.com, TuneIn Radio in

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00:05:42,560 --> 00:05:48,120
iheartradio.com.
We are joined with the crew of

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00:05:48,400 --> 00:05:53,280
the agency, the Syndicate, as I
should say, say hello, agents.

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00:05:54,680 --> 00:05:55,680
Hello, agent.
Hello.

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00:05:56,480 --> 00:05:58,280
Hello.
Hello.

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00:05:58,440 --> 00:06:03,760
We are joined once again today
by Kazdea, Neros, Agaman, Osisa,

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00:06:03,760 --> 00:06:08,160
Savara and Zebulon.
So tonight's episode is going to

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00:06:08,160 --> 00:06:12,280
be Part 2 of the House of Fun.
So if you haven't listened to

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00:06:12,560 --> 00:06:16,360
Part 1 of that, it will be the
episode prior to this episode.

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00:06:16,360 --> 00:06:20,480
So go on and listen to that and
we will carry right on with

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00:06:20,480 --> 00:06:23,920
where we left left off.
So we left our party just

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00:06:24,080 --> 00:06:30,240
defeating the goblin puzzle
trial in which Nero's nuke the

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00:06:30,240 --> 00:06:32,960
stage immediately upon entering
the room.

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00:06:34,760 --> 00:06:40,440
But we, we will start with.
So as the puzzle is solved, you

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00:06:40,440 --> 00:06:47,800
hear kind of the click of a door
opening backstage as the goblin

96
00:06:47,800 --> 00:06:53,440
snaps its fingers and Footlights
kind of one by one are leading

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00:06:53,440 --> 00:06:57,320
you backstage of the plank floor
under foot creaks with a

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00:06:57,320 --> 00:07:00,320
showman's bow.
And again, somewhere backstage,

99
00:07:00,320 --> 00:07:03,960
you hear almost a phonograph
needle lifting with a soft hiss

100
00:07:05,040 --> 00:07:06,760
down the corridor through the
door.

101
00:07:07,040 --> 00:07:11,000
Lanterns are shaped like glass
thorns, leading you towards a

102
00:07:11,200 --> 00:07:15,520
placard sign that says
intermission's over now you must

103
00:07:15,520 --> 00:07:20,400
go forward.
So you come to a almost a fork

104
00:07:20,400 --> 00:07:25,640
in the road like you chose or
that that you ran into the first

105
00:07:26,200 --> 00:07:29,760
trial.
There are two signs in front of

106
00:07:29,800 --> 00:07:33,280
you.
The first sign on the left, a

107
00:07:33,280 --> 00:07:38,000
sign carved in Crimson liqueur
that says The Claw.

108
00:07:39,840 --> 00:07:45,120
To the right, a sign in glossy
black that says The Fang, and

109
00:07:45,120 --> 00:07:49,480
between those two signs it says
quick pick quickly doors,

110
00:07:49,480 --> 00:07:51,880
dislike, dithering.
That last part again.

111
00:07:52,840 --> 00:07:55,720
Pick quickly doors dislike
dither dithering ah.

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00:07:57,000 --> 00:07:59,760
Claws sound like fun.
I'll go to the claws.

113
00:08:00,560 --> 00:08:01,400
Claws I.
Was.

114
00:08:01,640 --> 00:08:05,320
Going to say claws, the fangs
seem kind of poisonous.

115
00:08:06,840 --> 00:08:09,520
I was thinking vampire.
Claws it is.

116
00:08:10,960 --> 00:08:12,320
I'm already walking to the
claws.

117
00:08:12,320 --> 00:08:17,560
I just decided I'm just telling
you like either you're, you're

118
00:08:17,600 --> 00:08:21,480
splitting or you know.
You're just running like head

119
00:08:21,480 --> 00:08:24,480
1st through this door.
Remember, we had to stick

120
00:08:24,480 --> 00:08:25,800
together.
That's the rule.

121
00:08:29,320 --> 00:08:31,000
All right.
So I assume that Savar is

122
00:08:31,000 --> 00:08:35,000
leading through the door,
followed then by Ogamen, then

123
00:08:35,520 --> 00:08:40,120
Osisa, then.
I'm last.

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00:08:40,120 --> 00:08:42,720
After I'll say Neros is last
night, Caste is Nebulon and

125
00:08:42,720 --> 00:08:43,480
Neros.
OK, perfect.

126
00:08:43,840 --> 00:08:47,200
So the door yawns on oiled
hinges and warm, dry airbrushes,

127
00:08:47,200 --> 00:08:51,160
your face hot as kiln, breath
carrying a coppery Tang.

128
00:08:51,160 --> 00:08:55,360
You step onto a circular arena
sunk below the floorboards

129
00:08:55,680 --> 00:08:58,600
ringed with rib walls of pale
timber.

130
00:08:59,000 --> 00:09:02,920
The ground is not a ground at
all, but more of a basin of

131
00:09:02,960 --> 00:09:08,840
packed sand, raked with excuse
me raked into concentric curls

132
00:09:08,840 --> 00:09:12,560
like a giant fingerprint.
As soon as Nero steps to the

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00:09:12,560 --> 00:09:15,720
door, the door clicks shut, The
delicate finality of a jewel

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00:09:15,720 --> 00:09:18,880
clasp.
You take 3 steps in and the sand

135
00:09:19,760 --> 00:09:23,720
exhales.
Tiny avalanches whisper around

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00:09:23,720 --> 00:09:25,720
your boots.
The rake lines tremble and

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00:09:25,720 --> 00:09:28,760
unwrite themselves, gathering
towards a low smell of the

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00:09:28,760 --> 00:09:32,080
basin's heart.
The boards under the gallery

139
00:09:32,080 --> 00:09:36,160
Creek, as if leaning closer to
watch across the pit.

140
00:09:37,000 --> 00:09:39,560
Placards wink to life along the
rail.

141
00:09:40,000 --> 00:09:44,280
No flying out of bounds, no
backtracking applause upon

142
00:09:44,280 --> 00:09:47,480
excellence.
Your shadow ripples.

143
00:09:47,640 --> 00:09:50,360
A Crescent Ridge lifts the sand
20 feet away.

144
00:09:51,080 --> 00:09:57,600
The nearest Ridge breaks and you
see in front of you 2 large

145
00:09:58,680 --> 00:10:00,960
emperor scorpions.
And they need that everybody to

146
00:10:00,960 --> 00:10:03,760
roll initiative.
Oh God.

147
00:10:04,400 --> 00:10:08,000
Well, before we got too far, I
would have then like you guys, I

148
00:10:08,000 --> 00:10:10,000
don't even have to try that hard
of the door.

149
00:10:11,560 --> 00:10:14,520
Yeah, you, you, you just opened
you, you are perfectly well.

150
00:10:14,640 --> 00:10:20,480
You adored I'm over 16.
Give me one second, I'll I'll

151
00:10:20,640 --> 00:10:24,720
grab everybody's initiative.
And for clarification, Zebulon

152
00:10:24,720 --> 00:10:27,040
is just assimilated into the
group.

153
00:10:27,200 --> 00:10:30,120
No, no special introduction.
Oh, and I know him.

154
00:10:31,840 --> 00:10:35,880
So perhaps the next inventory?
Only only asking because he

155
00:10:35,880 --> 00:10:40,920
wasn't part of Part 1.
My suggestion is that as a

156
00:10:40,920 --> 00:10:44,360
shapeshifter, perhaps there were
two of someone in the group and

157
00:10:44,360 --> 00:10:45,480
nobody noticed yet.
It's.

158
00:10:46,360 --> 00:10:49,360
Not a bad idea actually.
Let me I'm going to mark.

159
00:10:49,960 --> 00:10:51,840
You said two augments.
I just.

160
00:10:52,760 --> 00:10:56,440
I'm picturing like one of the
more melee brutish types.

161
00:10:58,520 --> 00:11:03,000
Just.
That's what everybody needs. 2

162
00:11:03,000 --> 00:11:07,160
Savaras.
Just two giant.

163
00:11:08,200 --> 00:11:14,720
Death by snooze, Snoo.
When we get into combat and I

164
00:11:14,720 --> 00:11:17,440
sling a spell, it'll fade off
and you guys will know what it's

165
00:11:17,440 --> 00:11:21,360
me.
OK, I'm.

166
00:11:22,400 --> 00:11:25,000
Just going to be rolling through
the dice rolls and game hub I.

167
00:11:25,800 --> 00:11:28,960
Mean it's kind of hard for me
not to notice with the passive

168
00:11:28,960 --> 00:11:30,880
perception of 23.
Yeah.

169
00:11:32,680 --> 00:11:35,360
Wow, I also.
Might just not.

170
00:11:35,720 --> 00:11:38,960
I was going to say.
I also might just not tell

171
00:11:38,960 --> 00:11:41,640
anybody.
That would fit.

172
00:11:42,160 --> 00:11:45,120
So that would definitely fit.
Before everybody, your roles

173
00:11:45,120 --> 00:11:49,360
initiative actually real 1.
Quick side thing, we.

174
00:11:49,360 --> 00:11:55,880
Have to take care of you do hear
as this these emperor scorpions

175
00:11:55,880 --> 00:11:59,560
of here.
You do hear the sound of a bell

176
00:11:59,600 --> 00:12:03,720
almost ringing twice and from
the rafters above you see the

177
00:12:03,720 --> 00:12:06,400
Barker and he kind of booms with
his voice.

178
00:12:06,400 --> 00:12:12,000
He says one late volunteer by
name, not by pointing may I

179
00:12:12,000 --> 00:12:16,840
produce and he points to a side
panel door Zebulon.

180
00:12:17,520 --> 00:12:22,080
And it kind of opens up and he
kind of has this masked figure

181
00:12:22,720 --> 00:12:26,320
and the panel seals as soon as
he comes through the door and

182
00:12:26,320 --> 00:12:29,320
everybody in the house laughs,
delighted.

183
00:12:30,240 --> 00:12:37,040
Basically you would start after
the first round, so the

184
00:12:38,400 --> 00:12:40,960
everybody will get their first
initial turn, your door will

185
00:12:40,960 --> 00:12:48,600
open and then you will
effectively be there as a a

186
00:12:48,600 --> 00:12:51,240
volunteer.
Perfect.

187
00:12:51,240 --> 00:12:53,480
I'm preparing minor illusion
behind the scenes so I can

188
00:12:53,480 --> 00:12:55,160
spring out with a flash of
light, OK?

189
00:12:56,520 --> 00:12:59,080
Perfect.
So then let's get everybody's

190
00:12:59,160 --> 00:13:02,000
initiatives.
Let's.

191
00:13:02,360 --> 00:13:04,440
I rolled mine in dice rolls.
OK.

192
00:13:06,880 --> 00:13:08,520
OK.
So we'll start with I'll just

193
00:13:08,560 --> 00:13:09,680
I'll just go down the list
again.

194
00:13:09,680 --> 00:13:14,760
So we'll start with 20.
I got a 21.

195
00:13:15,240 --> 00:13:31,960
So 21 for Neros 20/19/18.
Here. 17161516 for Savara and

196
00:13:31,960 --> 00:13:35,360
for caste.
OK, who's got the higher decks?

197
00:13:36,280 --> 00:13:41,480
I have a 16 non dexed.
Yeah, I I think that she

198
00:13:41,640 --> 00:13:44,520
probably wins that one.
Hold on, just a second 16.

199
00:13:47,240 --> 00:13:49,840
Oh yeah, she had.
Oh no, I win that 118.

200
00:13:50,280 --> 00:13:52,480
Oh, I was gonna say OK, like
we've had this conversation.

201
00:13:52,720 --> 00:13:54,080
Probably.
Yeah, I just don't.

202
00:13:55,160 --> 00:14:06,560
Remember it.
So then 1514131211109 over here,

203
00:14:06,760 --> 00:14:20,120
10 for Seven 98767 65.
I think that's everybody 4321.

204
00:14:20,560 --> 00:14:26,000
OK.
So do I know is that Milan at

205
00:14:26,000 --> 00:14:30,920
this point?
Yes, you would.

206
00:14:31,040 --> 00:14:34,720
OK, OK, apparently this thing
just hates me.

207
00:14:38,040 --> 00:14:40,040
Wait, there we go.
He likes me today.

208
00:14:41,680 --> 00:14:45,560
An 11 and a six?
Dang, that's a ugly rule.

209
00:14:47,800 --> 00:14:53,400
All right, So real quick for you
guys in the chat.

210
00:14:53,720 --> 00:14:57,840
Is.
There's your view of the

211
00:14:57,960 --> 00:15:01,240
initiative.
All right, And then we will

212
00:15:01,240 --> 00:15:05,960
start with Neros.
Do I know Zebulon?

213
00:15:07,080 --> 00:15:12,360
You would not.
As of right now, you he is not

214
00:15:12,400 --> 00:15:15,200
in.
The He's behind a door.

215
00:15:15,240 --> 00:15:18,480
He's behind the door, correct?
Can I see him?

216
00:15:19,520 --> 00:15:21,080
No, it isn't, is it?
Like a glass door.

217
00:15:21,280 --> 00:15:23,480
No, it's it's effective.
You said we could see a hooded

218
00:15:23,480 --> 00:15:25,920
figure, right?
When the door opens.

219
00:15:27,480 --> 00:15:35,880
Oh, is the Barker still there?
No, he disappeared.

220
00:15:37,200 --> 00:15:40,320
We got 2 giant scorpions.
Yes, correct.

221
00:15:40,320 --> 00:15:44,000
In front of you, you do see 2
emperor scorpions.

222
00:15:45,000 --> 00:15:49,480
Dang.
I'll use a dash action.

223
00:15:49,880 --> 00:15:53,480
OK, well, where are they?
I suppose.

224
00:15:53,880 --> 00:15:57,200
How big this room?
This room effectively is about

225
00:15:57,200 --> 00:16:02,000
75 feet and it's kind of, we'll
say 75 seats feet circumference

226
00:16:02,000 --> 00:16:04,080
wise.
The it's a circular room.

227
00:16:04,760 --> 00:16:05,640
There is.
A.

228
00:16:05,640 --> 00:16:08,480
There's a terrain difficult.
There is a pit in the middle of

229
00:16:08,480 --> 00:16:13,240
sand as of right now.
It is not difficult to right

230
00:16:13,240 --> 00:16:16,880
now.
OK, I will use a dash action to

231
00:16:17,680 --> 00:16:25,360
run to the backside and then I
will quick and spell a guiding

232
00:16:25,360 --> 00:16:27,840
bolt.
That's a bonus action, correct?

233
00:16:29,440 --> 00:16:31,080
Yes.
OK, OK.

234
00:16:34,480 --> 00:16:37,960
Guiding Bolt.
How do I do that?

235
00:16:38,560 --> 00:16:40,160
One action in one round?
Player's Handbook.

236
00:16:40,160 --> 00:16:42,400
Flashlight streaks towards
creature of your choice within

237
00:16:42,400 --> 00:16:44,520
range.
Range spell attack.

238
00:16:44,520 --> 00:16:51,440
So I have to roll it Cool no 13.
That is a mess.

239
00:16:53,080 --> 00:16:56,040
OK, we're good.
OK, anything else?

240
00:16:56,040 --> 00:16:57,240
You say you don't think you have
anything else?

241
00:16:57,240 --> 00:16:57,680
No.
OK, cool.

242
00:16:57,840 --> 00:17:07,599
Won't let go to augment.
So I'd like to move to like this

243
00:17:08,240 --> 00:17:11,720
where I'm kind of like, we're
both in line, you know?

244
00:17:11,880 --> 00:17:13,000
OK.
It's one single.

245
00:17:13,000 --> 00:17:14,240
I see where you're going with
this.

246
00:17:14,240 --> 00:17:18,960
OK, Yeah.
In a way, no, he's going.

247
00:17:18,960 --> 00:17:20,240
To go away lightning, aren't
you?

248
00:17:23,560 --> 00:17:27,119
Yes, yes, I am all right.
What checks do you need?

249
00:17:28,800 --> 00:17:38,000
I need a dex 14 OK.
Both will miss.

250
00:17:39,520 --> 00:17:43,560
Oh nice brother.
Oh and I'm brother.

251
00:17:43,560 --> 00:18:04,120
Oh OK, so it's going to be 10 D
6, sorry right 10D6.

252
00:18:07,280 --> 00:18:10,600
Third wow, 31 damage to both of
them.

253
00:18:13,960 --> 00:18:15,320
Yeah, I believe so.
OK.

254
00:18:15,720 --> 00:18:19,120
Does that.
Hard for long, 5 feet live blast

255
00:18:20,880 --> 00:18:23,880
each creature in the line.
OK, Yeah.

256
00:18:24,360 --> 00:18:26,120
OK.
Does that do any sort of status

257
00:18:26,120 --> 00:18:30,240
effect on them prone?
No, not that I know.

258
00:18:30,240 --> 00:18:33,480
Not that it says.
OK, it's just that pass fail

259
00:18:33,480 --> 00:18:35,280
for.
Yeah.

260
00:18:35,280 --> 00:18:37,920
So like if they yeah, if they
would have passed, it would have

261
00:18:37,920 --> 00:18:40,360
been half damage.
Cool.

262
00:18:40,520 --> 00:18:46,320
Anything else?
Not that I can see right now, no

263
00:18:46,360 --> 00:18:48,800
Castea.
I'm here.

264
00:18:50,280 --> 00:18:55,080
I'm going to Step 2, the front
of the line where nobody's in

265
00:18:55,080 --> 00:18:57,120
front of me because I don't want
to schmuck anybody with this,

266
00:18:57,960 --> 00:19:03,360
and I'm going to cast fire bolt.
OK, world of attack.

267
00:19:05,000 --> 00:19:18,840
OK, that would be a A2.
That's a miss.

268
00:19:21,040 --> 00:19:22,720
Wow, I can't believe that
missed.

269
00:19:24,560 --> 00:19:27,440
I think at this point, I think
at this point Kazdea is going to

270
00:19:27,440 --> 00:19:29,080
kind of pout and she's going to
turn around.

271
00:19:29,080 --> 00:19:30,560
She's going to walk to the back
of the lion again.

272
00:19:30,560 --> 00:19:34,120
Like just kind of not back up.
Like just kind of back up away.

273
00:19:34,320 --> 00:19:36,000
Yeah, yeah, that.
Is my bad?

274
00:19:37,320 --> 00:19:38,640
OK.
Anything else?

275
00:19:38,640 --> 00:19:41,440
And then no, no, she's done.
I tap out.

276
00:19:41,440 --> 00:19:46,480
I failed.
Okie dokie, I'm going to do.

277
00:19:46,480 --> 00:19:48,680
Does one or the other look
beefier than?

278
00:19:48,840 --> 00:19:53,880
Are they about the same?
Give me a perception check. 17.

279
00:19:54,080 --> 00:19:56,400
Yeah, they they, they look
pretty much the same.

280
00:19:57,440 --> 00:19:59,120
OK, well I'm going to approach
one of them.

281
00:19:59,120 --> 00:20:01,760
You can pick and I'm going to
swing with my Warhammer.

282
00:20:02,440 --> 00:20:06,160
OK, all right, give me a an
attack roll.

283
00:20:06,920 --> 00:20:10,200
Dirty 20.
Is it Dirty 20?

284
00:20:10,320 --> 00:20:15,800
OK.
All right, you will.

285
00:20:15,960 --> 00:20:19,080
Then we'll say you're going at
#1 then give me damage.

286
00:20:20,000 --> 00:20:24,920
Yeah, and I'm going to add the
frost strike, so roll ADC 17 con

287
00:20:24,920 --> 00:20:28,280
saving throw rolling.
That one.

288
00:20:29,320 --> 00:20:35,960
Ah, so he cannot move his zero
movement speed until the next or

289
00:20:35,960 --> 00:20:41,040
the start of my turn.
And then I have to add there's

290
00:20:41,040 --> 00:20:46,800
AD 8.
OK, so 12 bludgeoning damage, 1

291
00:20:46,800 --> 00:20:50,560
cold, and then I'll swing again.
OK.

292
00:20:51,240 --> 00:20:56,520
Oh shit, dirty 20 again.
Is it dirty 20I?

293
00:20:56,520 --> 00:20:58,400
Have a feeling I'm going to use
that button a lot tonight.

294
00:20:58,800 --> 00:21:02,840
OK, yeah, that hits doesn't
technically doesn't have to make

295
00:21:02,840 --> 00:21:07,680
the same throw or.
No, I I can only use that one

296
00:21:07,680 --> 00:21:10,920
third turn and I'll just do.
I'm not even going to add

297
00:21:10,920 --> 00:21:12,680
anything this time.
I'm just going to do straight

298
00:21:13,080 --> 00:21:16,880
the 9 buttoning all.
Right.

299
00:21:17,760 --> 00:21:18,720
Cool.
Anything else?

300
00:21:22,320 --> 00:21:26,360
I believe I have no, that'll be
it.

301
00:21:27,720 --> 00:21:32,680
All right, so it will then be
the first scorpions turn, so it

302
00:21:32,680 --> 00:21:37,360
will rightfully come after you.
What?

303
00:21:37,560 --> 00:21:43,480
No, I didn't do it.
All right, so that will be a 16

304
00:21:43,480 --> 00:21:45,120
to hit you.
Nope.

305
00:21:46,400 --> 00:21:54,360
OK, then it will Ogemon was the
the lightning spell is.

306
00:21:54,360 --> 00:21:56,880
That's not a melee race spell,
is it?

307
00:21:59,160 --> 00:22:02,200
That's 100 feet long, 5 foot
wide.

308
00:22:02,960 --> 00:22:05,440
So reason to assume you would
have been standing.

309
00:22:05,960 --> 00:22:08,360
Yes, I was standing pretty far
away.

310
00:22:08,680 --> 00:22:10,440
OK.
Then I mean, it's not really

311
00:22:10,440 --> 00:22:16,760
going to do.
I mean, it's not going to swing

312
00:22:16,760 --> 00:22:19,840
anybody except Savara because
she's right there.

313
00:22:20,800 --> 00:22:24,000
That's a 22 to hit with a
second.

314
00:22:24,000 --> 00:22:26,400
Call hit me.
Finally hit you.

315
00:22:26,640 --> 00:22:34,320
Jesus, you did all right, so
that will be 9 damage and I need

316
00:22:34,320 --> 00:22:38,360
you to make me a strength saving
throw, OK?

317
00:22:41,000 --> 00:22:44,240
23.
OK, so it will not grapple you

318
00:22:45,160 --> 00:22:53,960
and then nearest did you did you
go with?

319
00:22:53,960 --> 00:22:59,080
I ran behind no OK, so.
You're I would reason to say.

320
00:22:59,200 --> 00:23:02,680
I'd be, I mean, if they're in
the middle, I'm probably, yeah,

321
00:23:02,680 --> 00:23:08,400
30 feet from them.
OK, Assuming the room's 75 feet,

322
00:23:08,600 --> 00:23:13,960
yeah.
OK, then it will use its last

323
00:23:13,960 --> 00:23:18,920
attack, its tail at Cavaro again
because you're standing in melee

324
00:23:18,920 --> 00:23:23,000
range.
That's a 23 to hit.

325
00:23:24,000 --> 00:23:30,640
That hits.
All right, that will be 22

326
00:23:33,640 --> 00:23:39,360
poison damage.
I'm sorry, that will be 22

327
00:23:39,880 --> 00:23:43,920
slashing damage and I need you
to make me a Constitution saving

328
00:23:43,920 --> 00:23:51,640
throw. 16.
That will fail, so you will take

329
00:23:51,640 --> 00:23:57,400
22 poison damage.
So 44 damage in total?

330
00:23:57,400 --> 00:24:01,240
Yep.
OK, Ouch.

331
00:24:01,880 --> 00:24:04,160
Don't worry, I can get you back
up if you die.

332
00:24:07,520 --> 00:24:10,680
OK.
And that will be it then for the

333
00:24:12,520 --> 00:24:17,600
Scorpion, first one, so next
will be Zebulon, which he's not

334
00:24:17,600 --> 00:24:21,000
in this.
So when it gets to his turn, the

335
00:24:21,000 --> 00:24:29,120
door will open and you can do
your special effect and.

336
00:24:30,200 --> 00:24:32,800
You see a flash of light and
smoke and I jump out with my

337
00:24:32,800 --> 00:24:34,600
hands in the air doing jazz
hands.

338
00:24:36,520 --> 00:24:41,480
Hello, it's me.
I don't interest myself.

339
00:24:41,840 --> 00:24:43,960
I just say it's me.
It's me.

340
00:24:43,960 --> 00:24:44,960
It's me.
It's DDP.

341
00:24:44,960 --> 00:24:45,560
Got it.
Perfect.

342
00:24:45,600 --> 00:24:50,640
OK, then we will go to Osisa.
You're muted.

343
00:24:51,120 --> 00:24:52,560
Sorry on.
Mute.

344
00:24:53,280 --> 00:24:58,040
OK, so she took 44 points of
damage.

345
00:24:58,480 --> 00:25:02,680
Oh, I took way more than 44.
I took, well, 44 and then eight

346
00:25:02,680 --> 00:25:07,120
before that.
I think whatever, 94 -, 41,

347
00:25:07,120 --> 00:25:08,800
that's the total damage she just
did.

348
00:25:09,240 --> 00:25:14,280
OK.
So let's see here you took 22

349
00:25:14,280 --> 00:25:20,920
poison damage and also took 9
slashing damage.

350
00:25:22,280 --> 00:25:27,840
And 22 slashing.
Correct.

351
00:25:27,840 --> 00:25:30,200
Yeah, from your the first, the
second call attack, correct.

352
00:25:31,400 --> 00:25:36,560
OK, so I'm going to use my.
Well I'll go in order here.

353
00:25:36,920 --> 00:25:42,120
So for a scorpion I am going to
attack does a 25.

354
00:25:42,120 --> 00:25:45,800
Hit, yes, 25 hits.
So are you, I'm sorry, are you

355
00:25:45,800 --> 00:25:51,080
hitting number one or two?
Which one doesn't have Savara?

356
00:25:52,440 --> 00:25:55,720
Well, technically she's not.
She's not graveled in any way,

357
00:25:55,720 --> 00:25:57,400
but #2 would.
No, she isn't.

358
00:25:57,680 --> 00:26:01,840
No.
OK, I guess number 1 then.

359
00:26:02,160 --> 00:26:04,880
OK, 22 this hit, so go ahead and
roll damage.

360
00:26:05,840 --> 00:26:11,920
Yeah, and that's going to be
guiding bolts at second level

361
00:26:12,240 --> 00:26:20,760
D5D6.
That'll be 20 points of radiant

362
00:26:20,760 --> 00:26:25,160
damage on on the number one
scorpion.

363
00:26:25,160 --> 00:26:30,080
And I'm going to use as a bonus
action one of my beads per beads

364
00:26:30,080 --> 00:26:34,280
on my necklace as the bonus
action for Cure Wounds on

365
00:26:34,280 --> 00:26:40,440
Savara.
And that should be, sorry, 28

366
00:26:40,440 --> 00:26:47,760
plus my spell casting there.
So 9 points of healing to

367
00:26:47,760 --> 00:26:49,480
Savara.
Nice.

368
00:26:49,920 --> 00:26:51,200
Thank you.
Cool.

369
00:26:51,240 --> 00:26:52,680
You're welcome.
All right.

370
00:26:52,720 --> 00:26:56,480
Anything else for you?
That'll be it all.

371
00:26:56,800 --> 00:26:59,040
Right.
Second Emperor Scorpion will be

372
00:26:59,040 --> 00:27:09,880
up and he is not within mainly
range of Savara so he will he

373
00:27:09,880 --> 00:27:17,600
will go after Osisa and that
will be a Yikes 27 to hit.

374
00:27:20,280 --> 00:27:21,640
Yeah, that'll definitely hit
all.

375
00:27:21,760 --> 00:27:31,240
Right, so that will be 17
slashing damage and I need you

376
00:27:31,240 --> 00:27:36,360
to make me a strength saving
throw please.

377
00:27:37,840 --> 00:27:43,680
All right.
Oh, no.

378
00:27:45,720 --> 00:27:50,240
That that that was a three.
That was a really bad rule.

379
00:27:50,720 --> 00:27:57,720
You are grappled OK, so that
grapples you, so you speed will

380
00:27:57,760 --> 00:28:02,960
become zero and.
How much damage again?

381
00:28:02,960 --> 00:28:13,480
One more time. 1717 and it will
use its second claw attack

382
00:28:13,480 --> 00:28:23,720
against you with advantage, so
that will be a 17 to hit no yes,

383
00:28:23,720 --> 00:28:26,280
17 to hit.
That'll hit all.

384
00:28:27,120 --> 00:28:29,160
Right.
I apologize.

385
00:28:29,160 --> 00:28:30,520
That's not going to be a
disadvantage.

386
00:28:30,520 --> 00:28:33,800
So I will reroll that, OK, It
rolled in.

387
00:28:33,800 --> 00:28:36,120
It rolled in that one.
OK, so.

388
00:28:38,160 --> 00:28:50,240
Yay.
So due to the crit failure pull

389
00:28:50,240 --> 00:28:58,680
up my table here.
So he will actually snip himself

390
00:28:58,680 --> 00:29:08,280
with the claw and that will be
610 damage to him and he cannot

391
00:29:08,280 --> 00:29:12,680
use the remainder of his multi
attack until his next turn.

392
00:29:12,920 --> 00:29:14,720
So that'll be the end for his
turn.

393
00:29:16,320 --> 00:29:22,840
All right, top around Neros.
Where is this Zebulon guy and

394
00:29:22,840 --> 00:29:30,800
how high is this room?
The room height is about 105 and

395
00:29:30,800 --> 00:29:33,960
Zebulon if you are standing
behind the scorpions right now

396
00:29:33,960 --> 00:29:38,160
he would be over your right.
Shoulder how high up?

397
00:29:39,200 --> 00:29:41,880
He's on the ground.
Oh, OK.

398
00:29:42,080 --> 00:29:48,920
Yeah, damn.
He wanted me to be like flying

399
00:29:48,920 --> 00:29:51,200
in from the sky or what?
Yeah.

400
00:29:54,760 --> 00:30:03,240
All right, we'll go with.
So 1st I'm going to do I'll use

401
00:30:03,240 --> 00:30:07,000
one of my channel divinities for
remembered refuge.

402
00:30:07,000 --> 00:30:09,480
So as an action presents your
holy symbol and a sphere of

403
00:30:09,480 --> 00:30:12,960
remembrance emanates from you.
The sphere is centered on me

404
00:30:12,960 --> 00:30:16,240
with a 30 foot radius.
It moves with me.

405
00:30:16,240 --> 00:30:20,680
It lasts for a minute or until I
can't have it anymore

406
00:30:20,680 --> 00:30:23,760
incapacitated or die.
And whenever a creature

407
00:30:23,760 --> 00:30:28,120
including me ends its turn in
the sphere, it gains one D 6 + 8

408
00:30:28,120 --> 00:30:31,840
temporary points.
Jesus.

409
00:30:32,800 --> 00:30:37,680
OK.
I will then cast Guiding Bolt on

410
00:30:37,680 --> 00:30:40,840
Zebulon.
You're attacking me.

411
00:30:42,240 --> 00:30:43,720
Oh no, you said you were a
guest.

412
00:30:44,560 --> 00:30:45,760
Welcome.
You showed up.

413
00:30:46,120 --> 00:30:47,560
You showed up the.
Same time as these scorpions.

414
00:30:48,840 --> 00:30:55,280
Welcome to the campaign, buddy.
OK, all right, roll and attack.

415
00:30:55,280 --> 00:30:59,800
Roll against Zebulon. 24.
I'm pretty sure that hits.

416
00:30:59,800 --> 00:31:00,680
You.
No way.

417
00:31:01,040 --> 00:31:01,480
No.
Yeah.

418
00:31:03,480 --> 00:31:07,000
OK, roll damage.
Pen damage only.

419
00:31:07,000 --> 00:31:13,040
It's good, but yeah, you are
going to be marked now, so the

420
00:31:13,040 --> 00:31:15,440
next attack against you is with
advantage.

421
00:31:17,360 --> 00:31:19,240
I showed.
Whoa, what was that about?

422
00:31:19,680 --> 00:31:24,600
I'm on your side.
You brought the scorpions, now

423
00:31:24,600 --> 00:31:27,120
die.
No I didn't.

424
00:31:28,520 --> 00:31:30,760
Do I look like I could carry 2
giant scorpions?

425
00:31:32,680 --> 00:31:35,720
Do I look like I can carry 2
giant scorpions?

426
00:31:38,360 --> 00:31:41,080
Am I able to like, butt in in
this at all?

427
00:31:41,120 --> 00:31:43,880
Sure.
That's Zebulon.

428
00:31:44,400 --> 00:31:50,480
He's from.
He's from.

429
00:31:52,760 --> 00:31:54,360
He's creepy.
But.

430
00:31:54,360 --> 00:31:57,680
Says me and Darrow.
So like always together, I'm

431
00:31:57,680 --> 00:31:59,560
going to be like, I trust
Nero's.

432
00:31:59,600 --> 00:32:01,480
I don't like this guy.
OK.

433
00:32:01,840 --> 00:32:06,800
I mean with that.
I don't know if I trust it.

434
00:32:07,000 --> 00:32:12,480
I don't believe it.
I'll tell you what, let's do.

435
00:32:12,960 --> 00:32:15,200
Insight maybe?
I'm going to say Zebian.

436
00:32:15,200 --> 00:32:17,720
Let's do persuasion with
advantage.

437
00:32:17,720 --> 00:32:23,200
I do persuasion too.
Let's start with Zebulon because

438
00:32:23,200 --> 00:32:25,520
he said it first.
And then if Jesse, you want to

439
00:32:25,520 --> 00:32:30,120
give me an insight check.
Oh yes, insight with my plus 18.

440
00:32:31,120 --> 00:32:34,520
Without my +8.
I got a 24.

441
00:32:37,360 --> 00:32:41,240
You absolutely know, Nero said.
He is telling the truth.

442
00:32:41,240 --> 00:32:44,040
He's on your side.
Well, sorry about that last one,

443
00:32:44,720 --> 00:32:47,360
but it's a free.
I get it.

444
00:32:47,400 --> 00:32:49,040
I will get it.
He's this guy.

445
00:32:49,040 --> 00:32:54,520
With him, OK.
OK, so he's with us, yes.

446
00:32:55,560 --> 00:33:00,640
In which case I am going to use
Conjure Woodland Beans as a

447
00:33:00,640 --> 00:33:05,280
fourth level spell.
It says you conjure nature

448
00:33:05,280 --> 00:33:09,440
spirits to flit around you.
A 10 foot emanation ration of 10

449
00:33:09,440 --> 00:33:13,200
minutes.
Whenever the emanation enters a

450
00:33:13,200 --> 00:33:18,080
space of a creature you can see,
or whenever a creature you can

451
00:33:18,080 --> 00:33:21,120
see enters emanation or ends
this turn there you can force

452
00:33:21,120 --> 00:33:23,040
that creature to make a Wisdom
saving throw.

453
00:33:23,520 --> 00:33:26,880
Creature takes 5D-8 of force
damage on failed to save or half

454
00:33:26,880 --> 00:33:30,040
as much as success.
Jesus, OK.

455
00:33:32,240 --> 00:33:44,640
So I'm going to cast that and
I'm going to try to move over

456
00:33:44,640 --> 00:33:49,120
towards Nero's.
That way he's in my protective

457
00:33:49,120 --> 00:33:50,440
bubble thing.
OK.

458
00:33:52,600 --> 00:34:00,720
And I will end my turn there.
So is he within 30 feet of me?

459
00:34:01,360 --> 00:34:03,200
Yeah, yeah, he's, he's in the
oh.

460
00:34:03,840 --> 00:34:06,680
I'm within.
I'm within 10 feet of you.

461
00:34:06,680 --> 00:34:12,120
OK, so then you get.
One plus. 10 temporary hit

462
00:34:12,120 --> 00:34:15,760
points.
It's AD 6 + 8 and I get the same

463
00:34:15,760 --> 00:34:19,960
thing.
So D 6 + 8.

464
00:34:22,120 --> 00:34:25,639
Yeah, I roll it though.
You can.

465
00:34:25,719 --> 00:34:27,600
Let's make it so they roll.
Is that good with you, Spencer?

466
00:34:27,679 --> 00:34:29,159
Just that way I don't have to
keep rolling.

467
00:34:29,199 --> 00:34:31,440
Yeah, that's fine.
OK.

468
00:34:32,080 --> 00:34:34,239
So you said AD 6 + 8.
Yeah.

469
00:34:35,360 --> 00:34:38,960
OK.
OK so a couple of things to

470
00:34:38,960 --> 00:34:44,199
resolve here.
So you casted conjure woodland

471
00:34:44,199 --> 00:34:50,520
beans at 4th level.
So are you doing one creature at

472
00:34:50,760 --> 00:34:56,000
rating 2, two it rating 1/4, it
rating half, or 8 rating 4th?

473
00:34:58,320 --> 00:35:00,520
It didn't say any of that on
mine.

474
00:35:02,480 --> 00:35:05,760
I can copy and paste it on to
you let.

475
00:35:08,000 --> 00:35:11,880
Me just take a look and see if
maybe that's the 2024 writing.

476
00:35:13,480 --> 00:35:15,160
Oh yeah.
OK, so it's it's written

477
00:35:15,160 --> 00:35:19,840
different in in 2024.
OK, whenever the emanation

478
00:35:19,840 --> 00:35:26,120
enters the space now with you
moving within 10 feet of Neros,

479
00:35:26,120 --> 00:35:29,400
it is going to force him to take
her to do a wisdom saving throw

480
00:35:29,880 --> 00:35:31,800
because it doesn't say I can.
Choose.

481
00:35:34,440 --> 00:35:37,080
Whenever the emanation enters
the space of a creature, you it

482
00:35:37,080 --> 00:35:41,120
says see.
You can force that creature

483
00:35:41,120 --> 00:35:41,840
creature.
OK.

484
00:35:42,040 --> 00:35:43,040
Yeah, you're right.
Yes.

485
00:35:44,080 --> 00:35:45,920
OK, cool.
Anything else?

486
00:35:47,480 --> 00:35:48,880
Nope.
I'll end my turn there.

487
00:35:49,000 --> 00:35:50,920
Cool.
All right, Kasdia.

488
00:35:54,520 --> 00:35:59,160
I'm here, sorry.
So Kasdia is going to kind of

489
00:35:59,160 --> 00:36:02,240
sneak her way back to the front
again, because again, she

490
00:36:02,240 --> 00:36:04,680
doesn't want to hurt her part if
she can help it.

491
00:36:04,680 --> 00:36:08,720
It's going to kind of side eyes
Zebulon because he looks pretty

492
00:36:08,720 --> 00:36:10,800
suspicious and she's never met
this man before.

493
00:36:11,240 --> 00:36:15,520
And then she's going to turn to
the one of the scorpions.

494
00:36:15,520 --> 00:36:17,840
I don't know if they're both
still alive or not to be honest.

495
00:36:18,960 --> 00:36:21,600
She's going to cast Eldridge
Blast.

496
00:36:23,360 --> 00:36:32,000
OK #1 #2. 2.
OK, go ahead and roll for is.

497
00:36:32,560 --> 00:36:33,720
Yeah, go ahead and roll for a
hit.

498
00:36:36,960 --> 00:36:40,480
That's a 19.
That hits roll damage.

499
00:36:42,160 --> 00:36:46,200
Amazing.
So damage one D 10 + 2.

500
00:36:47,520 --> 00:36:50,640
I think if you're above level 5
you should get 2 blasts.

501
00:36:53,160 --> 00:36:55,880
She would not be above, she
would not be above level 5 in

502
00:36:55,880 --> 00:36:57,480
the the class.
Character.

503
00:36:57,560 --> 00:36:58,640
Nope.
Character level.

504
00:36:58,640 --> 00:36:59,880
Is it character level?
Yeah.

505
00:37:00,120 --> 00:37:02,040
Oh, alright.
Yeah, that's why it's so great

506
00:37:02,040 --> 00:37:02,960
interest.
That's fun.

507
00:37:03,960 --> 00:37:05,080
Well, that's fun.
So the.

508
00:37:05,080 --> 00:37:08,960
Character level.
I rolled the ten a + 2, so

509
00:37:08,960 --> 00:37:10,920
that's 12.
Roll for damage again with

510
00:37:10,920 --> 00:37:11,880
exploding dice.
Oh.

511
00:37:14,200 --> 00:37:19,000
That's exciting.
That's a 7 + 2.

512
00:37:19,000 --> 00:37:22,480
That's 19 damage, all right.
Yeah.

513
00:37:23,000 --> 00:37:24,840
All right.
Then you can roll the second hit

514
00:37:24,840 --> 00:37:26,400
for Eldridge Blast.
Are you, are you?

515
00:37:26,400 --> 00:37:28,480
Can you?
Does it have to be the same

516
00:37:28,480 --> 00:37:30,040
target or can you target someone
else?

517
00:37:32,200 --> 00:37:35,560
Separate targets or the same?
You can choose to target #2

518
00:37:35,560 --> 00:37:39,360
again, or you can switch #1.
Oh, I'm switching to #1 OK.

519
00:37:39,440 --> 00:37:44,920
Roll for hit.
That's a 20 natural.

520
00:37:45,080 --> 00:37:47,080
A Nat 20 mind you.
Yes.

521
00:37:50,320 --> 00:38:02,720
OK, first give me AD 12.
OK, it's this funky looking one

522
00:38:02,720 --> 00:38:05,880
right here.
That's an 11.

523
00:38:06,960 --> 00:38:15,360
OK, so within that 20 using
Eldridge blast rolling 11, you

524
00:38:15,360 --> 00:38:22,880
would so kind of as you cast out
your blast and blast the second

525
00:38:22,880 --> 00:38:25,160
one for Max damage and then some
more.

526
00:38:25,440 --> 00:38:27,960
You then kind of turn to the
first one kind of side eyed and

527
00:38:28,960 --> 00:38:32,240
blast an Aldridge blast towards
them at well, with a lot more

528
00:38:32,240 --> 00:38:38,200
force.
You will What'll happen is as

529
00:38:38,200 --> 00:38:41,920
you catch that almost the siphon
of your memory snaps back to

530
00:38:41,920 --> 00:38:45,680
you.
You can regain a either level 1

531
00:38:45,680 --> 00:38:51,880
or level 2 spell slot, or on
your next Until your end of your

532
00:38:51,880 --> 00:38:56,760
next turn, you can choose to
gain +2 to spell attack roles.

533
00:38:58,280 --> 00:39:03,280
OK so out of character what
would be the best choice because

534
00:39:03,320 --> 00:39:05,240
technically LG Glass is a
cantrip.

535
00:39:05,320 --> 00:39:08,720
Right.
Have you used a first, first

536
00:39:08,720 --> 00:39:11,440
level or second level spell?
No.

537
00:39:11,760 --> 00:39:18,000
OK, then I have spell slots.
I don't have, well, I mean I

538
00:39:18,000 --> 00:39:22,440
have not used the spell, no.
Yep, so you better option then

539
00:39:22,440 --> 00:39:25,480
would be take the +2 to your
next spell attack.

540
00:39:26,400 --> 00:39:29,920
OK, then I'll do that.
OK, cool.

541
00:39:30,720 --> 00:39:31,560
Cool.
All right.

542
00:39:32,640 --> 00:39:39,200
Anything else from you?
All right, we'll go.

543
00:39:39,200 --> 00:39:41,160
To but I would like to I would
like to point out that when she

544
00:39:41,160 --> 00:39:44,600
does blast these because she is
4 foot 5 and she's blasting

545
00:39:44,600 --> 00:39:46,880
them, she's skidding back.
Like.

546
00:39:48,240 --> 00:39:51,200
Yeah, we'll say you were 5
feedback, you know kind of as

547
00:39:51,240 --> 00:39:53,280
that that second blast kind of
as a.

548
00:39:55,360 --> 00:39:57,040
The spells for a four foot 5
Tiefling.

549
00:39:57,200 --> 00:39:59,680
Yeah.
I mean out of the the ordinary

550
00:39:59,800 --> 00:40:03,920
spell usage of that wouldn't
necessarily do anything to you.

551
00:40:03,920 --> 00:40:08,040
But again, with that second
blast, it was a bit more

552
00:40:08,040 --> 00:40:10,440
forceful.
So we'll say that.

553
00:40:10,440 --> 00:40:15,760
Yeah, with your height
disadvantage, you will slide 5

554
00:40:15,760 --> 00:40:19,720
feedback kind of like your your
feet kind of like in the ground,

555
00:40:19,720 --> 00:40:23,920
kind of like sliding back.
It'd be funny if I just, like,

556
00:40:23,920 --> 00:40:26,000
molded a chair on Earth, so I
wish you could sit down all

557
00:40:26,000 --> 00:40:31,360
right.
Next is going to be Skippy

558
00:40:31,440 --> 00:40:35,360
Savara.
Oh goody.

559
00:40:35,440 --> 00:40:37,840
Not Skippy.
I'm a whackum.

560
00:40:38,360 --> 00:40:41,520
I'm a whackum.
I'm a whackum, OK?

561
00:40:43,280 --> 00:40:45,560
Oh my gosh, I keep throwing them
off the table today.

562
00:40:46,080 --> 00:40:49,560
Are you going to take two
attacks right away at #1?

563
00:40:51,560 --> 00:40:54,000
Just start with the first high
net one.

564
00:40:54,000 --> 00:40:59,480
Good.
OK, give me AD 12 please.

565
00:41:01,640 --> 00:41:14,760
Sure, why not 6?
OK, so with your warhammer, you

566
00:41:14,760 --> 00:41:20,640
come to crack the the scorpion
with with your warhammer.

567
00:41:20,640 --> 00:41:23,040
And he said you were the six.
Yeah.

568
00:41:23,360 --> 00:41:28,640
And as it clangs against its
natural armor, have you ever

569
00:41:28,840 --> 00:41:34,960
swung a baseball bat and hit the
ball off the the the either the.

570
00:41:35,160 --> 00:41:39,280
The like the AT No no.
No, like off the top of a bat

571
00:41:39,280 --> 00:41:41,240
where it's just kind of like
vibrates in your hand and it

572
00:41:41,240 --> 00:41:43,080
hurts.
No.

573
00:41:43,080 --> 00:41:46,720
OK, so it's kind of like that
where you you climb against the

574
00:41:46,720 --> 00:41:50,200
the scorpions natural armor and
it sends like shock waves up

575
00:41:50,200 --> 00:41:51,840
your arms.
You are going to get

576
00:41:51,840 --> 00:41:53,720
disadvantage on your next attack
roll.

577
00:41:55,160 --> 00:42:05,800
Yay.
OK, let's go 13.

578
00:42:06,120 --> 00:42:11,760
That will miss.
I figure as a bonus action I am

579
00:42:11,760 --> 00:42:19,800
going to chug a healing potion.
All right, give me a greater a

580
00:42:19,840 --> 00:42:22,000
greater.
So that's what, 2?

581
00:42:22,160 --> 00:42:25,680
44. 44 plus. +4.
Four, Yeah.

582
00:42:26,400 --> 00:42:35,240
Yeah, I can pick them up.
So that's 11 + 4, so 15.

583
00:42:35,880 --> 00:42:37,480
Oops, I just took that away from
you.

584
00:42:37,480 --> 00:42:41,840
My bad.
Hey, hey, there we go.

585
00:42:44,480 --> 00:42:49,680
Skippy has a status condition.
Cool.

586
00:42:50,200 --> 00:42:52,800
Anything else?
You know what?

587
00:42:52,800 --> 00:42:58,520
Yeah, actually I am going to use
Action Surge.

588
00:42:58,520 --> 00:43:02,120
OK.
And I'm going to try taking

589
00:43:02,120 --> 00:43:03,680
another action.
OK.

590
00:43:04,920 --> 00:43:08,440
So we're attacking again.
OK, let's go ahead and roll a.

591
00:43:08,480 --> 00:43:14,280
Question about that.
Sure, since I get 2 attacks in

592
00:43:14,280 --> 00:43:17,640
an action, does that mean I get
2 attacks with this?

593
00:43:22,320 --> 00:43:25,880
Let's consult the Book of
Armaments chapter 2, verses 9 to

594
00:43:25,880 --> 00:43:28,680
21.
Yes, a pointer can use action

595
00:43:28,680 --> 00:43:32,720
search with an attack that
includes a second attack, in

596
00:43:32,720 --> 00:43:38,280
this case a multi attack.
So yeah, you can swing again

597
00:43:38,280 --> 00:43:40,920
twice. 17.
That will.

598
00:43:41,240 --> 00:43:47,000
Hit OK and we'll go with Frost
on this one.

599
00:43:47,720 --> 00:43:53,040
OK.
So DC-17 con save by the way,

600
00:43:53,040 --> 00:43:55,960
15.
Con save, it will fail.

601
00:43:57,680 --> 00:44:01,920
Cool, it still has zero movement
speed then, and then it's going

602
00:44:01,920 --> 00:44:06,280
to take 4 cold damage and 11
bludgeoning and then I'm going

603
00:44:06,280 --> 00:44:14,640
to go again.
OK, can I use a superiority die

604
00:44:14,640 --> 00:44:19,320
to help me?
Are you asking me?

605
00:44:20,360 --> 00:44:22,360
No, I'm I'm reading my.
OK, I was like.

606
00:44:28,400 --> 00:44:33,120
Yes, I'm going to expend the
superiority die to get me some

607
00:44:33,120 --> 00:44:46,270
help on this roll SO1D10.
I don't think this one's going

608
00:44:46,270 --> 00:44:52,590
to happen 16.
So use the superiority die to

609
00:44:53,120 --> 00:44:55,640
effectively give you a bit of a
more of a modifier.

610
00:44:55,760 --> 00:44:58,360
Yeah, I use precision attack.
OK, that will hit.

611
00:45:00,080 --> 00:45:02,720
OK.
And that one's just going to be

612
00:45:02,720 --> 00:45:08,520
a straight.
So 4 + 6 and. 10 blood OK, so

613
00:45:08,520 --> 00:45:13,280
the first time, so on your
second attack or your second set

614
00:45:13,280 --> 00:45:16,360
of attacks, I should say the
first attack without your first

615
00:45:16,360 --> 00:45:19,040
and second attack on this on the
action search.

616
00:45:22,760 --> 00:45:27,080
Oh this is not too many.
So I did my first action which I

617
00:45:27,080 --> 00:45:28,200
failed both.
Yep.

618
00:45:28,600 --> 00:45:31,120
Then I did my bonus action of
having a healing potion.

619
00:45:31,160 --> 00:45:33,600
Yep.
Then I action surged and did 2

620
00:45:33,600 --> 00:45:35,880
attacks again.
The first one was the cold

621
00:45:35,880 --> 00:45:38,240
damage, the second one was the
precision attack.

622
00:45:39,200 --> 00:45:44,680
OK, right.
So the first on you come in with

623
00:45:44,680 --> 00:45:48,000
a warhammer and you clang it
against the armor of the natural

624
00:45:48,000 --> 00:45:51,440
armor of the scorpion and your
arms just kind of turn into

625
00:45:51,440 --> 00:45:53,840
jello for a moment.
But then you kind of plant your

626
00:45:53,840 --> 00:45:57,520
feet and do kind of like a 360
and kind of turn around and

627
00:45:57,800 --> 00:46:04,880
smack the Christ out of it and
freeze it in place again so it

628
00:46:04,880 --> 00:46:12,200
cannot move still.
So with that we will Anything

629
00:46:12,200 --> 00:46:14,720
else?
No, there the Nope.

630
00:46:14,920 --> 00:46:18,160
I would definitely as I like,
turn whatever fuck you.

631
00:46:19,320 --> 00:46:25,360
Boom, just right in the face.
OK, next will then be the first

632
00:46:25,360 --> 00:46:33,640
Emperor scorpion.
It is going to move towards

633
00:46:33,680 --> 00:46:35,760
Ottoman.
It can't.

634
00:46:36,640 --> 00:46:38,080
Well it can't move you are
right.

635
00:46:38,360 --> 00:46:41,600
So the only option then is you
my friend.

636
00:46:43,000 --> 00:46:47,560
So it will come at you with two.
It's 2 claws, the first one will

637
00:46:47,560 --> 00:46:50,040
miss but the second one will get
a net 20.

638
00:46:51,800 --> 00:46:58,320
Which it cannot.
You have to roll critical hits I

639
00:46:58,320 --> 00:47:03,720
am immune to.
So let me reread what that

640
00:47:03,720 --> 00:47:07,360
means.
It's a part of my armor.

641
00:47:07,760 --> 00:47:10,200
Do you have it scribbled?
Next to that just says fuck

642
00:47:10,200 --> 00:47:15,640
Spencer or what?
I did run it past me before I

643
00:47:15,840 --> 00:47:17,600
took.
I know I forgot about that.

644
00:47:19,840 --> 00:47:23,960
Any crit becomes a normal hit.
OK never mind it will just hit

645
00:47:23,960 --> 00:47:35,240
once with its claws so it will
do damage of 15 slashing and I

646
00:47:35,240 --> 00:47:45,160
need a strength saving throw
please. 26th Oh, I'm sorry. 24

647
00:47:45,160 --> 00:47:47,640
OK.
So you pass now, all right?

648
00:47:47,640 --> 00:47:53,000
And then it will.
It will then swing around with

649
00:47:53,000 --> 00:47:58,960
its tail to hit.
That will be a 14 to hit, which

650
00:47:58,960 --> 00:48:06,080
will miss, OK.
And at the end of its turn, it

651
00:48:06,080 --> 00:48:10,840
will Burrow itself into the
ground.

652
00:48:12,320 --> 00:48:14,640
And that would be.
If there a moment speed.

653
00:48:18,160 --> 00:48:25,800
Burrow, please Burrow.
That's a good question.

654
00:48:27,520 --> 00:48:35,360
DMS in the party, the specific
yeah say the specific writing of

655
00:48:35,360 --> 00:48:38,600
the ability that it's using does
not specify a movement speed,

656
00:48:38,920 --> 00:48:41,560
just that it submerges itself in
the ground.

657
00:48:44,640 --> 00:48:48,040
I think it's usually treated
similar to a swimming speed OK,

658
00:48:48,720 --> 00:48:50,800
which would be 0 because it
can't move.

659
00:48:51,120 --> 00:48:54,200
Then we will say that it does
not do that and it will end its

660
00:48:54,200 --> 00:48:58,080
turn.
Next will be Zebulon.

661
00:49:00,080 --> 00:49:02,880
All right, do I think I could
hit two of them with an ice

662
00:49:02,880 --> 00:49:04,840
storm without hitting any of my
friends?

663
00:49:04,840 --> 00:49:08,680
What's like 20 foot circle?
You would hit Savara at least.

664
00:49:11,280 --> 00:49:13,440
All right, I am not going to do
that.

665
00:49:13,440 --> 00:49:17,640
Then how bloody to do I think
that Emperor Scorpion one looks?

666
00:49:17,640 --> 00:49:19,800
And is there anyone adjacent to
Emperor Scorpion 2?

667
00:49:21,200 --> 00:49:27,800
Emperor Scorpion 2 No, he has
only been hit with spells so he

668
00:49:27,840 --> 00:49:30,840
well he he did move towards
Osisa.

669
00:49:30,840 --> 00:49:34,520
Doesn't he have Osisa grappled?
Yes, Yeah, I think so.

670
00:49:34,520 --> 00:49:39,200
Yeah, Osisa is grappled so.
All right, I'm going to summon

671
00:49:39,200 --> 00:49:43,400
my faithful Hound of Ill Omen
against Emperor Scorpion 2, the

672
00:49:43,400 --> 00:49:47,600
lesser damaged 1, Baxter.
Baxter is here.

673
00:49:48,560 --> 00:49:53,720
And then I'm going to fire a
twinned ray of frost at both

674
00:49:53,720 --> 00:49:56,240
scorpions.
Like one at each.

675
00:49:58,960 --> 00:50:01,560
I'm sorry you were you were
doing Ray of what was it Sorry.

676
00:50:02,400 --> 00:50:03,640
Ray of Frost.
Ray of Frost.

677
00:50:04,440 --> 00:50:05,760
So one at each.
OK, perfect.

678
00:50:06,920 --> 00:50:11,080
All right, so the first one is a
29 to hit.

679
00:50:11,280 --> 00:50:14,840
She says what is is.
That's not like A and the other.

680
00:50:14,840 --> 00:50:16,840
One's an 18.
No, it's not.

681
00:50:16,840 --> 00:50:22,520
OK, both hit. 18 + 11 got big
modifiers.

682
00:50:22,760 --> 00:50:24,240
That's what I've spent all my
money on.

683
00:50:24,240 --> 00:50:25,400
We.
Got big one numbers.

684
00:50:29,080 --> 00:50:31,800
So yeah, go ahead.
The other one was an 18 so I

685
00:50:31,800 --> 00:50:33,680
think they both hit.
Both hit Yep, so go ahead and

686
00:50:33,680 --> 00:50:36,680
roll damage should.
Be it's 2D8 I think.

687
00:50:36,800 --> 00:50:38,120
Is that right?
Yes.

688
00:50:38,480 --> 00:50:40,000
Scroll to the bottom of my spell
sheet.

689
00:50:40,480 --> 00:50:43,240
Yes.
OK, first attack was a six plus

690
00:50:43,240 --> 00:50:48,520
A7, so 1313.
Damage to the first.

691
00:50:49,160 --> 00:50:57,880
Second one is A4 plus an 8, so
12. 12/2 scorpion #2 OK.

692
00:50:59,200 --> 00:51:01,560
And then I'm going to retreat
back inside that door.

693
00:51:01,560 --> 00:51:03,720
I got attacked the second I
opened that door.

694
00:51:04,240 --> 00:51:06,520
Forget this.
The door closed behind my

695
00:51:06,560 --> 00:51:07,040
friend.
Oh.

696
00:51:09,120 --> 00:51:11,760
Man.
Well, maybe if you like the next

697
00:51:11,960 --> 00:51:13,320
three.
Seconds trying to open it.

698
00:51:14,480 --> 00:51:22,080
I can make him a new door.
I do have stone shape.

699
00:51:22,680 --> 00:51:25,800
I mean you can.
Certainly use your turn to open

700
00:51:25,800 --> 00:51:27,800
the door, but was there anything
not that?

701
00:51:27,960 --> 00:51:30,200
Desperate.
OK, Anything else for your

702
00:51:30,200 --> 00:51:32,960
current turn?
That is the end of my turn.

703
00:51:32,960 --> 00:51:37,200
To the bestest boy.
All right, he makes an attack

704
00:51:37,200 --> 00:51:39,760
against scorpion #2.
Go doggy.

705
00:51:40,560 --> 00:51:43,760
He rolled a 9 + 5 is 14.
That is a miss.

706
00:51:44,800 --> 00:51:46,600
All right, end of turn.
Good boy.

707
00:51:46,960 --> 00:51:52,440
So Baxter will materialize right
next to Zebulon and right after

708
00:51:52,440 --> 00:51:53,840
Zebulon hits both of these
creatures.

709
00:51:53,840 --> 00:51:55,600
Wait, he's got advantage?
Yes, he does.

710
00:51:56,400 --> 00:51:59,440
A second dice was a 5.
That's not better.

711
00:51:59,600 --> 00:52:02,800
OK, so stillness.
So Baxter will just kind of take

712
00:52:02,800 --> 00:52:06,120
a running charge that we said
you were going to #1 right?

713
00:52:07,560 --> 00:52:11,520
#2 #2 the lesser damaged 1.
Yep, so he will just kind of

714
00:52:11,520 --> 00:52:15,320
charge it #2 and kind of do a
leap, bite into the air and the

715
00:52:15,320 --> 00:52:19,320
scorpion will just kind of like
guide him away from him and

716
00:52:19,320 --> 00:52:23,640
heels Baxter what kind of
screech across the floor and

717
00:52:23,640 --> 00:52:27,880
then do it again and this time
just goes right under his legs.

718
00:52:31,080 --> 00:52:32,840
And accuracy is not a strong
suit.

719
00:52:32,960 --> 00:52:38,920
But he is the bestest boy.
All right, O Sisa.

720
00:52:41,680 --> 00:52:43,960
All right, so I'm going to call
it to Savara.

721
00:52:44,080 --> 00:52:47,240
Hold on, I'm coming.
And I am going to cast on her

722
00:52:48,240 --> 00:52:53,800
Cure Wounds and that is going to
be 30 points of healing.

723
00:52:53,920 --> 00:52:57,480
Good God.
Thank you.

724
00:52:58,960 --> 00:53:04,720
Yep, wow.
And then from my bonus like I'm

725
00:53:04,720 --> 00:53:07,400
awake now.
Yep, for my bonus action I'm

726
00:53:07,400 --> 00:53:10,440
going to cast on myself Shield
of Faith and I'll give me a + 2

727
00:53:10,440 --> 00:53:13,160
to my AC and that'll be the end
of my turn.

728
00:53:16,000 --> 00:53:21,920
OK, all right, so then it will
go to the Emperor scorpion #2

729
00:53:21,920 --> 00:53:33,520
which.
I believe that you can make a

730
00:53:33,520 --> 00:53:35,120
check to see if you can get
ungraphled.

731
00:53:38,520 --> 00:53:40,520
Oh, I can.
Yep, that correct.

732
00:53:40,520 --> 00:53:43,400
Yeah, because if you're
grappled, yeah, you would.

733
00:53:43,480 --> 00:53:45,400
You would just need to do a
strength save.

734
00:53:47,560 --> 00:53:54,520
Strength is not my strong suit.
Come on, come on, come on, 13.

735
00:53:55,040 --> 00:53:57,800
That fails, so you will still be
grappled, damn it.

736
00:54:02,960 --> 00:54:10,280
OK, so then emperor #2 Emperor
scorpion #2 anyway will with you

737
00:54:10,280 --> 00:54:14,800
kind of grappled into the earth,
he will take another two slashes

738
00:54:14,800 --> 00:54:21,000
at you with his claws.
Beat meaty cool boy.

739
00:54:21,840 --> 00:54:25,160
Well, one of them is in that 20
and the other one's a 27 to hit.

740
00:54:28,320 --> 00:54:30,520
Fuck my life.
Yeah, those, those will hit,

741
00:54:30,800 --> 00:54:32,520
Yeah.
All right, Kitty, one second.

742
00:54:37,360 --> 00:54:47,920
So on his D12 he will roll A7 so
as he comes down with his first

743
00:54:47,920 --> 00:54:52,720
claw he will take a slash right
across your face and then the

744
00:54:52,720 --> 00:55:05,720
second one he will slash again
hitting you and the sand around

745
00:55:05,720 --> 00:55:14,600
you.
I need a strength saving throw.

746
00:55:14,640 --> 00:55:28,920
With disadvantage.
OK, Oh God damn it, that's a

747
00:55:28,920 --> 00:55:33,680
one.
Yeah, so you are going to sink

748
00:55:33,680 --> 00:55:39,280
pretty far into the sand here.
I would say that with a Nat one

749
00:55:39,480 --> 00:55:45,040
on the save that you would sink
down to read about your chest

750
00:55:45,040 --> 00:55:51,360
level in the sand.
Fun, yeah.

751
00:55:52,040 --> 00:55:54,720
OK, fun in the house.
Of I'd like to ask, is she

752
00:55:54,720 --> 00:55:56,800
grappled still?
Is that what's that's what's

753
00:55:56,800 --> 00:55:58,840
causing it, right?
She's just grappled in the sand.

754
00:55:59,440 --> 00:56:02,240
No, she rolled A disadvantage
because of the grapple.

755
00:56:03,200 --> 00:56:09,160
OK, but basically what occurred
again with that second claw down

756
00:56:09,960 --> 00:56:15,720
to Savaro, it also opened up a
pit of sand underneath her and

757
00:56:15,720 --> 00:56:17,920
she just kind of sank into the
ground.

758
00:56:18,520 --> 00:56:22,480
So you are effectively
restrained.

759
00:56:26,720 --> 00:56:33,080
So it with the net one again,
you're you're pretty deep in the

760
00:56:33,080 --> 00:56:37,440
sand about the chest level.
So I was like I said, we'll call

761
00:56:37,440 --> 00:56:39,440
that restrained.
I think as of right now, I think

762
00:56:39,440 --> 00:56:46,120
that's fair.
So and then unfortunately it's

763
00:56:47,160 --> 00:56:53,760
it's going to come at you with
the tail with advantage that

764
00:56:53,760 --> 00:57:01,720
will be a 23 to hit.
I couldn't do math for it.

765
00:57:01,720 --> 00:57:02,480
Yeah, that'll.
Hit.

766
00:57:04,280 --> 00:57:07,560
This is going to get I need AI.
Need a Constitution saving throw

767
00:57:07,560 --> 00:57:17,840
please.
All right, 16.

768
00:57:21,920 --> 00:57:28,320
That fails.
OK yeah, so you will take 8

769
00:57:28,320 --> 00:57:34,120
slashing damage from the tail
itself and then the poison,

770
00:57:34,400 --> 00:57:41,640
Cusco's poison that will.
Good Lord almighty, what's your?

771
00:57:41,640 --> 00:57:44,440
What's your how many hit points
you are right now?

772
00:57:47,320 --> 00:57:52,280
Well with with healing spells I
also get a portion of healing

773
00:57:52,280 --> 00:57:55,600
back for myself.
So right now before the attack I

774
00:57:55,600 --> 00:58:01,240
was at. 62 OK you will take the
So what did I say?

775
00:58:01,240 --> 00:58:06,280
The 8 slashing from the tail.
The eight flashing and then. 36

776
00:58:06,280 --> 00:58:09,320
poison damage.
Oh.

777
00:58:09,800 --> 00:58:11,560
Oh.
Ouch.

778
00:58:12,080 --> 00:58:16,200
Yeah.
I I am, I am very hurt.

779
00:58:18,480 --> 00:58:20,840
Hey, hey.
Did did that hit you?

780
00:58:23,440 --> 00:58:25,720
Yeah.
No.

781
00:58:26,960 --> 00:58:28,280
All right, cool.
You're good.

782
00:58:28,680 --> 00:58:33,080
You're good, you're good, you're
good and perfect.

783
00:58:40,640 --> 00:58:43,560
Shoot the faith.
Does that just give you a plus

784
00:58:43,560 --> 00:58:45,400
to the AC?
Yeah.

785
00:58:46,040 --> 00:58:48,000
OK.
Yeah, as far as I know.

786
00:58:48,560 --> 00:58:54,080
Yeah.
All right.

787
00:58:54,080 --> 00:58:59,440
Concentration spell.
Oh yeah, so I'll need you to

788
00:58:59,440 --> 00:59:02,480
make a.
And if you're with, but

789
00:59:02,480 --> 00:59:05,600
remember, if you're within 30
feet of me, everybody should be

790
00:59:05,600 --> 00:59:10,640
getting temporary hit points.
Yeah, you would be within 30

791
00:59:11,120 --> 00:59:13,120
feet.
Yeah, you would be within 30

792
00:59:13,120 --> 00:59:14,520
feet.
How many CISA?

793
00:59:14,600 --> 00:59:16,880
So that would be AD 10?
Or is it just straight 10?

794
00:59:16,880 --> 00:59:19,440
No AD 6 + 8.
D6 plus eight.

795
00:59:19,480 --> 00:59:29,480
OK, so my apology, Savara and
Osisa, you can roll that D 6 + 8

796
00:59:30,640 --> 00:59:32,000
for temporary hit points
that'll.

797
00:59:32,960 --> 00:59:34,840
Yeah, that's the at the end of
each of your turns.

798
00:59:34,840 --> 00:59:38,720
Yeah, that, that's awesome.
Thank you.

799
00:59:39,600 --> 00:59:42,680
All right, I'm just going to ask
myself anything else?

800
00:59:42,680 --> 00:59:44,040
No self.
We're going to move on.

801
00:59:44,040 --> 00:59:48,680
OK, My mind.
OK, Neros.

802
00:59:48,680 --> 00:59:54,760
It is your turn, my friend.
OK, so recap for me, they're

803
00:59:54,760 --> 00:59:56,320
both the scorpions are still
there.

804
00:59:57,120 --> 01:00:01,840
Yes.
Savara is in the thick of it,

805
01:00:02,600 --> 01:00:08,520
Castea is in the thick of it,
and Osisa is in the ground very.

806
01:00:08,520 --> 01:00:12,400
Much in the thick of it, yeah.
Castea, not so much.

807
01:00:12,400 --> 01:00:16,040
Castea is, I would say, about
2530 feet away.

808
01:00:16,400 --> 01:00:19,280
Eldridge Blast is French on
that.

809
01:00:19,280 --> 01:00:22,560
Yeah, because she's only casting
spells 120.

810
01:00:22,760 --> 01:00:25,920
Oh, yeah.
So I mean, you maybe we could

811
01:00:25,920 --> 01:00:28,280
say, I mean, I mean, you did say
that you would move closer to

812
01:00:28,280 --> 01:00:30,200
the frontline.
So I'll say that you are within

813
01:00:33,040 --> 01:00:38,280
20 feet of the Scorpions, but
not so much in the thick of it

814
01:00:38,280 --> 01:00:42,280
as Savara and sunken into the
ground of Sisa.

815
01:00:45,040 --> 01:00:46,800
OK, I'm having a Princess pride
moment.

816
01:00:49,720 --> 01:00:51,240
You're living your best life,
sweetie.

817
01:00:52,880 --> 01:00:57,240
I'll, I think I'll just call
out.

818
01:00:57,840 --> 01:01:03,040
Oh, Sisa, you're doing great.
Keep the shiny thing still while

819
01:01:03,040 --> 01:01:09,720
I bite it.
And then I'll you said I'll

820
01:01:09,720 --> 01:01:12,960
approach 20 feet to be in the
middle and I'll cast fireball on

821
01:01:12,960 --> 01:01:18,120
myself.
But I'm going to.

822
01:01:18,440 --> 01:01:21,280
I'm going to upcast it.
I thought you told me you

823
01:01:21,280 --> 01:01:27,120
couldn't cast fireball.
Well, I've been deceived.

824
01:01:28,040 --> 01:01:30,480
What?
Yeah, I'm going to it as well.

825
01:01:31,160 --> 01:01:35,800
To 4th level I assume?
Yeah, it's additional 1D6.

826
01:01:36,480 --> 01:01:39,440
The 20 foot radius sphere
centered on you.

827
01:01:39,480 --> 01:01:53,200
So I mean, with Savara in melee
range of so here's the thing,

828
01:01:53,200 --> 01:01:55,440
you, you got to pick who your
friends are because you're going

829
01:01:55,440 --> 01:02:00,560
to hit one of the three of
Ogemon, Osisa or Savara because

830
01:02:00,560 --> 01:02:04,200
Ogemon was standing next to you
within 10 feet of you.

831
01:02:04,240 --> 01:02:06,560
I was.
Yeah, I was within 10 feet of

832
01:02:06,560 --> 01:02:09,800
him, so.
You're you're going to hit one

833
01:02:09,800 --> 01:02:13,280
of these three.
And hit all of them.

834
01:02:16,000 --> 01:02:18,160
Well shit, you can.
Seriously.

835
01:02:18,160 --> 01:02:21,360
Hit all of them.
Is that what you want to do?

836
01:02:24,720 --> 01:02:28,320
I, I, I went to the middle and I
cast it on myself, targeting

837
01:02:28,320 --> 01:02:31,240
myself.
So you tell me what what that

838
01:02:31,240 --> 01:02:33,280
is?
I mean, how far away was he?

839
01:02:33,280 --> 01:02:34,720
He said.
He was like 30 feet away from

840
01:02:34,720 --> 01:02:36,600
the middle before, right?
It's not going to hit you

841
01:02:36,600 --> 01:02:39,680
anymore, Ogleman.
It's going to hit Savara in the

842
01:02:39,880 --> 01:02:47,240
OSISA.
Good God almighty, I need Osisa

843
01:02:47,240 --> 01:02:49,800
and Savara to make a Dexterity
saving throw please.

844
01:02:51,640 --> 01:02:55,920
Would I have disadvantage on
that since I'm kind of buried?

845
01:02:57,080 --> 01:02:59,600
Restrained, it isn't a.
Terrible.

846
01:03:00,280 --> 01:03:03,320
Against you.
So no, because you are rolling a

847
01:03:03,320 --> 01:03:06,200
saving throw.
I would say no.

848
01:03:06,200 --> 01:03:10,400
You roll that edge as regular.
24.

849
01:03:10,920 --> 01:03:14,920
She succeeds.
Wouldn't DOSISA auto fail?

850
01:03:15,160 --> 01:03:15,920
No.
No.

851
01:03:16,720 --> 01:03:18,880
Oh no.
He's.

852
01:03:18,960 --> 01:03:21,800
In the ground, I apologize.
The creature that is restrained

853
01:03:21,800 --> 01:03:24,160
has disadvantage on Dexterity
saving throws.

854
01:03:26,280 --> 01:03:28,800
Oh, there you go.
At least it's not, you know, no

855
01:03:28,800 --> 01:03:33,000
save.
Yeah, I I rolled the 9:00.

856
01:03:33,840 --> 01:03:36,680
OK.
The nice the dice are not with

857
01:03:36,680 --> 01:03:38,240
me on this.
Do you want me to roll?

858
01:03:38,240 --> 01:03:41,320
Down with Jesse or you.
No, I'm ready to go.

859
01:03:41,840 --> 01:03:45,240
OK, you can rule damage on them.
Both of the Emperor Scorpions

860
01:03:45,240 --> 01:03:49,720
failed.
Oh, not so bad.

861
01:03:52,440 --> 01:04:03,920
Why is it not showing up?
22 damage, 22 damage and.

862
01:04:06,400 --> 01:04:07,680
Oh, see, So what?
Everyone still there?

863
01:04:08,320 --> 01:04:10,360
Yeah, we're seeing oh, CC real
quick.

864
01:04:10,360 --> 01:04:12,000
I apologize.
How many hit points do you start

865
01:04:12,000 --> 01:04:16,560
with?
I started out with 73. 73 What's

866
01:04:16,560 --> 01:04:21,720
your AC?
Before the the spell on it, it

867
01:04:21,720 --> 01:04:22,960
was 17.
OK.

868
01:04:22,960 --> 01:04:26,840
I just want to update your
character sheet real quick.

869
01:04:28,000 --> 01:04:33,200
So you had 73 to start and then
you took where are you at

870
01:04:33,200 --> 01:04:37,960
currently before the fireball?
Before the fireball, I was at

871
01:04:37,960 --> 01:04:40,200
32.
OK.

872
01:04:42,800 --> 01:04:43,720
OK.
So then is that?

873
01:04:43,720 --> 01:04:45,400
Including the temp health that
you had.

874
01:04:49,160 --> 01:04:50,800
Yeah, that was including the
temp health.

875
01:04:51,280 --> 01:04:55,840
OK, so you'll take, what'd you
say, Jesse?

876
01:04:55,840 --> 01:05:00,640
22 fire damage. 22 fire damage.
OK, the survar.

877
01:05:00,640 --> 01:05:02,800
You'll take half.
Well hold on, do I know anything

878
01:05:02,800 --> 01:05:06,800
about the any resistances either
anyone has?

879
01:05:07,680 --> 01:05:09,040
Like is that?
Something you would know is

880
01:05:09,080 --> 01:05:12,000
common knowledge.
Have resistance to fire.

881
01:05:12,600 --> 01:05:14,760
Oh, so you would take half and
half again?

882
01:05:17,240 --> 01:05:19,760
Because of the sword that I
have, yeah.

883
01:05:19,760 --> 01:05:21,920
I forgot about that's you'll
take 5 damage from.

884
01:05:21,920 --> 01:05:24,760
Well, hold, hold on.
Oh, so you said.

885
01:05:24,760 --> 01:05:27,080
Do you have any resistances?
Nope.

886
01:05:28,880 --> 01:05:33,680
Never mind.
OK, you were going to upcast

887
01:05:33,680 --> 01:05:36,440
even more, weren't you?
No, I was going to change the

888
01:05:36,440 --> 01:05:40,960
element.
I have resistance to cold too.

889
01:05:41,800 --> 01:05:46,360
That doesn't help OSISA.
So I'm just neutral to cold now,

890
01:05:46,680 --> 01:05:48,840
OK.
All right, five.

891
01:05:48,840 --> 01:05:50,520
Nobody needs a healer.
They're not on board.

892
01:05:50,520 --> 01:05:54,840
So then I'll do, I'm going to
take.

893
01:05:56,600 --> 01:05:58,720
So how far away are both of them
from me now?

894
01:05:58,880 --> 01:06:00,880
Osisa.
Specifically Osisa, but both

895
01:06:00,920 --> 01:06:05,920
Osisa and Savara.
Both are approximately 15 feet

896
01:06:05,920 --> 01:06:08,480
away from you.
In the same direction or

897
01:06:08,480 --> 01:06:10,680
opposite directions?
In opposite directions.

898
01:06:10,680 --> 01:06:13,320
So think of you standing in the
middle of the two scorpions.

899
01:06:13,800 --> 01:06:17,960
They are on in front of some
bars in front of the first one.

900
01:06:17,960 --> 01:06:21,720
Well, was in front of the first
one and then oh cease is in

901
01:06:21,720 --> 01:06:26,240
front of the second one.
So you'll come in and you'll go.

902
01:06:26,240 --> 01:06:28,920
Don't worry, guys, I got this.
So see, so you're doing great

903
01:06:29,200 --> 01:06:31,360
and you'll just kind of stand in
the middle and the just like put

904
01:06:31,360 --> 01:06:34,800
your hands in the in the air,
look up at the sky, bomb them

905
01:06:34,880 --> 01:06:38,880
and just off.
He's about to catch a baseball.

906
01:06:43,240 --> 01:06:47,440
So real quick as well Nero's
What's your Max HP?

907
01:06:49,240 --> 01:06:55,360
75. 75 AC. 20.
OK.

908
01:06:55,480 --> 01:06:57,320
And then what are you at
currently for head points?

909
01:06:58,880 --> 01:07:00,120
Oh wait, I have to roll a duck
save.

910
01:07:00,360 --> 01:07:02,120
Yep, because you would centered
on you.

911
01:07:02,120 --> 01:07:03,280
Oh.
I failed that.

912
01:07:03,840 --> 01:07:08,040
Oh boy.
I have 67 left.

913
01:07:12,480 --> 01:07:14,840
OK, cool.
That you needed to know.

914
01:07:14,840 --> 01:07:16,720
Yes, because I'm just updating.
I don't know if you have

915
01:07:16,720 --> 01:07:19,120
improved initiative up on your
computer.

916
01:07:19,120 --> 01:07:22,120
I'm just updating everybody's
HP's real quick, OK?

917
01:07:22,360 --> 01:07:23,080
Oh, good.
OK.

918
01:07:23,320 --> 01:07:27,280
Anything else from you?
Yeah, I'm going to do my

919
01:07:27,280 --> 01:07:34,120
procession of echoes and so I
can move up to my speed again

920
01:07:34,120 --> 01:07:35,800
without provoking opportunity
attacks.

921
01:07:35,920 --> 01:07:39,600
OK.
And I have to go within 5 feet

922
01:07:39,600 --> 01:07:44,960
of any other creature that I
choose, and then I will.

923
01:07:46,560 --> 01:07:54,520
By doing so, it lets me do 7 +
5.

924
01:07:55,000 --> 01:07:58,640
Is what, 12?
Both of them will heal both

925
01:07:58,640 --> 01:08:01,360
survivor and OCS.
It will heal 7 damage.

926
01:08:04,120 --> 01:08:07,800
Thanks, you actually healed me
more than you hurt you.

927
01:08:08,200 --> 01:08:12,800
OK, so first of all, a chaotic
role, a chaotic turn.

928
01:08:12,800 --> 01:08:15,600
OK, so again, you kind of stand
in the middle of the two

929
01:08:15,960 --> 01:08:19,279
scorpions, hands up in the air,
looking at the sky, and all of a

930
01:08:19,279 --> 01:08:22,000
sudden you see just this orange
light coming down.

931
01:08:22,000 --> 01:08:25,000
It's closer and closer and
almost very large and just

932
01:08:25,240 --> 01:08:29,319
smashes into the earth.
And the first scorpion is just

933
01:08:29,640 --> 01:08:33,720
incinerated.
Right, right before it hits.

934
01:08:33,800 --> 01:08:36,279
Do I say, oh, Sisa, you're doing
great.

935
01:08:36,279 --> 01:08:38,160
Don't let him go.
Keep him still.

936
01:08:38,359 --> 01:08:43,080
Keep him still and it comes down
on the second one and he takes

937
01:08:43,080 --> 01:08:47,080
just as much damage.
But you catch your friends as as

938
01:08:47,080 --> 01:08:48,840
you catch your friends.
You kind of run up to both of

939
01:08:48,840 --> 01:08:52,560
them, put your hands out to
either one of them and go all

940
01:08:52,560 --> 01:08:56,000
better.
We're even.

941
01:08:56,240 --> 01:09:01,000
We're even.
Also scorpions are dead at this

942
01:09:01,000 --> 01:09:02,359
point.
No, just the first one.

943
01:09:03,080 --> 01:09:03,760
OK, I'm done.
Cool.

944
01:09:04,319 --> 01:09:09,000
All right, Ogoman, you just
watch your friend incinerate the

945
01:09:09,000 --> 01:09:14,439
battlefield.
So is Osisa still grappled?

946
01:09:15,319 --> 01:09:19,640
Yes, OK.
Yes.

947
01:09:21,200 --> 01:09:23,520
OK.
So I would like to like kind of

948
01:09:23,880 --> 01:09:27,840
go around towards like the front
of the scorpion where she's

949
01:09:27,840 --> 01:09:33,040
grappled, which would put him in
my hit range for the Conjure

950
01:09:33,040 --> 01:09:39,040
Woodland beans, and that's 5D-8.
What's the Wisdom saving throw?

951
01:09:39,920 --> 01:09:41,920
14.
OK, it's exceeds that, so it'll

952
01:09:41,920 --> 01:09:44,240
take half as much.
It'll take half as much.

953
01:09:44,240 --> 01:09:49,080
Yes.
Either or it doesn't.

954
01:09:49,080 --> 01:09:50,359
Matter.
I can roll what's the What is

955
01:09:50,359 --> 01:09:52,520
it?
5D-8.

956
01:09:55,640 --> 01:10:04,000
So that will be a total of 17.
Halved is in favor of the

957
01:10:04,000 --> 01:10:11,800
player.
Would be 9. 9 OK, And is that is

958
01:10:11,800 --> 01:10:15,080
that action, that spell working?
That's not an action, is it?

959
01:10:16,080 --> 01:10:23,240
Let's take a look.
Whenever a creature you see

960
01:10:23,240 --> 01:10:26,360
enters an emanation or ends its
turn there, you can force a

961
01:10:26,360 --> 01:10:28,200
creature to make a Wisdom saving
throw.

962
01:10:32,880 --> 01:10:36,160
I would say no.
I mean letter of why?

963
01:10:36,160 --> 01:10:40,440
It doesn't specify that that's
an action, that's just a an

964
01:10:40,440 --> 01:10:43,640
effect and basically an AOE.
An area of effect.

965
01:10:43,640 --> 01:10:46,800
Well.
For the I would like I would

966
01:10:46,800 --> 01:10:56,920
like for me to use freedom of
movement on OSISA which touch a

967
01:10:56,920 --> 01:11:02,920
willing creature for a duration
target who is unaffected by

968
01:11:02,920 --> 01:11:05,280
difficult trains, spells,
magical effects to reduce the

969
01:11:05,280 --> 01:11:09,960
target speed nor cause the
target to have paralyzed or

970
01:11:09,960 --> 01:11:12,440
restrain conditions.
The target also has swim speed

971
01:11:12,440 --> 01:11:15,760
equal.
In addition, target can spend 5

972
01:11:16,400 --> 01:11:19,960
if you move it to automatically
gape from non magical restraint

973
01:11:19,960 --> 01:11:23,440
such as monocles or medicals or
a creature imposing the grapple

974
01:11:23,440 --> 01:11:25,640
condition on it.
So I would say.

975
01:11:25,640 --> 01:11:28,200
Which means she is no longer
grappled.

976
01:11:28,280 --> 01:11:31,920
Yeah, I would say that that
works, except she will be

977
01:11:31,920 --> 01:11:34,760
affected by the AOE of your
woodland creatures.

978
01:11:36,560 --> 01:11:38,120
That would be I get to choose
which creature.

979
01:11:38,160 --> 01:11:39,480
Oh, that's right.
I keep forgetting.

980
01:11:39,600 --> 01:11:40,200
You get.
That's right.

981
01:11:40,560 --> 01:11:42,360
Yeah, I guess that that works
for me.

982
01:11:42,360 --> 01:11:45,080
So, Yep.
So Osisa will no longer be

983
01:11:45,080 --> 01:11:50,360
grappled or restrained and you
can move.

984
01:11:53,760 --> 01:11:58,960
So you're no longer restrained
or grappled and you can move 5

985
01:11:58,960 --> 01:12:03,720
feet.
However, I'm reading this and it

986
01:12:03,720 --> 01:12:08,080
doesn't say anything about not
having an attack about.

987
01:12:08,080 --> 01:12:10,080
It says.
It says it's it's.

988
01:12:10,320 --> 01:12:14,640
It says it can spend 5 feet of
movement to automatically escape

989
01:12:14,640 --> 01:12:16,080
it.
It doesn't say 5.

990
01:12:16,440 --> 01:12:21,560
You can only move 5 feet.
Right to escape from non magical

991
01:12:21,560 --> 01:12:25,200
restraints such as magic or if
it's grappled but it doesn't

992
01:12:25,200 --> 01:12:26,120
match.
Anything but it would be.

993
01:12:26,160 --> 01:12:28,520
It would be on her.
Turn it.

994
01:12:28,520 --> 01:12:31,120
Would be on her turn she'd.
Still have to leave the

995
01:12:31,120 --> 01:12:34,240
threatened area for an attack of
opportunity to take place.

996
01:12:34,240 --> 01:12:36,840
If she just gets out, there
wouldn't be an attack.

997
01:12:36,840 --> 01:12:38,960
Oh yeah, yeah.
So basically at this point you

998
01:12:38,960 --> 01:12:42,800
will just kind of see her rise
up from the sand and just be

999
01:12:42,800 --> 01:12:46,960
kind of standing right on her
feet again after you use freedom

1000
01:12:46,960 --> 01:12:47,920
of movement.
So.

1001
01:12:50,080 --> 01:12:53,080
Thank you.
You're welcome.

1002
01:12:55,480 --> 01:13:04,560
You're welcome.
Yeah, I think, I think that's

1003
01:13:04,560 --> 01:13:06,800
all I could do at this point
right now.

1004
01:13:06,800 --> 01:13:09,640
Cool.
Until he decides to move again.

1005
01:13:09,640 --> 01:13:12,320
Yeah, don't forget your
temporary hit points because I

1006
01:13:12,360 --> 01:13:14,840
he was we within 30 feet of of
near us.

1007
01:13:16,080 --> 01:13:18,720
Oh yeah, so I get to roll D6
again.

1008
01:13:18,720 --> 01:13:20,080
Yep.
And while we're doing this,

1009
01:13:20,320 --> 01:13:28,880
Ogemon, what is your Max HP?
66 Six KAC 1313.

1010
01:13:29,280 --> 01:13:31,040
OK.
And what are you currently at

1011
01:13:31,040 --> 01:13:38,240
for health?
13 temporary and 66 points so.

1012
01:13:38,840 --> 01:13:40,800
You've you're Max and done some
more.

1013
01:13:40,800 --> 01:13:43,960
OK, cool.
We will then go to Kasdaia.

1014
01:13:44,640 --> 01:13:52,040
Kezia, what is your Max HP?
My Max HP?

1015
01:13:52,440 --> 01:13:59,440
Yeah is right, 7373.
OK, what's your AC17?

1016
01:13:59,440 --> 01:14:03,360
OK, what do you currently have
for hit points 73?

1017
01:14:05,600 --> 01:14:08,680
OK, it is your turn.
I have not been hit by nothing.

1018
01:14:11,320 --> 01:14:19,520
I'm gonna cast Fire Bolt at the
only not undead zombie thing.

1019
01:14:20,560 --> 01:14:21,200
You know what I mean?
I.

1020
01:14:22,720 --> 01:14:24,520
Got you.
All right.

1021
01:14:24,520 --> 01:14:27,680
Well, good, I'm glad that you
speak kazaere 'cause I don't

1022
01:14:27,680 --> 01:14:29,880
apparently give.
Me a tack roll.

1023
01:14:31,920 --> 01:14:35,240
That's an 18th.
That will hit, so give me AD 10.

1024
01:14:36,680 --> 01:14:40,400
Yeah, sure.
Oh, that's a nine.

1025
01:14:40,480 --> 01:14:42,160
OK.
Anything else?

1026
01:14:45,680 --> 01:14:48,240
I'm going to.
Can I run up to it or is the

1027
01:14:48,240 --> 01:14:50,480
sand in the way?
Like if I run up to it, am I

1028
01:14:50,480 --> 01:14:53,320
going to get sunk into the sand?
The sand by itself is not

1029
01:14:53,320 --> 01:14:56,520
difficult terrain, but if you
are standing in the sand, there

1030
01:14:56,520 --> 01:14:59,080
is the possibility that you can
sink into it because of an

1031
01:14:59,080 --> 01:15:01,360
attack from the scorpion, as
you've seen with Osisa.

1032
01:15:03,040 --> 01:15:06,120
OK, how far away from the
scorpion am I at this current

1033
01:15:06,120 --> 01:15:07,920
point in time?
What did we say last time?

1034
01:15:07,920 --> 01:15:10,480
30 feet?
Yeah, about 302530 feet away.

1035
01:15:11,520 --> 01:15:12,720
No, then that's all I'm going to
do.

1036
01:15:12,720 --> 01:15:15,640
I'm going to move as close as I
can to Scorpio without not

1037
01:15:15,640 --> 01:15:17,760
without being in the sand, if
that makes sense.

1038
01:15:17,840 --> 01:15:21,200
OK, so you would need to move 20
feet out.

1039
01:15:21,560 --> 01:15:23,360
So you'll move that's not ten
feet.

1040
01:15:24,040 --> 01:15:26,800
OK, Yeah.
So what'll happen at your turn

1041
01:15:26,800 --> 01:15:30,400
is what you've seen so far is
and this is happening all in

1042
01:15:30,400 --> 01:15:33,080
front of you.
So far, you've seen Neros come

1043
01:15:33,080 --> 01:15:36,920
in the middle of of the two
scorpions, incinerate the entire

1044
01:15:36,920 --> 01:15:40,800
battlefield, watch him burn your
friends, and then he'll said

1045
01:15:40,800 --> 01:15:43,640
friends.
Ogemon came in, hit the second

1046
01:15:43,640 --> 01:15:48,240
scorpion with his woodland
creatures or his beans, and then

1047
01:15:49,320 --> 01:15:52,800
rose Ocisa from the grave.
And then you're like, you know

1048
01:15:52,800 --> 01:15:56,160
what could help?
Fire more fire and then a fire

1049
01:15:56,160 --> 01:15:59,720
you just kind of turn your hands
and shoot a fire bolt right at

1050
01:15:59,720 --> 01:16:02,400
the second scorpion.
So and then you're like, I'm

1051
01:16:02,400 --> 01:16:06,320
just going to step forward just
a little bit, Yeah.

1052
01:16:06,640 --> 01:16:08,320
Perfect.
Kill it with fire.

1053
01:16:08,320 --> 01:16:10,000
Kill it with fire.
Yeah.

1054
01:16:10,320 --> 01:16:11,520
All right.
Kill it with fire.

1055
01:16:15,120 --> 01:16:19,720
Hey, I'm going to go buy the
second one, OK?

1056
01:16:21,520 --> 01:16:23,640
I'm going to swing at it with my
Warhammer.

1057
01:16:23,640 --> 01:16:24,360
Cool.
Smack it.

1058
01:16:25,960 --> 01:16:30,080
I'm a.
Schmack, I'm a whack it wacky

1059
01:16:30,080 --> 01:16:33,680
smack.
It. 19. 19 will.

1060
01:16:33,680 --> 01:16:40,840
Hit cool will do.
Like the Taco Bell Bell?

1061
01:16:43,480 --> 01:16:46,080
Actually.
The thing looks bloodied.

1062
01:16:54,760 --> 01:17:00,440
Oh OK, I'm going to use a
superiority die to just.

1063
01:17:03,640 --> 01:17:04,840
Say that again.
You were kind of funny out.

1064
01:17:04,840 --> 01:17:06,280
What do they call it?
It's a men.

1065
01:17:09,400 --> 01:17:11,760
I'm going to do a menacing
attack, so it needs to make a

1066
01:17:11,760 --> 01:17:15,560
Wisdom saving throw.
OK, DC-17.

1067
01:17:16,640 --> 01:17:24,440
It will fail.
OK, let me roll the damage

1068
01:17:24,440 --> 01:17:28,880
first, but after that it is
frightened of me.

1069
01:17:31,120 --> 01:17:32,760
Where's my detent?
There it is.

1070
01:17:35,080 --> 01:17:41,560
So we've got 11 bludgeoning, but
I am also was going to go for

1071
01:17:41,560 --> 01:17:49,400
another hit.
OK, 21.

1072
01:17:50,120 --> 01:17:55,680
That'll hit.
And I'm gonna, you know what?

1073
01:17:56,600 --> 01:18:01,320
I'm gonna let it just be a
regular schmegular hit because I

1074
01:18:01,320 --> 01:18:03,120
want it to run away from.
Oh, do I want?

1075
01:18:03,200 --> 01:18:07,040
Actually, I do.
Yeah, you do. 1010 bludgeoning.

1076
01:18:07,120 --> 01:18:11,680
Yeah, I want that attack of
opportunity.

1077
01:18:12,960 --> 01:18:14,600
So yeah, it's frightening.
Frightened of me?

1078
01:18:15,200 --> 01:18:17,920
Did it?
Did it move inside of my AOE?

1079
01:18:18,560 --> 01:18:20,960
Oh, it will when it leads.
Yeah, it will when it leaves.

1080
01:18:20,960 --> 01:18:22,000
Oh, and.
There are 4.

1081
01:18:22,000 --> 01:18:26,360
Of us.
Oh I wrote the 6th.

1082
01:18:26,360 --> 01:18:31,480
Heck yeah.
So I have 6 + 814 temp.

1083
01:18:31,480 --> 01:18:35,800
Floating nice.
Doesn't matter, you're on temp.

1084
01:18:35,800 --> 01:18:38,640
Yep, anytime you roll one of
those checks, if you roll Max

1085
01:18:38,960 --> 01:18:44,480
heel or Max damage it is second
roll or I mean if you're

1086
01:18:44,480 --> 01:18:45,560
rolling.
Wait a minute, does that count

1087
01:18:45,560 --> 01:18:48,400
for my temporary hit points too?
Yes, that's what he was saying.

1088
01:18:48,400 --> 01:18:50,720
Yeah.
So I got 9 + 8.

1089
01:18:50,960 --> 01:18:58,240
That's 17.
All right, That's all I'm going

1090
01:18:58,240 --> 01:19:01,480
to do on this one.
Cool Emperor Scorpion number one

1091
01:19:01,480 --> 01:19:03,640
is just going to lay there dead
Zebulon.

1092
01:19:05,880 --> 01:19:08,520
All right, I think I'm going to
keep it simple and just fire.

1093
01:19:08,520 --> 01:19:10,840
I fire bolt keep it.
Simple.

1094
01:19:11,600 --> 01:19:13,480
Heavily damaged scorpion.
Mm Hmm.

1095
01:19:14,280 --> 01:19:15,880
OK, go ahead.
And it's on theme.

1096
01:19:16,960 --> 01:19:24,960
So dice is 13 + 11 is 24 to hit.
All right, that is 2D10 for

1097
01:19:24,960 --> 01:19:29,720
damage.
We've got a three and A5.

1098
01:19:29,720 --> 01:19:34,160
I did 8 damage.
Did you up catch the?

1099
01:19:34,240 --> 01:19:38,040
Fireball.
That's a can't trip.

1100
01:19:38,040 --> 01:19:39,680
I don't even.
Think you can because the

1101
01:19:39,680 --> 01:19:43,800
firebolt I believe is 1D10.
If you're below level 5.

1102
01:19:44,160 --> 01:19:46,320
Yeah, it goes up automatically.
That's right.

1103
01:19:46,400 --> 01:19:48,560
I keep forgetting that.
OK, all right.

1104
01:19:49,040 --> 01:19:53,920
Anything for your turn?
I don't think I have a

1105
01:19:53,920 --> 01:19:56,840
worthwhile bonus action, so I'm
just going to build some

1106
01:19:56,840 --> 01:20:01,480
distance, get away from these
hostile people.

1107
01:20:03,280 --> 01:20:06,080
And let Baxter have his turn.
Yeah, so within the last 18

1108
01:20:06,080 --> 01:20:08,120
seconds, Zebulon, what you've
seen, you've come through the

1109
01:20:08,120 --> 01:20:12,720
door, immediately ate an attack
from one of your fellow agents,

1110
01:20:12,720 --> 01:20:16,160
and then you saw said agent
incinerate everyone that was

1111
01:20:16,160 --> 01:20:19,440
standing within 20 feet of him
saw Casey.

1112
01:20:19,440 --> 01:20:21,120
Ago I thought.
Fire with fire.

1113
01:20:21,120 --> 01:20:24,480
And then you're like, you know
what, if it ain't broke, don't

1114
01:20:24,480 --> 01:20:26,040
fix it.
And then just wave your heart,

1115
01:20:26,280 --> 01:20:28,880
wave your hands kind of in the
air again and just fire another

1116
01:20:28,880 --> 01:20:32,160
fire bolt right from your hands.
So fire a little.

1117
01:20:32,160 --> 01:20:34,520
More fire A.
Little more fire.

1118
01:20:35,360 --> 01:20:36,040
All right.
Next.

1119
01:20:36,120 --> 01:20:37,760
Whole place is going up in
smoke.

1120
01:20:37,760 --> 01:20:40,200
It's fine.
Next is the bestest boy.

1121
01:20:41,240 --> 01:20:43,920
All right, Baxter attacks for he
must go.

1122
01:20:43,960 --> 01:20:46,760
Rolled a 13 + 5 as an 18.
That will hit.

1123
01:20:48,160 --> 01:20:50,400
All right.
His damage I think it's two D 6

1124
01:20:50,400 --> 01:20:52,120
+ 3 is that.
Right, that's correct.

1125
01:20:54,360 --> 01:20:57,560
He got two and a three, so 8
damage.

1126
01:20:59,160 --> 01:21:04,160
So as as as the DM kind of come
down from the heavens, give

1127
01:21:04,160 --> 01:21:07,080
Baxter a lot of love, scratch
him in the scruffs and give him

1128
01:21:07,080 --> 01:21:09,200
all the pets and go, who's a
good boy?

1129
01:21:09,200 --> 01:21:14,560
How do you want to do this?
He finally landed a hit.

1130
01:21:16,040 --> 01:21:17,720
How do you how does Baxter want
to do this his.

1131
01:21:17,720 --> 01:21:22,680
Second attack This whole time I
think he just chomps the

1132
01:21:22,680 --> 01:21:28,840
scorpion right on the face.
Bacter Sikkim stomp.

1133
01:21:30,520 --> 01:21:31,760
Boy good.
Boy.

1134
01:21:33,440 --> 01:21:37,160
Who's a good boy?
Add a boy back.

1135
01:21:37,160 --> 01:21:39,320
Sir boy back there.
Nothingness.

1136
01:21:39,320 --> 01:21:40,960
And that's how I know the
scorpion died.

1137
01:21:44,560 --> 01:21:48,480
Cool.
All right so as the as the dog

1138
01:21:48,480 --> 01:21:52,600
from hell bites the living
Christ out of this scorpion's

1139
01:21:52,600 --> 01:21:57,400
face, it will just kind of slump
to the ground and we will take a

1140
01:21:57,400 --> 01:22:00,440
short break and be back here in
just a moment on crit happens.

1141
01:22:00,640 --> 01:22:03,040
Level up your hangout at the
Benevolent Badger.

1142
01:22:03,320 --> 01:22:06,320
Stop in and say hi to Jordan,
Mel and the rest of the

1143
01:22:06,320 --> 01:22:09,800
Benevolent Badger crew.
Open board games every day, plus

1144
01:22:09,800 --> 01:22:12,840
Dungeons and Dragons sessions
available to sign up online for

1145
01:22:12,840 --> 01:22:15,160
Tuesday, Wednesday and
Saturdays.

1146
01:22:15,280 --> 01:22:17,720
On the first Monday of every
month, the board game

1147
01:22:17,720 --> 01:22:20,560
tournament, bragging rights on
the line and a new new champion

1148
01:22:20,560 --> 01:22:23,880
may be crowned.
Fuel the fun with wraps, pizza

1149
01:22:23,880 --> 01:22:26,680
and other Cafe favorites.
Open Monday through Thursday

1150
01:22:26,680 --> 01:22:30,320
9:00 AM to 10:00 PM and Friday
and Saturdays 9:00 AM to 11:00

1151
01:22:30,320 --> 01:22:32,240
PM.
The Benevolent Badger, where the

1152
01:22:32,240 --> 01:22:35,360
best games are played with good
food and even better coffee.

1153
01:22:35,680 --> 01:22:38,640
You can find them at 1699
Schofield Ave.

1154
01:22:38,640 --> 01:22:43,840
Ste. 200 in Schofield, WI or
online at Benevolent badger.com.

1155
01:22:44,120 --> 01:22:46,960
Benevolent Badger proud sponsors
of Crit Happen.

1156
01:22:47,040 --> 01:22:49,720
Welcome back to Crit Habits here
on Spotify, iTunes, Player dot

1157
01:22:49,720 --> 01:22:53,760
F, FM Pod, directory.com,
stitcher.com, TuneIn Radio, and

1158
01:22:53,760 --> 01:22:58,000
iheartradio.com.
So the party is officially out

1159
01:22:58,000 --> 01:23:00,600
of combat.
And I mean, looking at your

1160
01:23:00,600 --> 01:23:03,440
point totals here, I mean the
only one that really sustained a

1161
01:23:03,440 --> 01:23:05,440
hell of a lot of damage was
OSISA.

1162
01:23:07,320 --> 01:23:10,240
But as of right now, again, you
are out of combat.

1163
01:23:11,040 --> 01:23:13,960
So just kind of almost for like
a heartbeat, the only sound you

1164
01:23:13,960 --> 01:23:18,760
can hear is your breath, and the
slow hiss of grit is just kind

1165
01:23:18,760 --> 01:23:21,520
of sliding off.
And then the house feels like it

1166
01:23:21,520 --> 01:23:24,880
takes an exhale.
Lanterns are warming, the

1167
01:23:24,880 --> 01:23:28,160
floorboards are relaxing, and
the arena floor ripples and neat

1168
01:23:28,160 --> 01:23:31,360
spirals re raked by unseen
hands.

1169
01:23:31,880 --> 01:23:36,840
Above the Barker appears,
doffing his hat with a flourish

1170
01:23:36,840 --> 01:23:38,680
that you feel more than you can
see.

1171
01:23:38,680 --> 01:23:42,640
And he goes elegant, efficient,
exhilarating.

1172
01:23:43,200 --> 01:23:46,280
Give them room, darlings.
The claw has been properly

1173
01:23:46,280 --> 01:23:50,760
clipped and on the on the near
wall above the door that you

1174
01:23:50,760 --> 01:23:55,320
see, you see a placard that says
Intermission available, short

1175
01:23:55,400 --> 01:23:58,440
and quiet, forward only when
ready.

1176
01:23:59,280 --> 01:24:06,320
Can I see the Barker?
Hyper Ah geez, you guys need to

1177
01:24:06,320 --> 01:24:09,680
work on your pyrotechnics.
Supposed to explode up in the

1178
01:24:09,720 --> 01:24:15,640
air, not in our face.
As far as seeing the Barker, I

1179
01:24:15,640 --> 01:24:21,520
would say that you can.
Are you sure?

1180
01:24:21,680 --> 01:24:28,320
Yes.
Oh God, I'm going to cast the

1181
01:24:28,320 --> 01:24:30,280
mention door and teleport to
him.

1182
01:24:30,520 --> 01:24:34,440
I will cast Counterspell.
I'll cast Counterspell.

1183
01:24:34,640 --> 01:24:38,320
I will cast counterspell again.
No.

1184
01:24:45,680 --> 01:24:47,880
I mean dimension door is only.
Wait, you can't.

1185
01:24:49,440 --> 01:24:51,480
You can only counter spell once
it's a reaction.

1186
01:24:54,200 --> 01:24:58,440
No, you can't see the Barker.
It's more of a, it's more of a,

1187
01:24:58,720 --> 01:25:00,880
you think of like a PA
announcement almost.

1188
01:25:03,280 --> 01:25:10,480
Fine, yeah, pyrotechnics.
That was a blessed.

1189
01:25:10,480 --> 01:25:14,960
To be up in the air like I said
next time anyways.

1190
01:25:14,960 --> 01:25:16,680
Nice.
To meet you guys, my name is

1191
01:25:16,680 --> 01:25:19,960
Zebulon.
Hey, see ya.

1192
01:25:20,280 --> 01:25:21,800
Hey, Savara, good to see you
again.

1193
01:25:22,960 --> 01:25:25,560
Kazea is going to kind of walk
by Zebulon and like give him

1194
01:25:25,560 --> 01:25:28,480
like the side eye from you know,
4 foot 5.

1195
01:25:29,280 --> 01:25:32,560
I really she's.
Going to walk over to Osisa and

1196
01:25:32,560 --> 01:25:35,400
she's going to ask Osisa she's
OK and if she needs anything

1197
01:25:35,400 --> 01:25:38,800
because I do have a potion of
greater healing if she needs it.

1198
01:25:42,120 --> 01:25:47,520
I'm going to like kind of like
I've got a slash across my face,

1199
01:25:47,520 --> 01:25:51,280
I'm bleeding, I'm covered in ash
and sand and I'm like dusting

1200
01:25:51,280 --> 01:25:55,800
myself off like I got it and I'm
going to cast cure wounds on

1201
01:25:55,800 --> 01:26:01,400
myself.
And that should, with the boost

1202
01:26:03,440 --> 01:26:11,040
that I get, bring me up to let
me see 70 HP, so almost up to

1203
01:26:11,040 --> 01:26:15,400
full health again.
Saying I would like to take a

1204
01:26:15,400 --> 01:26:18,200
little bit of a short rest here.
Yeah.

1205
01:26:19,080 --> 01:26:21,960
I need everybody.
Everybody still gets the one

1206
01:26:21,960 --> 01:26:24,080
last round of temporary hit
points.

1207
01:26:24,800 --> 01:26:29,480
How long do those last?
A1 round of like actual round.

1208
01:26:31,200 --> 01:26:33,520
My little thing lasts for a
minute.

1209
01:26:34,000 --> 01:26:37,920
How long do they last though?
Does it go over Max hit points

1210
01:26:37,920 --> 01:26:40,480
or only at Max hit points?
It goes over.

1211
01:26:41,200 --> 01:26:41,960
Yeah.
Oh.

1212
01:26:42,760 --> 01:26:47,360
It was what, 1 V 6 + 8 plus
something I forgot.

1213
01:26:47,760 --> 01:26:49,960
OK, do we have the option not to
re roll?

1214
01:26:52,640 --> 01:26:56,200
Oh yeah, I I don't think you
have to like if you didn't use

1215
01:26:56,280 --> 01:26:58,840
it from the last.
Time Twilight Sanctuary works.

1216
01:26:59,240 --> 01:27:04,480
Yeah.
Because I'd keep mine so we're

1217
01:27:04,480 --> 01:27:10,920
able to take a short rest.
Yeah, So effectively you, you

1218
01:27:10,920 --> 01:27:16,360
would go through the door on the
other side of the room and

1219
01:27:16,360 --> 01:27:18,920
that's again the door right
underneath the sign that says

1220
01:27:19,080 --> 01:27:22,280
intermission available, short
and quiet, forward only when

1221
01:27:22,280 --> 01:27:24,520
ready.
So you.

1222
01:27:24,520 --> 01:27:27,320
Would want to take.
Yeah, you would open the door

1223
01:27:27,400 --> 01:27:34,200
and you would come into this
almost like a a Tavern room

1224
01:27:34,480 --> 01:27:39,320
where there's just seeds
available and some water is

1225
01:27:39,320 --> 01:27:44,840
available.
I brought some ale if anybody's

1226
01:27:44,840 --> 01:27:47,120
thirsty.
I'm not having any of that

1227
01:27:47,120 --> 01:27:52,400
stuff.
It's not that stuff from that's

1228
01:27:52,400 --> 01:27:56,200
that, that.
Place no, I've only got like 1

1229
01:27:56,200 --> 01:27:59,800
water skin of that.
Before departing on this mission

1230
01:27:59,800 --> 01:28:02,520
though, I bought a barrel and
filled it with some ale from my

1231
01:28:02,520 --> 01:28:05,600
Tavern so it's in my bag of
holding.

1232
01:28:05,600 --> 01:28:07,840
It'll perhaps take some help to
get it out.

1233
01:28:14,000 --> 01:28:20,120
Now I'm at Max HPHP.
I'll spend one hit dice to heal

1234
01:28:20,120 --> 01:28:21,960
up.
Yeah, that's a day.

1235
01:28:22,160 --> 01:28:26,400
Which was a six nice out of 6.
As a sorcerer, that's as good as

1236
01:28:26,400 --> 01:28:32,480
it gets.
And I'm going to do some stuff

1237
01:28:32,480 --> 01:28:35,800
to get one of my spell slots
back, OK?

1238
01:28:39,040 --> 01:28:41,480
I'm also going to do some stuff
to get one of my spell slots

1239
01:28:41,480 --> 01:28:46,880
back.
Ah, magic.

1240
01:28:47,040 --> 01:28:55,920
Talking about tan trips.
I am more superiority die again.

1241
01:29:00,960 --> 01:29:03,080
I suppose I'll get my sorcery
points back now that we're

1242
01:29:03,080 --> 01:29:06,800
talking about short rest stuff.
I've got that blood well vile

1243
01:29:06,800 --> 01:29:14,200
effect and I spent a hit dice.
So look, I understand that

1244
01:29:14,200 --> 01:29:18,520
memories and truth, it all runs
better when being chased, but

1245
01:29:18,520 --> 01:29:26,880
which one of you cast fireball?
You did on yourself.

1246
01:29:28,400 --> 01:29:30,880
No, I think that was the Barker.
To look just like him and then

1247
01:29:30,880 --> 01:29:32,920
say this guy, this is the one
that.

1248
01:29:32,920 --> 01:29:35,320
Did that?
I think it was the Barker that

1249
01:29:35,320 --> 01:29:37,000
did it.
They're lying to you.

1250
01:29:38,280 --> 01:29:40,440
Look, all I know is I got hit
with a fireball.

1251
01:29:41,160 --> 01:29:42,400
Jesse, go ahead.
The Barker did it.

1252
01:29:43,200 --> 01:29:47,040
OK, well now Jesse and Ogeman
both give me a deception check.

1253
01:29:50,840 --> 01:29:59,120
All right, deception. 17.
Wow, I am blind.

1254
01:29:59,200 --> 01:30:06,360
Oh, there it is, 15.
OK, everybody else give me

1255
01:30:06,360 --> 01:30:12,120
opposing insight checks.
Opposing what now?

1256
01:30:12,960 --> 01:30:16,240
Inside check.
Inside, check when you're coming

1257
01:30:16,240 --> 01:30:17,400
in and.
Out Nebulon.

1258
01:30:17,400 --> 01:30:22,720
You believe them wholeheartedly.
These were absolutely fireworks

1259
01:30:22,720 --> 01:30:24,880
my friend.
These people need to get their

1260
01:30:24,880 --> 01:30:30,560
aim figured out.
OK. 17 I got a 19.

1261
01:30:33,320 --> 01:30:37,280
I got an 11.
Because, Dave, you also believe

1262
01:30:37,960 --> 01:30:42,560
Ogrevan and Nero's.
Got hit are like ah.

1263
01:30:44,080 --> 01:30:47,640
Yeah, the truth.
Savara and Osisa, you were the

1264
01:30:47,640 --> 01:30:49,440
only two that succeeded The
roles.

1265
01:30:50,440 --> 01:30:52,720
You're like, no, what?
Wait, wait, wait a minute.

1266
01:30:52,760 --> 01:30:53,600
What?
What?

1267
01:30:54,480 --> 01:30:56,840
Which makes a lot of sense, I
suppose, since, you know.

1268
01:30:56,920 --> 01:31:03,200
Yeah, you were the ones.
Look, I got hit with a fireball

1269
01:31:03,200 --> 01:31:05,440
and then I healed you.
You're welcome.

1270
01:31:05,840 --> 01:31:08,920
Yeah, you hit yourself and us
and then healed.

1271
01:31:08,920 --> 01:31:10,200
I could have swore it was the
Barker.

1272
01:31:11,160 --> 01:31:15,120
No, Sisa is not saying anything.
She's just giving him the death

1273
01:31:15,120 --> 01:31:16,880
glare right now.
That's fair.

1274
01:31:19,920 --> 01:31:23,560
I mean I went all I saw was a
fireball and I helped OC so

1275
01:31:23,560 --> 01:31:29,200
that's all I know.
So what's in this your room?

1276
01:31:31,120 --> 01:31:33,640
Like homicide is a look, this
would be it pretty much.

1277
01:31:36,720 --> 01:31:39,200
I know I'm like literally
thinking in my head, I'm like,

1278
01:31:39,360 --> 01:31:42,320
that glare is more deadly than
any attack I have.

1279
01:31:44,120 --> 01:31:49,280
I love it.
OK, so you all are ready to move

1280
01:31:49,280 --> 01:31:52,120
on?
Yep.

1281
01:31:52,880 --> 01:31:54,480
Ready as I will be.
Yep.

1282
01:32:00,880 --> 01:32:05,880
OK, so as you go through the the
the door that leads into the

1283
01:32:05,880 --> 01:32:11,880
next room you encounter, it's
just a very kind of small room,

1284
01:32:11,880 --> 01:32:19,280
I would say 20 feet by 20 feet
and above the door.

1285
01:32:19,280 --> 01:32:23,800
And again, that's really all
there is, is the door and the

1286
01:32:23,800 --> 01:32:27,880
sign above it that says,
remember your virtues.

1287
01:32:28,240 --> 01:32:33,840
Interference spoils the fun.
OK.

1288
01:32:34,800 --> 01:32:37,960
What's a virtue?
What is fun?

1289
01:32:41,000 --> 01:32:43,600
Well, there isn't anything else
in the room right like that.

1290
01:32:43,640 --> 01:32:46,560
It's literally just an empty
room with another door on the

1291
01:32:46,560 --> 01:32:49,200
other side and that sign.
Give me a perception check.

1292
01:32:52,880 --> 01:32:59,280
How about a sticks?
Can I also attempt to perceive

1293
01:32:59,760 --> 01:33:01,040
I'm doing nothing else, I'm
just.

1294
01:33:01,040 --> 01:33:03,400
Looking around.
Sure, we all.

1295
01:33:03,480 --> 01:33:07,760
As well as the butterfly, I'll
roll too. 19.

1296
01:33:09,640 --> 01:33:16,400
OK. 15 Zebulon 18 OK, So I would
say at this point, everybody

1297
01:33:16,400 --> 01:33:20,600
that made a role other than
Savara, you notice right next to

1298
01:33:20,600 --> 01:33:24,600
the door, on the frame, on the
right side of it, there is a

1299
01:33:24,640 --> 01:33:30,600
small glass lever.
I know just Savara and say hey

1300
01:33:30,600 --> 01:33:33,920
look at this.
I don't want to touch it, but I

1301
01:33:33,920 --> 01:33:36,840
think she would.
How far am I from the lever?

1302
01:33:38,320 --> 01:33:43,600
It's glass, 10 feet.
I won't pull, it does.

1303
01:33:46,520 --> 01:33:48,160
Somebody have mage hand, you're
going.

1304
01:33:48,360 --> 01:33:55,960
To pull it can I want to?
I'm like based on her before she

1305
01:33:55,960 --> 01:33:58,600
does this.
Sure you can do that.

1306
01:34:00,880 --> 01:34:03,000
All right, So it's going to give
you a plus 2D or AC.

1307
01:34:04,200 --> 01:34:08,320
OK, can.
I give her guidance as well.

1308
01:34:09,080 --> 01:34:15,160
Sure.
So that'll give you any any AD 4

1309
01:34:15,160 --> 01:34:19,360
to any ability to check.
You got this, friend.

1310
01:34:19,720 --> 01:34:21,080
Let's go.
I'm pulling the lever.

1311
01:34:22,080 --> 01:34:26,960
OK, so Savara will?
Please do God tell me it wasn't

1312
01:34:26,960 --> 01:34:30,240
a push.
So Savara, your yeah, Savara.

1313
01:34:30,240 --> 01:34:34,200
Your fingers kind of close on
the glass lever and you kind of

1314
01:34:34,200 --> 01:34:39,000
yank and the lever snaps down
with a crystalline clack and the

1315
01:34:39,000 --> 01:34:41,640
baseboards answer in a chorus of
hisses.

1316
01:34:42,040 --> 01:34:46,520
Gold green vapor blooms from the
hairline seams sweet and burny

1317
01:34:46,520 --> 01:34:51,160
at the back of your throat.
I need everybody to make me a

1318
01:34:51,160 --> 01:34:55,520
Constitution saving throw as.
The room is currently with.

1319
01:34:56,600 --> 01:35:00,680
Poisonous smoke.
This stuff again.

1320
01:35:01,400 --> 01:35:10,640
Oh my God.
I did good next. 20 This is make

1321
01:35:10,680 --> 01:35:11,360
a what?
Sorry.

1322
01:35:13,040 --> 01:35:14,240
Constitution.
Saying.

1323
01:35:16,480 --> 01:35:19,400
Against poison.
Yes, against poison.

1324
01:35:19,920 --> 01:35:27,640
Against poison, OK.
Oh wait, shit, damn it do.

1325
01:35:30,040 --> 01:35:31,760
You have inspiration you'd like
to use?

1326
01:35:34,480 --> 01:35:44,040
I do, I do.
I'm going to reroll that, OK?

1327
01:35:44,040 --> 01:35:46,800
Oh God no.
Yeah, it's a 7 you.

1328
01:35:47,800 --> 01:35:56,560
Got a 16, a 16.
OK. 16 OK or two Castillo I got

1329
01:35:56,560 --> 01:36:00,120
a Nat 20 + 2 is 22.
Hell yeah.

1330
01:36:04,360 --> 01:36:07,720
The dice I'm using are the
really big ones that Katie and I

1331
01:36:07,720 --> 01:36:09,200
went and bought that one day
and.

1332
01:36:09,800 --> 01:36:14,720
They loved me AM.
I allowed to use elementalism to

1333
01:36:14,720 --> 01:36:17,080
beckon air and like push it away
from me.

1334
01:36:20,240 --> 01:36:22,000
Let's get back to that in just a
minute.

1335
01:36:22,240 --> 01:36:28,320
Zebulon, what did you?
Want OK. 23. 23 OK, so Zebulon

1336
01:36:28,320 --> 01:36:33,040
and Kazdea gene, what was the
name of that spell again?

1337
01:36:34,680 --> 01:36:39,520
Elementalism.
I could beckon air, well, air,

1338
01:36:39,520 --> 01:36:42,800
earth, fire, water, sculpt
element.

1339
01:36:45,440 --> 01:36:48,800
I could use it for a 5 foot cube
so I could use it like just

1340
01:36:48,800 --> 01:36:50,240
around me so it doesn't touch
me.

1341
01:36:53,360 --> 01:36:55,560
Someone else could probably
squeeze into that space.

1342
01:36:56,360 --> 01:37:00,400
Yeah.
I think I'm fine with the 25.

1343
01:37:03,200 --> 01:37:04,680
You're all the 25 you said,
Katie, right?

1344
01:37:05,880 --> 01:37:10,360
OK, so Savara, Castea and
Zebulon will take half damage

1345
01:37:10,640 --> 01:37:20,000
Now Jean the spell itself.
I mean, if it's strong enough to

1346
01:37:20,280 --> 01:37:26,120
to close doors and open shutters
and all that stuff, I mean it's

1347
01:37:26,120 --> 01:37:29,760
a pretty strong breeze.
Yeah, but you can't control what

1348
01:37:30,000 --> 01:37:31,200
air.
You're pulling, right?

1349
01:37:31,720 --> 01:37:33,320
That's the problem with
elementalism.

1350
01:37:33,320 --> 01:37:36,680
Now, if you had say, like gust
of wind, I would say then it

1351
01:37:36,680 --> 01:37:40,000
would kind of disperse a lot of
it and everybody would take half

1352
01:37:40,000 --> 01:37:42,520
damage.
In this instance, I'm going to

1353
01:37:42,520 --> 01:37:45,400
say no, because the elementalist
by itself isn't.

1354
01:37:47,720 --> 01:37:50,080
Yeah, I would say no.
So.

1355
01:37:50,280 --> 01:37:52,680
I just I'd ask.
I need everybody to remember how

1356
01:37:52,680 --> 01:38:04,400
much they love Savara as Neros.
Ogamen Osisa will take 55 poison

1357
01:38:04,400 --> 01:38:06,880
damage.
Oh my God, Christ.

1358
01:38:08,040 --> 01:38:09,680
You activated my trap card?
What?

1359
01:38:09,960 --> 01:38:16,520
The fuck Hezdea, Savara and
Zebulon will take half that.

1360
01:38:16,520 --> 01:38:24,080
So 27, yeah.
Yeah, I'm going to react and

1361
01:38:24,080 --> 01:38:29,680
cast resist elements.
OK, sorry.

1362
01:38:29,720 --> 01:38:31,520
Absorb elements.
OK.

1363
01:38:33,320 --> 01:38:36,280
Oh yeah, my.
Resistance too.

1364
01:38:36,520 --> 01:38:37,760
OK, so you would just take half
damage?

1365
01:38:38,000 --> 01:38:41,160
Poison, yeah.
OK, so you'll take 27.

1366
01:38:42,280 --> 01:38:47,760
So OK, let's take a quick point.
Total here 27 damage there 55,

1367
01:38:47,760 --> 01:38:52,960
there 20.
Wow. 55 there.

1368
01:38:55,360 --> 01:38:57,680
Temporary head points helped,
yeah.

1369
01:38:59,000 --> 01:39:02,720
That can my cast mask cure
wounds on the group?

1370
01:39:04,760 --> 01:39:06,160
I would say that you can do
that.

1371
01:39:06,160 --> 01:39:08,240
Well, hold on.
Before you do that, let's wait

1372
01:39:08,240 --> 01:39:12,160
to see if it's persistent.
Yeah, let's see if it's

1373
01:39:12,160 --> 01:39:14,440
persistent or that.
Oh, if it's persistent, I'm

1374
01:39:14,440 --> 01:39:23,200
going to die soon.
Also, I'm at 62 because we had a

1375
01:39:23,320 --> 01:39:26,240
lot of us had 10 pit points.
OK, so yeah, everybody give me

1376
01:39:26,240 --> 01:39:27,560
your update.
I'm at 30. 6.

1377
01:39:28,000 --> 01:39:28,800
OK.
So you're at six?

1378
01:39:28,800 --> 01:39:36,200
36.
You're at 36 + 2580 two 82 for

1379
01:39:36,240 --> 01:39:41,520
Savara, so plus 73.
What?

1380
01:39:45,360 --> 01:39:48,360
Zebulon?
You're at what already?

1381
01:39:49,840 --> 01:39:53,520
Out of 56 OK having burned lots
of temp health.

1382
01:39:53,560 --> 01:39:54,880
OK.
And does he say I've?

1383
01:39:54,880 --> 01:39:59,640
Burned all my temp health.
With the 55 damage I'm down to

1384
01:39:59,640 --> 01:40:07,800
28.
OK, but I don't get asked.

1385
01:40:08,040 --> 01:40:09,920
That's rude.
I can't stay here.

1386
01:40:09,920 --> 01:40:12,160
What do you want?
46 so.

1387
01:40:12,840 --> 01:40:14,720
I was right.
OK, OK.

1388
01:40:15,600 --> 01:40:19,720
Bill, you could ask me Rude.
I'm a human being.

1389
01:40:22,080 --> 01:40:25,240
OK, so I'll see.
So we'll we'll resolve yours

1390
01:40:25,240 --> 01:40:26,840
first.
You're going to cure mass cure

1391
01:40:26,840 --> 01:40:32,120
wounds.
Yeah, it'd be Mass Cure Wounds,

1392
01:40:32,120 --> 01:40:43,560
so this will be 5D-8 plus, so.
So that'll be 24 points of

1393
01:40:43,560 --> 01:40:45,880
healing for everybody in the
party.

1394
01:40:46,560 --> 01:40:48,360
Oh, thank Jesus.
Wow.

1395
01:40:49,880 --> 01:40:55,160
I'm sorry, how much?
24 points of doing for everybody

1396
01:40:55,160 --> 01:40:59,360
in the party.
That puts me at 60.

1397
01:41:04,280 --> 01:41:08,720
You are some good stuff.
I don't have many of those.

1398
01:41:09,160 --> 01:41:11,920
OK.
Is anything else happening

1399
01:41:11,920 --> 01:41:14,520
immediately or can?
I As everybody takes the damage

1400
01:41:14,520 --> 01:41:19,640
and the mass cure wounds
happens, the lever flips right

1401
01:41:19,640 --> 01:41:22,920
back up.
Oh my God.

1402
01:41:23,400 --> 01:41:27,120
We should try it again I.
Mean what else have we got?

1403
01:41:28,440 --> 01:41:31,200
Wait, did you pull the lever up
or push it down?

1404
01:41:31,240 --> 01:41:34,400
I pulled it.
Out.

1405
01:41:35,120 --> 01:41:39,680
I pulled down.
Is it sticking straight up or is

1406
01:41:39,680 --> 01:41:42,280
it up currently?
I just RIP it to the side and

1407
01:41:42,280 --> 01:41:43,880
break it off.
Next.

1408
01:41:45,080 --> 01:41:48,640
To the lever again.
Say again, El Sisa.

1409
01:41:49,720 --> 01:41:51,560
What does it say next to the
lover again?

1410
01:41:55,320 --> 01:41:59,160
Remember your virtues.
Interference spoils the fun.

1411
01:42:01,120 --> 01:42:04,160
So question.
There was a door, right?

1412
01:42:04,760 --> 01:42:06,440
Yeah, the door that's above the
door that.

1413
01:42:06,440 --> 01:42:08,880
Can I try opening the door?
Sure.

1414
01:42:12,320 --> 01:42:17,120
I'm going to hide in my bag of
holding and then emerges

1415
01:42:17,120 --> 01:42:20,160
crawling claw form which is
immune to poison damage.

1416
01:42:21,800 --> 01:42:24,800
It also has blind site.
Is that what it's called for?

1417
01:42:24,920 --> 01:42:27,600
30 feet.
Wait, is this a stone door?

1418
01:42:29,360 --> 01:42:34,760
Yes, it's a stone door.
OK so is that just messing with

1419
01:42:34,760 --> 01:42:38,880
the door?
Can I just use stone shape and

1420
01:42:38,880 --> 01:42:41,840
make a door that we just walk
through the other side?

1421
01:42:43,280 --> 01:42:46,240
You can certainly try let.
Me hold my.

1422
01:42:46,760 --> 01:42:49,240
Breath.
Do I even get to try and open it

1423
01:42:49,240 --> 01:42:51,520
first?
Yeah, I'll let you try.

1424
01:42:51,720 --> 01:42:54,000
Yeah, we'll resolve.
We'll resolve some bars first.

1425
01:42:54,000 --> 01:42:56,920
So give me a straight strength,
Jack.

1426
01:42:56,920 --> 01:42:58,840
You're basically going to try to
lift the door up.

1427
01:42:59,920 --> 01:43:05,480
OK.
Hey, yeah.

1428
01:43:07,040 --> 01:43:08,920
I'm guidancing you.
Thank you.

1429
01:43:08,960 --> 01:43:11,600
You've been guided.
I've been guided.

1430
01:43:13,560 --> 01:43:16,640
Pull it that way.
Pull, don't push 5.

1431
01:43:20,080 --> 01:43:26,120
That's 20 2.
Not before you say if it fails

1432
01:43:26,120 --> 01:43:29,720
or succeeds.
Are you happy with that?

1433
01:43:31,080 --> 01:43:41,400
I've it's AI rolled a 13 and a
four, so yeah, I guess.

1434
01:43:41,960 --> 01:43:43,600
Yeah, keep it.
Yeah.

1435
01:43:47,880 --> 01:43:51,600
OK, so you will just kind of try
to get your fingers underneath

1436
01:43:51,600 --> 01:43:59,200
the stone door and you start
lifting and it moves just

1437
01:43:59,200 --> 01:44:04,200
slightly enough to where some of
the gas starts to escape

1438
01:44:04,200 --> 01:44:08,280
underneath the door, but it
doesn't budget from there.

1439
01:44:09,480 --> 01:44:13,680
Relived Fortune.
Can I this is?

1440
01:44:13,920 --> 01:44:17,240
Self only, never mind.
Can I help her?

1441
01:44:20,240 --> 01:44:23,760
Well, before we do that, can hey
hand Zebulon?

1442
01:44:24,280 --> 01:44:26,320
Can I get through?
Can you see anything?

1443
01:44:26,320 --> 01:44:28,280
Yeah, like.
Is there anything on the other

1444
01:44:28,280 --> 01:44:30,520
side of the wall that I would
perceive with blind sight?

1445
01:44:30,800 --> 01:44:33,720
Is there a lever no.
To deal with this problem?

1446
01:44:33,720 --> 01:44:37,800
No.
And you can't see you on the

1447
01:44:37,800 --> 01:44:42,200
other side either.
So this is clearly a door and

1448
01:44:42,200 --> 01:44:47,120
not locked, right?
It is not locked per SE, but

1449
01:44:47,120 --> 01:44:51,520
there's nothing like there's no
like doorknob, there's no, you

1450
01:44:51,520 --> 01:44:53,920
know, basically the doors is
going to go up like all the

1451
01:44:53,920 --> 01:44:56,040
other doors.
Got it.

1452
01:44:57,080 --> 01:45:00,560
Well I can try lifting again or
if you guys want to help.

1453
01:45:01,600 --> 01:45:05,360
OK.
I will activate large form and I

1454
01:45:05,360 --> 01:45:09,120
will help.
And I'm, I'm still under

1455
01:45:09,120 --> 01:45:11,040
guidance, aren't I like doesn't
that?

1456
01:45:11,080 --> 01:45:12,760
Well, I'll give it to you again,
yeah.

1457
01:45:12,800 --> 01:45:13,640
OK.
Yeah.

1458
01:45:13,640 --> 01:45:15,840
So both of you, go ahead and
give me a strength check.

1459
01:45:17,040 --> 01:45:21,240
OK.
Oh, I I.

1460
01:45:21,240 --> 01:45:23,840
Get advantage, so I'm going to
roll that again.

1461
01:45:25,720 --> 01:45:29,800
Going to use I have a thing.
Well, that's first.

1462
01:45:30,360 --> 01:45:34,880
There we go.
So I got a 17.

1463
01:45:35,240 --> 01:45:41,120
Well, I'm tired from having
lifted that much before, so I

1464
01:45:41,120 --> 01:45:44,720
have an eye.
OK, so again, both of you

1465
01:45:44,960 --> 01:45:48,480
attempt to lift the door and it
doesn't move really past what

1466
01:45:48,480 --> 01:45:55,480
you had even attempted before.
Well how thick is this door?

1467
01:45:57,880 --> 01:45:59,680
Like can I tell from after
lifting it?

1468
01:46:01,560 --> 01:46:05,120
It's it's pretty thick.
Ambulance hand attempts to pull

1469
01:46:05,120 --> 01:46:09,600
a battering ram out of the bag
of holding somebody.

1470
01:46:09,680 --> 01:46:12,600
He beckons to the tallest people
in the group.

1471
01:46:13,040 --> 01:46:16,640
We got 2 Goliaths right?
Yeah, I'm, I'm in my large form

1472
01:46:16,640 --> 01:46:19,480
right now too, so.
Congrats.

1473
01:46:20,360 --> 01:46:22,520
One Goliath, you're in your
large form.

1474
01:46:23,480 --> 01:46:27,800
Who's the strongest one?
I have a 20 in strength.

1475
01:46:28,360 --> 01:46:30,800
Yeah, that'd be you.
Spencer.

1476
01:46:31,040 --> 01:46:35,960
But someone can assist?
Would you classify this as a

1477
01:46:35,960 --> 01:46:40,920
door God?
I always get nervous when you

1478
01:46:40,960 --> 01:46:42,440
I'm.
Calling it a door I.

1479
01:46:42,440 --> 01:46:44,400
Always get nervous when you ask
me a question.

1480
01:46:44,880 --> 01:46:47,320
I mean, yeah, I've called the
door numerous times.

1481
01:46:48,360 --> 01:46:53,640
Would you classify it as being
having access prevented due to

1482
01:46:53,640 --> 01:46:58,400
mundane or magical means?
Define mundane.

1483
01:46:59,880 --> 01:47:03,640
Target that is held shut by
mundane A mundane lock or that

1484
01:47:03,640 --> 01:47:07,880
is stuck or barred due to non
magical.

1485
01:47:09,920 --> 01:47:13,880
I would say yes.
I will cast knock.

1486
01:47:16,360 --> 01:47:19,040
What does that do?
Choose an object that you can

1487
01:47:19,040 --> 01:47:21,400
see within range.
The object can be a door, a box,

1488
01:47:21,400 --> 01:47:24,120
a chest, a set of manacles, A
padlock, any other object that

1489
01:47:24,120 --> 01:47:26,840
contains mundane or magical
means that prevent access.

1490
01:47:28,600 --> 01:47:31,640
When you cast a spell, a loud
knock audible from as far as 300

1491
01:47:31,640 --> 01:47:34,960
feet emanates from from the the
target object and it opens.

1492
01:47:39,120 --> 01:47:43,240
Open Sesame.
OK.

1493
01:47:43,920 --> 01:47:47,120
Oh no, you just needed a knock
on doors as you.

1494
01:47:47,120 --> 01:47:50,840
No, it's to me.
As you go to catch the spell and

1495
01:47:50,840 --> 01:47:56,880
you're kind of mid, you know,
mid casting, the door opens.

1496
01:48:01,040 --> 01:48:07,560
I'll cancel my cast.
I retreated into my bag to come

1497
01:48:07,560 --> 01:48:09,680
back out as a human and proceed
through the door.

1498
01:48:10,160 --> 01:48:11,680
How does that work in World of
Warcraft?

1499
01:48:11,680 --> 01:48:14,320
As long as you just take a step
forward, you stop casting

1500
01:48:16,320 --> 01:48:17,360
that's.
What I do, Yeah, yeah.

1501
01:48:21,680 --> 01:48:23,560
Yeah, briefly strafe left and
right.

1502
01:48:26,000 --> 01:48:27,040
No.
So how?

1503
01:48:27,240 --> 01:48:30,160
How big is this door?
Not the worst door I've

1504
01:48:30,440 --> 01:48:35,800
encountered.
So I mean, the door is open at

1505
01:48:35,800 --> 01:48:38,440
this point, but it was, it was
pretty thick door, pretty thick

1506
01:48:38,440 --> 01:48:47,000
stone door.
What was keeping it closed?

1507
01:48:47,600 --> 01:48:49,240
Just being heavy.
So no.

1508
01:48:49,240 --> 01:48:52,440
So out of game it was a real
time timer.

1509
01:48:53,960 --> 01:48:56,320
Remember your virtues.
Patience is a virtue.

1510
01:48:59,400 --> 01:49:01,000
Oh God, I.
Heard the clicks when you were

1511
01:49:01,000 --> 01:49:04,080
talking but didn't want to ask
about it because I figured it

1512
01:49:04,080 --> 01:49:10,720
was bad.
Well, knocking on a door is a

1513
01:49:10,720 --> 01:49:13,000
virtue that I didn't know what
to try either.

1514
01:49:16,280 --> 01:49:18,600
So I think we all learned a
valuable lesson today.

1515
01:49:19,080 --> 01:49:20,960
Yep.
Knocking is a virtue.

1516
01:49:21,720 --> 01:49:25,280
Patience can be a virtue, and I
didn't cast fireball.

1517
01:49:27,720 --> 01:49:32,240
Lies, lies.
I swear as the Barker.

1518
01:49:34,040 --> 01:49:40,720
No, most definitely not.
OK, OK, so I got dark vision,

1519
01:49:40,720 --> 01:49:42,120
300 feet.
What do I see?

1520
01:49:43,400 --> 01:49:47,880
Well, actually, I mean, it is.
Once you get through the door,

1521
01:49:47,880 --> 01:49:53,200
it's almost as if the light
turns on and the the room is

1522
01:49:53,200 --> 01:49:57,760
bright and what you see is a
long chamber that opens into a

1523
01:49:57,760 --> 01:50:02,480
sunken marsh boxed by waist high
rails.

1524
01:50:03,120 --> 01:50:06,400
Black glass lanterns paint the
room in swamp light.

1525
01:50:06,760 --> 01:50:11,480
A chain of thick, wet logs float
across a basin of viscous,

1526
01:50:11,480 --> 01:50:15,960
shimmering acid goop.
Small islands of warped boards

1527
01:50:16,000 --> 01:50:20,720
rise and they're like Lily pads.
The air smells of vinegar and

1528
01:50:20,720 --> 01:50:25,120
old bones and I need everybody
to give me a perception check.

1529
01:50:26,160 --> 01:50:28,280
This might explain the smell in
the other room.

1530
01:50:28,520 --> 01:50:31,800
Clover's rolling mine and she
literally rolled in that 20 I.

1531
01:50:32,200 --> 01:50:36,280
Confirm.
Yeah.

1532
01:50:36,280 --> 01:50:37,080
What?
What?

1533
01:50:38,240 --> 01:50:39,600
So good job.
What?

1534
01:50:39,640 --> 01:50:44,480
What Clover sees on the wall is
a placard that says keep your

1535
01:50:44,480 --> 01:50:46,920
balance.
The water is encouraging.

1536
01:50:49,680 --> 01:50:50,800
Keep your.
Balance.

1537
01:50:52,160 --> 01:50:55,360
Does it help if she just rolled
another net 20 She's.

1538
01:50:57,560 --> 01:50:59,720
The burn of all the 20s out of
that die.

1539
01:51:00,520 --> 01:51:02,840
I know she rolled.
She rolled a 19 also.

1540
01:51:05,000 --> 01:51:07,960
Keep her for special occasions.
You're going to need her in just

1541
01:51:07,960 --> 01:51:13,440
about a minute, so, so somewhere
from somewhere with beneath the

1542
01:51:13,440 --> 01:51:19,800
surface, you see a slow bubble,
then another, and then another.

1543
01:51:20,840 --> 01:51:26,280
Then the nearest log nudges the
rail with a hollow thunk and

1544
01:51:26,280 --> 01:51:31,000
drifts back as if something
large just grazed it.

1545
01:51:31,000 --> 01:51:35,880
From below and across the basin,
a slack bridge leads to a far

1546
01:51:35,880 --> 01:51:39,920
door, half sunken and slick with
the same oily Sheen.

1547
01:51:40,560 --> 01:51:46,600
Between you and it, the logs
rock, gently inviting or

1548
01:51:47,080 --> 01:51:50,000
baiting.
The surface tenses.

1549
01:51:50,240 --> 01:51:54,720
Nope, the surface tenses.
A vast, scarred head breaks from

1550
01:51:54,720 --> 01:51:57,840
the goop with the patience of a
sinking moon.

1551
01:51:58,240 --> 01:52:03,520
Jaws a cradle of knives, eyes of
dead emerald, acid from rigid

1552
01:52:03,520 --> 01:52:07,440
plates as the beast slides under
again without a ripple.

1553
01:52:07,960 --> 01:52:10,600
The platform you're currently
standing on shivers.

1554
01:52:11,040 --> 01:52:15,920
Something huge just brushed on
the underside and it's now gone

1555
01:52:16,480 --> 01:52:18,080
and I need everybody to roll
initiative.

1556
01:52:22,440 --> 01:52:25,200
How far away is that other door
did you say?

1557
01:52:26,600 --> 01:52:30,000
The across the room is not
necessarily door of more than

1558
01:52:30,000 --> 01:52:34,320
like an opening like.
A Oh, is it less than 400 feet?

1559
01:52:34,880 --> 01:52:39,160
Yes.
OK.

1560
01:52:41,760 --> 01:52:44,240
Do you want to do something
before we roll initiative or?

1561
01:52:45,080 --> 01:52:46,880
Well, I don't know.
We were just talking about Matt,

1562
01:52:46,880 --> 01:52:49,360
you know, mass teleportation,
teleportation circle.

1563
01:52:50,320 --> 01:52:52,480
Actually I have an option,
potentially I could work.

1564
01:52:53,840 --> 01:52:57,720
My teleportation circle requires
a minute of me concentrating and

1565
01:52:57,720 --> 01:53:00,800
it only goes to specific
teleportation circles that I

1566
01:53:00,800 --> 01:53:05,200
know the runes for, just so you
know.

1567
01:53:05,280 --> 01:53:06,960
Jesse, have you ever played
Balder's Gate 3?

1568
01:53:08,520 --> 01:53:10,080
Think of it like the fast
travel.

1569
01:53:11,040 --> 01:53:14,000
Yeah, except it also costs 50
gold every time.

1570
01:53:17,240 --> 01:53:22,640
Oh yeah, right now.
On my my necklace of per beads,

1571
01:53:22,640 --> 01:53:28,760
one of the items I have on those
beads is a bead for what is it?

1572
01:53:29,600 --> 01:53:35,960
Sorry just a SEC.
Wind Walk casting time takes one

1573
01:53:35,960 --> 01:53:39,400
minute and you and up to 10
willing creatures you see within

1574
01:53:39,400 --> 01:53:44,040
range of assume a gaseous form
for the duration appearing as

1575
01:53:44,040 --> 01:53:47,040
wisps of cloud Wellness form.
A creature has a flying speed of

1576
01:53:47,040 --> 01:53:51,360
300 feet and a resistant to
damage from non magical weapons.

1577
01:53:52,320 --> 01:53:55,680
The only actions a creature can
take in this form are the dash

1578
01:53:55,680 --> 01:53:57,640
action or revert to its normal
form.

1579
01:53:57,640 --> 01:54:01,920
Reverting takes a minute.
Cash's form moves 300 feet a

1580
01:54:01,920 --> 01:54:04,760
second and can or if a turn and
can dash.

1581
01:54:04,840 --> 01:54:08,160
I did not know that that's so
fast.

1582
01:54:09,280 --> 01:54:12,800
I'll allow it that.
Yeah, I'll allow it.

1583
01:54:14,880 --> 01:54:21,760
But do you want to spend?
Well I mean it's I you can reuse

1584
01:54:21,760 --> 01:54:24,640
the prayer beads.
You can only use a bead once per

1585
01:54:24,640 --> 01:54:28,960
long rest.
So you have multiple beads that

1586
01:54:28,960 --> 01:54:31,680
you can use once per long rest,
and once you long rest, you get

1587
01:54:31,680 --> 01:54:35,000
the the bead effectively
reactivates, Yeah.

1588
01:54:35,160 --> 01:54:36,920
Understood.
It gets its charge back OK.

1589
01:54:37,040 --> 01:54:39,240
OK, that makes sense.
OK, Yeah.

1590
01:54:39,280 --> 01:54:41,240
I mean, unless I'm hearing any
sort of.

1591
01:54:42,720 --> 01:54:45,680
I mean, I just want to make sure
there is some place solid away

1592
01:54:45,680 --> 01:54:48,520
from this creature that we can
land on on the other side.

1593
01:54:48,520 --> 01:54:53,360
When we do this, yeah, the room
is only about 100 feet across

1594
01:54:54,760 --> 01:54:57,280
and.
Then it's a platform with, like

1595
01:54:57,280 --> 01:55:01,440
you said, an opening, like an
archway and another hall kind of

1596
01:55:01,440 --> 01:55:02,600
thing.
Yeah.

1597
01:55:02,600 --> 01:55:06,560
So I mean, not to, I guess I
have a very strong feeling we're

1598
01:55:06,560 --> 01:55:10,640
about to skip this entire
encounter, but basically what

1599
01:55:10,640 --> 01:55:20,640
you see is this.
So room for the 4 is where you

1600
01:55:20,640 --> 01:55:27,160
were before and you've come out
onto the 5th platform.

1601
01:55:27,160 --> 01:55:31,120
The the platform right
underneath #5 and the the the

1602
01:55:31,120 --> 01:55:34,120
door is is not marked but is in
in the bottom right corner.

1603
01:55:38,680 --> 01:55:45,600
Well, I say that's pretty good.
I mean, if you guys want to try

1604
01:55:45,600 --> 01:55:46,840
this, I can do this.
I don't.

1605
01:55:47,040 --> 01:55:49,400
I can't guarantee we're not
going to get attacked because we

1606
01:55:49,480 --> 01:55:51,800
were in this form and we can't
defend ourselves.

1607
01:55:51,800 --> 01:55:58,080
But well, it has to be a magical
attack, doesn't it it?

1608
01:55:58,160 --> 01:56:02,240
Has to be a non magical attack
with a weapon.

1609
01:56:03,360 --> 01:56:06,560
For it to hit us.
It says sorry.

1610
01:56:06,840 --> 01:56:09,360
Well in this cloud form a
creature has a flying speed of

1611
01:56:09,360 --> 01:56:13,960
300 feet and has resistance to
damage from non magical weapons.

1612
01:56:14,280 --> 01:56:16,160
So I have resistance but not
immunity.

1613
01:56:16,160 --> 01:56:20,280
However, I will state that the
creature that you would battle

1614
01:56:20,480 --> 01:56:22,440
does not have any magical
tracks.

1615
01:56:24,800 --> 01:56:27,360
Does this apply to everybody or
just one person?

1616
01:56:28,000 --> 01:56:31,360
Up to 10 people or willing
creatures.

1617
01:56:31,920 --> 01:56:33,800
And what's the duration?
Party, even the dog.

1618
01:56:34,120 --> 01:56:35,680
Duration is one minute I think,
right?

1619
01:56:37,400 --> 01:56:40,320
Casting time is one minute,
duration is up to 8 hours.

1620
01:56:41,360 --> 01:56:45,040
Oh my God.
As long as you concentrate, let.

1621
01:56:47,120 --> 01:56:50,720
Me just double check.
What's the name of the spell

1622
01:56:51,280 --> 01:56:53,760
that you're casting affected?
Wind Walk.

1623
01:56:56,560 --> 01:56:59,160
Creature flying for you. 300
resistance to damage from non

1624
01:56:59,160 --> 01:57:02,000
magical weapons.
The action the creature could

1625
01:57:02,000 --> 01:57:05,920
take in this form is the dash
action or revert to its normal

1626
01:57:05,920 --> 01:57:11,760
form.
Reverting takes one minute.

1627
01:57:13,000 --> 01:57:18,400
It's not a, it's not a, a
concentration spell.

1628
01:57:18,520 --> 01:57:22,400
It's just a transmutation, Yeah.
Jesus.

1629
01:57:22,560 --> 01:57:30,000
Yeah, I'll allow it.
But that also means that dash

1630
01:57:30,080 --> 01:57:32,040
reverting the forms reverting
takes, oh, reverting, so

1631
01:57:32,440 --> 01:57:34,040
everyone has to choose to
revert.

1632
01:57:34,720 --> 01:57:37,200
Yes, during.
So in the meantime, you can

1633
01:57:37,200 --> 01:57:41,000
still be your little cloud
moving around, but you can only

1634
01:57:41,000 --> 01:57:43,960
move around as a cloud or revert
back and reverting takes a

1635
01:57:43,960 --> 01:57:46,920
minute and you're stuck wherever
you're at for a minute.

1636
01:57:47,240 --> 01:57:50,840
Now you become correct.
Now you can go back and forth

1637
01:57:50,840 --> 01:57:54,680
between cloud form in normal
form, it says.

1638
01:57:54,680 --> 01:57:57,200
It says until the spell ends,
which has the duration of eight

1639
01:57:57,200 --> 01:58:01,280
hours, no concentration, a
creature can revert to cloud

1640
01:58:01,280 --> 01:58:03,720
form, which also requires the
one minute transformation.

1641
01:58:05,360 --> 01:58:11,000
Jesus, just go through the whole
house as a cloud.

1642
01:58:12,200 --> 01:58:14,160
I can go through the ducks in
the vents, the.

1643
01:58:14,160 --> 01:58:16,160
Whole different definition of
misstep.

1644
01:58:18,000 --> 01:58:24,280
I'm not hearing any.
Hold on one full time did did.

1645
01:58:24,400 --> 01:58:28,560
Did did they say that we.
Have any of the house feel free?

1646
01:58:29,760 --> 01:58:32,160
Like it said, we had to complete
the house though, right?

1647
01:58:32,160 --> 01:58:33,920
Like.
Yeah, but they didn't say you

1648
01:58:33,920 --> 01:58:35,880
have to complete it by killing
things.

1649
01:58:36,080 --> 01:58:37,360
You have to get out of the
house.

1650
01:58:38,080 --> 01:58:43,240
True.
Give me just a second when.

1651
01:58:43,960 --> 01:58:47,120
This guy was supposed to begin
with anyways because this is a

1652
01:58:47,120 --> 01:58:52,040
sketchy like not from the
syndicate invitation that came

1653
01:58:52,040 --> 01:58:55,640
through our Ledger.
Right.

1654
01:58:55,680 --> 01:59:00,440
Yeah.
So I don't know that I care to

1655
01:59:00,960 --> 01:59:07,440
follow his rules to the to the
like minute detail.

1656
01:59:07,440 --> 01:59:12,800
You know what I mean?
Like I just, I don't actually I

1657
01:59:12,800 --> 01:59:18,680
want to get out alive #1 and 2
figure out what the F happened.

1658
01:59:18,720 --> 01:59:23,240
Like how how is how are we here?
Why are we here?

1659
01:59:27,840 --> 01:59:29,840
Works for me.
OK.

1660
01:59:30,080 --> 01:59:31,840
I'm good with that.
OK.

1661
01:59:32,640 --> 01:59:35,720
So you all just kind of stand
together.

1662
01:59:35,720 --> 01:59:39,440
It'll take about a minute to
transform you all be able to.

1663
01:59:40,280 --> 01:59:42,760
Tell the party so they're not
all just like, what the fuck is

1664
01:59:42,760 --> 01:59:44,520
happening to me kind of a thing,
yeah.

1665
01:59:44,640 --> 01:59:47,200
Thank you.
We deliberated for sure.

1666
01:59:48,400 --> 01:59:52,280
So, all right, so effectively at
this point, you trade bone and

1667
01:59:52,280 --> 01:59:56,440
breath for mist in a blank of an
eye, your ribbons of pale vapor

1668
01:59:56,440 --> 02:00:00,200
skirting of cloud curling around
the rails as the basin below

1669
02:00:00,200 --> 02:00:03,080
sees the logs drift, the acid
dimples.

1670
02:00:03,080 --> 02:00:06,160
Something huge glides underneath
you like a shadow the water is

1671
02:00:06,160 --> 02:00:08,800
trying to forget.
A scarred head erupts.

1672
02:00:08,840 --> 02:00:12,000
Jaws, like a trapdoor snap shut
through you.

1673
02:00:13,000 --> 02:00:19,120
Teeth clap air, teeth clap air.
Your vapor swirls, unharmed, and

1674
02:00:19,120 --> 02:00:21,960
you sail on.
The beast sinks again, tail

1675
02:00:22,320 --> 02:00:23,600
writhing awake.
That.

1676
02:00:24,600 --> 02:00:28,280
That skewers the surface into
black green lace, and you skim

1677
02:00:28,280 --> 02:00:32,360
through the room in silence.
And when your feet plant on the

1678
02:00:32,360 --> 02:00:35,400
damp boards after your minutes
and the thread of vapor snaps

1679
02:00:35,400 --> 02:00:40,120
back into muscle, a placard over
the door changes and kind of

1680
02:00:40,120 --> 02:00:43,640
warms with a smile.
And it says cleverness counts,

1681
02:00:44,160 --> 02:00:48,640
and you hear a clean click and a
breath of cool air rolls over

1682
02:00:48,640 --> 02:00:53,600
you from the hall beyond.
Well that looked terrible.

1683
02:00:54,000 --> 02:00:59,080
Much appreciated.
Thank God we didn't get that

1684
02:00:59,080 --> 02:01:00,760
fit.
Well, I want to pet it.

1685
02:01:03,400 --> 02:01:06,680
What?
I want to go pet it.

1686
02:01:07,160 --> 02:01:09,320
His name isn't Nemo.
Man, we need to get the hell out

1687
02:01:09,320 --> 02:01:12,560
of here.
I will not bring you back if you

1688
02:01:12,560 --> 02:01:15,800
go petting that thing.
That's fair.

1689
02:01:19,240 --> 02:01:21,800
I mean, if there's a piece of
Yuri baining I could bring you

1690
02:01:21,800 --> 02:01:24,400
back, but.
Do not move.

1691
02:01:24,400 --> 02:01:26,880
Follow too whole.
You could return to a cloud and

1692
02:01:26,880 --> 02:01:31,080
escape.
I gave to the scroll to.

1693
02:01:33,720 --> 02:01:35,520
I believe he gave the scroll to
Asisa.

1694
02:01:35,520 --> 02:01:39,800
Yes, but I could I could also
bring him back with just a thumb

1695
02:01:41,480 --> 02:01:45,840
or any piece of him.
Just making sure that that's not

1696
02:01:45,840 --> 02:01:48,160
what you're offering, because
that's not the application I

1697
02:01:48,160 --> 02:01:54,080
wanted it to be used for.
No I I have reincarnate or

1698
02:01:54,480 --> 02:01:58,640
revive as well.
So yeah, he might not be the

1699
02:01:58,640 --> 02:02:03,520
same species, but he come back.
I can animate that, we're good.

1700
02:02:03,520 --> 02:02:05,880
Oh.
My God.

1701
02:02:06,280 --> 02:02:12,640
OK, so as you step into the
corridor and you step into a

1702
02:02:12,640 --> 02:02:17,440
hush that feels like velvet, the
corridor opens into a circular

1703
02:02:17,440 --> 02:02:20,000
Chamber of black glass and pale
timber.

1704
02:02:20,480 --> 02:02:26,840
Three small platforms glow on
the stage. 1 says truth, one

1705
02:02:26,840 --> 02:02:29,480
says patience, and one says
nerve.

1706
02:02:29,480 --> 02:02:33,560
And above them hangs a great
glass scale the size of about a

1707
02:02:33,560 --> 02:02:38,520
carriage door, and a prize dais
awaits at the back with three

1708
02:02:38,520 --> 02:02:42,360
silk dripped with three silk
draped cases.

1709
02:02:43,080 --> 02:02:46,720
Mirrored silhouettes sit in the
galleries, hands poised for

1710
02:02:46,720 --> 02:02:49,880
applause.
Now I'm going to step out of

1711
02:02:49,880 --> 02:02:52,320
game for one minute and explain
what's about to happen.

1712
02:02:53,080 --> 02:02:58,480
Misty step onto the nerve one.
Holy shit.

1713
02:03:03,840 --> 02:03:09,800
Before Jesse moves, I need to
stay plainly for you players,

1714
02:03:10,240 --> 02:03:15,600
this room is deadly.
Failure will kill your

1715
02:03:15,600 --> 02:03:20,880
character.
So this is an opt in opt out

1716
02:03:20,880 --> 02:03:24,640
challenge.
If you wish to not participate,

1717
02:03:25,200 --> 02:03:30,840
I need you to tell me right now.
Ah, so far is in it for the

1718
02:03:30,840 --> 02:03:32,120
Kell.
So far is.

1719
02:03:32,120 --> 02:03:38,920
In goes down.
What does not participate mean?

1720
02:03:40,360 --> 02:03:42,440
Like in Survivor, right, You get
to sit on the bench.

1721
02:03:42,440 --> 02:03:44,080
We don't have an even number of
teams.

1722
02:03:44,600 --> 02:03:47,600
Yeah, there's, this is an
individual, this is an

1723
02:03:47,600 --> 02:03:52,200
individual challenge.
There's no necessarily teamwork.

1724
02:03:55,160 --> 02:03:58,040
OK.
So, so just to be clear, because

1725
02:03:58,080 --> 02:04:01,800
I want to clarify, whoever would
pick a platform, they're only

1726
02:04:01,800 --> 02:04:06,280
for that platforms challenge.
So it's not going to be 1.

1727
02:04:06,440 --> 02:04:09,200
One of the other people on the
platform will then potentially

1728
02:04:09,200 --> 02:04:14,160
kill.
So here's here's here's where

1729
02:04:14,160 --> 02:04:22,720
it's going to get a little bit
dicey is you will not necess,

1730
02:04:22,800 --> 02:04:27,760
you will not know the stakes of
the game until you're playing

1731
02:04:27,760 --> 02:04:31,880
the game.
Can it be only one person per

1732
02:04:31,880 --> 02:04:33,840
platform, so only three of us
can participate?

1733
02:04:35,480 --> 02:04:41,320
No, I mean there can be as many
as many players that want to

1734
02:04:41,320 --> 02:04:46,400
play.
I mean, is there a reason to

1735
02:04:46,400 --> 02:04:52,000
play at all?
I will state that the the

1736
02:04:52,000 --> 02:04:57,440
prizes, this is a little bit
metagamy, but the prizes for

1737
02:04:57,440 --> 02:05:03,360
completing and successfully
completing the challenge, they

1738
02:05:03,360 --> 02:05:08,200
are all legendary.
Items and we don't know what the

1739
02:05:08,200 --> 02:05:11,640
challenge is for each platform.
That is correct.

1740
02:05:11,640 --> 02:05:13,880
You would basically be going and
blinded on faith.

1741
02:05:14,600 --> 02:05:17,160
What were the three patients?
Nerve.

1742
02:05:17,360 --> 02:05:25,280
Truth patients and Nerve.
I'm just going to go ahead and

1743
02:05:25,280 --> 02:05:29,120
say right now I am not going to
participate because I'm the only

1744
02:05:29,600 --> 02:05:33,920
person with that scroll of
revival.

1745
02:05:33,920 --> 02:05:36,840
And then I also have Revivify as
well, so I could bring back a

1746
02:05:36,840 --> 02:05:39,360
couple people.
Yeah, I have revivified.

1747
02:05:40,000 --> 02:05:42,720
Yeah.
I think that me and you should

1748
02:05:42,720 --> 02:05:45,320
probably be like the smartest
thing.

1749
02:05:47,720 --> 02:05:52,840
You mentioned death is a threat.
Is Revivify A valid answer to

1750
02:05:52,840 --> 02:05:54,800
that threat?
It's a.

1751
02:05:55,040 --> 02:05:57,320
It's a valid.
Find a valid answer.

1752
02:05:58,640 --> 02:06:02,600
I mean, if we die here, are we
gone or can our friends recover

1753
02:06:02,600 --> 02:06:05,320
us?
This is not an an erasure, no.

1754
02:06:06,080 --> 02:06:08,440
OK.
This is a this is a death.

1755
02:06:08,880 --> 02:06:11,480
If you fail, well, sorry, let me
rephrase.

1756
02:06:11,920 --> 02:06:15,000
You may die.
Sure.

1757
02:06:16,200 --> 02:06:18,120
OK.
But sounds like Zebulon's had

1758
02:06:18,120 --> 02:06:19,080
the game.
I think I'm.

1759
02:06:19,120 --> 02:06:21,440
AI would think a nerve would be
Savara.

1760
02:06:24,320 --> 02:06:31,040
I God, I really want to do
something but I don't know if

1761
02:06:31,040 --> 02:06:35,920
it's smart.
Yeah, I I'd rather, I'd like to

1762
02:06:35,920 --> 02:06:41,280
do truth, but I don't want to to
necessarily have multiple people

1763
02:06:41,280 --> 02:06:43,320
die and then not be able to
bring them back because I'm

1764
02:06:43,320 --> 02:06:48,280
dead.
Yeah, that's kind of where I'm

1765
02:06:48,280 --> 02:06:50,480
at right now too.
One more time.

1766
02:06:51,040 --> 02:06:53,040
Nerve truth.
Patience, right?

1767
02:06:53,800 --> 02:06:54,360
Correct.
Yep.

1768
02:06:54,800 --> 02:07:00,040
Correct.
Well, I shouldn't do patience.

1769
02:07:01,400 --> 02:07:03,120
Yes, Savara, Shouldn't I?
Have any?

1770
02:07:03,200 --> 02:07:06,480
Patience, you probably should
not do truth either, you know.

1771
02:07:06,480 --> 02:07:09,000
It's just just saying.
Based.

1772
02:07:09,360 --> 02:07:13,160
On the truth.
I've never knowingly told a lie.

1773
02:07:13,880 --> 02:07:15,640
Exactly.
Right now.

1774
02:07:16,120 --> 02:07:19,520
Exactly knowingly.
I'm going for nerve.

1775
02:07:23,280 --> 02:07:30,800
Can I just?
OK, so as far as I'm hearing,

1776
02:07:31,800 --> 02:07:34,360
everybody except Osisa is
playing the game.

1777
02:07:35,120 --> 02:07:37,560
It's going to sit out, I mean.
I guess if it doesn't work for

1778
02:07:37,560 --> 02:07:38,920
one of us, whoever gets it
right?

1779
02:07:38,920 --> 02:07:42,760
Like if we get three things and
I can't use the thing I get

1780
02:07:43,080 --> 02:07:45,680
doesn't mean.
Yeah, yeah, exactly.

1781
02:07:45,680 --> 02:07:48,120
I'll because I could bring back
three.

1782
02:07:48,120 --> 02:07:50,320
That's why I.
Think we should do only one one

1783
02:07:50,320 --> 02:07:53,240
person per thing?
Yeah, I could bring back three

1784
02:07:53,240 --> 02:07:57,480
people.
So I mean.

1785
02:07:57,480 --> 02:08:01,440
I'm going for nerve.
And I'll just call it out if all

1786
02:08:01,440 --> 02:08:04,560
three die and we only have the
ability to bring back not

1787
02:08:04,560 --> 02:08:06,520
enough.
Right.

1788
02:08:06,720 --> 02:08:11,480
Bringing me back would allow us
to bring back more people.

1789
02:08:12,000 --> 02:08:15,320
Yeah, yeah, I could.
I could bring back three people.

1790
02:08:16,040 --> 02:08:18,400
That's that's.
Like I can't cast fireball.

1791
02:08:19,840 --> 02:08:22,920
OK so I I just want to get a
final call.

1792
02:08:23,440 --> 02:08:26,520
Everyone except Osisa is playing
the game.

1793
02:08:27,920 --> 02:08:30,320
I am not playing.
Ogemon is out.

1794
02:08:31,000 --> 02:08:36,200
Osisa is out.
I think I.

1795
02:08:37,800 --> 02:08:42,280
I was going to say I, I said
truth, but I don't, I don't, I

1796
02:08:42,280 --> 02:08:44,600
can't bring anybody back.
Like I don't have that power

1797
02:08:44,600 --> 02:08:49,960
regardless.
But if you think, if we think

1798
02:08:49,960 --> 02:08:52,480
that it would be better for only
three people to play.

1799
02:08:54,840 --> 02:08:58,040
But it might be advantage if two
people are playing 11 podium,

1800
02:08:58,640 --> 02:09:02,200
just saying.
He said it was individual games.

1801
02:09:03,280 --> 02:09:07,280
Yeah, I think Kasdea is going to
sit out.

1802
02:09:07,360 --> 02:09:13,920
Kasdea is out, so right now I
have final players as Savara,

1803
02:09:15,120 --> 02:09:21,640
Zebulon, Neros.
That's it.

1804
02:09:21,920 --> 02:09:23,960
That's correct.
Everybody's out.

1805
02:09:24,680 --> 02:09:33,760
All right, so.
Much as I'd love to try.

1806
02:09:35,000 --> 02:09:35,920
So.
You.

1807
02:09:35,920 --> 02:09:39,320
That's the idea.
We'll go and the Barker will

1808
02:09:39,320 --> 02:09:43,640
appear and he says we have our
players, please take the stage.

1809
02:09:46,680 --> 02:09:47,840
I walk up on the nerve.
OK.

1810
02:09:49,040 --> 02:09:53,840
See the patients.
So the as you get closer you

1811
02:09:53,840 --> 02:09:57,960
notice that the the pedestals
are behind the glass wall.

1812
02:10:01,200 --> 02:10:04,160
Wow.
So what will Christ do?

1813
02:10:04,160 --> 02:10:05,600
All three of you will take the
stage, correct?

1814
02:10:06,720 --> 02:10:07,600
Yep.
OK.

1815
02:10:07,600 --> 02:10:15,360
Yeah, I need each of you to
wager an auntie.

1816
02:10:17,760 --> 02:10:22,600
Do you have the choice?
OK, Option A is life.

1817
02:10:25,400 --> 02:10:28,840
You will begin with three
heartbeats.

1818
02:10:30,760 --> 02:10:33,960
Any time you fail a test, you
lose a heartbeat.

1819
02:10:34,840 --> 02:10:41,840
At zero you drop TO0HP and will
have accumulated 2 death saving

1820
02:10:41,840 --> 02:10:44,840
throws.
And while you are in this room,

1821
02:10:45,320 --> 02:10:50,880
you have disadvantage on the
death save option B.

1822
02:10:51,000 --> 02:10:56,960
How much damage that counts is
what?

1823
02:10:56,960 --> 02:10:58,640
What do you mean?
I've got a weird passive,

1824
02:10:58,880 --> 02:11:02,360
Strength of the Grave.
When damage reduces me to 0 HP

1825
02:11:02,360 --> 02:11:05,200
that isn't radiant or a critical
hit, I can make a Charisma

1826
02:11:05,200 --> 02:11:09,800
saving throw DC5 plus damage
taken to drop to 1 HP instead.

1827
02:11:10,160 --> 02:11:12,680
It's not damage.
This is not damage, correct?

1828
02:11:12,680 --> 02:11:15,480
You will physically drive to 0.
Yeah, there's not damage.

1829
02:11:15,480 --> 02:11:17,280
OK.
Power would kill.

1830
02:11:17,680 --> 02:11:21,720
Pretty much yeah.
Option B is Mind.

1831
02:11:23,280 --> 02:11:34,080
Anytime you fail a test you will
permanently lose a proficiency

1832
02:11:34,520 --> 02:11:38,080
or a known spell up to fifth
level.

1833
02:11:38,400 --> 02:11:44,760
That is going to be my choice.
Only a wish or true resurrection

1834
02:11:44,880 --> 02:11:53,680
can restore it.
Option C is word you will speak

1835
02:11:53,680 --> 02:11:59,680
a binding vow and for 13 days
you must abide by that vow.

1836
02:12:00,400 --> 02:12:05,800
If you break it within those 13
days, the prize that you select

1837
02:12:05,800 --> 02:12:10,680
at the end will become cursed
for seven days and will be

1838
02:12:10,680 --> 02:12:18,000
unusable.
Or option D, you will place one

1839
02:12:18,000 --> 02:12:21,200
attuned magic item on the glass
scale.

1840
02:12:22,000 --> 02:12:25,800
On a failure, the house keeps
the item.

1841
02:12:30,200 --> 02:12:32,920
OK.
And you can fill the three

1842
02:12:32,920 --> 02:12:35,640
times.
So the only the only time that

1843
02:12:35,640 --> 02:12:40,880
the the three time comes into
play is with the life option.

1844
02:12:42,480 --> 02:12:46,480
Can I donate a magical item?
It has to be a tune.

1845
02:12:46,560 --> 02:12:49,960
It has to be a tune.
I have an attuned magical item.

1846
02:12:50,080 --> 02:12:52,280
Right, but you.
Know it has to be attuned to us.

1847
02:12:53,280 --> 02:12:58,840
Wager our ledgers.
I thought about it because

1848
02:12:58,840 --> 02:13:02,920
Savara won't give up her weapon
even though she doesn't probably

1849
02:13:02,920 --> 02:13:06,240
ever going to use that.
I've got lots of books.

1850
02:13:06,240 --> 02:13:10,520
I don't need another book.
What was that?

1851
02:13:10,520 --> 02:13:14,240
OK, so it was life, mind.
And what were the last two word?

1852
02:13:15,200 --> 02:13:17,040
Word.
And item.

1853
02:13:18,760 --> 02:13:21,640
Do we pick the words or are they
chosen for us?

1854
02:13:21,640 --> 02:13:28,880
You may speak any vow now the
the House will determine if that

1855
02:13:28,880 --> 02:13:33,040
vow is worthy of success or
failure.

1856
02:13:34,360 --> 02:13:35,480
What's?
Penalty for breaking.

1857
02:13:36,120 --> 02:13:41,200
Penalty.
Penalty for breaking is the

1858
02:13:41,200 --> 02:13:43,400
breaking the vow.
Yeah.

1859
02:13:43,760 --> 02:13:47,320
Your legendary, your the.
The prize that you would win

1860
02:13:47,880 --> 02:13:53,240
becomes cursed.
Kind of want to do that anyway.

1861
02:13:55,760 --> 02:13:59,240
That's definitely the angle I'm
leaning towards is pledging A

1862
02:13:59,240 --> 02:14:01,440
vow.
I feel like you're using

1863
02:14:01,440 --> 02:14:04,840
inspiration for like the level
of severity this vow needs to be

1864
02:14:04,840 --> 02:14:09,440
though.
Yeah, again, the House will

1865
02:14:09,440 --> 02:14:14,000
determine if your vow is worthy
of success or failure.

1866
02:14:16,360 --> 02:14:21,760
I like the idea of not knowing
how dramatic of how it needs to

1867
02:14:21,760 --> 02:14:25,760
be so in the in the event of not
being not worthy you have to try

1868
02:14:25,760 --> 02:14:27,080
again kind of thing.
Yep.

1869
02:14:28,520 --> 02:14:31,520
But no penalty for not for
trying one that wasn't early.

1870
02:14:31,520 --> 02:14:34,480
Like I could say I'm going to
pee at least once a day for the

1871
02:14:34,480 --> 02:14:40,240
next 14 days.
You would have to abide by that

1872
02:14:40,240 --> 02:14:43,200
vow as well.
So you need to be careful.

1873
02:14:43,520 --> 02:14:45,680
Yeah, so.
So they stack on each other

1874
02:14:45,680 --> 02:14:48,240
they.
Stack if if the the house deems

1875
02:14:48,240 --> 02:14:51,480
it not worthy.
OK.

1876
02:14:54,160 --> 02:14:56,600
OK, so I'll give you guys just a
minute to think about what you

1877
02:14:56,600 --> 02:15:01,920
want to do.
So basically what will happen is

1878
02:15:01,920 --> 02:15:07,000
you will OfferUp your auntie to
the house and then of course

1879
02:15:07,000 --> 02:15:09,520
managamy the glass wall will go
up.

1880
02:15:10,280 --> 02:15:15,360
That's where you pick who
tackles which pretty much.

1881
02:15:19,040 --> 02:15:22,600
I'm ready.
OK, everybody ready.

1882
02:15:22,600 --> 02:15:26,560
Samara Zebulon.
I think so.

1883
02:15:27,960 --> 02:15:37,160
OK, we'll start with Neros.
Oh my, I'll wage your life.

1884
02:15:39,720 --> 02:15:47,280
OK, Savara.
I'll try the vow.

1885
02:15:47,960 --> 02:15:53,680
I vow not to retreat the battle.
Unless we'll get to that in just

1886
02:15:53,680 --> 02:15:54,920
a second.
Zebian OK.

1887
02:15:56,960 --> 02:16:05,440
I would also go with a vow.
OK, OK, so Savara, what is your

1888
02:16:05,440 --> 02:16:08,840
vow?
I vow not to retreat in battle

1889
02:16:08,840 --> 02:16:12,880
unless to save a comrade.
You wouldn't do that anyway.

1890
02:16:14,680 --> 02:16:21,320
Do you know that there's very
much some situations in which

1891
02:16:21,320 --> 02:16:37,600
she might retreat normally?
OK, next is Zebulon.

1892
02:16:39,480 --> 02:16:43,520
I vow to drink, not put water
for the duration of the vow.

1893
02:16:45,879 --> 02:16:49,120
No healing potions, no potions
of anything, no ale.

1894
02:16:49,360 --> 02:16:59,040
That part will be tough.
OK, and nearest you will.

1895
02:16:59,080 --> 02:17:00,040
I have a quick question.
Sure.

1896
02:17:01,320 --> 02:17:06,600
How close are the platforms?
They are about 10 feet apart

1897
02:17:06,600 --> 02:17:07,200
from each other.
I'm.

1898
02:17:15,590 --> 02:17:17,309
Going to look at the Barker, is
he still there?

1899
02:17:24,070 --> 02:17:30,590
He again, it's more of APA
announcement, OK.

1900
02:17:32,240 --> 02:17:34,240
I'm going to because I guess I
don't know what the answer would

1901
02:17:34,240 --> 02:17:36,400
be.
I'm going to say I'll also wager

1902
02:17:36,559 --> 02:17:40,600
word.
OK, And what is the vow?

1903
02:17:42,360 --> 02:17:44,400
I vow not to die in this
challenge.

1904
02:17:49,240 --> 02:18:01,639
OK so all of you speak your
binding vow and as you speak the

1905
02:18:01,639 --> 02:18:06,240
vows the house again kind of
considers each vow.

1906
02:18:07,000 --> 02:18:10,400
Savara I will not retreat in
battle unless it is to help an

1907
02:18:10,400 --> 02:18:16,400
ally.
The mirror brightens it's

1908
02:18:16,400 --> 02:18:20,520
binding tactics, temps, fate,
and it can maybe bite you later

1909
02:18:20,520 --> 02:18:25,400
and it accepts your vow.
Zebulon, I will drink nothing

1910
02:18:25,400 --> 02:18:27,200
but water for the duration of
the vow.

1911
02:18:27,200 --> 02:18:30,480
The gallery murmurs, amused.
Technically worthy.

1912
02:18:30,840 --> 02:18:34,400
It's specific, measurable, and
temptingly inconvenient.

1913
02:18:34,559 --> 02:18:39,559
In in game, in world.
The house will interpret drink

1914
02:18:39,559 --> 02:18:45,400
wildly, however, so it will say.
Like you said, no potions or

1915
02:18:45,400 --> 02:18:47,440
magical beverages of any sort
during your vow.

1916
02:18:48,959 --> 02:18:52,799
Neuros.
I will not die in this

1917
02:18:52,799 --> 02:18:57,879
challenge.
The scale kind of creaks and

1918
02:18:57,879 --> 02:19:02,040
then go still.
The house only accepts

1919
02:19:02,080 --> 02:19:07,120
behavioral vows, not outcome
immunities, so it must be a

1920
02:19:07,120 --> 02:19:10,760
choice that you can uphold or
break, not a ward against

1921
02:19:10,760 --> 02:19:15,520
result.
So I will hold you to a second

1922
02:19:15,520 --> 02:19:21,200
vow.
But you're also going to have to

1923
02:19:21,200 --> 02:19:23,680
not die.
Right.

1924
02:19:24,080 --> 02:19:25,959
Well, which wouldn't matter
anyway if I died.

1925
02:19:30,639 --> 02:19:34,040
Don't talk like that.
Well, if they revive you then it

1926
02:19:34,040 --> 02:19:36,959
would have been.
I still would have fulfilled it

1927
02:19:36,959 --> 02:19:41,719
though then at that point
because the death still would

1928
02:19:41,719 --> 02:19:44,400
have happened, so I still would
have failed the first one

1929
02:19:44,959 --> 02:19:49,760
satisfying it.
So the new one or the additional

1930
02:19:49,760 --> 02:20:06,820
one will be.
How about

1931
02:20:17,880 --> 02:20:31,160
I will not retreat from damage
of area effects nor seek cover

1932
02:20:32,640 --> 02:20:36,880
during this challenge?
OK, And as you speak that

1933
02:20:36,880 --> 02:20:41,880
revised vow, the glass scale
hums, and like a judge's quill

1934
02:20:41,960 --> 02:20:46,640
over parchment, you hear the
barkers voice smart.

1935
02:20:46,840 --> 02:20:52,960
You hear the Barkers voice say
good meaning is expensive and

1936
02:20:52,960 --> 02:20:57,400
the lights flare and the glass
lifts over the three platforms.

1937
02:20:57,400 --> 02:21:02,400
Truth, patience and nerve.
Who will take truth?

1938
02:21:06,080 --> 02:21:16,840
I will.
OK, So what I need from you is I

1939
02:21:16,840 --> 02:21:24,960
need for you to confess
something that you've never said

1940
02:21:24,960 --> 02:21:32,880
aloud and it has to be not
devastating but meaningful you.

1941
02:21:39,670 --> 02:21:41,230
Don't have to give me a little
bit of time to think.

1942
02:21:50,960 --> 02:21:55,840
Can we hear all of this?
Yeah, so effectively the three

1943
02:21:55,840 --> 02:21:58,520
of them are on the stage and
then you are all.

1944
02:21:58,520 --> 02:22:03,240
Have you ever seen Master Chef?
Yeah, it's like, yeah, we're

1945
02:22:03,240 --> 02:22:04,080
like.
Judges No.

1946
02:22:04,480 --> 02:22:06,920
It's where they have those
challenges and the people are

1947
02:22:06,920 --> 02:22:10,600
standing in the rafters above.
It's kind of like that.

1948
02:22:12,120 --> 02:22:16,040
Spencer, you cut out.
There we go.

1949
02:22:17,040 --> 02:22:19,480
Yeah, so it's like Bastard Chef,
where if they have like the

1950
02:22:19,480 --> 02:22:22,120
elimination challenge, something
along those lines, and the

1951
02:22:22,120 --> 02:22:24,480
people are down there competing,
and then all the people that

1952
02:22:24,480 --> 02:22:26,920
aren't competing are above them
just kind of looking down.

1953
02:22:27,280 --> 02:22:28,160
It's kind of like that.
OK.

1954
02:22:28,200 --> 02:22:31,720
So we can, so we'll be able to
clearly hear their answers to

1955
02:22:31,720 --> 02:22:33,840
these things, OK.
Cool.

1956
02:22:36,280 --> 02:22:38,080
Getting ready for those
embarrassing secrets?

1957
02:22:38,080 --> 02:22:45,800
I hear you.
Would it so I'm, I'm thinking,

1958
02:22:45,800 --> 02:22:48,480
does it make sense to like
continue to move on to others?

1959
02:22:50,840 --> 02:22:58,480
Yeah, I mean, we can.
We can go to what was the second

1960
02:22:58,480 --> 02:23:00,720
one, patience.
Patience, yeah.

1961
02:23:00,720 --> 02:23:02,040
Patience.
That would be me.

1962
02:23:02,040 --> 02:23:15,720
OK, My body is ready to wait.
For some reason I feel like it's

1963
02:23:15,720 --> 02:23:17,520
not going to be a bodily
patience.

1964
02:23:18,520 --> 02:23:23,920
No, probably it's going.
To be a mine, yeah.

1965
02:23:29,760 --> 02:23:32,320
And today on truth, patience or
nerve.

1966
02:23:33,920 --> 02:23:35,680
All right, patience is still
sitting.

1967
02:23:36,440 --> 02:23:40,840
As Zebulon, as you take the
platform behind the patient's

1968
02:23:41,840 --> 02:23:47,320
altar, the platform underneath
it starts to warm a bit, and

1969
02:23:47,320 --> 02:23:51,520
from the ceiling a glass lever
descends to hang inches from

1970
02:23:51,520 --> 02:23:56,960
your face, gleaming, humming,
Begging for this is begging for

1971
02:23:56,960 --> 02:24:01,880
fingers, and I hate the way that
that's phrased around you.

1972
02:24:02,840 --> 02:24:06,960
The chamber gets busy trying to
make nothing impossible.

1973
02:24:07,960 --> 02:24:13,560
All right, So what I will need
from you, it's not going to need

1974
02:24:13,960 --> 02:24:18,600
a Wisdom saving throw to fight
the urge to pull the leopard.

1975
02:24:21,520 --> 02:24:23,840
Yeah, that sounds right.
Oh God.

1976
02:24:24,280 --> 02:24:26,600
All right, we've got a 0
modifier.

1977
02:24:27,280 --> 02:24:28,560
I was thinking about doing that
all.

1978
02:24:30,320 --> 02:24:32,720
Right.
Natural.

1979
02:24:32,800 --> 02:24:37,080
Natural, everyone.
Within 10 feet of each other.

1980
02:24:42,040 --> 02:24:45,640
Do we know if spells work?
They usually.

1981
02:24:45,680 --> 02:24:47,880
Get abilities.
You can certainly try.

1982
02:24:49,280 --> 02:24:52,280
We're not supposed to interfere,
though I would encourage you not

1983
02:24:52,280 --> 02:24:53,840
to.
Oh, did it say that?

1984
02:24:55,440 --> 02:24:58,040
I think so.
Yeah, it did.

1985
02:24:59,240 --> 02:25:07,680
OK, nevermind.
So with a natural 20, as this

1986
02:25:07,680 --> 02:25:10,040
lever comes down in front of
your face, you don't blink.

1987
02:25:10,160 --> 02:25:15,680
The lever twitches, the brass
fly does a smug little push up.

1988
02:25:15,840 --> 02:25:19,120
A brass fly does a smug little
push up on your nose, and the

1989
02:25:19,120 --> 02:25:24,320
gallery cough your name a half
beat too late and you do

1990
02:25:25,240 --> 02:25:28,440
absolutely nothing.
A thin ribbon.

1991
02:25:29,320 --> 02:25:32,560
A thin ribbon of text ripples
across the placard, over your

1992
02:25:32,560 --> 02:25:37,120
head.
Steady now.

1993
02:25:39,080 --> 02:25:44,920
The lever drops a hair closer to
your face and stops.

1994
02:25:45,400 --> 02:25:50,560
And the ticking that you that
you can now hear speeds up, then

1995
02:25:50,560 --> 02:25:56,000
slows and then skips off beat
just to make your heart chase it

1996
02:25:56,560 --> 02:26:01,280
in a whisper at your shoulder
uses a a loved one's voice that

1997
02:26:01,280 --> 02:26:04,720
says.
Zab, just pull the lever.

1998
02:26:05,880 --> 02:26:07,600
And I need another Wisdom saving
throw all.

1999
02:26:09,560 --> 02:26:15,040
Righty, here goes.
We got an 11 that time.

2000
02:26:15,360 --> 02:26:19,520
Is that a failure such that I
might re roll with sorceress

2001
02:26:19,520 --> 02:26:20,880
guidance?
Is that what it's called?

2002
02:26:22,320 --> 02:26:25,760
That would be a failure, yes.
All right, I'll try one more

2003
02:26:25,760 --> 02:26:29,280
time.
That one's a 15.

2004
02:26:29,520 --> 02:26:40,920
OK so the room smells sweet and
then almost too sweet hairline

2005
02:26:40,920 --> 02:26:43,720
seems yawn and a gold green
pollen.

2006
02:26:44,480 --> 02:26:50,520
Yes, I and a gold green pollen
hiss, blooms around your knees,

2007
02:26:50,920 --> 02:26:54,520
it slides up your lungs.
And as you pull the lever, your

2008
02:26:54,520 --> 02:27:01,440
eyes water and the lever almost
purrs, pleased with itself and

2009
02:27:01,440 --> 02:27:07,480
the placard stamps now waver.
The gallery's applause is a

2010
02:27:07,480 --> 02:27:12,400
whisper, 1/2 beat too late, as
if they're not trying to spook

2011
02:27:12,400 --> 02:27:16,720
you.
Finally, the lever drops a hair

2012
02:27:16,920 --> 02:27:20,600
once more, not really enough to
matter, but just enough to make

2013
02:27:20,600 --> 02:27:23,960
your hand want.
The ticking skips again,

2014
02:27:24,040 --> 02:27:26,000
aligning with the pulse of your
heartbeat.

2015
02:27:26,520 --> 02:27:34,040
A hush falls so deep you can
hear an hourglass breathe from

2016
02:27:34,040 --> 02:27:36,440
somewhere above.
You hear the Barker's voice,

2017
02:27:36,440 --> 02:27:41,400
almost fond.
Many have two, few have all

2018
02:27:41,400 --> 02:27:49,840
three, and I need finally a
Constitution saving throw from

2019
02:27:49,920 --> 02:27:55,560
the prior failure all.
Right.

2020
02:27:55,560 --> 02:27:57,200
I'm better at Constitution than
wisdom.

2021
02:27:57,640 --> 02:28:03,240
That's good.
I rolled a 3 + 6 would be a

2022
02:28:03,240 --> 02:28:04,880
nine.
Is that also a failure?

2023
02:28:05,520 --> 02:28:09,000
That is a failure.
Yes, all right, we re roll that

2024
02:28:09,000 --> 02:28:16,280
with another sorcery point.
This time it was 18 + 6, so 24.

2025
02:28:19,760 --> 02:28:22,520
I hear the clicks and I think
I'm supposed to be patient.

2026
02:28:23,040 --> 02:28:30,120
So with the with the mist you
will take 35 poison damage haft

2027
02:28:30,120 --> 02:28:32,800
which will be 17 in favor of the
player.

2028
02:28:34,400 --> 02:28:44,440
And then I need a Wisdom saving
throw to feel your your pass or

2029
02:28:44,440 --> 02:28:50,040
fail.
All right, here goes.

2030
02:28:50,840 --> 02:28:56,120
It is cocked 1 moment and that
dropped it other dice.

2031
02:28:57,800 --> 02:29:00,960
That was a four.
So let's go ahead and re roll.

2032
02:29:03,640 --> 02:29:06,960
It was a 2 plus you said wisdom,
so that's plus zero.

2033
02:29:06,960 --> 02:29:11,600
I got a 2.
Unless it's a magical effect

2034
02:29:11,600 --> 02:29:21,400
that I have advantage against.
So do you have?

2035
02:29:21,840 --> 02:29:25,360
Any of your.
The ACT itself is not magical.

2036
02:29:25,640 --> 02:29:29,600
It's resistance of your to to to
do something of your own

2037
02:29:29,600 --> 02:29:33,280
volition.
So I would say no.

2038
02:29:36,600 --> 02:29:42,160
So what I need from you is so
you flinch, not with your hands,

2039
02:29:42,160 --> 02:29:46,320
but somewhere smaller.
The lever hums like struck

2040
02:29:46,320 --> 02:29:48,840
glass.
Hairline seems yawn wide and the

2041
02:29:48,840 --> 02:29:52,840
pollen hits you again, Hotter,
more velvet with teeth up your

2042
02:29:52,840 --> 02:29:55,480
lungs.
I need another Constitution

2043
02:29:55,480 --> 02:30:02,680
saving throw.
We got a natural penny.

2044
02:30:04,240 --> 02:30:06,200
I wish that had come 2 seconds
ago.

2045
02:30:08,480 --> 02:30:18,440
So you will from round two you
will take 16 poison or so, 32

2046
02:30:18,440 --> 02:30:22,640
poison halved, so 16.
And then I need one more saving

2047
02:30:22,640 --> 02:30:24,600
throw for the the current
failure.

2048
02:30:25,720 --> 02:30:31,680
All right, I'm down to 23 and
this is wisdom or constitution.

2049
02:30:31,680 --> 02:30:37,400
Constitution.
All right, we got a 2 so we re

2050
02:30:37,400 --> 02:30:42,680
roll with another sorcery point
and the second time it is 18 +

2051
02:30:42,680 --> 02:30:56,240
624.
So this time again you the

2052
02:30:56,240 --> 02:31:06,480
pollen further into your lungs
and you will take you do my math

2053
02:31:07,320 --> 02:31:18,520
68 poison halved 234.
That would knock me out unless I

2054
02:31:18,520 --> 02:31:24,120
can use my strength of the grave
to come back one point.

2055
02:31:24,720 --> 02:31:26,240
Well, you could with that,
because that's damage.

2056
02:31:26,760 --> 02:31:28,280
Yeah, it sounds like I was
damaged.

2057
02:31:28,280 --> 02:31:34,400
Yep, and how much overkill?
Sorry, I had 23, he said.

2058
02:31:34,400 --> 02:31:41,160
It was 30 something.
That's correct.

2059
02:31:41,160 --> 02:31:49,760
Yep. 30 something.
Oh, I said 34. 34 OK, so I've

2060
02:31:49,760 --> 02:32:01,760
got a beat, OK. 11 + 5 is that
what I'm reading right?

2061
02:32:01,760 --> 02:32:12,720
Yes, so. 16.
And we got a 11 + 6 is 17.

2062
02:32:15,440 --> 02:32:18,240
OK.
So I'm back with one.

2063
02:32:18,240 --> 02:32:23,760
Is that where I'm at?
Yeah, you're at one hit point at

2064
02:32:23,760 --> 02:32:25,440
this point.
Narrowly standing?

2065
02:32:25,440 --> 02:32:30,320
Yep.
What happens next?

2066
02:32:30,480 --> 02:32:36,160
All right, so that succeeds the
check.

2067
02:32:37,160 --> 02:32:42,200
So the glass scale will tip in
your favor and prizes will be

2068
02:32:42,200 --> 02:32:45,840
unveiled to you.
We won't go for prizes here in a

2069
02:32:45,840 --> 02:32:47,360
minute.
We'll wait till until we're all

2070
02:32:47,360 --> 02:32:51,200
done here next.
We will.

2071
02:32:51,200 --> 02:32:55,160
Move.
We will move to Savara.

2072
02:32:56,920 --> 02:33:01,360
And you have nerve, correct?
Yes.

2073
02:33:10,690 --> 02:33:23,720
OK, so for you.
The nerve platform kind of

2074
02:33:23,720 --> 02:33:31,520
flares underneath you, Savara,
and from behind you you see a

2075
02:33:31,520 --> 02:33:37,960
tightrope revealed over a pit of
polished Onyx that winds like a

2076
02:33:37,960 --> 02:33:42,080
bow on glass.
The rope sways once and then

2077
02:33:42,080 --> 02:33:44,920
steadies, taut, narrow and
unforgiving.

2078
02:33:45,440 --> 02:33:48,080
The gallery leans in.
Somewhere, a child's voice

2079
02:33:48,080 --> 02:33:53,080
whispers, Don't look down.
The placard flickers to life

2080
02:33:53,080 --> 02:33:56,280
right beside you that says cross
without falling.

2081
02:33:56,920 --> 02:33:59,480
Say your name only if you mean
it.

2082
02:34:01,960 --> 02:34:08,840
So how this will work is I need
from you either an acrobatics or

2083
02:34:08,840 --> 02:34:16,640
an athletics check.
OK, 17.

2084
02:34:19,840 --> 02:34:28,400
OK, so with a 17 you will fail
the check and you will drop into

2085
02:34:28,400 --> 02:34:31,480
the mirror.
Ma, you are going to take.

2086
02:34:33,120 --> 02:34:44,520
Oh boy, you will take 51 force
damage and become restrained.

2087
02:34:49,480 --> 02:34:54,360
I would have instantly died but
you just say OK not instantly

2088
02:34:54,360 --> 02:35:02,840
but I would have been down.
OK so from there after you fall

2089
02:35:03,120 --> 02:35:10,560
and take a huge amount of damage
and you hit the mirror mall like

2090
02:35:10,600 --> 02:35:14,120
a like a drum head force
detonates up your bones and the

2091
02:35:14,440 --> 02:35:19,160
the black glass kind of fleeves
around you hard and elastic,

2092
02:35:19,560 --> 02:35:22,040
swallowing your limbs in a cold
grip.

2093
02:35:22,080 --> 02:35:26,640
You are restrained, half sunk
into Onyx that winds at the edge

2094
02:35:26,640 --> 02:35:30,280
of hearing above the rope sways
empty.

2095
02:35:30,560 --> 02:35:33,480
Your reflection beneath you
doesn't match your breathing.

2096
02:35:33,920 --> 02:35:37,400
It stares back, unblinking, as
if weighing you.

2097
02:35:39,840 --> 02:35:45,360
The placard you can see now
above you says stumble question

2098
02:35:45,360 --> 02:35:50,400
mark.
So what you can do now is you

2099
02:35:50,400 --> 02:35:52,600
can attempt to wrench yourself
free.

2100
02:35:53,560 --> 02:35:55,760
I will need an athletic check,
OK.

2101
02:36:02,800 --> 02:36:10,040
That is dirty 20.
OK, so with the.

2102
02:36:10,120 --> 02:36:22,480
Is it 3020?
You will pull yourself free and

2103
02:36:22,480 --> 02:36:30,440
you are able to work your way up
to the platform where you begin.

2104
02:36:32,800 --> 02:36:37,320
This time when I attempt to go
across, is it possible for me to

2105
02:36:37,320 --> 02:36:43,720
use like my warhammer and slide
across like I'm holding both

2106
02:36:43,720 --> 02:36:51,080
sides and it's the rope or
whatever it is is?

2107
02:36:52,880 --> 02:36:54,840
I don't know how to explain it,
but do you know what I mean?

2108
02:36:54,840 --> 02:36:57,880
Like I, I, I have the Warhammer
above and I'm hanging below it

2109
02:36:58,120 --> 02:37:01,480
and the like a zip line.
Like a zip line.

2110
02:37:02,800 --> 02:37:06,720
You can certainly try.
Is it angle like is there an

2111
02:37:06,720 --> 02:37:13,400
angle or is this an even
straight across like if there's

2112
02:37:13,400 --> 02:37:17,080
no, no then it's not going to
slide so.

2113
02:37:18,080 --> 02:37:20,720
You got to do the Ace Ventura
with the raccoon on it.

2114
02:37:22,320 --> 02:37:27,760
I don't have all right.
But I mean like up your legs and

2115
02:37:27,760 --> 02:37:30,040
hands around it.
I could do that.

2116
02:37:36,040 --> 02:37:38,600
I'm assuming that wouldn't give
me like any sort of advantage or

2117
02:37:38,600 --> 02:37:40,760
anything, right though?
If you're going to basically

2118
02:37:40,760 --> 02:37:42,920
kind of wrap yourself around the
rope and shuffle your cross

2119
02:37:43,360 --> 02:37:48,480
yourself across, I will call
that acrobatics.

2120
02:37:51,160 --> 02:37:55,240
I don't want acrobatics, so I
guess athletics it is so.

2121
02:37:56,040 --> 02:37:57,280
You're just going to go across
normal.

2122
02:37:58,480 --> 02:38:11,920
Yep, OK, that is 25.
OK, so with an athletic check of

2123
02:38:12,080 --> 02:38:22,560
25, you breathe once, heavy,
steady and step, heel to toe,

2124
02:38:23,000 --> 02:38:26,280
core tight.
The rope hums a clear, confident

2125
02:38:26,280 --> 02:38:30,400
note as you as the drive
forward, gaze fixed on the far

2126
02:38:30,400 --> 02:38:33,680
platform.
The Onyx below tries to sing you

2127
02:38:33,680 --> 02:38:39,280
sideways, but you don't listen.
2 strides 3 and then you explode

2128
02:38:39,280 --> 02:38:43,000
the last span in a low
controlled lunge and Lance

2129
02:38:43,000 --> 02:38:46,520
solid, knees bent, hammer a hand
already up.

2130
02:38:46,880 --> 02:38:49,760
The gallery burst into a
restrained ripple of applause.

2131
02:38:50,120 --> 02:38:53,560
Again, half a beat late.
The placard etches crisp and

2132
02:38:53,560 --> 02:38:57,520
pleased.
Steadfast nerve success.

2133
02:39:00,200 --> 02:39:02,440
OK, can I drink a healing
potion?

2134
02:39:05,880 --> 02:39:08,720
Yes, you may.
Right.

2135
02:39:09,360 --> 02:39:13,320
Would this just be full or as if
it were a bonus action?

2136
02:39:13,320 --> 02:39:14,880
I'm going to call this a bonus
action.

2137
02:39:15,320 --> 02:39:19,920
OK, I will use a greater because
I have two OK.

2138
02:39:20,640 --> 02:39:23,600
So I'll let you do that and then
you can just tell me your

2139
02:39:23,600 --> 02:39:26,480
points.
We'll go to Neros with Truth.

2140
02:39:30,240 --> 02:39:34,680
So the request was that I had to
just speak a truth aloud for the

2141
02:39:34,680 --> 02:39:38,120
first time.
That needs to be a worthy enough

2142
02:39:38,120 --> 02:39:42,040
truth.
That is correct.

2143
02:39:42,040 --> 02:39:44,080
There will also be a check in
there as well.

2144
02:39:46,320 --> 02:39:47,840
There will be a check in there
as well.

2145
02:39:48,040 --> 02:39:52,760
OK, I'll prepare myself for the
check First off.

2146
02:39:52,920 --> 02:39:57,880
OK, performance or persuasion?
What do you mean?

2147
02:39:58,960 --> 02:40:02,040
Oh, no, sorry.
I'm preparing myself for the

2148
02:40:02,040 --> 02:40:07,680
check to succeed the check.
So I'm going to cast bless

2149
02:40:07,680 --> 02:40:14,360
guidance, activate my reliquary
link and call it good for there

2150
02:40:14,360 --> 02:40:16,240
for now.
OK.

2151
02:40:19,080 --> 02:40:21,040
All right, so then I'll speak my
truth, OK?

2152
02:40:26,320 --> 02:40:29,240
Is it, is it, am I speaking
like, are we speaking to

2153
02:40:29,240 --> 02:40:30,840
someone?
Like, is it the Barker we're

2154
02:40:30,840 --> 02:40:33,960
talking to, or is it just like
this phantom voice?

2155
02:40:34,240 --> 02:40:37,000
You.
You are speaking aloud the

2156
02:40:37,000 --> 02:40:40,320
truth, basically to everyone
listening.

2157
02:40:42,560 --> 02:40:47,040
OK.
I'm going to go with combination

2158
02:40:48,920 --> 02:40:54,240
fractured faith and the
predatory curiosity.

2159
02:40:54,680 --> 02:41:03,280
So while I serve Valora, I do
not believe she has any interest

2160
02:41:03,280 --> 02:41:11,600
in hearing my prayers and I am
but a token in her in her army.

2161
02:41:13,680 --> 02:41:18,760
But despite this, when recording
memories, I sometimes capture

2162
02:41:18,760 --> 02:41:23,920
them not only to save them, but
rather to feel the power of

2163
02:41:23,920 --> 02:41:30,760
having what others have lost in
their life and where that should

2164
02:41:30,760 --> 02:41:34,640
bring me shame.
It brings me excitement.

2165
02:41:37,880 --> 02:41:45,040
Wow, that's a heavy one.
All right, give me either a

2166
02:41:45,040 --> 02:41:51,160
performance or persuasion check.
Performance or persuasion?

2167
02:41:53,800 --> 02:42:04,400
All right, A true Nat one.
Oh boy.

2168
02:42:07,800 --> 02:42:11,440
Liar.
I wouldn't even know how to roll

2169
02:42:11,440 --> 02:42:13,600
a Nat one on that.
It was very persuasive.

2170
02:42:16,400 --> 02:42:20,200
OK, so you speak aloud this
truth that you believe that

2171
02:42:20,200 --> 02:42:24,640
Velora is not listening to your
prayers, she just doesn't

2172
02:42:24,640 --> 02:42:27,320
listen.
When you record memories, you

2173
02:42:27,320 --> 02:42:31,520
capture them not only to save
them, but to have a glimpse of

2174
02:42:31,520 --> 02:42:35,760
powers, of what others have
lost, where it should bring you

2175
02:42:35,760 --> 02:42:40,640
shame.
It brings you comfort, and you

2176
02:42:40,640 --> 02:42:47,600
stand there, almost a little
proud of yourself.

2177
02:42:48,360 --> 02:42:56,800
And the chamber doesn't breathe.
Your words just hang like

2178
02:42:57,040 --> 02:43:00,960
incense.
And then, as if a mirror were in

2179
02:43:00,960 --> 02:43:07,760
front of you, your mouth begins
to smile just like a heartbeat

2180
02:43:07,760 --> 02:43:15,360
too late, and opens your throat.
Across the glass, black Violet

2181
02:43:15,360 --> 02:43:20,120
confetti bursts where blood
should be, sound telescopes.

2182
02:43:20,120 --> 02:43:29,280
You taste iron and nothing.
You would take in this instance

2183
02:43:32,880 --> 02:43:50,600
10D12 of psychic damage, which
would be. 95 psychic damage.

2184
02:43:51,880 --> 02:43:53,280
And resistant.
Child.

2185
02:43:58,040 --> 02:43:59,600
However.
Sounds like my headache.

2186
02:43:59,680 --> 02:44:09,160
Because of the Nat one, this
will be this damage will be

2187
02:44:10,880 --> 02:44:16,600
damage that cannot be resistant
to where in some instances where

2188
02:44:17,200 --> 02:44:19,360
say if you're attacking
something and you roll high

2189
02:44:19,360 --> 02:44:21,920
enough and you can get right
through the armor and ignore

2190
02:44:21,920 --> 02:44:25,840
resistance, this is effectively
that same thing because of the

2191
02:44:25,840 --> 02:44:35,960
one that you rolled.
So you drop below 0 and you will

2192
02:44:35,960 --> 02:44:39,240
start with two failed death
saves.

2193
02:44:41,400 --> 02:44:46,320
The galleries just don't gasp,
they remember the scale.

2194
02:44:46,320 --> 02:44:49,600
Overhead slams into the cost
side.

2195
02:44:49,880 --> 02:44:53,440
Patients failed nerve, one truth
failed.

2196
02:44:54,520 --> 02:45:00,840
Glass spider webs out from your
reflection converge on neros and

2197
02:45:00,840 --> 02:45:05,320
a hand sized reflection Shard
kind of flowers like flossed and

2198
02:45:05,320 --> 02:45:09,240
you feel something in your chest
tugging as if your last

2199
02:45:09,240 --> 02:45:16,520
confession was a was a thread
and your eyes close and I'm

2200
02:45:16,520 --> 02:45:18,480
going to need your final death
saving throw.

2201
02:45:21,120 --> 02:45:23,600
Hold on, I'm making sure I don't
have anything like the grave

2202
02:45:23,600 --> 02:45:32,960
thing that someone from the.
Audience whisper healing Word

2203
02:45:32,960 --> 02:45:35,480
from a distance.
That killed me by two hit

2204
02:45:35,480 --> 02:45:39,200
points, by the way, because I
had 18 temporary hit points, so

2205
02:45:39,200 --> 02:45:42,560
I had 93 possible and it dealt
95.

2206
02:45:46,960 --> 02:45:47,640
Means.
Awesome.

2207
02:45:48,920 --> 02:45:52,480
I have to be able to touch him.
That's what I have to be able

2208
02:45:52,480 --> 02:45:55,160
to.
Yeah, that saving throws are

2209
02:45:55,840 --> 02:46:00,120
just a straight.
Straight D. 20 and it has to be

2210
02:46:00,120 --> 02:46:02,040
over 10 to fit to succeed.
Correct.

2211
02:46:03,120 --> 02:46:11,280
Awesome, I rolled A9.
Is it possible for me to try and

2212
02:46:11,280 --> 02:46:14,120
cast something, or would that be
considered interfering in the

2213
02:46:14,120 --> 02:46:15,640
game?
That would be interference since

2214
02:46:15,640 --> 02:46:18,120
the game is still going.
Probably got a like a field of

2215
02:46:18,120 --> 02:46:21,400
dispel magic in the box or
something anyway, like from

2216
02:46:21,400 --> 02:46:24,520
outside.
He did get counterspelled twice

2217
02:46:24,680 --> 02:46:30,800
so feels that way.
I'll bring it back.

2218
02:46:31,840 --> 02:46:39,080
OK well OK here's so with him
failing his final death saving

2219
02:46:39,080 --> 02:46:49,920
throw, he will you kind of feel
his essence leave you got to see

2220
02:46:49,920 --> 02:46:55,000
his essence kind of leave his
his body and the reflection

2221
02:46:55,000 --> 02:46:59,440
showed that kind of bloomed like
a flower when he dropped to 0

2222
02:47:00,600 --> 02:47:10,640
begins to pulsate.
Your last words stencil

2223
02:47:10,640 --> 02:47:18,840
themselves above you backwards
and then where prayer once went

2224
02:47:18,880 --> 02:47:21,200
upward, the house listens
instead.

2225
02:47:22,120 --> 02:47:28,560
It files you carefully under
accounted light seeps through as

2226
02:47:28,560 --> 02:47:32,400
if they were a the world outside
tilted.

2227
02:47:33,560 --> 02:47:35,560
You cannot move any of your
limbs.

2228
02:47:35,560 --> 02:47:40,520
Thoughts travel memories travel.
When you push the Shard answers

2229
02:47:40,520 --> 02:47:44,640
with a faint bell clear Ting
that you feel as much as it

2230
02:47:44,640 --> 02:47:50,720
makes so you are your soul is
trapped within this reflection

2231
02:47:50,720 --> 02:47:59,730
Shard.
And I can my soul see out of it.

2232
02:48:00,210 --> 02:48:04,240
Yes.
Can I still use abilities?

2233
02:48:04,280 --> 02:48:07,640
Nope.
Not even like not spell

2234
02:48:07,640 --> 02:48:08,560
abilities.
Nope.

2235
02:48:10,200 --> 02:48:13,400
He's trying to make us spend
this scroll is what he's doing.

2236
02:48:14,960 --> 02:48:16,640
I don't know if the scroll would
even do it.

2237
02:48:17,520 --> 02:48:26,440
Oh, I would that that I mean, it
can what was it like 200 years?

2238
02:48:26,440 --> 02:48:31,240
It can go, yeah.
He didn't exactly like die like

2239
02:48:31,240 --> 02:48:37,000
a normal person though.
So out of game, he is dead.

2240
02:48:41,840 --> 02:48:47,320
So on the other side of the
glass, Neros, your friends are

2241
02:48:47,600 --> 02:48:50,800
close.
You feel they're heaped like

2242
02:48:50,800 --> 02:48:55,400
sunlight through a bottle.
If they press ear or palm to the

2243
02:48:55,400 --> 02:49:02,120
pain, they'll hear that thin
ping like cut glass answering a

2244
02:49:02,160 --> 02:49:05,360
a name.
If.

2245
02:49:05,520 --> 02:49:10,240
If they carry you, the world
jostles into a slow sway.

2246
02:49:10,240 --> 02:49:15,080
If they set you down and walk
away, the world goes dim but not

2247
02:49:15,080 --> 02:49:20,560
silent.
Now is the challenge over?

2248
02:49:20,560 --> 02:49:24,560
So like if somebody were to go
and pick up, you know, so it

2249
02:49:24,560 --> 02:49:30,200
would be OK.
Yes, at this point the

2250
02:49:30,200 --> 02:49:33,360
challenges are over.
Savara and Zebulon have

2251
02:49:33,360 --> 02:49:41,600
succeeded, so they will get
their choice of prize now, OK.

2252
02:49:42,760 --> 02:49:49,400
My body still there.
Yes.

2253
02:49:50,000 --> 02:49:53,640
Don't forget to take my.
Hand guys Shard Is this ours or

2254
02:49:53,640 --> 02:49:57,920
did the whoever was hosting the.
Shard effectively was in the

2255
02:49:57,960 --> 02:49:59,360
air, no?
No, make them.

2256
02:49:59,480 --> 02:50:04,960
Make them roll it.
Well, the Shard effectively was

2257
02:50:05,000 --> 02:50:12,120
in the air and when Nearest's
soul was sucked, I guess the the

2258
02:50:12,120 --> 02:50:15,600
Shard kind of like pulsed a few
times and then dropped to the

2259
02:50:15,600 --> 02:50:18,080
floor.
You sucked the soul out of me.

2260
02:50:19,680 --> 02:50:21,600
You hate to see it.
Trying to avoid.

2261
02:50:26,920 --> 02:50:37,600
OK, so for Savara and Zebulon,
your choice of prize is the Mask

2262
02:50:37,600 --> 02:50:43,000
of Onyx Glass.
It will give you advantage on

2263
02:50:43,000 --> 02:50:45,000
deception and performance
checks.

2264
02:50:45,640 --> 02:50:48,440
You will be immune to magical
blindness.

2265
02:50:49,640 --> 02:50:53,160
It will also have Mirror Step
twice per short rest.

2266
02:50:53,520 --> 02:50:56,840
You may bonus action teleport up
to 60 feet to any space you can

2267
02:50:56,840 --> 02:51:03,280
see with a reflection.
You may also Mislead once per

2268
02:51:03,280 --> 02:51:06,480
day and cast Invisibility at
will.

2269
02:51:10,720 --> 02:51:16,600
Next will be Lantern of the
Lantern of the Echoes it will

2270
02:51:17,000 --> 02:51:19,040
allow.
It will be an unmasking aura,

2271
02:51:19,040 --> 02:51:22,840
bright 30 feet, dim 30 feet.
From that, creatures in blight

2272
02:51:23,680 --> 02:51:26,760
bright light have advantage on
checks to discern illusions.

2273
02:51:27,680 --> 02:51:30,560
Illusions of 7th level or lower
overlapping the light must make

2274
02:51:30,560 --> 02:51:36,240
a Constitution save or end.
You may also twice a day as a

2275
02:51:36,240 --> 02:51:40,280
reaction, choose a creature
within 60 feet that fails a save

2276
02:51:42,000 --> 02:51:44,520
re roll and they must take the
new result effectively.

2277
02:51:44,520 --> 02:51:47,920
Kind of what Zebulon was doing
with the sorcery points.

2278
02:51:48,960 --> 02:51:51,040
The final is the rapier of the
curtain call.

2279
02:51:51,600 --> 02:51:55,760
Once per turn you can deal 1D10
of psychic damage if the target

2280
02:51:55,760 --> 02:51:59,320
can see or hear you.
Also on initiative you can pick

2281
02:51:59,320 --> 02:52:02,080
up the three allies.
They will gain 10 feet of speed.

2282
02:52:02,760 --> 02:52:05,840
They will also gain climbing
speed equal to their current

2283
02:52:05,840 --> 02:52:08,720
speed and ignore difficult
terrain for one minute.

2284
02:52:10,440 --> 02:52:13,560
Cutting Remark.
A creature within 60 feet that

2285
02:52:13,560 --> 02:52:15,120
you can see makes an attack
roll.

2286
02:52:16,440 --> 02:52:21,240
You can force disadvantage if it
can hear you, and when you drop

2287
02:52:21,240 --> 02:52:24,200
a foe to zero hit points you can
immediately move up to your

2288
02:52:24,200 --> 02:52:28,200
speed and take a hide or dash
actions with no opportunity

2289
02:52:28,200 --> 02:52:34,720
attacks.
What was the second option

2290
02:52:34,720 --> 02:52:37,880
called again?
The Lantern of the Echoes.

2291
02:52:38,440 --> 02:52:40,000
I think that's what I'm going to
lean towards.

2292
02:52:40,000 --> 02:52:42,720
Does it require?
All of these require attunement

2293
02:52:43,040 --> 02:52:44,040
I should mention.
OK.

2294
02:52:44,640 --> 02:52:46,960
Would it be possible to have
that posted too?

2295
02:52:47,080 --> 02:52:48,200
I'll post it in the.
In the group.

2296
02:52:48,840 --> 02:52:53,720
Thank you.
I've already got a cloak of

2297
02:52:53,720 --> 02:52:58,520
invisibility, so the
invisibility thing doesn't or it

2298
02:52:58,640 --> 02:53:01,560
doesn't add as much value to me
as it might someone else.

2299
02:53:03,560 --> 02:53:11,200
And I don't use a rapier at all
that it's not a consideration, I

2300
02:53:11,200 --> 02:53:14,280
think.
I need to see it the.

2301
02:53:16,640 --> 02:53:19,160
Yeah, I need to read the.
Text description, yeah.

2302
02:53:19,360 --> 02:53:23,560
Yeah, it was a lot.
For the invisibility at will, is

2303
02:53:23,560 --> 02:53:26,920
it as an action or a bonus
action?

2304
02:53:26,920 --> 02:53:32,800
I would say this as an action.
OK, I don't know why I'm asking.

2305
02:53:32,960 --> 02:53:37,680
I don't get shit, OK.
You do get something.

2306
02:53:37,680 --> 02:53:40,160
You get trapped in a.
Crystal picking out your your

2307
02:53:40,160 --> 02:53:42,840
prize, we'll move to the the
gallery.

2308
02:53:43,440 --> 02:53:48,320
What are you all doing?
I want to try to bring Neros

2309
02:53:48,320 --> 02:53:49,600
back.
Yeah.

2310
02:53:49,720 --> 02:53:52,360
Can I revivify him?
You can, yeah.

2311
02:53:52,360 --> 02:54:00,240
Do we have to be within a
specific distance of the hypno?

2312
02:54:02,600 --> 02:54:05,000
It's like.
As they all hop down there.

2313
02:54:06,040 --> 02:54:07,560
Yeah, but it's touch within a
minute.

2314
02:54:07,600 --> 02:54:08,920
Yeah, it's touch within a
minute.

2315
02:54:08,920 --> 02:54:10,440
You wouldn't get down to him
within a minute.

2316
02:54:12,600 --> 02:54:17,840
No.
Hold on, hold on, hold on.

2317
02:54:19,360 --> 02:54:21,040
Are you going to try to
reincarnate him?

2318
02:54:24,560 --> 02:54:27,640
The thing is.
If I reincarnate as a rat, do I

2319
02:54:27,640 --> 02:54:33,000
still have all my abilities?
No, Ask a question about the

2320
02:54:33,000 --> 02:54:34,080
rave here.
Sure.

2321
02:54:36,280 --> 02:54:39,000
That applause dice the extra
1D10.

2322
02:54:39,320 --> 02:54:41,680
That's only if you're hitting
with the rapier.

2323
02:54:42,640 --> 02:54:45,840
Correct.
I mean.

2324
02:54:47,760 --> 02:54:49,520
Do you have any other plus three
weapons?

2325
02:54:50,000 --> 02:54:53,320
Plus three legendary weapon by
itself is huge.

2326
02:54:53,440 --> 02:54:55,080
That's a.
Big thing I don't I don't have

2327
02:54:56,480 --> 02:54:58,120
proficiency in finesse weapons.
Sure.

2328
02:54:58,840 --> 02:55:03,360
I tell you what Marshall,
Nebulon and Savara, we can, we

2329
02:55:03,360 --> 02:55:08,640
can work out effectively a, a
legendary item for you guys.

2330
02:55:09,520 --> 02:55:12,040
I, I will say, well, not limited
to those three.

2331
02:55:12,040 --> 02:55:14,160
Those are just the three I could
come up with on a very short

2332
02:55:14,160 --> 02:55:17,600
notice because I'll be honest,
not expect any of you to live.

2333
02:55:17,680 --> 02:55:26,600
So we will go over that out of
out of game, out of session

2334
02:55:27,920 --> 02:55:32,960
sounds good.
Now I will state this is kind of

2335
02:55:33,040 --> 02:55:40,680
really mitigating me, but the
only way to bring back Neros is

2336
02:55:40,680 --> 02:55:44,640
to use the Scroll of True
Resurrection.

2337
02:55:45,320 --> 02:55:51,000
Told you I fucking knew he was
going to take us to What if I

2338
02:55:51,000 --> 02:55:55,160
were to reincarnate him?
Oh my God, we all went in with

2339
02:55:55,160 --> 02:55:57,720
the expectation that we could
just be revived.

2340
02:55:58,200 --> 02:55:59,840
What about?
Clean up your life.

2341
02:56:02,800 --> 02:56:06,360
I have on my on my necklace of
prayer beads.

2342
02:56:06,360 --> 02:56:12,400
I have plainer ally.
I could summon the goddess.

2343
02:56:14,840 --> 02:56:16,400
What is her name, the life
Goddess.

2344
02:56:17,440 --> 02:56:20,560
And he should be willing to to
bring back his soul and bring

2345
02:56:20,560 --> 02:56:22,800
him back to life.
Summon Withers.

2346
02:56:24,240 --> 02:56:27,000
Don't exist here today.
No.

2347
02:56:28,560 --> 02:56:31,760
Would an Angel or something be
able to do it and perhaps have

2348
02:56:31,760 --> 02:56:34,280
more time than a goddess?
No, unfortunately.

2349
02:56:34,320 --> 02:56:38,520
Because of my God and.
This is basically going to boil

2350
02:56:38,520 --> 02:56:44,560
down to because of his role of a
natural one, this is going to be

2351
02:56:44,560 --> 02:56:51,080
the only way out.
The scroll one to rule them all

2352
02:56:55,600 --> 02:56:58,200
I'll.
Go on record too.

2353
02:56:58,640 --> 02:57:01,360
Like, obviously I don't want to
die, but I wouldn't blame

2354
02:57:01,360 --> 02:57:06,040
anybody if I did.
I I mean, if it was in my

2355
02:57:06,040 --> 02:57:08,320
possession, I I would have
already used it.

2356
02:57:08,320 --> 02:57:14,640
So if it was in my possession.
So OK, I'm holding the scroll,

2357
02:57:14,640 --> 02:57:18,160
so I'll put it up to the party
then about whether what the I.

2358
02:57:18,160 --> 02:57:20,520
Snatch it and I use it.
Wow.

2359
02:57:20,640 --> 02:57:29,480
OK, All right, so aggressive,
but OK, so a creature that's

2360
02:57:29,480 --> 02:57:31,480
been dead for a long 200 years
and has died for any reason

2361
02:57:31,480 --> 02:57:34,480
except old age.
So what you would do is you

2362
02:57:34,480 --> 02:57:42,640
would touch Neros's body.
Well, he's got a roll to snatch

2363
02:57:42,640 --> 02:57:47,160
it and stuff, right?
Yeah, I'm still, I'm still in

2364
02:57:47,160 --> 02:57:49,120
large form.
So like she would just follow me

2365
02:57:49,120 --> 02:57:52,920
with it so.
Well, I mean, he would.

2366
02:57:53,240 --> 02:57:58,480
Let go or come with.
He you would need to do opposing

2367
02:57:58,480 --> 02:58:03,760
strength checks, Gene, I would
say because you are in large

2368
02:58:03,760 --> 02:58:07,040
form, I will give you advantage
on that role unless so see if

2369
02:58:07,080 --> 02:58:08,680
you're willing.
To advantage.

2370
02:58:09,760 --> 02:58:11,920
I get advantage either way in
large.

2371
02:58:11,920 --> 02:58:13,720
I roll my eyes, but I let him
take it.

2372
02:58:14,400 --> 02:58:15,640
OK.
Cool.

2373
02:58:15,720 --> 02:58:18,200
I have to, I have to ask another
question before you move

2374
02:58:18,200 --> 02:58:24,280
forward, Spence.
OK, have I technically been

2375
02:58:24,280 --> 02:58:28,240
alive for the last 200 years?
No, no, it's a creature that has

2376
02:58:28,240 --> 02:58:30,760
been dead for no longer than.
200 years?

2377
02:58:30,760 --> 02:58:36,040
Sorry, let me rephrase it then.
Haven't I been dead for more

2378
02:58:36,040 --> 02:58:42,600
than 200 years already?
No, it would be based on when

2379
02:58:42,600 --> 02:58:50,280
you most recently died.
OK, yeah, so I'm.

2380
02:58:50,280 --> 02:58:54,280
Dead not being the same as dead.
Yeah, you vampire.

2381
02:58:54,280 --> 02:59:02,200
Well, both my race and my I live
mad memories of dead people.

2382
02:59:04,480 --> 02:59:10,520
OK so gene you will touch neros
and begin the effectively will

2383
02:59:10,520 --> 02:59:20,040
call it an incantation.
To use the spell I will also

2384
02:59:20,040 --> 02:59:24,760
need what is everybody's current
gold count.

2385
02:59:28,560 --> 02:59:35,280
Like I've got 233.
I just spent a lot. 15160.

2386
02:59:35,600 --> 02:59:38,840
Does mine count?
Cause for dramatic effect.

2387
02:59:39,360 --> 02:59:40,160
Jesse will count.
Don't.

2388
02:59:40,160 --> 02:59:43,240
Throw it on the top of my head.
We will count mine.

2389
02:59:43,640 --> 02:59:47,640
Yes.
Where do I find that?

2390
02:59:48,360 --> 02:59:51,320
Under inventory, Inventory and
DND beyond.

2391
02:59:52,840 --> 02:59:59,440
Oh, I have 1800 Oh.
Damn I got 15160.

2392
02:59:59,600 --> 03:00:01,880
Oh Sisa, how much do?
You have I afford stuff.

2393
03:00:03,840 --> 03:00:05,120
Oh, Sisa, how much gold do you
have?

2394
03:00:07,000 --> 03:00:09,280
Sorry, give me a second.
I got to go through my notes.

2395
03:00:09,280 --> 03:00:11,040
I didn't put it in DND beyond.
Oh, got you.

2396
03:00:11,040 --> 03:00:12,440
OK, Savara, how much gold do you
have?

2397
03:00:13,560 --> 03:00:21,840
1567 when we got this scroll you
said there were not any physical

2398
03:00:21,840 --> 03:00:24,120
components anymore like they
were paid when the scroll was

2399
03:00:24,120 --> 03:00:26,160
made.
Yeah, that's that's what I was

2400
03:00:26,160 --> 03:00:28,960
assuming too.
Oh no, that was what we were

2401
03:00:28,960 --> 03:00:30,240
told.
Yeah, it is.

2402
03:00:30,400 --> 03:00:31,720
What we were told.
You're right.

2403
03:00:32,560 --> 03:00:34,080
Yeah, you're right.
I forgot about that.

2404
03:00:34,080 --> 03:00:37,640
So we will we will ignore that
portion of the components.

2405
03:00:39,520 --> 03:00:44,040
So you will speak the
incantation.

2406
03:00:46,280 --> 03:00:51,200
All of the wounds on Neros's
body will just close and he will

2407
03:00:52,080 --> 03:00:54,880
open his eyes.
And that's where we'll leave.

2408
03:00:54,880 --> 03:00:56,240
Tonight's episode of Crit
happens.

2409
03:00:58,280 --> 03:01:00,520
Hell yeah.
Boy oh boy.

2410
03:01:01,680 --> 03:01:03,320
I got rid of the scroll.
I'm just kidding.

2411
03:01:03,400 --> 03:01:05,320
That was not my intention, but
that helped.

2412
03:01:05,360 --> 03:01:06,840
So cool.
I.

2413
03:01:06,880 --> 03:01:08,920
Do that I.
Fought fire with fire.

2414
03:01:11,440 --> 03:01:13,480
I knew that was going to happen.
I was, I was typing.

2415
03:01:13,480 --> 03:01:15,040
I was like, I know he's going to
do it.

2416
03:01:15,040 --> 03:01:16,480
I know he's going to make us use
it.

2417
03:01:16,480 --> 03:01:18,920
He's going to do it.
Did I do good, Mom?

2418
03:01:19,400 --> 03:01:21,360
Did I do good?
Did I pass that test?

2419
03:01:21,360 --> 03:01:24,280
I kind of slap you on the back.
Did I win?

2420
03:01:24,720 --> 03:01:26,400
I'm like he lived.
Did I?

2421
03:01:26,680 --> 03:01:32,000
Did I catch the ball?
What's my magic item?

2422
03:01:34,280 --> 03:01:36,360
Life.
That's your badge item.

2423
03:01:36,360 --> 03:01:37,680
I don't.
Know is there?

2424
03:01:37,680 --> 03:01:43,880
Is there a loophole there?
Because technically I I am alive

2425
03:01:43,880 --> 03:01:47,920
still.
I guess I'm not.

2426
03:01:47,920 --> 03:01:49,960
And I didn't.
And I didn't break my vow.

2427
03:01:53,640 --> 03:01:57,440
Well, you died.
But I didn't break my vow of not

2428
03:01:57,440 --> 03:02:01,400
running away from any area
effect damage or taking cover.

2429
03:02:01,560 --> 03:02:02,200
But you.
You.

2430
03:02:02,800 --> 03:02:04,680
Failed.
You vowed not to die.

2431
03:02:04,800 --> 03:02:11,520
Yep, remember they stacked.
Oh, I did vow not to die, right?

2432
03:02:11,520 --> 03:02:14,960
You did.
Perfect, so that I'm not.

2433
03:02:15,040 --> 03:02:16,960
Dead.
You are now.

2434
03:02:17,280 --> 03:02:18,320
We're from.
Dead so.

2435
03:02:18,320 --> 03:02:22,160
You died in the you said I, I
will not die in this.

2436
03:02:23,680 --> 03:02:24,880
Like the challenge?
Yep.

2437
03:02:25,200 --> 03:02:26,880
In this challenge, which you
did.

2438
03:02:28,240 --> 03:02:30,240
Boo.
Perfect.

2439
03:02:30,920 --> 03:02:31,880
All right.
Well, that'll do it.

2440
03:02:31,880 --> 03:02:33,960
For you if you have if you have
a strong boy.

2441
03:02:35,120 --> 03:02:36,160
That'll do it for tonight's
episode.

2442
03:02:36,160 --> 03:02:38,080
Crit happens.
Thank you so much for listening.

2443
03:02:38,080 --> 03:02:40,880
Stay tuned for Nat 20 and.
Unwind where we go over awards

2444
03:02:40,880 --> 03:02:41,800
with the.
Syndicate.

2445
03:02:42,200 --> 03:02:44,400
And talk about Neros almost
died.

2446
03:02:44,400 --> 03:02:47,640
So for everybody here at the P3
Podcast Network, I expect your

2447
03:02:47,640 --> 03:02:49,200
heart.
We will see you next time.

2448
03:02:49,200 --> 03:02:49,840
Bye bye.