Sept. 28, 2025

Echoes of the Forgotten

Echoes of the Forgotten
Apple Podcasts podcast player iconSpotify podcast player icon
Apple Podcasts podcast player iconSpotify podcast player icon

The agents of the Scalebound Syndicate descend into the Echofields & Memory Wastes, where memories twist and names are devoured. Inside the Vault of Forgotten Names, truth and lies carry as much weight as steel. Can Mimi, Svara, and Zebulon feed the Vault enough to escape alive—or will the Wastes claim the memory of them forever?


1
00:00:01,240 --> 00:00:04,160
Tonight's episode of Crit
Heavens is sponsored by Scribe

2
00:00:04,160 --> 00:00:06,240
Quill.
Miss a plot thread in your last

3
00:00:06,240 --> 00:00:08,880
session?
Scribe Quills got you Upload

4
00:00:08,880 --> 00:00:12,480
your TT RPG session recording
and Scribe Quill transcribes it,

5
00:00:12,680 --> 00:00:16,120
turns it into an engaging recap
and narrates it with text to

6
00:00:16,120 --> 00:00:18,640
speech.
Dial in the vibe with thematic

7
00:00:18,640 --> 00:00:21,680
background music and pick from a
range of voices to match your

8
00:00:21,680 --> 00:00:23,800
world.
Share it with your party and

9
00:00:23,800 --> 00:00:26,040
kick off your next session
perfectly In Sync.

10
00:00:26,320 --> 00:00:28,400
Preserve the essence, keep the
momentum.

11
00:00:28,680 --> 00:00:30,920
Search Scribe Quo and start
recapping today.

12
00:00:31,000 --> 00:00:37,080
Scribe Quo Remember better play
faster previously on crit

13
00:00:37,080 --> 00:00:41,000
happens.
Last session, the agents of the

14
00:00:41,000 --> 00:00:44,600
Syndicate regrouped at the Glass
Hat in Vault Shade and brought a

15
00:00:44,600 --> 00:00:48,880
new blade into the fold.
Ogeman, A Goliath druid with

16
00:00:48,880 --> 00:00:52,640
more questions than memories.
Their oath finders, Ledgers,

17
00:00:52,760 --> 00:00:54,680
ignited with a red letter
mission.

18
00:00:55,440 --> 00:00:58,560
The Ash Scale tribe hard by
Mount Tarikin begged

19
00:00:58,560 --> 00:01:01,520
intervention.
A Dominion Dig had been seized

20
00:01:01,520 --> 00:01:05,600
by the Sealed Flame Cult, and
their prize, a reliquary gate

21
00:01:05,640 --> 00:01:08,720
bound to the Plain of Fire, was
close to stabilizing.

22
00:01:09,440 --> 00:01:13,680
Within it, an Ephrietti serif
tar was being exalted as a

23
00:01:13,680 --> 00:01:16,520
living relic.
If the gate linked to Tarakin's

24
00:01:16,520 --> 00:01:18,960
heart, the Ashen Belt would
become a furnace.

25
00:01:19,240 --> 00:01:21,320
Collapse the gate, deny A
foothold.

26
00:01:21,600 --> 00:01:24,360
If you can find the scouts who
never came home.

27
00:01:25,200 --> 00:01:28,760
Preparation was swift at the
Obsidian Vale Emporium.

28
00:01:29,080 --> 00:01:32,280
Celestrix Moon Weave sized them
up with a practice smile.

29
00:01:33,200 --> 00:01:36,640
Nyrus negotiated an agent's
price on a bag that refused to

30
00:01:36,640 --> 00:01:40,160
fill and a pair of elemental
countermeasures, handing the

31
00:01:40,160 --> 00:01:42,120
scrolls to Mimi with quiet
purpose.

32
00:01:42,600 --> 00:01:46,040
They reached Mount Tarakin by
midday, where the ash scales

33
00:01:46,040 --> 00:01:48,240
unease sat heavy in the ash
thick air.

34
00:01:49,040 --> 00:01:52,680
Salkath, a guide long on
knowledge and short on bravado,

35
00:01:52,960 --> 00:01:55,920
consented to trail with them, so
long as he wasn't thrown to the

36
00:01:55,920 --> 00:01:58,840
front.
The stairwell down opened into

37
00:01:58,840 --> 00:02:02,200
four choices.
One door breathed poison and

38
00:02:02,200 --> 00:02:04,200
folded the front ranks in
coughing fits.

39
00:02:04,640 --> 00:02:06,960
Another held only in
decipherable shelves.

40
00:02:07,680 --> 00:02:09,759
The eastern doors glared with
three locks.

41
00:02:10,400 --> 00:02:13,760
Castella knelt, listened,
smiled, and defeated all three

42
00:02:13,760 --> 00:02:17,240
in turn, and the party strode
intact into the heart chamber.

43
00:02:18,280 --> 00:02:21,200
There the burning gate thrummed
like a heartbeat.

44
00:02:21,560 --> 00:02:25,320
Serif, tar, towering and fire
veined, raised his blade and

45
00:02:25,320 --> 00:02:27,960
proclaimed their doom.
Kneel or burn?

46
00:02:28,720 --> 00:02:31,440
Osaisa answered first with a
blast of killing.

47
00:02:31,440 --> 00:02:35,840
Cold Savara closed and hammered
him, burying frost into the

48
00:02:35,840 --> 00:02:40,200
strikes, while Mimi's great axe
bristled with insult and impact.

49
00:02:41,240 --> 00:02:43,440
Ogerman's lightning drew a
molten scream.

50
00:02:44,160 --> 00:02:47,240
Neros layered the battlefield
with circling spirits and a

51
00:02:47,240 --> 00:02:50,520
steadied mind's blessing, then
crushed the Afriti's bid to

52
00:02:50,520 --> 00:02:52,280
vanish with a sharp counter
move.

53
00:02:53,000 --> 00:02:56,200
Serifhtar retaliated with a
curse that seared a sliver of

54
00:02:56,200 --> 00:02:59,520
memory from each of them and
tore open the gate to spit out

55
00:02:59,520 --> 00:03:04,080
flaming allies.
The agents held, and then Nairos

56
00:03:04,080 --> 00:03:07,440
changed the weather.
He flicked A flask aloft and

57
00:03:07,440 --> 00:03:11,760
called a torrent from nothing.
A geyser smashed gate elementals

58
00:03:11,760 --> 00:03:15,560
and Afriti fire gutted.
Elementals winked out.

59
00:03:15,960 --> 00:03:18,440
Serifhtar collapsed into cinder
and glass.

60
00:03:19,400 --> 00:03:22,960
As the gate died, it flashed
visions sealed flame, zealots

61
00:03:22,960 --> 00:03:26,560
chanting his name, a vault of
Obsidian mirrors showing other

62
00:03:26,560 --> 00:03:30,000
gates in other fates, and a
white hot Shard pulsing in

63
00:03:30,000 --> 00:03:32,600
emptiness.
The mountain convulsed.

64
00:03:33,520 --> 00:03:36,920
The agents evacuated with
Sulketh and met the ash scales

65
00:03:36,920 --> 00:03:40,120
haunted eyes outside.
The gate was gone.

66
00:03:40,880 --> 00:03:44,160
The cult was denied.
The scout's fate, however,

67
00:03:44,360 --> 00:03:47,360
remained a silent question.
The ash refused to answer.

68
00:03:50,520 --> 00:03:55,520
Welcome to the quest Gather
round on delay.

69
00:03:55,920 --> 00:04:02,800
With dice in our hands, we're
ready to play adventures away

70
00:04:03,440 --> 00:04:09,120
with stories to unfold in the
land of D&D, where the brave

71
00:04:09,120 --> 00:04:12,680
hearts are bone.
Crit happens.

72
00:04:12,720 --> 00:04:16,440
We roll.
We let our imaginations fly.

73
00:04:21,160 --> 00:04:26,560
We let our imaginations fly.
It happens.

74
00:04:27,280 --> 00:04:32,040
Let the fun begin.
Join us on this ride.

75
00:04:32,360 --> 00:04:39,120
Let the journey spin.
Every row's a chance.

76
00:04:39,120 --> 00:04:46,080
The adventure never ends
laughter, and we're more than

77
00:04:46,080 --> 00:04:56,840
just friends.
Spencer.

78
00:04:57,600 --> 00:05:00,800
Leads the way with dreams to
ignite.

79
00:05:01,560 --> 00:05:08,000
From Dragons to dungeons, we're
ready to fight laughing with

80
00:05:08,000 --> 00:05:14,360
friends in this magic.
Together we conquer with

81
00:05:14,520 --> 00:05:20,480
friendship at the helm.
With every roam, new tales we

82
00:05:20,480 --> 00:05:24,600
create we have is let the fun
begin.

83
00:05:26,160 --> 00:05:29,280
Join us on this right, Let the
journey spin.

84
00:05:29,520 --> 00:05:38,920
If you lose a chance, adventure
never ends with laughter and

85
00:05:38,960 --> 00:05:42,360
excitement.
We're more than just friends.

86
00:05:46,440 --> 00:05:51,680
So grab your dice, let's roll
for the thrill.

87
00:05:51,680 --> 00:05:54,960
It happens together, we'll
always fulfill.

88
00:05:56,080 --> 00:05:59,000
Ladies and gentlemen, welcome to
Crit Happens here on Spotify,

89
00:05:59,000 --> 00:06:01,680
iTunes,
player.fmpoddirectory.com,

90
00:06:01,920 --> 00:06:06,000
stitcher.com, TuneIn Radio, and
iheartradio.com.

91
00:06:06,320 --> 00:06:09,120
The agents are back again here
this week for another exciting

92
00:06:09,120 --> 00:06:11,240
mission here with the Scale
Bounce Syndicate.

93
00:06:11,240 --> 00:06:14,600
Say hello, agents.
Hello agents.

94
00:06:15,560 --> 00:06:18,600
Hello Agents.
Hello, hello.

95
00:06:18,600 --> 00:06:24,600
We have 3 lucky agents with us
today and nice, nice small group

96
00:06:24,600 --> 00:06:27,040
today.
We'll see how they fare in

97
00:06:27,040 --> 00:06:29,320
today's mission.
So we do want to take a quick

98
00:06:29,320 --> 00:06:31,960
second.
It is Zebulon's first time

99
00:06:31,960 --> 00:06:33,680
playing.
Archie, my friend, welcome

100
00:06:33,680 --> 00:06:35,520
aboard.
Thank you very much.

101
00:06:35,680 --> 00:06:38,320
If you want to take just a
moment, kind of introduce your

102
00:06:38,320 --> 00:06:41,600
character for the listeners and
of course everybody we have

103
00:06:42,080 --> 00:06:44,720
really the only person that's
really met your character is

104
00:06:44,720 --> 00:06:47,880
myself.
So introduce your character and

105
00:06:47,880 --> 00:06:50,160
tell us a little bit about him.
Yeah, of course.

106
00:06:50,360 --> 00:06:52,520
Hail travelers.
My name is Zebulon.

107
00:06:52,520 --> 00:06:56,840
You can call me Zeb if you like.
I am a shadow magic sorcerer and

108
00:06:56,840 --> 00:07:01,680
a shapeshifter or changeling
with a knack for infiltration

109
00:07:01,680 --> 00:07:04,040
and stealth.
Yay.

110
00:07:05,840 --> 00:07:09,400
Well, that's good.
He he sent me his character, his

111
00:07:09,400 --> 00:07:16,520
character kind of profile and I
was like, oh, sold where this is

112
00:07:16,520 --> 00:07:20,600
going to be awesome.
So yeah, hey, we also welcome

113
00:07:20,600 --> 00:07:22,880
back Savara and Mimi.
Welcome back.

114
00:07:23,120 --> 00:07:25,080
What's good?
What's good?

115
00:07:26,000 --> 00:07:32,280
So today we are going to be
picking up after the At the

116
00:07:32,280 --> 00:07:36,120
Burning Gate mission.
It has been about about two

117
00:07:36,120 --> 00:07:40,120
weeks since that mission.
You were pretty battered after

118
00:07:40,120 --> 00:07:42,520
the last mission, so the
Syndicate allowed you some time

119
00:07:42,520 --> 00:07:48,440
to heal and you have been
dispatched out to a region that

120
00:07:48,440 --> 00:07:52,400
you all of you have never
stepped foot in before yet.

121
00:07:52,760 --> 00:07:58,480
And that is the excuse me And
that is the region of the echo

122
00:07:58,480 --> 00:08:02,840
fields and memory wastes.
That is a reality.

123
00:08:02,840 --> 00:08:05,760
Unstable plains and memory
scarred deserts.

124
00:08:05,760 --> 00:08:10,200
The land in this region forgets
itself and sometimes remembers

125
00:08:10,200 --> 00:08:13,040
too much.
It can have time loops,

126
00:08:13,440 --> 00:08:17,040
fracturing truths and echoes
that may become real.

127
00:08:17,040 --> 00:08:21,520
So you have been dispatched to
the Syndicate outpost in that

128
00:08:21,520 --> 00:08:27,160
region of Whisper Shade, which
is a effectively it is hidden

129
00:08:27,240 --> 00:08:32,480
within a memory sinkhole, a zone
where reality loops and identify

130
00:08:32,559 --> 00:08:36,280
and identity fragments.
It is officially a psychological

131
00:08:36,280 --> 00:08:39,559
research station.
It secretly houses echo

132
00:08:39,559 --> 00:08:44,080
archivists, drift walkers, and
containment specialists.

133
00:08:44,760 --> 00:08:48,600
This outpost is basically built
from mnemonic stone, mirrored

134
00:08:48,600 --> 00:08:53,160
Obsidian, and is designed to
reflect truth and repel false

135
00:08:53,200 --> 00:08:55,520
echoes.
It does contain bottled

136
00:08:55,520 --> 00:09:00,120
timelines, fractured oaths, and
identity shards, and the model

137
00:09:00,120 --> 00:09:02,280
for this place, if you want to
write this down, is Forget

138
00:09:02,280 --> 00:09:04,760
Wisely.
Remember what happens.

139
00:09:05,200 --> 00:09:09,880
So you will begin tonight's
session as we start every

140
00:09:09,880 --> 00:09:14,200
session of every game of DM
we've ever played in a Tavern in

141
00:09:14,200 --> 00:09:17,720
Whispershade.
You are located at the Lanterns

142
00:09:17,720 --> 00:09:23,080
Last Light.
Again, this is a Tavern within

143
00:09:23,080 --> 00:09:27,720
Whisper Shade that has lanterns
that gutter with strange pale

144
00:09:27,720 --> 00:09:33,120
light, and the shadows lag a
half second behind their owners.

145
00:09:34,280 --> 00:09:38,440
It's got warm fire light.
Faint runes shimmer in the

146
00:09:38,440 --> 00:09:41,080
rafters.
The locals keep their hoods up,

147
00:09:41,080 --> 00:09:45,280
you notice, and they do speak in
almost half sentences, afraid of

148
00:09:45,840 --> 00:09:49,480
something that they might say
might not be real.

149
00:09:50,480 --> 00:09:54,720
OK.
So as you enter the the Tavern,

150
00:09:54,760 --> 00:09:58,240
belly up to the bars, we would
say in the good old land of

151
00:09:58,240 --> 00:10:06,600
Wisconsin, the bar keep pours
you a silverly, A silverly, A

152
00:10:06,600 --> 00:10:13,120
silvery liquid that tastes
almost different to every

153
00:10:13,120 --> 00:10:15,600
drinker.
That sounds interesting.

154
00:10:16,120 --> 00:10:19,000
What does it taste like to me?
I would absolutely take a glass.

155
00:10:19,280 --> 00:10:23,800
Sure, yeah, I mean, players, if
you want to give me a straight

156
00:10:23,800 --> 00:10:26,320
D12 roll.
Oh.

157
00:10:28,200 --> 00:10:30,840
OK.
And we will start with.

158
00:10:30,880 --> 00:10:33,840
Niner.
OK, we'll start with Savara.

159
00:10:34,400 --> 00:10:39,880
You said 9.
Yep, Savara, you take a drink of

160
00:10:39,880 --> 00:10:46,280
this this silvery liquid and it
almost tastes like a combination

161
00:10:46,280 --> 00:10:53,400
of salt and rainwater.
It's it makes you feel like a

162
00:10:53,400 --> 00:11:00,640
memory stirring that a storm
where you were standing and you

163
00:11:00,640 --> 00:11:04,840
shouted at the at the storm your
name and you can't seem to

164
00:11:04,840 --> 00:11:10,120
necessarily recall it in great
detail of that memory, but it's

165
00:11:10,280 --> 00:11:12,240
it's kind of echoing in your
brain.

166
00:11:13,320 --> 00:11:19,160
Nebulon, you said one, one.
Yes, Zebulon to you.

167
00:11:19,320 --> 00:11:21,400
You're going to take a drink of
this and it's going to you're

168
00:11:21,400 --> 00:11:23,920
going to kind of have that look
on your face like this kind of

169
00:11:23,920 --> 00:11:28,320
tastes like crap.
This almost tastes to you like

170
00:11:28,320 --> 00:11:33,720
burnt bread crust and it makes
you have this kind of vision of

171
00:11:33,720 --> 00:11:39,680
like 1/2 forgotten kitchen.
You can certainly have the smell

172
00:11:39,680 --> 00:11:43,960
of smoke kind of in your in your
senses, and you can hear

173
00:11:43,960 --> 00:11:47,040
somebody humming, but you don't
know who it is.

174
00:11:48,320 --> 00:11:50,120
Not the worst sale I've ever
tasted.

175
00:11:50,120 --> 00:12:00,000
I prefer light beer though.
And Mimi, you rolled a. 7. 7 to

176
00:12:00,000 --> 00:12:02,440
you, you take a drink of this
liquid and it tastes like

177
00:12:02,480 --> 00:12:06,840
charred oak and smoke.
So again, depending on your your

178
00:12:06,840 --> 00:12:10,960
palate, you may kind of recoil
at this taste a little bit.

179
00:12:11,360 --> 00:12:15,480
It's got the heat of a hearth,
but you have this vision almost

180
00:12:15,480 --> 00:12:19,840
like a nightmare of a house or a
home that's on fire.

181
00:12:21,480 --> 00:12:26,240
I think Mimi personally, as you
know, she comes from a circus.

182
00:12:26,680 --> 00:12:29,120
Sure.
Not the biggest fan of.

183
00:12:31,000 --> 00:12:35,040
Do you say that out loud?
They would probably be like,

184
00:12:37,560 --> 00:12:44,480
this is I'm just going to like
shove it away from them and just

185
00:12:45,120 --> 00:12:47,000
kind of sit there and stare at
the mug.

186
00:12:48,240 --> 00:12:53,480
Sara's really just like like
confused looking at it, like

187
00:12:53,760 --> 00:12:57,320
obviously trying to remember
something but can't.

188
00:12:57,360 --> 00:13:01,640
Like she like just has a general
look of confusion and starts

189
00:13:01,640 --> 00:13:07,880
like taking out one of her
butter knives and like cleaning

190
00:13:07,880 --> 00:13:12,120
it and and sharpening it just
like still just kind of staring

191
00:13:12,120 --> 00:13:15,600
at it at the drink going what
can't what?

192
00:13:17,120 --> 00:13:20,240
I finish mine as fast as I can
so I can get on to the next one.

193
00:13:21,880 --> 00:13:23,760
You'd like I.
Said not the worst, but.

194
00:13:23,880 --> 00:13:25,760
You'd like to drink another one?
Something else?

195
00:13:25,760 --> 00:13:27,880
Yeah.
OK, give me another D12.

196
00:13:29,000 --> 00:13:31,600
Amy's also kind of like, you
know, like where your wrists

197
00:13:31,600 --> 00:13:32,920
are.
She's like holding on to her

198
00:13:32,920 --> 00:13:36,720
right wrist, kind of like
bending her left wrist around.

199
00:13:37,200 --> 00:13:41,800
She has scars around her wrists
in the shape of a shame that

200
00:13:41,800 --> 00:13:45,280
burned her, so she's currently
just sitting there.

201
00:13:45,520 --> 00:13:47,120
What?
Kind of.

202
00:13:47,120 --> 00:13:50,680
I got out the pile of the second
time, a 12, yes.

203
00:13:51,080 --> 00:13:56,600
OK, you take, you drink your
first one almost like a shot and

204
00:13:56,600 --> 00:14:01,080
you put the drink down the bar
keeps like you seem to have

205
00:14:01,080 --> 00:14:02,440
enjoyed that.
Would you like another?

206
00:14:04,040 --> 00:14:07,160
Something else please, but
another beverage of course.

207
00:14:07,600 --> 00:14:11,760
OK, And he's going to pull out a
different container and it

208
00:14:11,760 --> 00:14:17,200
almost looks like the same
liquid to you, but he has no he

209
00:14:17,640 --> 00:14:19,640
this is to him, this is a
completely different drink.

210
00:14:19,640 --> 00:14:23,640
And he pours it in your drink,
and you take a drink of it, and

211
00:14:23,640 --> 00:14:31,080
this one tastes like nothing at
all, but the glass feels full

212
00:14:31,760 --> 00:14:37,920
but the taste is absent, like as
if you were expecting a second

213
00:14:37,920 --> 00:14:40,440
vision or a flash of something
to occur.

214
00:14:40,440 --> 00:14:44,280
And it almost feels like it was
stolen.

215
00:14:44,880 --> 00:14:49,000
Yes, I drink about half of it.
How does that feel on my body?

216
00:14:49,080 --> 00:14:54,640
The the same thing it as soon as
any sort of Yeah, as soon as any

217
00:14:54,640 --> 00:14:58,440
as soon as any sort of this
liquid enters you.

218
00:14:59,600 --> 00:15:01,480
God, that was a weird way to
describe that.

219
00:15:02,400 --> 00:15:07,040
Put the drink is drunk with the
drink is drunk drunk.

220
00:15:08,160 --> 00:15:11,760
Jesus Christ, no matter how much
of an able to induce the same

221
00:15:11,760 --> 00:15:15,640
effect.
Curious, I think I've had about

222
00:15:15,640 --> 00:15:17,960
enough of these weird drinks.
Can I get a normal beer?

223
00:15:18,640 --> 00:15:24,280
He goes absolutely, and he sets
down a a a tankard of Mead in

224
00:15:24,280 --> 00:15:26,040
front of you.
Perfect.

225
00:15:26,040 --> 00:15:29,360
He's gonna like walk on to the
bartender or I guess because

226
00:15:29,360 --> 00:15:31,560
like I said, I'm guessing it's
like right next to them.

227
00:15:31,880 --> 00:15:38,360
I'm like lean up against the
counter and be like, so is this

228
00:15:38,360 --> 00:15:43,840
like some kind of memory liquid
or like in essence of a soul

229
00:15:43,840 --> 00:15:47,160
that is perished or?
Yeah, what are these drinks?

230
00:15:47,800 --> 00:15:49,320
Yeah, Are we drinking some of
these memories?

231
00:15:50,040 --> 00:15:53,720
These are you're you're asking
this to the barkeep, correct?

232
00:15:54,600 --> 00:15:55,160
He.
I.

233
00:15:55,160 --> 00:15:56,640
Asked what we're drinking, Yes.
Sure.

234
00:15:56,640 --> 00:16:02,280
He he kind of just looks at you
and he says these drinks are

235
00:16:02,280 --> 00:16:06,160
meant to induce memories that
may have been forgotten over

236
00:16:06,760 --> 00:16:09,160
over whatever extended period of
time.

237
00:16:09,160 --> 00:16:15,120
It's a it's a personal mix of my
own that I've been serving in

238
00:16:15,120 --> 00:16:19,400
this bar for 200 years.
Very.

239
00:16:19,480 --> 00:16:22,880
Serious.
It was an experience, that's for

240
00:16:22,880 --> 00:16:24,160
sure.
I mean it.

241
00:16:24,200 --> 00:16:27,000
Was how much would it be to get
a water flask of that

242
00:16:27,000 --> 00:16:33,520
nothingness to go?
And he kind of looks, looks at

243
00:16:33,520 --> 00:16:38,080
his stock and he goes for just a
water flask full of it.

244
00:16:38,160 --> 00:16:42,240
I will agree to let go of it for
10, some of it for 10 gold.

245
00:16:42,680 --> 00:16:45,320
I'll take that.
OK, I'm intrigued by this.

246
00:16:45,680 --> 00:16:48,400
OK.
May come in handy.

247
00:16:49,600 --> 00:16:57,440
Oh, you're you're you look dead.
I'm going to be so honest with

248
00:16:57,440 --> 00:17:01,160
you.
Are you from the Syndicate?

249
00:17:01,160 --> 00:17:03,520
What?
What?

250
00:17:05,000 --> 00:17:09,119
And he kind of looks puzzled,
like the Syndicate.

251
00:17:11,440 --> 00:17:14,520
I've never heard of that before.
Right.

252
00:17:15,319 --> 00:17:16,839
You've never heard of the
Syndicate?

253
00:17:18,119 --> 00:17:25,000
No, no, I have not.
Can I do like perception

254
00:17:25,000 --> 00:17:27,960
something to tell it, Like yeah,
inside or whatever to tell if

255
00:17:27,960 --> 00:17:29,920
he's lying?
I will absolutely let all of you

256
00:17:29,920 --> 00:17:38,040
roll on the insight.
Oh well, Samara still very much

257
00:17:38,040 --> 00:17:40,960
confused by everything going on,
she rolled A3.

258
00:17:40,960 --> 00:17:44,360
OK, so you could take that die
and just eat it across the road?

259
00:17:46,600 --> 00:17:50,040
I got a 12 just.
Looking at the one, she only had

260
00:17:50,040 --> 00:17:52,680
a sip by the way of that drink,
but she is just.

261
00:17:53,080 --> 00:17:56,680
She is just really.
Taking a yes and she is just

262
00:17:56,680 --> 00:18:01,920
cleaning butter knife and butter
knife evil twin like so

263
00:18:01,920 --> 00:18:05,200
meticulously right now.
Like what's going on?

264
00:18:05,240 --> 00:18:06,360
Yeah.
So.

265
00:18:06,600 --> 00:18:10,120
Tender served you some rainwater
and you're like, what's wrong?

266
00:18:11,160 --> 00:18:13,560
So for those of you just joining
us audio listeners again, we

267
00:18:13,560 --> 00:18:16,960
love you Zevion.
Savara has named all of her

268
00:18:16,960 --> 00:18:20,160
weapons.
So when she says butter knife,

269
00:18:20,160 --> 00:18:23,000
butter knife too, Mr. Stabby
and.

270
00:18:24,160 --> 00:18:26,440
Oh, I've got a whole Stabatha.
Stabatha with my.

271
00:18:26,440 --> 00:18:31,240
Favorite snappy shark boy?
The last order?

272
00:18:31,520 --> 00:18:37,080
Silver bells, of course.
Yeah, it's nice speaking.

273
00:18:37,080 --> 00:18:40,800
All of you.
OK, so I say.

274
00:18:40,960 --> 00:18:45,920
To the pets.
So as you are all and kind of

275
00:18:45,920 --> 00:18:48,120
we'll say.
I got a 17 by the way.

276
00:18:48,520 --> 00:18:49,440
OK, perfect.
Yeah.

277
00:18:49,440 --> 00:18:54,200
So all of you while you are
drinking your drink and quote,

278
00:18:54,200 --> 00:18:59,000
UN quote enjoying it, he fills
the as he's filling the flask of

279
00:18:59,080 --> 00:19:04,920
of Zebulons or the the water
skin of Zebulons, He goes, yeah,

280
00:19:04,960 --> 00:19:07,880
no, I have I have no idea what
the syndicate is.

281
00:19:07,880 --> 00:19:13,440
And and you all believe that he
believes that that's what he's

282
00:19:13,440 --> 00:19:16,600
saying.
Mimi with a 17, you're able to

283
00:19:16,600 --> 00:19:20,880
glean that again.
Yes, he unders he to his

284
00:19:20,880 --> 00:19:24,680
knowledge has no idea what the
syndicate is, but you have this

285
00:19:24,680 --> 00:19:29,240
feeling like it wasn't by his
own will.

286
00:19:32,400 --> 00:19:36,960
So as you kind of glean that, I
need everybody to give me a

287
00:19:36,960 --> 00:19:42,000
perception check.
Can I, as I glean that, can I

288
00:19:42,000 --> 00:19:47,880
lean over to like, OK, so I'm
guessing that Mimi is standing

289
00:19:48,360 --> 00:19:52,160
next to Zebulon, who's sitting
and then Savara is sitting on

290
00:19:52,160 --> 00:19:54,840
the other side of Mimi.
OK.

291
00:19:56,360 --> 00:19:59,080
I don't know, is that does that
sound good to you guys 'cause I

292
00:19:59,080 --> 00:20:06,440
want to like lean over to Savara
and just be like Tavara, Tavara.

293
00:20:07,960 --> 00:20:13,960
What?
This dude has been memory wiped.

294
00:20:14,640 --> 00:20:18,840
He knows who we are but somebody
has taken this sad memory.

295
00:20:19,960 --> 00:20:25,360
Need to stay quiet about the
syndicate height.

296
00:20:27,440 --> 00:20:32,280
The terrain here causes memory
troubles by itself also, does it

297
00:20:32,280 --> 00:20:34,080
not?
So.

298
00:20:34,080 --> 00:20:37,400
Perhaps we should be vigilant
about our own Give me give.

299
00:20:38,000 --> 00:20:40,880
Me a history check.
All right, you had previously

300
00:20:40,880 --> 00:20:45,200
asked for a check perception.
Oh yeah, let's let's hold off on

301
00:20:45,200 --> 00:20:48,960
the perception check real quick
until after your history check.

302
00:20:49,360 --> 00:20:54,400
All right, 16.
Yeah, you, you know from your

303
00:20:54,680 --> 00:21:01,080
time before joining the
syndicate that this region is

304
00:21:01,080 --> 00:21:04,200
very, very dangerous when it
comes to memories and what's

305
00:21:04,240 --> 00:21:07,640
real and fake.
So this could just be a result

306
00:21:07,640 --> 00:21:11,520
of him living here full time is
my thought.

307
00:21:12,720 --> 00:21:17,160
It's, yeah, it's it's almost as
A and this is going to be kind

308
00:21:17,160 --> 00:21:23,640
of a gruesome comparison.
It's almost like dementia where

309
00:21:24,600 --> 00:21:31,120
he believes 100% what he's
saying, but it may not fully be

310
00:21:31,120 --> 00:21:34,640
the truth.
And not again, not by some

311
00:21:34,640 --> 00:21:38,280
malfeasance.
But he truly believes what he's

312
00:21:38,280 --> 00:21:40,400
saying.
OK, so.

313
00:21:40,400 --> 00:21:43,120
Bartender, do you have any idea
what we've been called here for?

314
00:21:45,160 --> 00:21:46,440
And or.
No, you set a perception check.

315
00:21:46,440 --> 00:21:48,640
That's right.
Yeah, yeah, you can give me

316
00:21:48,640 --> 00:21:51,800
perception check while I while.
So the barkeep kind of turns and

317
00:21:51,800 --> 00:21:54,840
he goes, can I get y'all
something to drink?

318
00:21:56,200 --> 00:21:58,640
I don't want to drink anything
more that you have.

319
00:21:59,800 --> 00:22:04,400
Just gonna narrow their eyes,
get really close, like up close

320
00:22:04,400 --> 00:22:08,720
and personal this guy like nose
to face.

321
00:22:09,800 --> 00:22:13,240
All right, yeah, so let's go
with perception checks.

322
00:22:13,640 --> 00:22:25,880
Another 16. 16 OK, let's see
here Mimi 10 ten OK. 10 and

323
00:22:26,160 --> 00:22:35,000
Savara. 22 OK.
All of you, all of you hear the

324
00:22:35,000 --> 00:22:43,120
door behind you to the entrance
to the Tavern open and you see

325
00:22:43,120 --> 00:22:49,960
standing in front of you almost
a messenger of sorts, but he has

326
00:22:50,480 --> 00:22:58,480
the syndicate Insignia on his
cloak and he hand he kind of

327
00:22:58,480 --> 00:23:03,560
steps to the entire party and he
just kind of extends his arm

328
00:23:03,560 --> 00:23:08,080
with a a piece of parchment in
his hand.

329
00:23:08,680 --> 00:23:10,080
I take the parchment and read
it.

330
00:23:10,200 --> 00:23:15,080
OK, so Zebulon will take the the
parchment and the the messenger

331
00:23:15,080 --> 00:23:19,480
will kind of do like one of
those half bows and we'll leave

332
00:23:20,120 --> 00:23:23,960
and you'll open up the parchment
and you see a message that says

333
00:23:24,960 --> 00:23:27,400
agents thank you for answering
this call.

334
00:23:27,800 --> 00:23:30,200
Caravans have gone missing in
the echo fields.

335
00:23:30,240 --> 00:23:33,920
Survivors returned babbling
about roads folding back into

336
00:23:33,920 --> 00:23:37,520
yesterday and seeing their own
shadows walk past them.

337
00:23:37,920 --> 00:23:41,360
The Syndicate needs answers.
There are whispers of a vault of

338
00:23:41,360 --> 00:23:44,240
forgotten names buried deep
within the waists.

339
00:23:44,640 --> 00:23:48,240
It does not open for coin or
steal, only the weight of memory

340
00:23:48,240 --> 00:23:50,680
itself.
You will need to barter with

341
00:23:50,680 --> 00:23:55,040
truth, and perhaps with lies,
but heed this warning.

342
00:23:55,560 --> 00:23:58,920
In the wastes, memory itself is
a weapon.

343
00:23:59,280 --> 00:24:01,880
You may forget, you may doubt
yourselves.

344
00:24:02,160 --> 00:24:05,360
You may even meet versions of
who you might have been.

345
00:24:05,760 --> 00:24:09,520
Trust one another, for reality
will not trust itself.

346
00:24:10,480 --> 00:24:14,680
Return agents, bring us the
truth of this vault, and do not

347
00:24:14,680 --> 00:24:19,080
let the world forget you, or
worse, remember you wrong.

348
00:24:20,120 --> 00:24:24,040
And as Zebulon reads and I
assume Zebu read this out loud.

349
00:24:24,880 --> 00:24:28,240
Sure.
OK, as he says the last words,

350
00:24:28,280 --> 00:24:33,120
or worse, remember you wrong,
the parchment kind of like poofs

351
00:24:33,120 --> 00:24:35,680
out of existence.
Oh.

352
00:24:38,000 --> 00:24:42,360
Well, we have our mission.
Do we have any sense of which

353
00:24:42,360 --> 00:24:46,200
direction to start or do we need
to start asking around about

354
00:24:46,200 --> 00:24:50,040
this?
You would need to ask around a

355
00:24:50,040 --> 00:24:54,720
bit and see if anybody knows
about the vault, unless you want

356
00:24:54,720 --> 00:24:57,880
to give me a history check to
start.

357
00:24:59,320 --> 00:25:01,720
We'll give.
It a shot, right?

358
00:25:02,400 --> 00:25:07,120
I had advantage on history.
I got a five I think.

359
00:25:07,120 --> 00:25:11,520
I don't know where the vault is.
Can I ask them for?

360
00:25:11,600 --> 00:25:22,480
A gentle start a 14, so 15.
Hey, you know of like you know

361
00:25:22,480 --> 00:25:24,320
who I am.
Have you seen me?

362
00:25:24,360 --> 00:25:30,400
Before he kind of looks at you
and he goes, no, I've never seen

363
00:25:30,400 --> 00:25:32,480
you before.
Would you like a drink?

364
00:25:32,840 --> 00:25:36,320
I have a wonderful drink.
I've I've made myself for almost

365
00:25:36,720 --> 00:25:43,480
250 years.
Do I see anyone else in the bar?

366
00:25:45,000 --> 00:25:48,720
Side note guys, the first time
he said that he said 200 years.

367
00:25:49,680 --> 00:25:55,280
Interesting.
So in the bar itself, Zeb, Yeah,

368
00:25:55,360 --> 00:25:59,600
there are people there.
Most all of them are kind of

369
00:25:59,640 --> 00:26:05,520
hood up, cloaked, don't want to
be seen kind of appearance to

370
00:26:05,520 --> 00:26:07,000
you.
That makes sense.

371
00:26:07,360 --> 00:26:11,520
Is there anyone at the bar that
I could talk to other than my

372
00:26:11,520 --> 00:26:14,520
compatriots here?
There are two cloaked

373
00:26:14,520 --> 00:26:18,440
individuals on either side of
the the end of the bar.

374
00:26:19,560 --> 00:26:21,320
I speak to the closest one to
me.

375
00:26:21,320 --> 00:26:23,720
Excuse me.
We're here investigating a

376
00:26:23,720 --> 00:26:25,080
vault.
Is that something you would

377
00:26:25,240 --> 00:26:31,720
happen to know anything about?
So the individual that you, the

378
00:26:31,720 --> 00:26:33,720
individual that you go up to is
on the right side of the bar

379
00:26:33,720 --> 00:26:36,080
kind of where you were sitting
almost you can just kind of lean

380
00:26:36,080 --> 00:26:40,480
over and he has this kind of
slim appearance.

381
00:26:42,080 --> 00:26:45,240
He's wearing a cloak that's
packed in many different places.

382
00:26:46,320 --> 00:26:50,720
Give me a quick perception
check. 16 again.

383
00:26:51,040 --> 00:26:55,600
Wow.
So you are able to see kind of

384
00:26:55,600 --> 00:27:01,920
the imprint of a syndicate sigil
on this person's lapel.

385
00:27:02,320 --> 00:27:07,080
He almost has it covered, but
with the cloth it, it almost

386
00:27:07,080 --> 00:27:08,680
protrudes itself a little bit.
It's.

387
00:27:11,440 --> 00:27:12,360
A good.
Time, yeah.

388
00:27:12,360 --> 00:27:15,400
And he goes, What was your
question again?

389
00:27:17,240 --> 00:27:19,840
Do you have any information
about the vault that we've heard

390
00:27:19,880 --> 00:27:23,400
might be nearby him?
He kind of looks at you and he

391
00:27:23,400 --> 00:27:29,800
goes it's I've heard many
stories about this vault.

392
00:27:30,800 --> 00:27:34,040
The vault lies beneath the Ash
way.

393
00:27:34,040 --> 00:27:37,160
It's where the dunes fold back
on themselves.

394
00:27:38,480 --> 00:27:42,720
If you walk long enough, you may
even you you'll return to the

395
00:27:42,720 --> 00:27:47,400
same footprints, but the shadows
will be facing the wrong way.

396
00:27:49,440 --> 00:27:54,360
It has a landmark that's quite
visible if you look hard enough.

397
00:27:55,480 --> 00:27:59,120
It's a it isn't marked anywhere
on the map.

398
00:27:59,360 --> 00:28:05,840
The the wastes it.
They erase paths to it, and some

399
00:28:05,840 --> 00:28:09,760
say the safest way is to follow
the lanterns that have been left

400
00:28:09,760 --> 00:28:11,920
behind by those who have never
returned.

401
00:28:13,360 --> 00:28:16,280
Interesting.
Do you have a sense of like

402
00:28:16,280 --> 00:28:19,080
which direction and how many
miles we need to travel?

403
00:28:20,800 --> 00:28:25,480
It's, I mean, it's not far from
here, maybe a day's travel to

404
00:28:25,480 --> 00:28:30,360
the to the southeast, but I've
never been.

405
00:28:30,400 --> 00:28:34,040
I always get lost and end up
coming back to where I started.

406
00:28:37,400 --> 00:28:39,000
I hear that's the way of this
place.

407
00:28:40,360 --> 00:28:42,800
Is there any other information
you think we would need before

408
00:28:42,800 --> 00:28:50,000
we head out?
Give me a persuasion check. 80

409
00:28:50,320 --> 00:28:58,440
net 20 + 7 so 27.
OK, yeah, he'll say follow the

410
00:28:58,440 --> 00:29:03,000
ash way SE to where your
footprints don't match.

411
00:29:03,720 --> 00:29:07,840
The door waits there, but it
doesn't open for steel or

412
00:29:07,840 --> 00:29:13,640
syndicate coin.
It opens for what you may lose.

413
00:29:16,160 --> 00:29:20,520
And with that, he kind of goes
back into his just kind of nose

414
00:29:20,520 --> 00:29:24,840
deep in his drink.
All the ash way South.

415
00:29:25,680 --> 00:29:29,960
Southeast.
To the door.

416
00:29:32,400 --> 00:29:34,880
All right, guys.
So it appears that this is about

417
00:29:34,880 --> 00:29:37,280
to be another incident with a
demon.

418
00:29:41,600 --> 00:29:45,040
Yay.
More deals.

419
00:29:45,880 --> 00:29:48,080
Oh, yeah.
By the way, nice to meet you,

420
00:29:48,080 --> 00:29:49,440
Zabulon.
I'm Mimi.

421
00:29:50,720 --> 00:29:53,120
Savara.
Nice to meet you as well.

422
00:29:54,160 --> 00:29:56,120
Out of character, how tall are
you?

423
00:29:56,320 --> 00:30:01,320
And just take a sniff.
I would be like 5-9 my own

424
00:30:01,320 --> 00:30:08,000
height as my high elf like
travel version but I'm a

425
00:30:08,000 --> 00:30:10,400
shapeshifter so I can kind of go
up and.

426
00:30:10,440 --> 00:30:12,720
Down, OK.
I don't think I've ever tried to

427
00:30:12,720 --> 00:30:14,640
become as tall as you are
though.

428
00:30:17,320 --> 00:30:22,120
Yeah.
I'm very as mommy anyways.

429
00:30:22,480 --> 00:30:29,400
I'm 75 so.
I'm a big cat, OK?

430
00:30:32,000 --> 00:30:33,120
So the.
Team.

431
00:30:35,560 --> 00:30:36,920
Looking forward to working with
you all.

432
00:30:37,920 --> 00:30:40,440
Yeah, let's not get each other
killed.

433
00:30:42,560 --> 00:30:45,640
No promises.
The weapon wants what the weapon

434
00:30:45,640 --> 00:30:48,600
wants.
Tiny All right, tell butter

435
00:30:48,600 --> 00:30:50,080
Knife to chill and let's get
wrong.

436
00:30:52,520 --> 00:30:54,720
Fine.
And I I literally, because at

437
00:30:54,720 --> 00:30:56,400
this point I've still kind of
had them out.

438
00:30:56,400 --> 00:30:59,000
I put butter knife and butter
knife to eat a little twin back.

439
00:31:00,240 --> 00:31:07,840
Take mine.
So with the travel to to whisper

440
00:31:07,840 --> 00:31:12,200
shade, it is that time of the
evening where you would be

441
00:31:12,200 --> 00:31:14,520
thinking about starting this
this travel tomorrow.

442
00:31:14,520 --> 00:31:18,400
So you all you know, of course,
it would have been an outpost

443
00:31:18,400 --> 00:31:21,000
for the syndicate.
It is attached to an in which

444
00:31:21,000 --> 00:31:25,640
you do have free clear you
rights to use.

445
00:31:26,280 --> 00:31:31,400
So each of you will head to your
rooms, lock the door and.

446
00:31:31,760 --> 00:31:34,880
Yes, locking the door.
Yeah, just making sure

447
00:31:35,240 --> 00:31:37,520
everybody's reset as of right
now.

448
00:31:38,240 --> 00:31:40,680
Mimi, it's been a few sessions
since you've been here.

449
00:31:40,680 --> 00:31:43,720
I think you reset your long
rested, correct?

450
00:31:43,720 --> 00:31:46,280
Yep, I'm.
Long rested.

451
00:31:46,400 --> 00:31:48,840
OK, as far as everyone know,
you've been doing text art.

452
00:31:48,960 --> 00:31:54,520
You guys are all long rested.
Don't want to reset mine because

453
00:31:54,520 --> 00:31:59,680
it's set for the session that
we're mid in so I'm just.

454
00:31:59,680 --> 00:32:03,800
I just know that the things I
have marked are.

455
00:32:04,360 --> 00:32:08,400
There's literally 2 things, OK,
it's just a usage of of items.

456
00:32:08,400 --> 00:32:12,160
So I just know, but I'm I'm the
rest of it's at base right now.

457
00:32:12,280 --> 00:32:13,120
Beautiful.
OK.

458
00:32:14,360 --> 00:32:17,360
I spent nothing since my long
rest and I don't think I've ever

459
00:32:17,360 --> 00:32:20,400
taken damage so.
Nice, I'm good.

460
00:32:21,360 --> 00:32:23,080
Perfect.
All right.

461
00:32:23,400 --> 00:32:27,680
So you will begin your travel
again.

462
00:32:27,680 --> 00:32:31,200
It's, it's a little less than a
day's travel to get there on

463
00:32:31,200 --> 00:32:38,480
foot.
So how we do this and audio

464
00:32:38,480 --> 00:32:42,440
listeners, we love you.
How we've been doing this with

465
00:32:42,720 --> 00:32:46,840
travel a day, three travel
encounters, if you will.

466
00:32:47,600 --> 00:32:51,200
So because it's three people,
we'll start with whoever's on

467
00:32:51,200 --> 00:32:53,400
the top of the Discord.
For me, that's going to be Mimi.

468
00:32:53,840 --> 00:32:56,880
If you can roll me AD 100 please
for the morning.

469
00:32:59,360 --> 00:33:09,200
That is A7 7070%. 70.
It said percentile.

470
00:33:09,680 --> 00:33:12,280
No, no, that's right.
I thought you said 7 at first,

471
00:33:12,280 --> 00:33:16,560
so OK, 70.
So as you are traveling through

472
00:33:16,560 --> 00:33:21,320
the morning, the shifting dunes
in this memory waste desert,

473
00:33:23,200 --> 00:33:29,240
they part almost to reveal a
lone Spire of black Obsidian,

474
00:33:29,960 --> 00:33:32,440
kind of jutting at a crooked
angle from the earth.

475
00:33:33,280 --> 00:33:39,080
It's carved with countless names
etched deep inside the stone

476
00:33:39,080 --> 00:33:41,280
itself.
The pulse.

477
00:33:41,400 --> 00:33:43,160
I'm sorry.
The surface seems to pulse

478
00:33:43,160 --> 00:33:47,920
faintly, as if it's listening.
Can I make an arcana check to

479
00:33:47,920 --> 00:33:50,040
see if I know anything about
this magic?

480
00:33:50,040 --> 00:33:51,840
Absolutely, go ahead or.
If it even is magical.

481
00:33:53,240 --> 00:34:01,480
I was 17 -, 1, so 16 once again.
So with the 16, you take kind of

482
00:34:01,480 --> 00:34:05,200
a deep look at this Obsidian
Spire.

483
00:34:05,200 --> 00:34:09,000
And as you study the Spire, the
names etched into the Obsidian

484
00:34:09,639 --> 00:34:12,320
are beginning to shift in your
vision.

485
00:34:13,120 --> 00:34:16,239
At first there are strangers,
thousands of forgotten souls.

486
00:34:16,719 --> 00:34:20,600
And then with a almost like a
flash of shadow, you recognize

487
00:34:20,600 --> 00:34:24,520
patterns in the glyphs.
This isn't a grave marker, It's

488
00:34:24,560 --> 00:34:28,560
a it's a compass.
The spire's angled tip doesn't

489
00:34:28,560 --> 00:34:33,639
just Pierce the sky, it points
directly SE towards something

490
00:34:33,639 --> 00:34:36,960
buried beneath the dunes.
The Vault of Forgotten Names.

491
00:34:38,920 --> 00:34:41,000
Excellent.
We are on the right track my

492
00:34:41,000 --> 00:34:46,480
friends.
This Spire is in fact a way

493
00:34:46,480 --> 00:34:50,600
pointer or way marker.
I believe this Spire is pointing

494
00:34:50,600 --> 00:34:53,719
us directly at the vault.
Perfect.

495
00:34:54,199 --> 00:34:57,640
OK, let's go, let's roll, let's
go.

496
00:34:58,440 --> 00:35:01,840
Perfect.
All right, so we're not big.

497
00:35:01,840 --> 00:35:07,440
Enough to rein these two in, so
we press on.

498
00:35:09,840 --> 00:35:14,560
All right, next we'll have
Savara Romy the afternoon D100.

499
00:35:14,560 --> 00:35:19,320
Okey.
Dokey 82.

500
00:35:20,680 --> 00:35:25,640
All right, so 82.
So as you've been traveling now

501
00:35:25,640 --> 00:35:31,400
for a good amount of time, 6-7
hours, the sun is burning high

502
00:35:31,400 --> 00:35:35,760
in the harsh high and harsh
above the the memory waste, but

503
00:35:35,760 --> 00:35:40,720
the light feels wrong.
As you March across the cracked

504
00:35:40,720 --> 00:35:43,280
dunes, you notice something
strange.

505
00:35:44,080 --> 00:35:47,760
I need Mimi and Zebulon to give
me a perception check.

506
00:35:48,880 --> 00:35:56,000
Oh good.
Don't be a jerk, that would

507
00:35:56,000 --> 00:35:59,440
count.
Explanation, my other guy said I

508
00:35:59,440 --> 00:36:02,640
just rolled.
Just decided to, you know, land

509
00:36:02,640 --> 00:36:06,520
in a crack and land sideways,
3020.

510
00:36:07,960 --> 00:36:14,000
OK, so Mimi, you walking by can
you?

511
00:36:14,000 --> 00:36:17,440
Describe to me what like where
we like in the burn the dunes,

512
00:36:17,440 --> 00:36:18,480
right?
Right.

513
00:36:19,440 --> 00:36:21,160
There's something miss.
A miss, right?

514
00:36:21,440 --> 00:36:24,560
Correct.
So what you notice is because

515
00:36:24,840 --> 00:36:27,680
Zeppy was walking, kind of
almost leading the party at this

516
00:36:27,680 --> 00:36:31,440
point, What you notice kind of
in the back leading, leading

517
00:36:31,440 --> 00:36:38,240
from behind is that Savara's
shadow doesn't match her

518
00:36:38,240 --> 00:36:41,920
movement.
When she kind of raises her axe

519
00:36:41,920 --> 00:36:45,560
to put it on her back after a
while, the her shadows almost

520
00:36:45,560 --> 00:36:49,960
like a half second behind.
When she breathes, it moves

521
00:36:49,960 --> 00:36:55,680
faster and faster.
And then with a quick shudder,

522
00:36:56,200 --> 00:36:59,880
the shadow tears itself free
from the sand.

523
00:37:00,520 --> 00:37:02,440
And it's going to turn against
you.

524
00:37:02,440 --> 00:37:04,120
And I need everybody to roll
initiative.

525
00:37:05,160 --> 00:37:07,800
Oh boy.
I didn't have a chance to be

526
00:37:07,800 --> 00:37:12,520
like Savara, get down or like to
pounce onto the shadow.

527
00:37:14,920 --> 00:37:16,800
Not with the perception you
rolled.

528
00:37:16,800 --> 00:37:18,640
You noticed it at the last
minute.

529
00:37:20,160 --> 00:37:22,560
A dirty 20 got me at the last
month.

530
00:37:23,000 --> 00:37:25,400
Yeah, The Dirty 20 got you
noticed in before.

531
00:37:25,400 --> 00:37:27,440
It would have a surprise round
on all of you.

532
00:37:27,800 --> 00:37:29,800
It's just going to have a
surprise round on Savara.

533
00:37:30,880 --> 00:37:32,400
Oh.
Oh, hi, Savara.

534
00:37:32,880 --> 00:37:39,560
Welcome back.
I heard OK yay shadow demons

535
00:37:39,600 --> 00:37:44,600
they.
Used to be like Savara.

536
00:37:45,120 --> 00:37:48,120
I was just home.
Literally.

537
00:37:48,720 --> 00:37:52,520
All right, So what did everybody
roll on initiative?

538
00:37:54,240 --> 00:37:59,600
Oh, right.
Roll the 10 + 3, so 13. 13 OK.

539
00:38:00,440 --> 00:38:04,240
Oh damn, you sound impressed but
I'm worried.

540
00:38:05,160 --> 00:38:10,880
Oh, I was my role.
I almost not twentied.

541
00:38:11,000 --> 00:38:12,760
I didn't, but almost.
Nice.

542
00:38:13,680 --> 00:38:20,080
A 19 so 22.
OK, maybe imagine. 9. 9 All

543
00:38:20,640 --> 00:38:23,600
right.
Maybe they're supposed to be on

544
00:38:24,200 --> 00:38:28,440
your feet, girl.
So again, what you've just seen

545
00:38:28,560 --> 00:38:34,640
is the shadow almost RIP itself
apart from Savara, and he's

546
00:38:34,640 --> 00:38:43,000
going to get the surprise attack
against Savara so I need.

547
00:38:46,320 --> 00:38:50,320
Baxter, OH the dog.
Oh yeah, I should probably take

548
00:38:50,320 --> 00:38:54,160
him out.
He'll be there as soon as I get

549
00:38:54,160 --> 00:39:00,760
my turn though.
So he is going to swing with his

550
00:39:00,760 --> 00:39:04,880
phantom axe which is going to be
a dirty 20 to hit, which I know

551
00:39:04,880 --> 00:39:12,240
doesn't hit and pisses me off.
Well, see, it does not no great.

552
00:39:13,640 --> 00:39:18,400
OK, so then it will be Savara's
turn to start.

553
00:39:18,680 --> 00:39:23,360
Cool, I'm going to swing at him
with my Warhammer.

554
00:39:24,040 --> 00:39:30,320
OK, go ahead and give me an
attack roll.

555
00:39:32,240 --> 00:39:36,520
So close.
How about a 29 to attack?

556
00:39:36,600 --> 00:39:38,880
Oh, that hits.
Yeah.

557
00:39:40,040 --> 00:39:47,280
And then I'll we'll go for 4 +
10 bludgeoning.

558
00:39:47,560 --> 00:39:49,920
OK.
And that's just with the is that

559
00:39:49,920 --> 00:39:52,320
with a standard Warhammer?
Yeah.

560
00:39:52,440 --> 00:39:54,160
No, it's with the plus one.
OK.

561
00:39:54,240 --> 00:39:55,960
It is great.
OK, so how?

562
00:39:56,120 --> 00:39:57,360
How much damage you gonna
apologize?

563
00:39:58,040 --> 00:40:01,080
10 and then I'll attack again.
OK.

564
00:40:01,880 --> 00:40:06,840
In that one, I'll roll that that
D100 for you right now.

565
00:40:07,600 --> 00:40:10,440
Yeah, let's go ahead and have
you rolled that?

566
00:40:10,680 --> 00:40:12,240
88.
Oh gosh.

567
00:40:13,440 --> 00:40:17,120
She was real caught off guard.
And you rolled in, I'm sorry, in

568
00:40:17,160 --> 00:40:21,000
a what again?
8888.

569
00:40:23,040 --> 00:40:24,280
I haven't.
I'll tell you what, let's have

570
00:40:24,280 --> 00:40:26,400
you do this.
Just give me AD 12 instead.

571
00:40:27,680 --> 00:40:39,040
OK 8 Jesus.
So when you go to hit this

572
00:40:39,840 --> 00:40:45,480
shadow, it makes this sound that
just repeats in your in your

573
00:40:45,480 --> 00:40:49,240
head almost unnaturally.
I need the Constitution saving

574
00:40:49,240 --> 00:40:51,640
throw please What?
Of course you do.

575
00:40:51,640 --> 00:40:54,520
Is it against being?
Oh no, never mind.

576
00:40:54,520 --> 00:41:00,320
That's wisdom.
You have the earplug things is

577
00:41:00,320 --> 00:41:02,120
that.
Applicant, they're not in right

578
00:41:02,120 --> 00:41:06,600
now and that would be against
auditory effects.

579
00:41:07,520 --> 00:41:09,680
So this this would be an
auditory effect.

580
00:41:10,240 --> 00:41:14,200
Well I don't have the plugs in
so 15.

581
00:41:15,120 --> 00:41:19,720
OK, so you you take you, you hit
the shadow and the sound just

582
00:41:19,720 --> 00:41:22,160
kind of reverberates in your
head, but you're able to just

583
00:41:22,640 --> 00:41:28,120
kind of shake it off and kind
of, it kind of staggers you a

584
00:41:28,120 --> 00:41:33,560
little, but it doesn't cause you
any sort of actual damage.

585
00:41:34,440 --> 00:41:40,760
As a bonus action, could I put
my auditory or my my plugs in

586
00:41:41,240 --> 00:41:42,480
ear plugs in?
What are they called?

587
00:41:42,840 --> 00:41:47,120
Resonant plugs?
Yeah, you can go ahead and do

588
00:41:47,120 --> 00:41:50,920
that.
Cool, that would be my turn.

589
00:41:51,320 --> 00:41:57,160
So next is going to be Zebulon.
All right, with my bonus action,

590
00:41:57,200 --> 00:42:01,200
I'm going to summon Baxter, my
hound Deville Omen adjacent to

591
00:42:01,200 --> 00:42:06,000
the shade, and I think I'm just
going to use a fire bolt and

592
00:42:06,640 --> 00:42:10,400
move away after doing that.
So attack roll for a fire bolt.

593
00:42:10,680 --> 00:42:18,320
Yeah, go ahead. 18 + 9 so 27. 27
hit.

594
00:42:18,320 --> 00:42:25,880
Yeah, it hits.
All right, 2D10, 14 damage, fire

595
00:42:25,880 --> 00:42:28,880
damage, and then yeah, I run as
far away as possible.

596
00:42:29,280 --> 00:42:32,040
Should be like 45 feet away,
something like that.

597
00:42:32,480 --> 00:42:33,920
And you, you did 10 damage,
right?

598
00:42:34,160 --> 00:42:36,000
1414 even.
Better.

599
00:42:36,000 --> 00:42:42,240
OK, All right.
Next is going to be Baxter.

600
00:42:43,040 --> 00:42:45,120
Baxter charges the shade and
attacks.

601
00:42:45,920 --> 00:42:49,200
Go again, boy.
A dog.

602
00:42:49,200 --> 00:42:51,200
Are you rolling that or do you
want me to roll that?

603
00:42:52,680 --> 00:42:53,560
Up to you.
Do you want me to?

604
00:42:53,560 --> 00:42:54,440
You can.
Roll yeah.

605
00:42:55,200 --> 00:43:04,920
All right, the attack roll is an
11 + 5 + 5 S 16 to hit all right

606
00:43:05,240 --> 00:43:10,120
so then you got to do ADC 13
strength saving throw to avoid

607
00:43:10,120 --> 00:43:13,120
prone unless it's not possible
on this beast.

608
00:43:13,240 --> 00:43:15,960
It's a shadow.
Maybe it can't fall down and for

609
00:43:15,960 --> 00:43:19,560
damage we got 6 + 3 is 9 damage
it?

610
00:43:21,280 --> 00:43:26,200
Rolled like 19 on the save.
All right, it is not knocked

611
00:43:26,200 --> 00:43:27,400
over.
And how much damage again?

612
00:43:27,800 --> 00:43:30,160
9 damage piercing 9.
Damage piercing.

613
00:43:30,880 --> 00:43:35,240
All right.
We will then move to Mimi.

614
00:43:35,760 --> 00:43:39,040
All right.
Oh, hang on one second it failed

615
00:43:39,040 --> 00:43:40,280
that same.
So it's prone.

616
00:43:40,880 --> 00:43:44,080
You said it rolled in 19.
It has disadvantage.

617
00:43:45,360 --> 00:43:46,640
Ah, OK all.
Right.

618
00:43:46,640 --> 00:43:48,480
So prone, which means I have
advantage.

619
00:43:48,480 --> 00:43:50,920
Correct.
I think Baxter is going to be

620
00:43:50,920 --> 00:43:56,640
the MVP here.
He helps advantage on saving

621
00:43:56,640 --> 00:43:59,840
throws or disadvantage on saving
throws against my spells is

622
00:44:00,080 --> 00:44:03,800
crazy.
Yeah, I'm surprised I can just

623
00:44:03,800 --> 00:44:07,360
throw that out at will.
Oh, 16.

624
00:44:08,520 --> 00:44:15,840
That hits.
So I rolled the 12 all right.

625
00:44:15,840 --> 00:44:19,120
Does that mean I get to roll a?
Feather No.

626
00:44:19,520 --> 00:44:26,720
So he will fall.
When he falls he kind of hits

627
00:44:26,720 --> 00:44:31,920
the dune and he almost like
shatters Savara.

628
00:44:31,920 --> 00:44:33,960
I need a Constitution saving
throw please.

629
00:44:35,040 --> 00:44:40,160
Against auditory effects.
No, this would be, yeah, this

630
00:44:40,160 --> 00:44:46,240
would be a physical effect. 9 He
got blasted.

631
00:44:47,520 --> 00:44:53,160
A nine Yeah 9 Would you like to
use an inspiration?

632
00:44:55,560 --> 00:44:58,720
Is it advised?
Would you like to use an

633
00:44:58,720 --> 00:45:00,120
inspiration?
Yeah, we don't have.

634
00:45:00,360 --> 00:45:03,040
A fine.
You wouldn't say it if it wasn't

635
00:45:03,040 --> 00:45:08,720
advised.
Yeah, that ain't much better 13.

636
00:45:11,040 --> 00:45:16,840
So as this shadow kind of
shatters to ash, the air feels

637
00:45:17,440 --> 00:45:22,280
really cold around you.
Savara and my.

638
00:45:22,280 --> 00:45:27,200
Resistance to cold.
So it it's not so much like a

639
00:45:27,200 --> 00:45:30,360
physical effect cold, it's more
like a ghost kind of.

640
00:45:30,520 --> 00:45:35,480
Pass like a shivery, yeah.
In this wave of emptiness kind

641
00:45:35,480 --> 00:45:39,120
of runs through your body as if
something was torn away.

642
00:45:40,560 --> 00:45:43,000
This is going to cost you a
level of exhaustion.

643
00:45:44,120 --> 00:45:49,320
OK.
And for the next, well, for the

644
00:45:49,320 --> 00:45:51,160
next hour, you might want to
hold off on doing it.

645
00:45:51,160 --> 00:45:56,920
For the next hour, anytime you
look at Mimi and Zebulon, you

646
00:45:56,920 --> 00:46:01,960
can't quite remember their face.
It's almost like twisted and

647
00:46:01,960 --> 00:46:04,240
blurred each time you glance at
them.

648
00:46:04,520 --> 00:46:09,720
My face can just do that, but
I'm not right now, I swear.

649
00:46:10,320 --> 00:46:12,920
OK.
The bar Are you good?

650
00:46:16,360 --> 00:46:20,520
Are you exactly kind?
Of I'm a cat, remember?

651
00:46:22,240 --> 00:46:24,080
It looks like.
You could use a REST Oh.

652
00:46:25,520 --> 00:46:28,040
Boy, yeah, but.
We've got somewhere to be.

653
00:46:28,720 --> 00:46:31,080
Come along please.
OK.

654
00:46:31,080 --> 00:46:34,280
Hey, come on, I'll hold the hand
Amy's gonna stick on her paw.

655
00:46:34,800 --> 00:46:36,760
Well, it still sounds like them
though, right?

656
00:46:36,760 --> 00:46:38,600
Like I can still recognize their
voice.

657
00:46:39,000 --> 00:46:41,080
Yeah, yeah.
It's to to you this, it still

658
00:46:41,080 --> 00:46:43,760
sounds the same.
It's not that you don't know

659
00:46:43,760 --> 00:46:47,840
them, it's that when you look at
their face, it's like warped.

660
00:46:48,040 --> 00:46:50,720
They're.
Yeah, it's like, think of it

661
00:46:51,680 --> 00:46:55,040
when that drink, it's like
something like when you wet

662
00:46:55,040 --> 00:46:57,960
something or white write
something in wet ink and you

663
00:46:57,960 --> 00:46:59,520
kind of scrape your hand across
it.

664
00:46:59,560 --> 00:47:01,240
It's that kind of like, yeah,
yeah.

665
00:47:02,400 --> 00:47:03,920
Maybe still going to offer you a
paw.

666
00:47:04,680 --> 00:47:06,600
I'll take it.
I'll absolutely take a paw.

667
00:47:08,560 --> 00:47:11,880
So you'll continue traveling
through majority of the

668
00:47:11,880 --> 00:47:14,120
afternoon into the evening.
Send me on if you want to give

669
00:47:14,120 --> 00:47:18,360
me AD 100 all.
Right 65.

670
00:47:19,120 --> 00:47:29,560
So as as as you venture into the
evening, the airs grows still as

671
00:47:29,560 --> 00:47:33,320
the sun dips down below the
horizon, painting the echo

672
00:47:33,320 --> 00:47:40,560
fields and almost an ash grey
light and then kind of soft as a

673
00:47:40,560 --> 00:47:45,800
breath of of wind.
You each hear almost a voice you

674
00:47:45,800 --> 00:47:50,560
know, and it's calling your name
Zebulon for you.

675
00:47:50,720 --> 00:47:55,040
It's it's the voice of someone
you should know very well, but

676
00:47:55,040 --> 00:48:00,320
you can't quite place it.
It's warm, pleading beckons you

677
00:48:00,320 --> 00:48:05,800
SE I'm sorry beckons you
northeast, kind of away from the

678
00:48:05,800 --> 00:48:07,280
others.
And the sound is kind of

679
00:48:07,680 --> 00:48:11,360
scratching at your chest, like a
almost like 1/2 remembered song.

680
00:48:11,840 --> 00:48:14,600
I've been advised not to trust
these weird feelings that this

681
00:48:14,600 --> 00:48:18,920
place can elicit, though I'm
skeptical of this sound for

682
00:48:18,960 --> 00:48:24,840
sure.
So for you, well, for everyone,

683
00:48:24,920 --> 00:48:31,480
you all hear almost a loved
one's voice, and you feel almost

684
00:48:31,480 --> 00:48:34,920
compelled to follow Zebulon,
your voice is kind of pulling

685
00:48:34,920 --> 00:48:39,760
you more northeast, Mimi yours
is kind of pulling you almost

686
00:48:39,760 --> 00:48:45,120
southwest, and Savara yours is
pointing straight north.

687
00:48:45,800 --> 00:48:49,800
Would I have anything different
because I never took the

688
00:48:49,800 --> 00:48:54,400
resonant plugs out?
So what I'm going to need here

689
00:48:54,400 --> 00:48:57,880
is either a perception check or
an inside check from each one of

690
00:48:57,880 --> 00:48:59,880
you.
Savara, you're going to have

691
00:48:59,920 --> 00:49:02,920
advantage on that because it's
an auditory effect.

692
00:49:03,680 --> 00:49:07,080
I got a 7, would one advise re
rolling that with the sorcery

693
00:49:07,080 --> 00:49:10,840
point?
I I would say a sorcery point

694
00:49:10,840 --> 00:49:13,800
would not be the worst to be
spent here.

695
00:49:15,000 --> 00:49:18,760
All right, let's try once more
18.

696
00:49:18,760 --> 00:49:22,080
All right.
And what kind of check was that?

697
00:49:24,280 --> 00:49:26,080
I guess perception they're both
zeros.

698
00:49:27,080 --> 00:49:29,080
OK.
And 16 on perception.

699
00:49:29,240 --> 00:49:31,240
You did OK.
And then Mimi, what did you

700
00:49:31,240 --> 00:49:35,920
roll?
That's decent I guess. 15 AM I

701
00:49:35,920 --> 00:49:40,680
cooked?
No, actually, I mean, so you all

702
00:49:40,680 --> 00:49:43,040
kind of.
So we'll start with Zebulon.

703
00:49:43,040 --> 00:49:45,200
Zebulon.
The voice is kind of climbing at

704
00:49:45,200 --> 00:49:48,480
your, at your chest, kind of
tugging you towards the

705
00:49:48,480 --> 00:49:50,680
northeast, towards the ash
dunes.

706
00:49:51,160 --> 00:49:54,280
It, it's so close, like someone
you once knew, someone

707
00:49:54,440 --> 00:49:57,160
important.
But then your eyes kind of

708
00:49:57,160 --> 00:50:00,640
narrow and the sound is too
smooth and hollow.

709
00:50:01,000 --> 00:50:04,520
It carries no breath, no
imperfection.

710
00:50:05,120 --> 00:50:09,800
And you stop like mid step, and
the illusion stops and falters

711
00:50:09,840 --> 00:50:14,200
and for a heartbeat the voice
kind of hisses with frustration

712
00:50:14,600 --> 00:50:18,080
and then cuts off like a like a
flame that's been snuffed.

713
00:50:19,440 --> 00:50:21,840
Savara.
Your whisper crashes against

714
00:50:21,840 --> 00:50:26,440
your ears like a storm tide, a
familiar cloud, a familiar call,

715
00:50:26,720 --> 00:50:29,520
someone shouting your name
through Thunder and rain.

716
00:50:29,840 --> 00:50:33,720
And it surges inside you, almost
dragging your feet to the north.

717
00:50:34,360 --> 00:50:37,680
But you plant your axe in the
sand, kind of grounding

718
00:50:37,680 --> 00:50:45,840
yourself, and the storm fades.
And for Mimi, your whisper is

719
00:50:45,840 --> 00:50:49,360
very warm and smoky, like a
voice that's calling from like a

720
00:50:49,680 --> 00:50:53,160
hearth fire.
It says, Mimi, come home.

721
00:50:53,160 --> 00:50:56,240
You, you, you left us in the
flames.

722
00:50:57,160 --> 00:51:01,680
Your body moves before your mind
catches up and your steps

723
00:51:02,160 --> 00:51:06,240
carrying you southwest away from
your group.

724
00:51:07,000 --> 00:51:09,560
It's hey.
I'm still holding on to Savara.

725
00:51:10,120 --> 00:51:12,360
Pause.
Not anymore.

726
00:51:12,360 --> 00:51:14,400
You guys all kind of get ripped
apart.

727
00:51:15,280 --> 00:51:19,240
It takes a couple minutes before
the voices of your, of your, of

728
00:51:19,240 --> 00:51:23,120
your fellow agents kind of pull
you back into reality and the

729
00:51:23,120 --> 00:51:28,400
whisper fades, leaving only the
smell of ash kind of clinging to

730
00:51:28,400 --> 00:51:33,000
your your clothes.
From you.

731
00:51:33,000 --> 00:51:36,520
Mimi, I'm going to need a Wisdom
saving throw.

732
00:51:37,960 --> 00:51:40,600
Boy, oh boy.
I believe in you.

733
00:51:40,600 --> 00:51:42,600
You.
Know what, Spencer?

734
00:51:43,600 --> 00:51:46,960
Take that wisdom, Chevrolet Bum
Nat 20.

735
00:51:47,640 --> 00:51:52,160
Wow, OK, damn.
Nat 20s are coming in handy

736
00:51:52,160 --> 00:51:56,120
tonight.
So yeah, the, the voice is kind

737
00:51:56,120 --> 00:52:01,680
of curling around you, but then
you hear Savara go, Mimi, Mimi,

738
00:52:02,560 --> 00:52:06,280
Mimi.
And you kind of crash back into

739
00:52:06,280 --> 00:52:10,120
reality and the voice kind of
crackles and turns brittle.

740
00:52:10,480 --> 00:52:16,400
And you take a slow, deep breath
and are able to resist this,

741
00:52:16,600 --> 00:52:19,560
this voice that seems so
familiar to you.

742
00:52:19,560 --> 00:52:22,800
And you're able to reunite with
your, your party.

743
00:52:22,800 --> 00:52:26,720
You are about 1000 feet away.
You, you were pretty far away,

744
00:52:28,400 --> 00:52:34,720
but you were able to at the last
minute resist the, the call.

745
00:52:36,360 --> 00:52:41,600
So perfect.
Great start to that.

746
00:52:42,920 --> 00:52:46,680
So at this point, after you all
kind of you all kind of look at

747
00:52:46,680 --> 00:52:50,520
each other and you're like, did
you?

748
00:52:51,280 --> 00:52:52,280
Did you?
You.

749
00:52:52,360 --> 00:52:53,720
Yeah.
Oh, you OK.

750
00:52:53,720 --> 00:52:55,920
It's like that start that Spider
Man meme where everybody's

751
00:52:55,920 --> 00:52:58,160
pointing at each other.
Yeah.

752
00:52:58,400 --> 00:53:03,360
And you're able to just kind of
like connect with each other

753
00:53:03,360 --> 00:53:08,720
without really saying a word.
It's just kind of that, excuse

754
00:53:08,720 --> 00:53:12,960
me, it the kind of that
intuition that you all just

755
00:53:12,960 --> 00:53:17,000
experienced a similar same
thing, but nothing needs to be

756
00:53:17,000 --> 00:53:19,440
said.
Shared knowing.

757
00:53:19,920 --> 00:53:24,560
Yes, you shared the knowing so
the night it it's getting to be

758
00:53:24,560 --> 00:53:26,120
kind of night time at this
point.

759
00:53:27,880 --> 00:53:32,760
The trail is starting to be get
become less visible as you enter

760
00:53:32,760 --> 00:53:37,400
the twilight hours for the sun
setting across the horizon, the.

761
00:53:38,680 --> 00:53:41,280
Twilight hours.
The Twilight.

762
00:53:44,840 --> 00:53:47,360
Y'all, I'm definitely going to
want a long rest.

763
00:53:48,360 --> 00:53:50,840
Think it's about that time.
Trying to set.

764
00:53:50,840 --> 00:53:54,320
Up to I know you're.
Tired.

765
00:53:54,360 --> 00:53:56,160
We need to find somewhere that's
not.

766
00:53:56,440 --> 00:53:59,840
You are dripping.
I don't think it's going to get

767
00:53:59,840 --> 00:54:02,160
any safer than this, personally.
You mean?

768
00:54:02,400 --> 00:54:03,880
I'm dripping.
Soaked.

769
00:54:03,920 --> 00:54:08,640
Cat, you're just like, and I I
like take my hand and just kind

770
00:54:08,640 --> 00:54:12,640
of like, like move my fingers
and wiggle them and like move my

771
00:54:12,640 --> 00:54:15,560
hand down.
I'm like in front, kind of like

772
00:54:15,560 --> 00:54:17,400
in front of your face.
I'm like, drip it.

773
00:54:18,920 --> 00:54:22,000
Oh.
Can I make a?

774
00:54:23,000 --> 00:54:28,960
Arcana check.
You want to make an arcana check

775
00:54:29,160 --> 00:54:33,040
to to what?
What the fuck is going on with

776
00:54:33,040 --> 00:54:34,120
my friend?
Medicine.

777
00:54:34,160 --> 00:54:35,120
Hello.
Anything.

778
00:54:35,320 --> 00:54:37,160
Yeah, you can give me.
Yeah, go ahead and give me an

779
00:54:37,160 --> 00:54:43,840
inside check inside.
OK, could have been worse 17.

780
00:54:45,440 --> 00:54:49,800
You kind of go up to Savara and
you kind of, you take like a

781
00:54:49,800 --> 00:54:52,760
giant sniff.
That seems to be your thing when

782
00:54:52,760 --> 00:54:55,720
you're trying to invest in and
to kind of find things.

783
00:54:55,960 --> 00:54:57,760
Yeah, that.
That's kind of Fair, though I do

784
00:54:57,840 --> 00:55:00,680
sniff literally everything.
And you kind of take a couple

785
00:55:00,680 --> 00:55:03,800
sniffs of safari and you go, are
you good?

786
00:55:04,520 --> 00:55:08,520
And Savara's I, I assume you,
Savara, you would tell her what

787
00:55:08,520 --> 00:55:11,240
you're experiencing.
Oh yeah, yeah.

788
00:55:11,680 --> 00:55:13,640
Well, I kind of already was.
I'm like, you're dripping.

789
00:55:13,640 --> 00:55:17,080
I'm like, I'm exhausted,
literally.

790
00:55:17,120 --> 00:55:20,520
Tired.
OK, let's find somewhere safe to

791
00:55:20,520 --> 00:55:22,760
rest.
Please.

792
00:55:22,760 --> 00:55:26,800
Safe as in not in the sand?
Safe as in high ground

793
00:55:27,640 --> 00:55:32,240
perception?
We all look for a suitable place

794
00:55:32,240 --> 00:55:33,720
to camp.
Yeah, yeah.

795
00:55:34,280 --> 00:55:36,440
But together as one holding
hands.

796
00:55:36,560 --> 00:55:39,480
Yeah, I mean, you can give me a
a group perception.

797
00:55:42,360 --> 00:55:43,920
Disadvantage, folks.
So Oh.

798
00:55:44,760 --> 00:55:45,240
Correct.
Yeah.

799
00:55:45,280 --> 00:55:49,520
Oh my God.
Dear God, I rolled A5 and a

800
00:55:49,520 --> 00:55:53,480
three so it wasn't going to go
great for me regardless, but.

801
00:55:53,600 --> 00:55:57,480
I got that four.
It's on you, Mimi.

802
00:55:57,480 --> 00:55:58,880
Oh no.
No, no, no.

803
00:55:59,480 --> 00:56:01,760
You're the one that's concerned
about finding a safe place.

804
00:56:01,760 --> 00:56:04,480
Anyway, I'm ready to hit the
dirt whenever.

805
00:56:06,960 --> 00:56:08,800
Go for it.
If you've got him to spend, go

806
00:56:08,800 --> 00:56:11,600
for it.
Oh thank God guys, I rolled in

807
00:56:11,600 --> 00:56:16,240
that one.
OK.

808
00:56:16,400 --> 00:56:18,720
Look, I'm not.
You're all slow, exhausted.

809
00:56:20,040 --> 00:56:24,520
You know what, Spencer?
I got an 18, but due to the fact

810
00:56:24,520 --> 00:56:26,880
that this rolled in act one,
it's going in jail.

811
00:56:27,120 --> 00:56:29,680
I now have no more net.
I know have no more D 20s.

812
00:56:31,520 --> 00:56:34,520
OK.
So yeah, I mean collectively as

813
00:56:34,520 --> 00:56:41,720
a group, you do find an area
that appears to be the safest of

814
00:56:41,720 --> 00:56:44,760
the options from what you from
what it appears.

815
00:56:46,480 --> 00:56:49,560
And that's where you'll.
Make you should definitely take

816
00:56:49,560 --> 00:56:55,160
watch.
So I'm going to long rest 1st

817
00:56:55,280 --> 00:56:58,040
and I'll I'll take the last
watch because I think we need 3

818
00:56:58,040 --> 00:57:00,800
to cover the night really and
I'll still get long rest

819
00:57:00,840 --> 00:57:03,920
correct?
I think my body can lie down and

820
00:57:03,920 --> 00:57:08,600
like crawling claw hand has
blind sense within 30 feet.

821
00:57:08,600 --> 00:57:10,240
Do we feel like that's enough
safety?

822
00:57:11,200 --> 00:57:12,400
No.
No.

823
00:57:13,000 --> 00:57:15,440
Not right now, all right?
No, No.

824
00:57:18,520 --> 00:57:22,360
Savara.
Yeah, Savara, go ahead and take

825
00:57:22,360 --> 00:57:26,880
an extra inspiration.
Yeah.

826
00:57:26,880 --> 00:57:35,120
Hand you in my computer gum.
All right, so who is going to be

827
00:57:35,120 --> 00:57:38,080
taking watch first?
I got it.

828
00:57:38,640 --> 00:57:43,800
You got it, says Mimi. 2nd watch
is going to be Zebulon.

829
00:57:44,840 --> 00:57:46,480
I lost my gum guys.
I think so.

830
00:57:47,120 --> 00:57:49,120
OK.
I've got dark vision out to 120

831
00:57:49,120 --> 00:57:51,560
feet so I think I should be in
the dead of night, OK.

832
00:57:53,000 --> 00:57:54,720
All right, and the Savar, you'll
be last.

833
00:57:55,960 --> 00:57:57,840
Yep.
She needs to sleep.

834
00:57:58,240 --> 00:58:00,120
Yeah.
More than any of us.

835
00:58:00,960 --> 00:58:03,200
I would assume then at that
point at least then my

836
00:58:03,200 --> 00:58:07,960
exhaustion's gone as well, so
it's probably a good idea to let

837
00:58:07,960 --> 00:58:13,400
me rest first.
OK so Mimi I need AD 12 please.

838
00:58:15,320 --> 00:58:19,760
Good roll Mach 40.
God, if that is the worst thing

839
00:58:19,760 --> 00:58:22,480
I could have possibly fucking
rolled on the first roll,

840
00:58:22,520 --> 00:58:28,280
Spencer, I add.
So as you are taking your first

841
00:58:28,280 --> 00:58:31,640
watch, kind of Sydney by the
fire, the desert sky is hanging

842
00:58:31,640 --> 00:58:35,960
clear, full of stars.
At first it seems calm and even,

843
00:58:36,200 --> 00:58:39,480
quite beautiful actually.
But then as you sit alone, that

844
00:58:39,480 --> 00:58:46,840
the constellations begin to
shift, slowly at 1st and then

845
00:58:47,400 --> 00:58:50,760
deliberately.
They're scraping across the sky

846
00:58:50,760 --> 00:58:56,160
like symbols being redrawn on a
parchment, and almost for a

847
00:58:56,160 --> 00:59:00,520
moment they seem to be aligning
themselves in a specific way.

848
00:59:02,680 --> 00:59:05,840
If you can give me either an
arcana check or a religion check

849
00:59:05,840 --> 00:59:08,880
please.
Out of all the people to make a

850
00:59:08,880 --> 00:59:12,600
religion change, OK religion or
history?

851
00:59:13,280 --> 00:59:16,600
Correct.
I'm sorry, religion or arcana?

852
00:59:17,640 --> 00:59:20,360
11 and.
That was an Arcana check,

853
00:59:20,360 --> 00:59:23,360
correct?
SI have a + 1.

854
00:59:24,480 --> 00:59:29,200
OK, so as you're kind of looking
up at these constellations, you

855
00:59:29,200 --> 00:59:33,200
know, they're they're twisting
and sliding, scraping across one

856
00:59:33,200 --> 00:59:35,680
another.
And for a moment you feel like

857
00:59:35,680 --> 00:59:39,280
they're kind of almost spelling
something like a name or even

858
00:59:39,280 --> 00:59:42,920
perhaps ruins.
But the pattern is fracturing

859
00:59:42,920 --> 00:59:47,120
way too quickly.
The sky feels really heavy and

860
00:59:47,120 --> 00:59:50,040
oppressive.
Then the stars kind of scatter

861
00:59:50,040 --> 00:59:54,120
back into place as if nothing
happened and you're left with

862
00:59:54,120 --> 00:59:55,440
this.
Frick, I should have used

863
00:59:55,440 --> 00:59:57,080
inspiration.
I should have died.

864
00:59:57,080 --> 01:00:00,320
And you're left with the
sensation of something slipping

865
01:00:00,320 --> 01:00:03,200
away, like a word on the tip of
your tongue.

866
01:00:03,280 --> 01:00:07,520
But other than that, nothing
damaging.

867
01:00:08,640 --> 01:00:13,920
OK, can I just point this out of
all the people that you asked to

868
01:00:13,920 --> 01:00:17,360
do an arcana slash religion
check, it is?

869
01:00:17,440 --> 01:00:21,680
Mimi, hey, you.
You rolled it.

870
01:00:22,920 --> 01:00:26,960
I have tables for everything, so
All right, So you'll get through

871
01:00:26,960 --> 01:00:33,160
the four hours for your shift.
You'll go to wake up Zebulon for

872
01:00:33,160 --> 01:00:36,200
his watch.
Maybe it's going to curl on like

873
01:00:36,200 --> 01:00:40,400
Savara, like their lap, like a
cat, like a house cat.

874
01:00:40,520 --> 01:00:44,120
Just.
And then goes back to sleep.

875
01:00:45,640 --> 01:00:47,880
Kitty OK.
Yeah.

876
01:00:49,000 --> 01:00:50,280
Zebulon, if you like, give me AD
12.

877
01:00:50,760 --> 01:00:55,120
I got A7.
I would also like to write in my

878
01:00:55,120 --> 01:00:58,440
Ledger as I'm like beginning to
keep watch.

879
01:00:58,440 --> 01:01:02,320
OK, dear diary, why are we
called the Scale Bounce

880
01:01:02,320 --> 01:01:04,280
Syndicate?
I don't think I've ever met

881
01:01:04,400 --> 01:01:07,320
anybody in this whole
organization with scales.

882
01:01:09,960 --> 01:01:14,280
I'm dead, I'm dead.
OK, Zebulon, you get an

883
01:01:14,280 --> 01:01:18,840
inspiration for that sticker,
please.

884
01:01:18,840 --> 01:01:21,240
Yep, that will.
That will absolutely be a quote

885
01:01:21,320 --> 01:01:23,080
in tonight's session.
That's awesome.

886
01:01:23,560 --> 01:01:30,520
Holy cow.
OK, so Zebulon, as you're taking

887
01:01:30,520 --> 01:01:37,520
your watch and having heavy an
epiphany or something in your in

888
01:01:37,520 --> 01:01:41,840
your Ledger, the night is quiet,
broken only by the sound of

889
01:01:41,840 --> 01:01:45,360
shifting sand.
And then from the edge of camp,

890
01:01:46,200 --> 01:01:49,040
with your dark vision, you're
able to see a shape that's

891
01:01:49,040 --> 01:01:54,880
approaching, not necessarily
hostile, but actually familiar.

892
01:01:56,000 --> 01:02:00,360
You see a almost like a creature
from your memory, a small, wiry

893
01:02:00,360 --> 01:02:04,040
alley cat.
It's firm, modded or moddled

894
01:02:04,040 --> 01:02:08,640
grey, the same 1 you remember
feeding scraps to as a child.

895
01:02:09,600 --> 01:02:14,400
It pads silently into camp, sits
just outside the fire light, and

896
01:02:14,400 --> 01:02:19,840
stares at you with glowing eyes.
Is this before or after I would

897
01:02:19,840 --> 01:02:23,080
have restored spell slots
before?

898
01:02:24,520 --> 01:02:30,400
We will say before correct.
All right, with a subtle spell,

899
01:02:30,400 --> 01:02:35,920
I would like to cast charm
monster on this thing and I

900
01:02:35,920 --> 01:02:37,280
would like to ask it, who are
you?

901
01:02:38,080 --> 01:02:43,200
Why are you here?
So I think that's ADC 17 Wisdom

902
01:02:43,680 --> 01:02:49,920
saving throne DC. 17 Nope.
SO.

903
01:02:50,080 --> 01:02:52,080
It's not charmed.
It is not.

904
01:02:53,560 --> 01:02:56,200
All right.
I still pose the question

905
01:02:56,200 --> 01:02:59,680
though.
Yeah, so the the creatures

906
01:03:00,120 --> 01:03:02,840
appears to you almost more as
like a phantom.

907
01:03:03,760 --> 01:03:07,760
The phantom's glowing eyes kind
of soften and it pads itself

908
01:03:07,760 --> 01:03:10,840
closer into camp, brushing
against your hand like it did

909
01:03:10,840 --> 01:03:13,720
when you were child and you
asked the question.

910
01:03:14,600 --> 01:03:16,320
Who are you and why are you
here?

911
01:03:16,720 --> 01:03:22,800
And it kind of looks up at you
and just goes and after a few

912
01:03:22,800 --> 01:03:27,760
minutes of it just kind of you
just kind of scratchy it Mao

913
01:03:28,200 --> 01:03:34,560
Mao, it kind of just disappears.
Very curious.

914
01:03:34,840 --> 01:03:39,680
Except after it disappears, the
memory of this cat from your

915
01:03:39,680 --> 01:03:45,160
childhood now feels almost warm
again, like it carries real

916
01:03:45,160 --> 01:03:47,960
weight to it.
Interesting.

917
01:03:49,400 --> 01:03:50,760
Perfect.
For the time being.

918
01:03:50,760 --> 01:03:54,280
I don't sense any danger, so I
think I keep that to myself.

919
01:03:54,880 --> 01:04:02,040
OK, so you'll finish out the
rest of your watch with really

920
01:04:02,040 --> 01:04:05,960
no issues whatsoever, just kind
of sitting by the the fire

921
01:04:05,960 --> 01:04:08,160
light, just kind of scribbling
in your Ledger having some sort

922
01:04:08,160 --> 01:04:11,800
of existential crisis and.
I still want to know why we're

923
01:04:11,800 --> 01:04:15,440
called the Scale Bone Syndicate.
I'm waiting for a response from

924
01:04:15,440 --> 01:04:17,640
headquarters.
We'll see.

925
01:04:18,960 --> 01:04:22,440
So you finish out the rest of
your shift and then head over to

926
01:04:23,040 --> 01:04:28,600
Savara, who looks much better.
Good morning.

927
01:04:29,920 --> 01:04:35,800
Morning.
Hey, you're not melting anymore,

928
01:04:36,000 --> 01:04:39,880
thank goodness.
Glad to hear it, I.

929
01:04:40,600 --> 01:04:41,960
Mean just going in the
background.

930
01:04:43,080 --> 01:04:46,520
I'm going to like really gently
pick you up and like move you

931
01:04:46,520 --> 01:04:48,720
over, although you're probably
decently heavy.

932
01:04:48,720 --> 01:04:51,400
So it's more of like a like I'm
strong, but.

933
01:04:51,520 --> 01:04:52,720
Give me a strength.
Check.

934
01:04:53,640 --> 01:04:57,520
Oh, but she's on my lap.
OK, here we go.

935
01:04:57,880 --> 01:05:02,600
I'm being gentle.
How about at 11?

936
01:05:03,920 --> 01:05:07,080
Yeah, You're able to kind of
like, even though she's, you

937
01:05:07,080 --> 01:05:11,560
know, a larger creature, being a
Lyonan, you're able to kind of

938
01:05:11,560 --> 01:05:15,080
like being a barbarian, you're
kind of just able to, or not a

939
01:05:15,080 --> 01:05:18,120
barbarian, a fighter.
You're able to just kind of lift

940
01:05:18,120 --> 01:05:21,120
her head, kind of scooch out
from underneath her and just

941
01:05:21,120 --> 01:05:23,360
kind of slowly set it back down
on the ground.

942
01:05:24,360 --> 01:05:28,520
Cool, and as I do too, I'll just
like give her a little pat pat

943
01:05:28,520 --> 01:05:29,560
and go.
Good Kitty.

944
01:05:30,240 --> 01:05:33,960
Aw.
I feel I should mention I might

945
01:05:33,960 --> 01:05:37,760
have met a spirit in the night.
It seemed friendly though.

946
01:05:38,520 --> 01:05:40,800
Regardless, keep your wits about
you.

947
01:05:42,560 --> 01:05:46,440
Huh.
OK, Good night.

948
01:05:48,160 --> 01:05:49,080
Good night.
Good night.

949
01:05:51,800 --> 01:05:54,200
Oh, no.
All right, Savara, if you want

950
01:05:54,200 --> 01:05:58,000
to give me AD 12 roll, please.
Mm hmm 2.

951
01:05:58,840 --> 01:06:05,040
During your watch, the desert
night is slowly starting to glow

952
01:06:05,040 --> 01:06:08,920
just a little bit.
The night is still when that

953
01:06:08,920 --> 01:06:12,960
pale glow is drifting across the
dunes, but light slowly coming

954
01:06:12,960 --> 01:06:17,600
in.
At first you see what appears to

955
01:06:17,600 --> 01:06:24,880
be a Firefly, almost, and then a
Lantern, small, cracked.

956
01:06:26,120 --> 01:06:28,920
It's floating a few feet above
the ground, kind of drifting

957
01:06:28,920 --> 01:06:34,000
lazily past camp as if carried
by an unseen hand.

958
01:06:34,440 --> 01:06:39,760
And it's flame is flickering
silvery blue, whispering faintly

959
01:06:39,760 --> 01:06:43,680
in a language you have no
comprehension on.

960
01:06:45,200 --> 01:06:53,480
Oh goody, how close would I have
to get to do some sort of like

961
01:06:53,480 --> 01:06:55,480
Arcana?
You can do it from where you're

962
01:06:55,480 --> 01:06:57,880
sitting.
Thank God.

963
01:06:58,000 --> 01:07:01,600
OK, I am rolling real well you
guys.

964
01:07:01,600 --> 01:07:04,600
A9.
So as you kind of slowly

965
01:07:04,600 --> 01:07:08,400
approach this Lantern again,
it's lazily floating by.

966
01:07:09,720 --> 01:07:13,200
You kind of almost reach out to
steady the Lantern.

967
01:07:14,040 --> 01:07:18,240
It's cracked glasses slowly and
faintly right above your hand,

968
01:07:18,840 --> 01:07:22,280
and then, for just a heartbeat
almost, the silver blue flame

969
01:07:22,280 --> 01:07:26,400
steadies and then begins to
flicker violently.

970
01:07:28,080 --> 01:07:32,120
And.
With a with a sharp crack, well

971
01:07:32,120 --> 01:07:36,240
enter kind of disintegrates into
ash and embers and kind of

972
01:07:36,240 --> 01:07:40,880
scatters in the wind and leaving
only silence.

973
01:07:42,000 --> 01:07:43,880
We need to roll.
Better.

974
01:07:44,800 --> 01:07:47,200
I'll get rid of that.
Yeah, right.

975
01:07:49,680 --> 01:07:52,560
But nothing happened.
Which way was it headed?

976
01:07:54,520 --> 01:07:57,080
It was headed to the northwest,
kind of where you were coming

977
01:07:57,080 --> 01:08:03,200
from.
OK, well, I guess if nothing

978
01:08:03,200 --> 01:08:05,640
else happened and there's
nothing there, I'll just

979
01:08:05,640 --> 01:08:10,000
continue watching, OK?
But awfully.

980
01:08:11,080 --> 01:08:15,160
OK, there he goes.
Yeah, So you'll you'll complete

981
01:08:15,160 --> 01:08:17,040
the rest of your shift.
And then at this point, the sun

982
01:08:17,040 --> 01:08:20,720
is starting to rise, kind of
bringing about the daylight

983
01:08:20,720 --> 01:08:26,600
again, in which Mimi and Zebulon
will naturally wake themselves

984
01:08:26,600 --> 01:08:34,240
up.
For a wasteland that twists

985
01:08:34,240 --> 01:08:36,880
reality, sure is easy to sleep
out here.

986
01:08:37,920 --> 01:08:44,760
Yeah, uh huh.
Hey, you guys didn't see a like

987
01:08:44,760 --> 01:08:49,640
a Lantern float by and then
explode, did you?

988
01:08:50,000 --> 01:08:51,520
You said something about a
spirit.

989
01:08:52,399 --> 01:08:55,359
I saw something in the stars,
but I couldn't really read

990
01:08:55,840 --> 01:09:00,560
because obviously I I don't I
don't truly align with any deity

991
01:09:00,560 --> 01:09:07,040
yet or any sort of thing.
My spirit was more like a cat,

992
01:09:07,040 --> 01:09:09,680
but I'm fairly convinced it was
something else.

993
01:09:09,800 --> 01:09:13,920
Like I said though, it didn't
seem hostile, which is strange,

994
01:09:13,920 --> 01:09:17,560
but welcome.
Do I see any paw prints from

995
01:09:17,560 --> 01:09:22,240
like a smaller cat anywhere?
Give me a perception.

996
01:09:22,319 --> 01:09:24,800
Give me an investigation check.
Actually, you're kind of

997
01:09:24,800 --> 01:09:27,880
actively looking.
I'm also a cat.

998
01:09:28,840 --> 01:09:30,960
I'll give you advantage on the
role because you're a cat.

999
01:09:32,319 --> 01:09:39,800
Yes, Vantage, that is a 3020.
Is it 3020?

1000
01:09:40,520 --> 01:09:44,439
OK, so perfect.
OK, so what's a, what's a 3020?

1001
01:09:45,200 --> 01:09:50,000
You don't sense you you, you
don't for what it appears to be,

1002
01:09:50,000 --> 01:09:56,960
don't see any prints in the in
the sand itself, which kind of

1003
01:09:56,960 --> 01:10:01,920
solidifies that it was to you.
You know, you because you

1004
01:10:01,920 --> 01:10:04,400
absolutely do believe Zebulon.
He's got no reason to lie.

1005
01:10:06,120 --> 01:10:09,320
He it basically kind of
solidifies your belief that it

1006
01:10:09,320 --> 01:10:13,920
was some sort of harmless
creature, almost kind of like a

1007
01:10:13,920 --> 01:10:17,680
spirit, but not like a pissed
off spirit.

1008
01:10:19,600 --> 01:10:23,600
PMO It means pissing me off, by
the way.

1009
01:10:23,680 --> 01:10:29,120
Yeah.
Seems like a good thing to me.

1010
01:10:29,880 --> 01:10:35,480
So as as you all kind of get
ready to pack up camp and you've

1011
01:10:35,480 --> 01:10:38,960
packed up camp, I'll let you
guys choose.

1012
01:10:38,960 --> 01:10:42,360
There's one more role that we'll
need for the morning encounter

1013
01:10:42,960 --> 01:10:45,760
and then that will be it for
those.

1014
01:10:46,120 --> 01:10:49,120
So I guess whoever wants to give
me the the D12?

1015
01:10:50,160 --> 01:10:51,440
I got it.
Oh hell yeah.

1016
01:10:52,520 --> 01:10:57,960
Sarah Grant Vice Say it with me,
everybody get less the die.

1017
01:10:59,440 --> 01:11:02,600
Bless the die.
Bless the die.

1018
01:11:02,600 --> 01:11:05,520
Bless.
The die.

1019
01:11:06,120 --> 01:11:09,120
I literally hold on.
OK, wait till you see.

1020
01:11:14,200 --> 01:11:19,440
With a 7, as you are traveling
again, the rising sun is

1021
01:11:19,440 --> 01:11:22,520
catching catches on something
sharp and glittering.

1022
01:11:22,520 --> 01:11:27,080
Ahead, kind of half buried in
the ash, is a strange flower of

1023
01:11:27,080 --> 01:11:30,200
crystal.
It's pedals are translucent and

1024
01:11:30,200 --> 01:11:35,280
edged like blades of glass.
It seems almost impossibly

1025
01:11:35,280 --> 01:11:38,640
delicate, yet pulses faintly
with inner light, like a

1026
01:11:38,640 --> 01:11:40,320
heartbeat trapped in a stone.
I don't.

1027
01:11:40,520 --> 01:11:41,800
Know if it could be used as a
weapon.

1028
01:11:42,600 --> 01:11:45,320
Whoa, whoa, slow down.
Slow down, slow.

1029
01:11:45,400 --> 01:11:48,200
Don't touch it.
Don't touch.

1030
01:11:48,640 --> 01:11:50,320
It but.
Don't, no.

1031
01:11:50,320 --> 01:11:53,640
Can I do an Arcana check to see
if I get any insight about the

1032
01:11:53,640 --> 01:11:56,160
nature of this?
I'm doing a nature check.

1033
01:11:56,400 --> 01:11:59,280
OK, let's see here.
Mimi, you can give me a nature

1034
01:11:59,280 --> 01:12:03,120
check.
Zebulon, you can give me an

1035
01:12:03,120 --> 01:12:05,120
arcana check.
And we'll start with Mimi.

1036
01:12:05,120 --> 01:12:08,800
And I do like an invest of
vestification to see if it can

1037
01:12:08,800 --> 01:12:15,760
be used as a weapon.
Sure, but give it to me a

1038
01:12:15,760 --> 01:12:19,000
disadvantage because you know
nothing about this this flower.

1039
01:12:19,720 --> 01:12:20,400
That's OK.
So we'll.

1040
01:12:21,400 --> 01:12:26,000
Start with Mimi.
I got a 19. 19 You you know that

1041
01:12:26,000 --> 01:12:30,400
this flower is, of course, not
necessarily nefarious.

1042
01:12:30,600 --> 01:12:35,200
It's not necessarily nefarious
to you, Zebulon.

1043
01:12:35,200 --> 01:12:40,480
You were Larkana.
Yes, I rolled 18 -, 1 to 17.

1044
01:12:41,360 --> 01:12:44,640
I'm sorry, Mimi, what'd you say?
You said it's not nefarious.

1045
01:12:44,640 --> 01:12:45,840
That's all I get.
Correct.

1046
01:12:46,920 --> 01:12:50,160
It's not like it's not like a
fairy or something, like it's

1047
01:12:50,160 --> 01:12:52,880
not like some kind of like
warding in the nature, like it's

1048
01:12:52,880 --> 01:12:55,800
just a flower.
Yeah, I mean, to you again,

1049
01:12:55,800 --> 01:13:01,120
you've never seen something of
this so, but you can sense with

1050
01:13:01,120 --> 01:13:07,600
a nature check that it's not
giving off bad vibes, for lack

1051
01:13:07,600 --> 01:13:10,600
of a better term.
Zebulon with a what you said,

1052
01:13:10,600 --> 01:13:14,360
17, Arcana 17.
This is a memory blossom.

1053
01:13:14,440 --> 01:13:19,760
That's natural growth where
forgotten names can crystallize

1054
01:13:19,760 --> 01:13:23,320
themselves.
It basically can anchor a truth.

1055
01:13:24,040 --> 01:13:26,520
Interesting.
Savant do I?

1056
01:13:26,600 --> 01:13:29,480
Have some way to interact with
or activate this?

1057
01:13:30,440 --> 01:13:34,000
Real quick, let's grab Savara's
role in estimate 9.

1058
01:13:35,840 --> 01:13:37,080
It's a flower.
Does it look?

1059
01:13:37,120 --> 01:13:40,160
Weapon like.
It's, it's, no, it's not

1060
01:13:40,160 --> 01:13:43,760
necessarily a a weapon, a weapon
looking like it's just to you, a

1061
01:13:43,760 --> 01:13:46,360
flower that's in the sand.
Damn.

1062
01:13:46,520 --> 01:13:48,280
Yeah, All right.
Well, I didn't know.

1063
01:13:48,280 --> 01:13:50,960
I mean, like, maybe I could just
like, throw it at somebody and

1064
01:13:51,600 --> 01:13:54,600
oh, Ouch.
Sounds like you've gathered that

1065
01:13:54,880 --> 01:13:56,080
it would not work that way.
It's.

1066
01:13:59,080 --> 01:14:01,920
Too delicate?
Zebulon, you're staring at it

1067
01:14:01,920 --> 01:14:03,200
really hard.
What do you see?

1068
01:14:04,040 --> 01:14:08,480
It seems like this might be a
memory related plant and I'm

1069
01:14:08,480 --> 01:14:10,840
trying to see if I can activate
it somehow.

1070
01:14:11,920 --> 01:14:13,880
OK.
Do you touch the ground?

1071
01:14:14,600 --> 01:14:16,400
I do touch it.
Oh my.

1072
01:14:16,920 --> 01:14:18,920
God in an attempt to evoke magic
from it.

1073
01:14:19,400 --> 01:14:26,920
OK, so I need a dexterity check.
Oh boy.

1074
01:14:27,400 --> 01:14:30,760
All right, Dexterity saving
throw.

1075
01:14:30,760 --> 01:14:36,520
Nope, just a normal check.
OK, four.

1076
01:14:36,600 --> 01:14:39,040
I should perhaps re roll that
with a sorcery point it.

1077
01:14:39,880 --> 01:14:41,200
Doesn't feel.
Like certainly try.

1078
01:14:42,120 --> 01:14:48,520
All right, we'll try again.
Roll #2 is A5 marginally better?

1079
01:14:48,600 --> 01:14:53,520
Oh, it's +3 for Dexterity so. 8,
so an 8, OK.

1080
01:14:54,400 --> 01:15:00,360
So with an 8, you kind of reach
that carefully for the

1081
01:15:00,360 --> 01:15:03,760
crystalline, the crystalline
petals, but the bloom kind of

1082
01:15:03,760 --> 01:15:08,680
quivers at your touch.
And with a sharp resonant crack,

1083
01:15:09,120 --> 01:15:12,560
the shower, the shower, the
flower just kind of shatters in

1084
01:15:12,560 --> 01:15:19,600
your hand and shards of glass
kind of slice your fingers as a

1085
01:15:20,240 --> 01:15:22,680
as the blossom dissolves into
glittering dust.

1086
01:15:22,680 --> 01:15:25,720
I'll just roll this here for
you.

1087
01:15:25,760 --> 01:15:29,160
You'll take 1D four of slashing
damage, which will be 3 damage.

1088
01:15:30,160 --> 01:15:32,200
See, it could have been used as
a weapon.

1089
01:15:32,960 --> 01:15:36,000
No.
No, yeah.

1090
01:15:36,920 --> 01:15:39,160
I couldn't even touch it.
How are you going to throw it?

1091
01:15:39,920 --> 01:15:42,840
I could have picked it up with a
bag or something.

1092
01:15:43,600 --> 01:15:45,520
Yes, that could have been really
important.

1093
01:15:47,080 --> 01:15:49,440
It could have been.
Yeah, it could have been used as

1094
01:15:49,480 --> 01:15:53,120
a weapon.
No, if you would have viewed it

1095
01:15:53,120 --> 01:15:55,720
mortal, I don't know.
Not touched it first, maybe I

1096
01:15:55,720 --> 01:15:58,360
don't know, collect more
information about it.

1097
01:15:58,480 --> 01:16:00,520
But no, we always got to touch
it.

1098
01:16:00,600 --> 01:16:02,680
Well, hell yeah.
I mean, you always touch the

1099
01:16:02,680 --> 01:16:09,440
shit that's shiny.
So as as this glass kind of

1100
01:16:09,440 --> 01:16:11,840
shatters and Zebulon just kind
of turns around, he's got like a

1101
01:16:11,840 --> 01:16:16,640
bloody hand.
Come here, let me wrap you.

1102
01:16:17,400 --> 01:16:19,960
Right.
Can I do a medicine?

1103
01:16:20,880 --> 01:16:24,000
Don't want to weigh my shot.
Oh, sorry, wrong rap.

1104
01:16:24,000 --> 01:16:29,880
OK.
Ow, so you'll do a medicine

1105
01:16:29,880 --> 01:16:32,320
check, correct?
I will.

1106
01:16:32,320 --> 01:16:34,040
OK, go ahead and roll the
medicine check.

1107
01:16:35,280 --> 01:16:38,320
Let's hope I roll well.
I don't have a posterior 16.

1108
01:16:39,560 --> 01:16:41,480
Yeah, you're able to
successfully bandage him up.

1109
01:16:41,480 --> 01:16:46,640
You've got a little bit of old
modern time peroxide, whatever

1110
01:16:46,640 --> 01:16:50,520
they would call it, some sort of
cool, some sort of liquid that

1111
01:16:50,520 --> 01:16:51,720
has been sold to.
You OK?

1112
01:16:51,760 --> 01:16:53,920
Mimi spits in her hand.
And swaps it.

1113
01:16:54,440 --> 01:16:56,440
It's more of.
Rapture I, I've, I've got

1114
01:16:56,440 --> 01:17:00,680
experience from that prior
battles and things like I know

1115
01:17:00,680 --> 01:17:03,040
how to quickly bandage up
things.

1116
01:17:03,360 --> 01:17:06,640
Give him give him the old Haktu
one spit on that hand.

1117
01:17:06,720 --> 01:17:12,480
So oh God.
So you're able to heal for two

1118
01:17:12,680 --> 01:17:14,560
for two damage.
She does a very good job all

1119
01:17:14,960 --> 01:17:16,160
right, and it stops it pretty
quick.

1120
01:17:16,160 --> 01:17:18,280
Thank you.
I owe you 1, no.

1121
01:17:18,440 --> 01:17:20,000
Problem.
Let me know the next time you

1122
01:17:20,000 --> 01:17:21,400
want to be invisible, It's on
me.

1123
01:17:22,040 --> 01:17:25,800
Oh, all right, take it easy.
Amy's going to start boogying.

1124
01:17:26,360 --> 01:17:30,000
You're going to start boogying.
Yeah, so.

1125
01:17:30,120 --> 01:17:33,720
Down the.
Path so Savara and Zebian will

1126
01:17:33,720 --> 01:17:38,040
continue down the path
nonchalant and maybe behind you

1127
01:17:38,040 --> 01:17:40,400
is kind of doing like that.
You ever seen that episode of

1128
01:17:40,400 --> 01:17:44,560
SpongeBob where he's walking and
he's got like really long legs,

1129
01:17:44,560 --> 01:17:47,400
just kind of going around in a
circle, kind of walking that

1130
01:17:47,400 --> 01:17:53,520
way.
And Mimi's going, She's

1131
01:17:53,520 --> 01:17:57,040
boogieing her way down.
But by midday, the shifting

1132
01:17:57,040 --> 01:18:00,800
dunes kind of grow still and and
the wind dies down.

1133
01:18:01,640 --> 01:18:04,720
The echo fields almost feel like
they're holding its breath.

1134
01:18:05,280 --> 01:18:11,040
And ahead of you, a fissure
yawns in the basalt, a dark

1135
01:18:11,040 --> 01:18:15,320
wound in the earth.
Obsidian stone is jutting like

1136
01:18:15,320 --> 01:18:19,320
broken teeth out of the sand,
edged with thousands upon

1137
01:18:19,320 --> 01:18:23,360
thousands of names, but most of
them seem to be almost scratched

1138
01:18:23,360 --> 01:18:28,640
away, only leaving faint scars.
And as you draw near the the,

1139
01:18:28,800 --> 01:18:32,320
the air thickens into like
walking in soup.

1140
01:18:33,040 --> 01:18:36,400
And it's it's almost as heavy as
if your own memories were

1141
01:18:36,400 --> 01:18:41,680
pressing down on you.
From the crack, it drifts.

1142
01:18:42,320 --> 01:18:44,200
From the crack.
Let's try that again.

1143
01:18:44,840 --> 01:18:49,160
From the crack, it drifts.
A low harmonic hum, like 1000

1144
01:18:49,160 --> 01:18:53,200
voices are whispering in unison.
You realize kind of with a

1145
01:18:53,240 --> 01:18:56,720
chill, that the sound is
familiar to you.

1146
01:18:57,320 --> 01:19:01,960
I need everybody to make me a
Wisdom saving throw.

1147
01:19:03,080 --> 01:19:06,000
You're shit.
Against being feared or charmed.

1148
01:19:06,720 --> 01:19:11,520
This roll is going to be a.
It is not going to be an

1149
01:19:11,520 --> 01:19:13,760
auditory sound.
It's not going to be for any

1150
01:19:13,840 --> 01:19:22,280
condition per SE.
Wisdom saving girl. 18 I got to

1151
01:19:22,280 --> 01:19:24,320
have these dice mounted or
something.

1152
01:19:24,320 --> 01:19:28,040
They're rolling. 15.
What'd you roll me?

1153
01:19:28,040 --> 01:19:35,000
Me. 17. 17 OK, so with all of
you rowing 18/15/17.

1154
01:19:36,400 --> 01:19:39,800
As you step towards this
fissure, the air thickens even

1155
01:19:39,800 --> 01:19:44,560
more, like invisible hands are
pressing on your chest and the

1156
01:19:44,560 --> 01:19:49,600
hum of the vault is growing
sharper to you, splintering into

1157
01:19:49,600 --> 01:19:51,840
whispers that claw at your own
thoughts.

1158
01:19:52,280 --> 01:19:58,560
And you hear your own names echo
back to you, but wrong, as if

1159
01:19:58,560 --> 01:20:01,720
the stone is rehearsing.
How to say them.

1160
01:20:02,560 --> 01:20:07,280
And for just a heartbeat, you
feel yourselves slip, as if the

1161
01:20:07,280 --> 01:20:13,520
waists are about to peel back.
What makes you you, Zebulon?

1162
01:20:13,520 --> 01:20:17,280
The stone hisses your name and
then stumbles, whispering

1163
01:20:17,760 --> 01:20:22,280
Zebulon.
None, but you dig in, forcing

1164
01:20:22,280 --> 01:20:24,200
the fissure to remember
correctly.

1165
01:20:24,560 --> 01:20:28,000
For now, your shape holds firm
and your shadow is tethered.

1166
01:20:28,440 --> 01:20:31,560
Savara.
The hum twists into storm winds,

1167
01:20:31,920 --> 01:20:35,320
Thunder rolling your name like a
a war cry.

1168
01:20:35,720 --> 01:20:39,600
You feel the storm pulling at
the rage inside you, threatening

1169
01:20:39,600 --> 01:20:43,080
to scatter it, almost like ash,
and you grit your teeth,

1170
01:20:43,480 --> 01:20:47,240
planting your axe into the sand.
Hold steady, Mimi.

1171
01:20:47,240 --> 01:20:50,360
The voice that comes to you from
the stone isn't your name at

1172
01:20:50,360 --> 01:20:54,680
all.
It's the word ash, and for a

1173
01:20:54,680 --> 01:20:59,800
moment you almost answer, but
then you exhale, letting the

1174
01:20:59,800 --> 01:21:03,160
falsehood pass and hold your
silence.

1175
01:21:03,160 --> 01:21:08,480
The whisper then falters and
fades, and then together you

1176
01:21:08,480 --> 01:21:12,920
push past the fish's pressure.
You push past the fish's

1177
01:21:12,920 --> 01:21:15,520
pressure.
The names on the wall are still

1178
01:21:15,520 --> 01:21:20,720
rife and shift, but they can't
claim you yet.

1179
01:21:21,240 --> 01:21:23,480
And with that, we're going to
take a quick break here at Crit

1180
01:21:23,480 --> 01:21:25,000
Hammond.
Say hi to our sponsors.

1181
01:21:25,280 --> 01:21:27,120
We'll be right back.
More Crit happens in just a

1182
01:21:27,120 --> 01:21:28,920
moment.
Level up your hangout at the

1183
01:21:28,920 --> 01:21:32,120
Benevolent Badger.
Stop in and say hi to Jordan,

1184
01:21:32,120 --> 01:21:34,560
Mel, and the rest of the
Benevolent Badger crew.

1185
01:21:34,840 --> 01:21:38,040
Open board games every day, plus
Dungeons and Dragons sessions

1186
01:21:38,040 --> 01:21:41,360
available to sign up online for
Tuesday, Wednesday and

1187
01:21:41,360 --> 01:21:43,400
Saturdays.
On the first Monday of every

1188
01:21:43,400 --> 01:21:46,160
month, the board game
tournament, bragging rights on

1189
01:21:46,160 --> 01:21:48,360
the line and a new champion may
be crowned.

1190
01:21:48,800 --> 01:21:52,160
Fuel the fun with wraps, pizza
and other cafe favorites.

1191
01:21:52,440 --> 01:21:55,520
Open Monday through Thursday
9:00 AM to 10:00 PM and Friday

1192
01:21:55,520 --> 01:21:57,680
and Saturdays 9:00 AM to 11:00
PM.

1193
01:21:57,680 --> 01:22:00,600
The Benevolent Badger, where the
best games are played with good

1194
01:22:00,600 --> 01:22:04,600
food and even better coffee.
You can find them at 1699

1195
01:22:04,600 --> 01:22:08,320
Schofield Ave.
Ste. 200 in Schofield, WI or

1196
01:22:08,320 --> 01:22:13,200
online at Benevolent badger.com.
Benevolent Badger proud sponsors

1197
01:22:13,200 --> 01:22:15,240
of Crit Happens.
Welcome back to Crit Happens

1198
01:22:15,240 --> 01:22:18,520
here on Spotify, iTunes,
player.fmpoddirectory.com,

1199
01:22:18,800 --> 01:22:22,040
stickyour.com, TuneIn Radio and
iheartradio.com.

1200
01:22:22,440 --> 01:22:26,760
All right, we left our gang
before the break, just about to

1201
01:22:26,760 --> 01:22:32,320
enter the vault chamber, so I
assume that you will all head

1202
01:22:32,320 --> 01:22:37,200
down.
Yeah, I'll lead because I assume

1203
01:22:37,440 --> 01:22:40,840
I have the highest AC.
Squishiest in the middle.

1204
01:22:41,160 --> 01:22:42,840
Squishiest.
That would be you that.

1205
01:22:43,920 --> 01:22:46,040
Is me.
I'm protected.

1206
01:22:47,000 --> 01:22:49,240
Yes, you're protected by two big
strong women.

1207
01:22:49,920 --> 01:22:51,120
Yes.
Hell yeah, no.

1208
01:22:51,360 --> 01:22:53,080
Complaints.
No complaints.

1209
01:22:53,880 --> 01:22:58,800
All right, so the spiral descent
to the vault narrows.

1210
01:22:58,800 --> 01:23:02,000
The air is colder with each
single step.

1211
01:23:02,840 --> 01:23:07,480
Your reflections twitch in the
Obsidian walls, lagging behind

1212
01:23:07,480 --> 01:23:11,000
or marching ahead as though
they're no longer yours.

1213
01:23:11,080 --> 01:23:15,000
Then the tunnel opens.
You stand in a vast hollow

1214
01:23:15,000 --> 01:23:17,080
Chamber of black glass and
basalt.

1215
01:23:18,160 --> 01:23:21,480
The walls are carved with
thousands of indentations, each

1216
01:23:21,480 --> 01:23:24,440
one a name.
Now again, most are scraped away

1217
01:23:24,440 --> 01:23:27,920
or scratched, leaving raw wounds
in the stone.

1218
01:23:28,320 --> 01:23:32,600
Only a few flicker faintly, like
coals refusing to die.

1219
01:23:33,120 --> 01:23:38,600
The sound here is not silence.
It's 1000 whispers, gasping or

1220
01:23:38,640 --> 01:23:40,480
pleading for someone to remember
them.

1221
01:23:41,240 --> 01:23:45,800
At the far end, a colossal door
looms, its surface etched with

1222
01:23:45,800 --> 01:23:49,120
fractured runes.
They writhe as you look,

1223
01:23:49,320 --> 01:23:52,280
shifting towards words you
almost recognize.

1224
01:23:52,880 --> 01:23:57,960
Memories, promises, confessions
waiting to be almost spoken

1225
01:23:57,960 --> 01:24:01,560
aloud.
The air hums with resonance, as

1226
01:24:01,560 --> 01:24:04,400
if the door itself is listening
to you.

1227
01:24:05,400 --> 01:24:09,360
However, you are not alone.
Rising from the stone before the

1228
01:24:09,360 --> 01:24:14,360
door is a towering figure clad
in jagged Obsidian plate.

1229
01:24:14,880 --> 01:24:20,320
It's helmet hollow, faceless,
yet you can feel it's gaze

1230
01:24:21,080 --> 01:24:26,880
staring daggers at you.
A rounded drift Wraith echoed of

1231
01:24:26,880 --> 01:24:30,960
forgotten souls.
The figures voice scrapes like

1232
01:24:30,960 --> 01:24:36,080
glass across stone.
None shall pass who cannot pay

1233
01:24:36,080 --> 01:24:40,600
the price.
Give the vault your truth or be

1234
01:24:40,600 --> 01:24:43,440
unmade and without.
I need everybody to roll

1235
01:24:43,440 --> 01:24:45,880
initiative.
With this.

1236
01:24:46,680 --> 01:24:51,840
Smash. 19 + 3 I think.
Oh yeah.

1237
01:24:51,960 --> 01:24:57,160
So 22 I might be going first.
Are you going to be using Baxter

1238
01:24:57,160 --> 01:24:59,320
right away?
I think so.

1239
01:24:59,320 --> 01:25:00,720
OK.
I'm just going to leave him in

1240
01:25:00,720 --> 01:25:05,200
the in the initiative.
So I'm sorry, one more time you

1241
01:25:05,200 --> 01:25:09,880
rolled a 17.
I rolled a 19 + 3 is 22.

1242
01:25:09,960 --> 01:25:11,640
Oh, even worse.
I don't know what the hell I

1243
01:25:11,640 --> 01:25:13,760
heard.
OK, Mimi, you rolled.

1244
01:25:15,320 --> 01:25:21,320
I rolled a 15.
OK, Savara. 6.

1245
01:25:22,280 --> 01:25:25,600
Great.
We're going places.

1246
01:25:27,720 --> 01:25:29,120
I'm here.
All right.

1247
01:25:30,120 --> 01:25:36,960
So what you see in front of you,
I need everybody quickly to give

1248
01:25:36,960 --> 01:25:40,840
me an insight check. 19.
OK.

1249
01:25:42,840 --> 01:25:44,160
I'll take that.
I got a nine that.

1250
01:25:45,200 --> 01:25:52,800
Is a 18.
OK so Mimi and excuse me Mimi

1251
01:25:52,800 --> 01:25:56,240
and Kazda shit.
Mimi and Savara.

1252
01:25:56,440 --> 01:26:03,320
What you see is something you've
only heard about in legends and

1253
01:26:03,320 --> 01:26:07,400
lore and you know this to be an
Echo warden.

1254
01:26:07,920 --> 01:26:17,200
OK feeds off of memory and
doesn't hesitate to punish or

1255
01:26:17,200 --> 01:26:21,200
deceive.
And with that, Zebulon, you are

1256
01:26:21,200 --> 01:26:23,120
up.
All right, how many of these

1257
01:26:23,120 --> 01:26:25,360
shadows or rates are there
around them?

1258
01:26:26,080 --> 01:26:31,080
There is one Wraith kind of
floating in the air, but it is

1259
01:26:31,080 --> 01:26:37,120
not hostile towards you.
Oh OK, so it's just the 11

1260
01:26:37,120 --> 01:26:38,960
baddie right at the moment.
One baddie.

1261
01:26:39,800 --> 01:26:43,760
All right, well, I'm going to
open up by summoning my Hound of

1262
01:26:43,760 --> 01:26:47,520
Ill omen targeting the big guy.
Zebulon.

1263
01:26:48,480 --> 01:26:51,560
Yes.
That's an echo warden.

1264
01:26:51,920 --> 01:26:56,400
What's that?
Basically he is First off

1265
01:26:56,960 --> 01:26:59,000
defending his post.
It's very good at it.

1266
01:26:59,280 --> 01:27:03,920
Second off, they demand payment
of entry of men, and they will

1267
01:27:03,920 --> 01:27:06,640
not hesitate to punish those who
do not wish to pay.

1268
01:27:07,280 --> 01:27:09,760
Interesting, but it's already
attacking us.

1269
01:27:09,760 --> 01:27:11,400
We didn't say we wouldn't pay,
did we?

1270
01:27:11,400 --> 01:27:15,120
Is.
It is it attacking us?

1271
01:27:15,720 --> 01:27:18,160
Yes.
Fuck.

1272
01:27:18,160 --> 01:27:19,280
OK, nevermind.
Get it?

1273
01:27:24,240 --> 01:27:26,120
Let's see, this isn't really a
person, is it?

1274
01:27:26,120 --> 01:27:28,080
It's a whole person.
Probably wouldn't work.

1275
01:27:28,560 --> 01:27:31,440
It's a spirit.
Yeah, you would know this to

1276
01:27:31,440 --> 01:27:35,320
effectively be a mutated Wraith.
Almost.

1277
01:27:35,840 --> 01:27:39,520
I think I'm just going to use a
ray of frost at it and retreat.

1278
01:27:39,840 --> 01:27:46,080
So spell attack and so on.
Oh no.

1279
01:27:48,840 --> 01:27:50,720
Can I re roll ones?
I don't think I can.

1280
01:27:50,720 --> 01:27:52,200
Nope.
No, sorry, pal.

1281
01:27:54,040 --> 01:27:56,320
All right.
I'm going to need AD 12 please.

1282
01:27:57,960 --> 01:28:05,000
All right, 5.
So as you go to summon the power

1283
01:28:05,000 --> 01:28:10,000
and blast this echo warden with
a ray of frost, you weave the

1284
01:28:10,000 --> 01:28:12,880
frost in your hand, syllable
sharp and sure, but as the words

1285
01:28:12,880 --> 01:28:17,320
leave your lips they fracture
and the vault steals it mid

1286
01:28:17,320 --> 01:28:20,040
breath and swallows the
incantation hole.

1287
01:28:21,120 --> 01:28:24,520
The ice evaporates into thin
air, leaving your fingers almost

1288
01:28:24,600 --> 01:28:30,080
numb and your voice caught in
your throat, and for a moment it

1289
01:28:30,080 --> 01:28:33,040
feels like you've forgotten how
to speak.

1290
01:28:33,480 --> 01:28:35,560
So until the end of your next
turn, you cannot use any spells

1291
01:28:35,560 --> 01:28:38,360
with verbal components.
Oh.

1292
01:28:40,200 --> 01:28:42,000
All right, I believe that's my
turn.

1293
01:28:42,000 --> 01:28:45,720
I've fled as far away as
possible in one turn.

1294
01:28:46,240 --> 01:28:50,960
So as you go to flee, you
realize that the the entrance

1295
01:28:50,960 --> 01:28:54,120
way that you came in has
disappeared.

1296
01:28:54,120 --> 01:28:59,640
The only door in this chamber is
the vault door that is currently

1297
01:28:59,640 --> 01:29:00,800
locked.
So.

1298
01:29:00,800 --> 01:29:02,440
Oh.
Boy, well, I.

1299
01:29:02,480 --> 01:29:04,920
Don't get how far.
Away can I get from the monster

1300
01:29:04,960 --> 01:29:06,960
then?
20 feet away from where you are

1301
01:29:06,960 --> 01:29:08,840
now, I'd say that we make it
about 50 feet.

1302
01:29:09,320 --> 01:29:11,480
OK, that's about where I want to
be.

1303
01:29:11,760 --> 01:29:14,200
OK.
All right, I'm.

1304
01:29:14,200 --> 01:29:17,000
Against the wall now.
Yeah, pretty much, yeah.

1305
01:29:17,000 --> 01:29:18,920
So I mean nothing can sneak it
from behind you.

1306
01:29:18,920 --> 01:29:23,240
I guess we'll say so.
Then we will move to Baxter's

1307
01:29:23,240 --> 01:29:26,120
turn, the good old boy.
Get him Baxter.

1308
01:29:26,120 --> 01:29:29,080
Get him Baxter.
All he can do is charge straight

1309
01:29:29,080 --> 01:29:31,400
at an enemy and attack, so that
is what he does.

1310
01:29:32,040 --> 01:29:34,520
Let's see, that's an attack roll
with +5.

1311
01:29:36,080 --> 01:29:39,720
Bro, did you really?
Baxter all the one.

1312
01:29:39,720 --> 01:29:40,840
Oh boy.
Oh.

1313
01:29:41,000 --> 01:29:43,720
My God.
Oh, Baxter.

1314
01:29:44,320 --> 01:29:46,120
Again, I'll need AD 12, my
friend.

1315
01:29:47,040 --> 01:29:49,960
All right.
What hi Jinx, does Baxter get

1316
01:29:49,960 --> 01:29:53,800
into today with a four?
I was rolling way too good at

1317
01:29:53,800 --> 01:29:56,160
the start of this.
Yeah, you burned all your rolls.

1318
01:29:57,280 --> 01:30:03,960
So as Baxter, the good old boy
goes to melee attack this this

1319
01:30:04,600 --> 01:30:08,320
this Echo Warden.
The Hound lunges with snapping

1320
01:30:08,320 --> 01:30:11,040
jaws, but its momentum almost
betrays it.

1321
01:30:11,040 --> 01:30:14,680
It tears into the air with
reckless, furious claws,

1322
01:30:14,680 --> 01:30:17,720
skittering against the black
glass floor, and the sound

1323
01:30:17,720 --> 01:30:22,320
reverberates unnaturally, a
screeching echo that makes even

1324
01:30:22,320 --> 01:30:27,160
the vaults runes flicker.
The beast lands awkwardly, kind

1325
01:30:27,160 --> 01:30:30,640
of side heaving.
Its eyes are wild, leaving it

1326
01:30:30,720 --> 01:30:34,880
completely exposed, so all
attacks made to the Hound this

1327
01:30:34,880 --> 01:30:38,120
round are going to be considered
reckless, so they'll have

1328
01:30:38,120 --> 01:30:40,880
advantage on the Hound.
He tried.

1329
01:30:41,040 --> 01:30:42,760
He tried.
He was a good old boy.

1330
01:30:42,760 --> 01:30:44,120
All right.
Next is Mimi.

1331
01:30:44,640 --> 01:30:46,960
We try to communicate with it.
Or is it just?

1332
01:30:48,560 --> 01:30:49,440
You can, certainly.
Try.

1333
01:30:51,160 --> 01:30:55,440
Can I try to recall what the
star said that help at all?

1334
01:30:55,760 --> 01:31:01,200
Like do the stars line up with
the sigil on the door?

1335
01:31:02,360 --> 01:31:08,600
So because you did not succeed
that throw, you would not know

1336
01:31:08,760 --> 01:31:12,280
unfortunately, yeah, that that
kind of looking back, you

1337
01:31:12,280 --> 01:31:13,640
wouldn't need to succeed that
role.

1338
01:31:13,640 --> 01:31:15,320
Would it give you a little bit
advantage in this way?

1339
01:31:15,920 --> 01:31:23,200
So Mimi is going to enter a rage
as she's entering a rage and

1340
01:31:23,480 --> 01:31:26,400
going to swing down onto the
night.

1341
01:31:26,760 --> 01:31:31,320
The front, like the memory at
the front of her mind is when

1342
01:31:31,320 --> 01:31:38,440
she was younger and it was the
first time she had ever eaten

1343
01:31:38,440 --> 01:31:46,040
something that was not not kind
like the first time she'd ever

1344
01:31:46,920 --> 01:31:52,960
like helped somebody passion or
like her little sibling, her

1345
01:31:52,960 --> 01:31:57,440
little sibling Everett.
She helped with his burn marks

1346
01:31:57,440 --> 01:32:01,360
on Express and helped
appointment on them and she's

1347
01:32:01,360 --> 01:32:02,880
going to swing with the head,
the front, front.

1348
01:32:03,400 --> 01:32:04,640
All right, give me an attack
roll.

1349
01:32:05,040 --> 01:32:09,120
That is a 25.
OK, so a 25 absolutely hits, so

1350
01:32:09,120 --> 01:32:14,400
go ahead and roll damage. 11
points.

1351
01:32:15,920 --> 01:32:21,840
OK, so maybe you kind of let the
rage boil over and hurl

1352
01:32:21,840 --> 01:32:24,280
yourself.
Almost at this echo Warden acts

1353
01:32:24,280 --> 01:32:25,960
flashing in the vaults pale
light.

1354
01:32:26,240 --> 01:32:30,040
The blow bites deep into the
Obsidian plate of the warden,

1355
01:32:30,320 --> 01:32:32,840
sending cracks racing across its
armor.

1356
01:32:33,120 --> 01:32:37,200
The Warden kind of staggers, but
doesn't fall, and in that

1357
01:32:37,200 --> 01:32:40,600
instance a memory again claws
its way into your mind.

1358
01:32:40,600 --> 01:32:43,960
You see yourself younger, gaunt
with hunger, and for the first

1359
01:32:43,960 --> 01:32:46,400
time you ate.
Not out of kindness, but

1360
01:32:47,040 --> 01:32:50,080
survival.
And yet you shared helping

1361
01:32:50,080 --> 01:32:53,720
another who needed it more.
The vault listened.

1362
01:32:53,840 --> 01:32:58,000
The ruins on the door flicker
and shift as though they're

1363
01:32:58,000 --> 01:33:02,920
hungry for that truth.
So what was the damage again?

1364
01:33:03,440 --> 01:33:04,800
1111 points.
OK.

1365
01:33:05,320 --> 01:33:08,640
OK, can I swing again?
Yeah, go ahead.

1366
01:33:09,080 --> 01:33:12,080
All right, guys, I am about to
tell you some.

1367
01:33:12,680 --> 01:33:15,080
The.
Tragic information about Mimi as

1368
01:33:15,080 --> 01:33:17,920
I'm about to swing right.
You want the truth?

1369
01:33:19,040 --> 01:33:24,400
Let's get dirty.
That is a dirty 20 to hit and.

1370
01:33:24,400 --> 01:33:29,760
Is a dirty 20.
As she swings to hit, she sees

1371
01:33:30,000 --> 01:33:36,760
the ringleader at was never kind
enough to Everett, and she sees

1372
01:33:37,240 --> 01:33:41,520
like her own hands holding onto
an arm of a human as she's

1373
01:33:41,520 --> 01:33:43,800
biting into it and tearing away
at the flesh.

1374
01:33:44,360 --> 01:33:48,400
Okay, give me another.
So you roll a dirty 20 that hits

1375
01:33:49,720 --> 01:33:53,880
so your axe just like whistles
through the air, the words

1376
01:33:53,880 --> 01:33:56,160
leaving your lips like a
challenge.

1377
01:33:56,160 --> 01:33:59,000
You say you want the truth,
let's get dirty.

1378
01:33:59,480 --> 01:34:03,600
The blade connects with a sharp
crack, tearing another gash into

1379
01:34:03,600 --> 01:34:07,080
the Warden subsidian armor.
But this strike is different.

1380
01:34:07,200 --> 01:34:10,600
In it's echo you see the
ringleader who tormented you

1381
01:34:10,600 --> 01:34:13,440
throughout your youth, almost
sneering and cruel.

1382
01:34:13,840 --> 01:34:18,080
Your younger self hands, your
younger selves hands clutch his

1383
01:34:18,080 --> 01:34:20,400
arm, ripping the flesh from the
bone.

1384
01:34:20,400 --> 01:34:26,520
Not from survival, not kindness,
but just raw ugly hate, hunger

1385
01:34:27,120 --> 01:34:29,640
and the vault shutters in
approval.

1386
01:34:29,960 --> 01:34:34,000
The ruins across the great door
blaze one line, fully

1387
01:34:34,000 --> 01:34:37,800
illuminated the first time.
Sorry guys, maybe he's really

1388
01:34:37,800 --> 01:34:41,920
traumatized.
Anything else?

1389
01:34:41,920 --> 01:34:43,680
Like that could work to our
advantage here.

1390
01:34:46,120 --> 01:34:48,560
Do you want the damage on that?
Oh, yeah, Yeah.

1391
01:34:48,560 --> 01:34:51,840
What's the damage?
13, All right.

1392
01:34:51,840 --> 01:34:52,960
Anything else from you?
No.

1393
01:34:55,680 --> 01:34:59,840
All right, it will now be the
Echo Warden's turn.

1394
01:35:00,280 --> 01:35:06,880
What he will do is he is going
to, just for a moment, blink out

1395
01:35:06,880 --> 01:35:10,600
of existence and he's going to
reappear right in front of

1396
01:35:10,600 --> 01:35:13,080
Zebulon.
Am I able to try to counter

1397
01:35:13,080 --> 01:35:17,400
spell that or no spell?
Or did it just happen all?

1398
01:35:17,920 --> 01:35:21,480
Right.
So it's looking outside the box.

1399
01:35:21,480 --> 01:35:23,200
It's one of his legendary
actions.

1400
01:35:26,640 --> 01:35:28,800
What spell level would you
consider that?

1401
01:35:29,280 --> 01:35:30,960
I'd consider the second level
spell.

1402
01:35:30,960 --> 01:35:32,640
It's like mystery.
Yeah, misty stuff.

1403
01:35:32,640 --> 01:35:37,680
So yeah, I'll say that as he
goes to kind of disappear,

1404
01:35:37,960 --> 01:35:40,120
almost as if he's going to
reappear somewhere else.

1405
01:35:40,840 --> 01:35:44,720
Zebulon, you see this and then
you like, hold your hand out and

1406
01:35:44,720 --> 01:35:48,680
as the the arcane just kind of
leaves your hand, it kind of

1407
01:35:48,680 --> 01:35:51,600
traps him right where he was and
kind of flickers back into

1408
01:35:51,600 --> 01:35:57,440
existence.
He'll kind of snarl at that

1409
01:35:57,440 --> 01:35:59,920
because he was expected to be.
I could.

1410
01:36:00,000 --> 01:36:02,240
Speak.
I would laugh when I'm silenced.

1411
01:36:02,880 --> 01:36:05,600
Luckily a counterspell has no
verbal components.

1412
01:36:06,120 --> 01:36:07,600
True.
That is correct.

1413
01:36:08,760 --> 01:36:14,640
So then with that he will make
an attack at Mimi.

1414
01:36:15,560 --> 01:36:18,360
He will hit you with his great
blade.

1415
01:36:18,920 --> 01:36:27,840
That will what happened?
He rolled A1, so he when he goes

1416
01:36:27,840 --> 01:36:32,200
to attack you, Mimi, the Echo
Warden kind of raises its

1417
01:36:32,200 --> 01:36:35,640
massive Obsidian great blade,
it's glass shards scattering as

1418
01:36:35,640 --> 01:36:39,360
it brings the weapon down in a
deadly arc towards Mimi.

1419
01:36:39,760 --> 01:36:42,720
But the vault itself almost
resists.

1420
01:36:42,800 --> 01:36:47,600
The runes flare as almost as as
it's like rejecting his swing.

1421
01:36:48,280 --> 01:36:52,240
The blade slams into the the
stone floor, sending a shockwave

1422
01:36:52,600 --> 01:36:56,080
through the chamber.
The harsh crack kind of echoes

1423
01:36:56,080 --> 01:36:59,680
as the Warden's gauntlet
trembles, it's grip faltering.

1424
01:37:00,280 --> 01:37:03,040
The great blade grinds against
the ground, it's movement

1425
01:37:03,040 --> 01:37:06,640
suddenly sluggish, and for a
moment the towering Sentinel

1426
01:37:06,720 --> 01:37:11,680
falters, the vault almost
demanding payment from him as

1427
01:37:11,680 --> 01:37:15,440
much as from you.
So with that, he will take a

1428
01:37:15,440 --> 01:37:22,200
second attack at Savara.
I'm sorry, not Savara.

1429
01:37:22,880 --> 01:37:24,680
He will take a second attack at
Mimi because you're standing

1430
01:37:24,680 --> 01:37:27,280
within the melee range, but that
attack will be at.

1431
01:37:28,280 --> 01:37:30,520
Baxter has disadvantage, for
whatever that's worth.

1432
01:37:31,200 --> 01:37:33,000
That disadvantage Forgot about
the dog.

1433
01:37:33,000 --> 01:37:37,640
I already declared Mimi, so the
dog's going to get off easy, all

1434
01:37:37,680 --> 01:37:39,800
right?
He rolled an 18 to hit Mimi.

1435
01:37:40,360 --> 01:37:41,200
That hits.
Me.

1436
01:37:41,960 --> 01:37:47,600
So as he's kind of falters from
his first swing, he composes

1437
01:37:47,600 --> 01:37:52,120
himself and almost with a
guttural scrape of stone, the

1438
01:37:52,120 --> 01:37:55,360
warden wrenches its great plate
free and brings it down again,

1439
01:37:55,360 --> 01:37:59,200
this time striking Mimi not with
hesitation but almost grim

1440
01:37:59,200 --> 01:38:02,520
inevitability.
The the Obsidian blade carves

1441
01:38:02,520 --> 01:38:06,000
against Mimi's side, not cutting
flesh but almost ripping into

1442
01:38:06,000 --> 01:38:10,760
her very essence.
The pain flares white hot, not

1443
01:38:10,880 --> 01:38:14,240
in the body, but almost in the
soul itself.

1444
01:38:15,120 --> 01:38:18,680
Mimi, you will take 21 psychic
damage.

1445
01:38:19,360 --> 01:38:22,320
Ouch.
And I need an intelligence

1446
01:38:22,320 --> 01:38:25,560
saving throw.
Oh God.

1447
01:38:25,960 --> 01:38:28,320
Rage doesn't do anything against
psychic damage, does it?

1448
01:38:28,560 --> 01:38:31,680
No, it's only physical damage I
believe.

1449
01:38:32,120 --> 01:38:35,440
Dang.
That's freaking rough, you said

1450
01:38:35,440 --> 01:38:39,160
what?
Save Intelligence 16.

1451
01:38:40,520 --> 01:38:45,160
OK, so as the Echo Warden
strikes and kind of cuts almost

1452
01:38:45,160 --> 01:38:50,040
into your soul for a moment, the
blade psychic weight drags at

1453
01:38:50,040 --> 01:38:54,600
you, threatening to pull
something vital away, A memory,

1454
01:38:55,000 --> 01:38:59,600
a skill, a piece of who you are.
You almost feel the vault trying

1455
01:38:59,600 --> 01:39:03,560
to RIP into your mind, but you
grit your teeth, blood mixing

1456
01:39:03,560 --> 01:39:07,600
with the roar of rage, and the
pole breaks, and you force the

1457
01:39:07,600 --> 01:39:11,320
Warden's power back, and the
ruins on the vault door flicker

1458
01:39:11,320 --> 01:39:14,960
in frustration, as though
disappointed not to have claimed

1459
01:39:14,960 --> 01:39:18,560
a piece of you.
So with that, that will be the

1460
01:39:18,560 --> 01:39:21,400
end of his turn.
Savara, it is your turn.

1461
01:39:21,760 --> 01:39:27,120
Oh goody, so when Mimi was
making the declarations of her

1462
01:39:27,120 --> 01:39:33,280
like truths, I would have heard
that right.

1463
01:39:34,040 --> 01:39:35,120
Mimi, did you say those out
loud?

1464
01:39:35,120 --> 01:39:38,000
The door.
Truths.

1465
01:39:38,920 --> 01:39:43,320
Yeah, you were like same
memories and whatnot like I.

1466
01:39:43,400 --> 01:39:46,400
Thought you were just.
Thinking them, focusing on if

1467
01:39:46,440 --> 01:39:47,560
I'm correct, she was just
thinking.

1468
01:39:47,640 --> 01:39:50,160
Focusing, I mean, she yelled.
You want to get dirty?

1469
01:39:50,280 --> 01:39:51,960
You want the truth?
Let's get dirty.

1470
01:39:52,240 --> 01:39:53,840
Yeah, she.
Yelled that out, yeah, but I

1471
01:39:53,840 --> 01:39:55,120
don't yeah, she wouldn't have
she.

1472
01:39:55,280 --> 01:39:58,960
Didn't say other things about.
OK well then I'm just going to

1473
01:39:58,960 --> 01:40:02,720
go in and attack with my whore
hammer.

1474
01:40:03,480 --> 01:40:06,160
Dirty 20.
Is a dirty.

1475
01:40:06,160 --> 01:40:07,200
Twenty.
Yeah, that hits.

1476
01:40:10,400 --> 01:40:16,760
And I'm going to imbue this one
with colds, so I'm going to use

1477
01:40:16,760 --> 01:40:20,400
Frost Strike, make a con saving
throw.

1478
01:40:20,400 --> 01:40:25,200
DC17-O.
That's nice bass damage.

1479
01:40:25,200 --> 01:40:30,040
He will fail the role.
That's the first time ever by

1480
01:40:30,040 --> 01:40:32,320
the way.
His feet speed is now reduced to

1481
01:40:32,320 --> 01:40:39,480
0 until the start of my next
turn he takes 6 or excuse me 4

1482
01:40:39,480 --> 01:40:47,520
cold damage and then 13
bludgeoning with my it is a

1483
01:40:47,520 --> 01:40:50,400
magical weapon.
And then I'll go in for my

1484
01:40:50,400 --> 01:40:57,240
second attack.
I'll be a 23 to hit and why not?

1485
01:40:57,240 --> 01:41:03,800
I will use a superiority die and
I'm going to do a menacing

1486
01:41:03,800 --> 01:41:04,560
attack.
That's it.

1487
01:41:05,520 --> 01:41:06,840
So what did?
That do again.

1488
01:41:08,120 --> 01:41:14,040
It is I I expend an A
superiority die which is D10,

1489
01:41:16,000 --> 01:41:19,200
and add the total to the damage
role, and the target must make a

1490
01:41:19,200 --> 01:41:22,600
Wisdom saving throw DC-17 on
failure.

1491
01:41:22,600 --> 01:41:26,160
It's frightened of me until the
end of its turn, which isn't

1492
01:41:26,240 --> 01:41:29,680
overly helpful since, well, it's
frightened of me, but it can't

1493
01:41:29,680 --> 01:41:32,080
move.
That's correct.

1494
01:41:33,280 --> 01:41:38,520
So it's just scared shitless but
I'm still adding the extra

1495
01:41:38,520 --> 01:41:39,880
damage.
OK.

1496
01:41:41,640 --> 01:41:50,000
Just these two.
Oh that is a Max on the D 8.

1497
01:41:50,000 --> 01:41:56,960
So we got what is that 14 and
then a niner 23 bludgeoning

1498
01:41:56,960 --> 01:41:59,000
damage.
Roll again because of exploding

1499
01:41:59,000 --> 01:42:03,520
dice.
And that's just the that would

1500
01:42:03,520 --> 01:42:06,720
just be the hit die of.
Nope, you the.

1501
01:42:06,800 --> 01:42:10,320
Warhammer, yeah, or?
You yeah you roll whichever 1

1502
01:42:10,320 --> 01:42:12,880
maxed out, you roll it again.
So if it was just Adm for the

1503
01:42:12,880 --> 01:42:15,040
Warhammer then roll it again it
was you could add the.

1504
01:42:15,040 --> 01:42:20,360
Modifier another 5, so that was
23, and then another 528

1505
01:42:21,040 --> 01:42:24,560
bludgeoning.
So 28 bludgeoning in cold or 28

1506
01:42:24,560 --> 01:42:29,800
bludgeoning in there too.
Yep, and that'll be what I do

1507
01:42:30,960 --> 01:42:32,280
this trip.
OK.

1508
01:42:32,880 --> 01:42:40,560
So as you go to just bring your
warhammer down, it slams into

1509
01:42:40,560 --> 01:42:45,360
the Warden's plated chest with a
deafening crack, frost racing

1510
01:42:45,360 --> 01:42:48,960
across its Obsidian armor,
seizing its legs and jagged ice.

1511
01:42:49,800 --> 01:42:53,960
The towering Sentinel lurches,
and then he's locked in place,

1512
01:42:53,960 --> 01:42:58,480
almost frozen where he stands.
The vault door hums in approval,

1513
01:42:59,000 --> 01:43:02,200
ruins flickering as this is
savouring the sound of

1514
01:43:02,640 --> 01:43:09,160
shattering stone.
So 28 damage there and then 17

1515
01:43:09,160 --> 01:43:11,920
there.
So in total 45 damage to the

1516
01:43:11,920 --> 01:43:14,280
echo warning.
Good job order.

1517
01:43:14,560 --> 01:43:16,920
Jesus, that was that was a huge
swing.

1518
01:43:17,960 --> 01:43:19,880
You get some paths with the
whetstone later.

1519
01:43:19,960 --> 01:43:25,680
Yep, yes, All right.
Next is going to be top of the

1520
01:43:25,680 --> 01:43:31,480
round in which at the end of
Savara's turn, he goes.

1521
01:43:31,480 --> 01:43:37,440
He goes to lurch forward and
they almost, they're just pissed

1522
01:43:37,840 --> 01:43:41,720
that they can't move.
So he will look directly at you.

1523
01:43:42,000 --> 01:43:44,600
Savara, I need a Wisdom saving
throw.

1524
01:43:45,200 --> 01:43:47,760
Just to make sure, against fear
or charmed?

1525
01:43:48,200 --> 01:43:51,200
No, but I will give you
advantage on the save because it

1526
01:43:51,200 --> 01:43:58,160
is an auditory effect.
OK, 9. 9.

1527
01:43:58,200 --> 01:44:01,840
I'm going to take a wild guess
and say that I rolled an 8 and a

1528
01:44:01,840 --> 01:44:06,080
nine, good Sir.
Do you have any inspiration

1529
01:44:06,080 --> 01:44:06,920
left?
I believe you do I.

1530
01:44:06,960 --> 01:44:11,680
Do I do all right?
I'll use one of my inspiration.

1531
01:44:12,400 --> 01:44:16,520
Oh, I dropped the die 18.
I will take that.

1532
01:44:16,920 --> 01:44:19,280
I have no plus so it's just
straight 18.

1533
01:44:19,760 --> 01:44:26,840
OK so I mean with an 18 the Echo
Warden will unleash almost a

1534
01:44:26,840 --> 01:44:30,880
psychic wave of erased names at
you.

1535
01:44:30,880 --> 01:44:34,440
Savara.
He his helm kind of tilts

1536
01:44:34,440 --> 01:44:37,880
towards you and the vault
vibrates with a low hiss,

1537
01:44:38,320 --> 01:44:41,520
thousands of names rushing
through your ears like a storm.

1538
01:44:42,960 --> 01:44:45,400
Ashmere.
Garvez has day, and Roger.

1539
01:44:46,680 --> 01:44:50,600
The whisper claws at your mind,
trying to strip your name away,

1540
01:44:51,040 --> 01:44:54,000
but you plant your feet kind of
gripping your warhammer tight,

1541
01:44:54,280 --> 01:44:58,320
and the storm of voices breaks
against your will, and you hear

1542
01:44:58,320 --> 01:45:03,760
your name echo once clear and
true, and the vault falls silent

1543
01:45:03,840 --> 01:45:07,400
around you.
So with that, we will get the

1544
01:45:07,400 --> 01:45:08,880
top of round.
That will be Zebulon.

1545
01:45:08,880 --> 01:45:11,240
You're up.
All righty, I get the sense that

1546
01:45:11,240 --> 01:45:13,960
not channelling one of my
treasured memories is why I

1547
01:45:13,960 --> 01:45:17,600
rolled so poorly last time.
I'm going to think of that warm

1548
01:45:17,600 --> 01:45:21,880
cat that visited me in the
night, and as I channel that

1549
01:45:21,880 --> 01:45:26,000
memory, I fire a fire bolt.
So spell attack roll.

1550
01:45:26,640 --> 01:45:34,680
Oh, Nat 20.
Wow, the cat is so double the

1551
01:45:34,680 --> 01:45:38,400
attack dice.
No, give me D12.

1552
01:45:39,520 --> 01:45:45,720
D12 That's the Pentagon ones.
I got a 2, got a.

1553
01:45:45,720 --> 01:45:50,160
Two, huh?
All right, so with a 2, so with

1554
01:45:50,160 --> 01:45:54,520
A2, your fire bolt, you just
kind of roll your hands around

1555
01:45:55,360 --> 01:45:57,360
because you do not have any
verbal components, and you just

1556
01:45:57,360 --> 01:46:01,240
kind of blast your hand and the
fire bolt sears to the chamber

1557
01:46:01,240 --> 01:46:05,520
like a comet, smashing into the
Echo Warden's Obsidian armor

1558
01:46:05,800 --> 01:46:08,120
with an explosion of molten
shards.

1559
01:46:08,480 --> 01:46:11,400
Cracks race across his chest,
glowing red hot.

1560
01:46:11,840 --> 01:46:13,320
And the magic doesn't stop
there.

1561
01:46:13,320 --> 01:46:15,640
The vault itself almost
resonates with the with the

1562
01:46:15,640 --> 01:46:19,840
blast catching and reflecting
the spell right back into your

1563
01:46:19,840 --> 01:46:22,760
hands.
Your fingers kind of burn with

1564
01:46:22,760 --> 01:46:25,880
living fire, begging to release,
to be released again.

1565
01:46:26,880 --> 01:46:29,280
I need.
What is your Max damage for

1566
01:46:29,280 --> 01:46:31,600
that?
It would be two D 10, so 20.

1567
01:46:31,640 --> 01:46:33,880
OK.
And then go ahead and roll a

1568
01:46:33,880 --> 01:46:36,800
second attack with Fire Bolt.
Sweet.

1569
01:46:37,080 --> 01:46:43,640
All right, noting the silenced
portion, I would have to cost 1

1570
01:46:43,720 --> 01:46:45,600
sorcery point to do a subtle
spell.

1571
01:46:45,840 --> 01:46:48,760
Second attack is another 20
brother.

1572
01:46:50,840 --> 01:46:54,000
He's dice.
Give me AD 12 all.

1573
01:46:55,800 --> 01:47:04,800
Right 12 a second time is A1.
OK so with this second blast of

1574
01:47:04,800 --> 01:47:10,320
fire bolt, the second bolt of
flame just erupts from your hand

1575
01:47:10,320 --> 01:47:13,240
like a living inferno.
The vault flares with you,

1576
01:47:13,280 --> 01:47:16,720
amplifying your strike even
more, and the fire tunnels

1577
01:47:16,720 --> 01:47:19,360
through the warden subsidy and
plating as though if it were

1578
01:47:19,360 --> 01:47:23,080
just parchment.
The black glass melts, glowing

1579
01:47:23,080 --> 01:47:27,440
orange from within, and for the
first time the Sentinel staggers

1580
01:47:27,720 --> 01:47:33,360
it's faceless helm kind of
snapping towards you as if a as

1581
01:47:33,360 --> 01:47:35,440
if it were recognizing a true
threat.

1582
01:47:36,440 --> 01:47:42,080
OK so I need Max double damage
and then to roll damage one more

1583
01:47:42,080 --> 01:47:48,680
time so it would be 40 damage
there and I need 2D10 once more.

1584
01:47:48,960 --> 01:47:54,960
6th for the 2D10A1 and A5.
OK, so 46 damage in total.

1585
01:47:55,680 --> 01:48:02,000
Yeah, this the Warden just kind
of like starts to stagger a bit

1586
01:48:02,000 --> 01:48:05,640
and he's trying to relieve
himself off of the fire that

1587
01:48:05,640 --> 01:48:09,400
it's just coursing through his
skin, just kind of searing it

1588
01:48:09,680 --> 01:48:12,120
down below where the the armor
was.

1589
01:48:13,480 --> 01:48:15,240
So with that, it's the good
boy's turn.

1590
01:48:15,680 --> 01:48:18,320
He attacks, he attacks, he has
no other options.

1591
01:48:20,840 --> 01:48:26,600
He rolled a 5 + 5 would be 10.
OK, so the hound, kind of

1592
01:48:28,040 --> 01:48:35,440
sensing the momentum swing, just
lunges at the at the warden,

1593
01:48:35,760 --> 01:48:38,720
jaws wide, fangs dripping with
black fire.

1594
01:48:39,000 --> 01:48:42,040
But the Echo Wardens Obsidian
gauntlet kind of jerks up just

1595
01:48:42,040 --> 01:48:45,400
in time, catching the beast by
the throat, and with a sharp

1596
01:48:45,400 --> 01:48:49,040
twist he hurls the hound aside.
The creature skids across the

1597
01:48:49,040 --> 01:48:52,680
black glass floor, claws
screeching, sparking.

1598
01:48:53,160 --> 01:48:56,440
The Warden doesn't even flinch
with with the hound, it's

1599
01:48:56,440 --> 01:49:01,360
faceless helm fixed directly on
Zebulon, as if to acknowledge

1600
01:49:01,360 --> 01:49:09,760
who the true master is.
And Zebulon, I need a Wisdom

1601
01:49:09,760 --> 01:49:15,920
saving throw please.
I think I've got a 0 on that, so

1602
01:49:15,920 --> 01:49:19,560
16.
So with the 16.

1603
01:49:19,560 --> 01:49:24,920
So again he is locked onto you
Zeb, and for the first time

1604
01:49:24,920 --> 01:49:27,080
you're sensing almost fear in
him.

1605
01:49:27,520 --> 01:49:31,920
The Warden's helm is just
fixated on you, and the vault

1606
01:49:32,120 --> 01:49:36,720
vibrates with 1000 voices.
They hiss names in your ear,

1607
01:49:37,040 --> 01:49:40,440
names that you know, names
you've stolen, names you've

1608
01:49:40,440 --> 01:49:42,720
forgotten.
And for a split second they

1609
01:49:42,760 --> 01:49:47,080
clawed your mind, demanding you
surrender you'll demanding they

1610
01:49:47,080 --> 01:49:50,640
surrender yours.
But you hold firm.

1611
01:49:50,680 --> 01:49:54,320
Your forearm kind of flickers in
the vault glass walls, almost as

1612
01:49:54,320 --> 01:49:58,320
if you're unraveling, before
snapping back together in the

1613
01:49:58,320 --> 01:50:02,920
Whispers Creek oil, frustrated,
leaving only silence.

1614
01:50:03,920 --> 01:50:05,800
And with that, we will move to
Mimi's turn.

1615
01:50:06,400 --> 01:50:12,040
Pounce on this thing.
Pounce away 12 Yes, it failed.

1616
01:50:13,760 --> 01:50:17,400
Would you like to use one of
your inspiration dice?

1617
01:50:19,080 --> 01:50:25,680
No OK, I'm holding on to that
for dire need. 26 is my second

1618
01:50:25,720 --> 01:50:30,240
attack.
OK, so with the first attack you

1619
01:50:30,480 --> 01:50:33,920
barrel towards the the Echo
Warden, almost leaping like a

1620
01:50:33,920 --> 01:50:38,160
predator, her axe raised high
and she slams into the You slam

1621
01:50:38,160 --> 01:50:41,680
into the Warden's massive frame
and the sound kind of echoing

1622
01:50:41,680 --> 01:50:43,160
like Thunder through the
chamber.

1623
01:50:43,480 --> 01:50:46,640
The blade scrapes across the
Obsidian armor, but fails to

1624
01:50:46,640 --> 01:50:50,120
bite any deeper just to elicit
sparks.

1625
01:50:50,520 --> 01:50:54,000
Still, the vault reacts.
The runes flare faintly, not for

1626
01:50:54,000 --> 01:50:56,400
the strike, but for the fury
behind it.

1627
01:50:56,680 --> 01:50:59,200
The chamber demands more than
flesh.

1628
01:50:59,480 --> 01:51:01,960
It wants.
What the Fury is rooted by are.

1629
01:51:02,440 --> 01:51:05,400
You ready for this amazing
flavoring I'm about to pull out

1630
01:51:05,400 --> 01:51:09,680
of my butt?
All right, so I've been, this

1631
01:51:09,680 --> 01:51:12,040
has been cooking in my brain for
a while.

1632
01:51:13,400 --> 01:51:16,800
So as you guys may have known,
maybe did in fact eat a rat last

1633
01:51:16,800 --> 01:51:18,320
episode, last time she was
president.

1634
01:51:18,920 --> 01:51:23,400
Do we mean slowly in touch with
that side of herself that is

1635
01:51:23,400 --> 01:51:26,880
still, you know, walking onto
legs, conforming to like

1636
01:51:26,880 --> 01:51:29,720
societal norms?
And what is it normal for?

1637
01:51:29,720 --> 01:51:31,760
Like still an actor, still a
performer.

1638
01:51:32,560 --> 01:51:35,120
But deep down inside, we are all
animals.

1639
01:51:35,680 --> 01:51:37,880
They're all driven by need to
protect.

1640
01:51:37,880 --> 01:51:41,760
You need to provide, need to
kill, basically.

1641
01:51:42,920 --> 01:51:47,280
But that's oh, you slay that
assignment or, you know, sorry,

1642
01:51:47,560 --> 01:51:49,600
I know that's like really random
audio listeners.

1643
01:51:50,040 --> 01:51:51,680
Sorry, I'm sorry.
I don't know if you're going to

1644
01:51:51,680 --> 01:51:58,600
keep this in here, but yeah, so
we're just going to throw down

1645
01:51:58,600 --> 01:52:04,200
the axe it all for us and just
freaking hammer this thing.

1646
01:52:06,240 --> 01:52:11,920
Yeah, So jump on like if you've
seen, if you've seen, Oh, heard

1647
01:52:12,200 --> 01:52:15,120
a sorry, a pride of lions
takedown a giraffe.

1648
01:52:15,120 --> 01:52:16,960
That's basically what she's
doing.

1649
01:52:17,320 --> 01:52:21,200
OK, so your.
First swing kind of glances off,

1650
01:52:21,200 --> 01:52:23,640
but the rage just carries
through you.

1651
01:52:23,640 --> 01:52:27,920
You roar, eyes narrowing, and
the world's just kind of falls

1652
01:52:27,920 --> 01:52:30,280
away.
You're no longer in a chamber,

1653
01:52:30,280 --> 01:52:35,280
you're no longer in stone.
No longer are your allies or

1654
01:52:35,280 --> 01:52:38,600
enemies.
They're just prey, the need to

1655
01:52:38,600 --> 01:52:41,160
kill and RIP and provide to
survive.

1656
01:52:41,760 --> 01:52:45,440
And you lunge forward and you're
biting, correct?

1657
01:52:45,760 --> 01:52:51,120
Yes, and you bite with as much
strength as you have, smashing

1658
01:52:51,120 --> 01:52:54,720
into the Warden's armor with
primal fury, cracking the

1659
01:52:54,720 --> 01:52:58,640
Obsidian armor shards to spray
across the room.

1660
01:52:58,640 --> 01:53:02,280
And the vault door thrums in
response, not just at the

1661
01:53:02,280 --> 01:53:04,040
strike, but the memory behind
it.

1662
01:53:04,320 --> 01:53:08,800
The rooms flare with the seer of
a single idea, the Beast Within,

1663
01:53:09,640 --> 01:53:13,720
and so go ahead and roll damage
on your attack for the 26th.

1664
01:53:14,280 --> 01:53:18,800
So the bite is only like AD 4,
but I'm going to workshop that

1665
01:53:18,800 --> 01:53:23,280
and I'll get back to you.
That's pretty decent.

1666
01:53:24,080 --> 01:53:29,080
It's eight points damage.
All right, so with eight points

1667
01:53:29,080 --> 01:53:32,480
of damage, with the bite, there
we go.

1668
01:53:34,360 --> 01:53:37,120
All right, so the Warden kind of
reels it's armor again, cracking

1669
01:53:37,120 --> 01:53:41,440
wider, and the vault door hums
like a living heartbeat, wounds

1670
01:53:41,440 --> 01:53:45,240
blazing in rapid rhythm, and you
can feel it.

1671
01:53:46,200 --> 01:53:50,320
One more offering, one more
truth, and the door may open.

1672
01:53:52,320 --> 01:53:59,640
And with that, it is the IT is
the Echo Warden's turn.

1673
01:54:00,120 --> 01:54:07,000
So he will, he will look right
at Mimi and just let out this

1674
01:54:07,000 --> 01:54:12,120
guttural scream.
But it's not an audible scream.

1675
01:54:12,560 --> 01:54:17,200
It's almost telepathic.
And the only person that can

1676
01:54:17,200 --> 01:54:21,240
hear it is Mimi.
Mimi and you can make me an

1677
01:54:21,240 --> 01:54:23,080
Intelligence saving throw,
please.

1678
01:54:23,800 --> 01:54:28,760
Intelligence interior crocodile.
I drive a Chevrolet, all that

1679
01:54:28,800 --> 01:54:35,560
shit. 12 OK, that is.
Well, so as the scream kind of

1680
01:54:35,640 --> 01:54:45,000
internally just starts to
resonate in your brain, the roar

1681
01:54:45,000 --> 01:54:48,760
inside you, in the fire that
always carries you forward, just

1682
01:54:48,760 --> 01:54:55,320
in an instant just vanishes and
your rage is gone.

1683
01:54:55,640 --> 01:55:01,480
Not suppressed, but forgotten.
You remember the word and the

1684
01:55:01,480 --> 01:55:04,560
feeling, but you can't reach it
any longer.

1685
01:55:05,080 --> 01:55:10,600
It's as if the vault has stolen
the beast from your blood and

1686
01:55:10,600 --> 01:55:14,760
the Warden tilts its helm
towards you and almost in like a

1687
01:55:14,800 --> 01:55:19,040
silent mockery.
And with that, he is going to

1688
01:55:19,080 --> 01:55:26,600
then turn towards Baxter and he
will make an attack there and

1689
01:55:26,600 --> 01:55:29,680
that will be an 18 towards
Baxter.

1690
01:55:29,680 --> 01:55:33,600
I believe that hits correct Zeb.
Yeah, his AC is 14.

1691
01:55:33,760 --> 01:55:38,800
OK, what's the let's see here?
37 + 4 health.

1692
01:55:39,160 --> 01:55:44,360
So it will be 15 health towards
Baxter and that will be the end

1693
01:55:44,360 --> 01:55:51,160
of his turn and then we will go
to Savara.

1694
01:55:52,200 --> 01:55:55,720
Well, I'm away.
Come again?

1695
01:55:55,880 --> 01:55:59,840
OK, here we go, friends.
That one of 14.

1696
01:56:01,080 --> 01:56:06,600
That will miss.
I'll try again 22.

1697
01:56:07,520 --> 01:56:10,360
OK, go ahead and.
Roll damage.

1698
01:56:10,360 --> 01:56:14,800
Cool.
Do I do frost or menacing?

1699
01:56:16,440 --> 01:56:18,760
He's just going with menacing.
He's.

1700
01:56:18,800 --> 01:56:23,720
Just standing there menacingly.
I'm gonna menace.

1701
01:56:24,480 --> 01:56:27,200
OK.
How we go and.

1702
01:56:28,400 --> 01:56:34,280
What's the safety C on that?
17 for a Wisdom saving throw.

1703
01:56:34,280 --> 01:56:38,640
He will succeed the throw.
So he's not frightened, but he

1704
01:56:38,640 --> 01:56:43,280
still takes, well, 20
bludgeoning damage.

1705
01:56:43,400 --> 01:56:46,400
OK.
All right, so the first hammer

1706
01:56:46,400 --> 01:56:49,320
swing kind of glances off the
Wardens cracked armor, sending

1707
01:56:49,320 --> 01:56:53,000
sparks and frost scattering from
your previous attack.

1708
01:56:53,000 --> 01:56:55,880
But it fails to dig into his
armor, and the Warden doesn't

1709
01:56:55,880 --> 01:56:58,280
even flinch, its massive frame
unmoved.

1710
01:56:58,720 --> 01:57:01,480
However, you tighten your grip,
adjust your stance, and swing

1711
01:57:01,480 --> 01:57:03,920
again, this time with brutal
precision.

1712
01:57:04,200 --> 01:57:07,120
The hammer slams into the
Warden's ribs, cracking the

1713
01:57:07,120 --> 01:57:10,240
Obsidian plate and sending
fragments scattering across the

1714
01:57:10,240 --> 01:57:13,120
floor.
The wounds flare in response,

1715
01:57:13,120 --> 01:57:16,720
savouring the impact.
The Warden staggers, half a step

1716
01:57:16,960 --> 01:57:20,800
frozen but still standing.
And was that anything else?

1717
01:57:21,280 --> 01:57:25,440
No, OK, I'll call it.
All right from there.

1718
01:57:25,920 --> 01:57:32,640
So I need, let's see here,
Savara, the Warden is going to

1719
01:57:32,640 --> 01:57:37,440
look at you, and I need you to
make me a Charisma saving throw,

1720
01:57:37,440 --> 01:57:42,200
please. 15.
So with a 15, he, he kind of

1721
01:57:42,200 --> 01:57:46,200
turns again towards you, just
very upset that you, you're now

1722
01:57:46,200 --> 01:57:48,520
cracking this arm to the point
where it's almost useless.

1723
01:57:49,000 --> 01:57:54,520
And he looks directly at you,
Savara, and the vault door

1724
01:57:54,920 --> 01:57:59,600
flares, ruins blazing with your
name.

1725
01:58:00,360 --> 01:58:04,800
And then, with a sound of
shattering glass, it breaks your

1726
01:58:04,800 --> 01:58:07,880
name into fragments and screams
them back at you.

1727
01:58:08,640 --> 01:58:16,800
SA VA RA I yearn will.
And pain just explodes in your

1728
01:58:16,800 --> 01:58:22,160
skull, as if pieces of yourself
are being torn apart and the

1729
01:58:22,160 --> 01:58:23,560
sound of your own name doesn't
feel right.

1730
01:58:23,560 --> 01:58:28,720
And you look back up at the
Warden and you're almost dazed.

1731
01:58:28,960 --> 01:58:31,840
And I need you to lose
proficiency in one of your

1732
01:58:31,840 --> 01:58:35,280
skills.
Let's go with Animal Handling

1733
01:58:35,280 --> 01:58:38,280
right now.
OK, so yeah, you will lose

1734
01:58:38,280 --> 01:58:42,280
proficiency in Animal Handling
and it is now Zebulon's turn.

1735
01:58:42,880 --> 01:58:45,480
All right, how roughed up does
this suit of armor look?

1736
01:58:45,480 --> 01:58:46,960
Do I think it's on its last
legs?

1737
01:58:46,960 --> 01:58:48,400
Give me a quick perception
check.

1738
01:58:49,680 --> 01:58:55,440
All right, 10.
He he doesn't look great, he's

1739
01:58:55,440 --> 01:58:58,480
his armor is shattered beyond
belief.

1740
01:58:59,000 --> 01:59:01,600
It at this point would be like
throwing a missile through a

1741
01:59:01,600 --> 01:59:08,400
piece of tinfoil.
The armor is not in on its best

1742
01:59:08,400 --> 01:59:10,640
legs.
All right, in that case,

1743
01:59:10,720 --> 01:59:15,120
channeling the memory of my lost
feline, I cast Magic missile.

1744
01:59:16,200 --> 01:59:19,240
I do not want miss.
Smart.

1745
01:59:19,400 --> 01:59:22,720
All right, go ahead and give me
damage.

1746
01:59:23,800 --> 01:59:29,920
That should be 31-D4 plus ones.
I believe so, yeah.

1747
01:59:29,920 --> 01:59:32,200
I think it's a 1D4 plus one.
That's normal ones if you're

1748
01:59:32,200 --> 01:59:35,760
firing three of them, yeah.
There's 2D fours.

1749
01:59:35,800 --> 01:59:43,800
We got A2 and A2 and A1.
Not impressive damage, but I

1750
01:59:43,800 --> 01:59:45,560
didn't hit any of my friends.
Here you go.

1751
01:59:47,800 --> 01:59:54,720
So yeah, 221 plus 38 damage
force, and then if it's still

1752
01:59:54,720 --> 01:59:58,320
standing, it's Baxter's turn.
And you said 8 damage, correct?

1753
01:59:59,040 --> 02:00:05,160
Yeah, 8 force damage.
OK, so you fire these bits of

1754
02:00:05,160 --> 02:00:09,960
arcane missiles and you lift
your hand and the vaults

1755
02:00:09,960 --> 02:00:13,880
whispers converge on the memory
of that small Gray alley cat,

1756
02:00:14,120 --> 02:00:16,600
the only warmth you move to
those hungry nights.

1757
02:00:17,000 --> 02:00:20,200
It's phantom eyes meet yours for
just a heartbeat, and the hum of

1758
02:00:20,200 --> 02:00:25,280
the vault bends to your will,
and three bolts of shimmering

1759
02:00:25,280 --> 02:00:27,920
force ripped from your hand,
each carrying that fragile

1760
02:00:27,920 --> 02:00:30,080
anchor.
They streak across the chamber

1761
02:00:30,080 --> 02:00:32,840
hammer and hit into the warden's
chest with perfect precision,

1762
02:00:33,160 --> 02:00:35,440
cracking spiders through its
Obsidian armor.

1763
02:00:35,880 --> 02:00:39,880
The vault door thrums in
response, one room searing

1764
02:00:39,880 --> 02:00:43,480
brighter than the others, saying
the anchor that stayed.

1765
02:00:43,680 --> 02:00:45,320
And I need everybody to give me
a preception check.

1766
02:00:45,960 --> 02:00:47,600
I am present.
What the fuck, Spencer?

1767
02:00:48,200 --> 02:00:55,920
I am here why?
19 8 That's my, that's my whole

1768
02:00:55,920 --> 02:00:59,120
character. 12 OK.
Is that what your role?

1769
02:00:59,720 --> 02:01:07,120
19. 19 OK, so as a group you
feel the chambers shake, and the

1770
02:01:07,120 --> 02:01:11,480
runes carved into the vaults of
city and door blaze with sudden

1771
02:01:11,480 --> 02:01:14,520
light, lines of fire racing
across their fractured,

1772
02:01:14,600 --> 02:01:17,120
fractured glyphs.
And for the first time, the

1773
02:01:17,120 --> 02:01:22,440
whispers stop, replaced by a
single unified voice that booms

1774
02:01:22,440 --> 02:01:27,440
through the glass and stone.
The price is paid, the door

1775
02:01:27,440 --> 02:01:31,800
remembers, and the vault hums
like a living heartbeat, the

1776
02:01:31,800 --> 02:01:34,400
surface splitting down the
center with a jagged seam of

1777
02:01:34,400 --> 02:01:37,920
white hot light, and you feel
the pull of escape beyond

1778
02:01:38,160 --> 02:01:40,080
freedom, waiting, but not yet
yours.

1779
02:01:40,400 --> 02:01:43,280
The Warden straightens the
Obsidian armor crackling, its

1780
02:01:43,280 --> 02:01:47,200
movements growing sharper and
angrier, as if it knows its

1781
02:01:47,200 --> 02:01:52,480
purpose is failing, and the door
opens, but that it'll be

1782
02:01:52,480 --> 02:01:54,600
Baxter's turn.
Excellent.

1783
02:01:54,720 --> 02:01:58,840
Baxter, as is his prerogative,
attacks.

1784
02:01:59,240 --> 02:02:02,720
He rolled a 5 + 5 is 10 which I
do not think hits.

1785
02:02:03,200 --> 02:02:04,560
He only gets one attack per
turn, right?

1786
02:02:06,120 --> 02:02:11,800
Yes, yeah OK, so you said you
were on a 10 to hit.

1787
02:02:12,880 --> 02:02:15,400
Yes.
OK, so as this happens the hound

1788
02:02:15,400 --> 02:02:18,200
snarls and launches at the
Warden's leg, it's teeth sinking

1789
02:02:18,200 --> 02:02:21,200
towards cracked Obsidian, but
the Sentinel shifts just

1790
02:02:21,200 --> 02:02:24,360
slightly and the jaws close on
nothing but sparks.

1791
02:02:24,720 --> 02:02:27,520
It's fangs screech across the
fault floor again, leaving

1792
02:02:27,520 --> 02:02:30,640
gouges in the black glass.
The Warden doesn't even look

1793
02:02:30,640 --> 02:02:36,080
down but that it's Mimi's turn.
So the door open, correct?

1794
02:02:36,520 --> 02:02:39,160
Right.
I'm galloping through that door.

1795
02:02:39,800 --> 02:02:42,920
Oh, wait, pause, but still.
Wait, wait, guys, I'm messed up.

1796
02:02:43,400 --> 02:02:46,120
How many people are still alive?
Everyone.

1797
02:02:48,240 --> 02:02:50,200
OK, we're all still alive.
OK, wait.

1798
02:02:50,200 --> 02:02:51,080
Pause.
Sorry.

1799
02:02:51,280 --> 02:02:54,960
And the guy is looking pretty
bloodied as his.

1800
02:02:54,960 --> 02:02:58,520
Description.
I'll attack him, I guess.

1801
02:02:59,400 --> 02:03:01,160
OK.
An 18 hit.

1802
02:03:01,680 --> 02:03:06,280
And 18 misses.
Swing again.

1803
02:03:07,160 --> 02:03:09,880
It's a 19 hit.
Yes, 19 hits.

1804
02:03:12,440 --> 02:03:14,200
Amy's going for the freaking
ankles.

1805
02:03:14,200 --> 02:03:17,760
You know, like how when like a
dog like grabs on to like a like

1806
02:03:17,760 --> 02:03:20,200
you're playing Tuggle ward just
ripping around.

1807
02:03:21,120 --> 02:03:24,720
Ankle biter.
I am an ankle biter.

1808
02:03:25,840 --> 02:03:29,360
Eight points of damage.
So your first attack, you use

1809
02:03:29,360 --> 02:03:33,320
your axe and you swing hard, but
without the primal roar of rage

1810
02:03:33,320 --> 02:03:36,880
that fueled you in prior rounds,
and the blow falters, sparks

1811
02:03:36,880 --> 02:03:40,520
skating harmlessly across the
Warden's armor as it looms over

1812
02:03:40,520 --> 02:03:45,920
you, face faceless and unshaken.
Snarling, you head on all fours

1813
02:03:45,960 --> 02:03:50,520
and lunge towards him and bite
him, this time hitting nothing

1814
02:03:50,520 --> 02:03:54,320
but raw muscle and the refusal
driving you.

1815
02:03:55,000 --> 02:03:59,040
Your bite chips through the
Warden's armor, splintering it

1816
02:03:59,440 --> 02:04:03,840
even more and spraying shards,
and the sound echoes strangely

1817
02:04:03,840 --> 02:04:07,840
less like steel on or just like
almost like a heartbeat,

1818
02:04:07,880 --> 02:04:10,520
refusing to stop.
And how much damage?

1819
02:04:11,400 --> 02:04:17,600
88 OK anything else?
Oh, OK.

1820
02:04:17,720 --> 02:04:19,680
I can't rage, Spencer.
What do you mean?

1821
02:04:19,680 --> 02:04:23,040
Anything else?
All right, next will be the Echo

1822
02:04:23,040 --> 02:04:29,040
Warden's turn, and he will real
quick.

1823
02:04:29,200 --> 02:04:38,840
I need Savara and Mimi, and I'm
also going to need one from the

1824
02:04:38,840 --> 02:04:42,200
dog.
I need a Dexterity saving throw

1825
02:04:42,200 --> 02:04:47,200
please.
The 20 would have preferred that

1826
02:04:47,320 --> 02:04:52,320
elsewhere, but we'll. 22.
Nat 20, I should say so 20.

1827
02:04:54,000 --> 02:04:55,440
Damn.
OK.

1828
02:04:56,400 --> 02:05:02,000
We all rolled pretty high.
Yeah, So what you see is the

1829
02:05:02,000 --> 02:05:07,520
Warden let out again, this
guttural, almost panicked roar,

1830
02:05:08,080 --> 02:05:14,120
and he slams his great blade
into the floor with just

1831
02:05:14,120 --> 02:05:17,560
crushing force.
In the vault, shutters and

1832
02:05:17,560 --> 02:05:21,760
shakes and jagged shards of
Obsidian explode outward, each

1833
02:05:21,760 --> 02:05:26,080
one carrying warped reflections
of your own faces, and for a

1834
02:05:26,080 --> 02:05:29,800
heartbeat you see yourself
screaming silently from inside

1835
02:05:29,800 --> 02:05:32,640
the glass.
Then the shards smash into you

1836
02:05:32,640 --> 02:05:38,640
with brutal force.
Pain blossoms, but no damage has

1837
02:05:38,640 --> 02:05:48,840
done to you.
So with that, we will swing at

1838
02:05:48,840 --> 02:05:51,000
Savara.
Now.

1839
02:05:51,000 --> 02:05:53,480
Oh.
OK, not doing that then.

1840
02:05:55,480 --> 02:05:59,160
Cool 17 to hit.
Yeah, no.

1841
02:05:59,520 --> 02:06:01,280
Great.
All right.

1842
02:06:01,400 --> 02:06:08,040
Second attack will be aimed at
Mimi 25 to hit 20.

1843
02:06:12,680 --> 02:06:14,960
Five to hit.
Oh, yes, yeah, that's.

1844
02:06:15,600 --> 02:06:17,320
Good.
OK, so that'll be.

1845
02:06:17,520 --> 02:06:22,800
No longer in the page, so all
damage is a knock to the head.

1846
02:06:23,720 --> 02:06:27,720
So it'll be 18 damage to you.
All right, cool.

1847
02:06:28,400 --> 02:06:30,640
And then it is now Samara's
turn.

1848
02:06:32,720 --> 02:06:38,200
All right, I'm a whack em.
Here we go.

1849
02:06:38,200 --> 02:06:46,320
All right, guys, I'm at 74.
Oh Boo Hoo, 14 doesn't hit.

1850
02:06:46,720 --> 02:06:52,440
Correct, that misses. 22 does
We're going to go frost strike

1851
02:06:52,440 --> 02:06:54,160
on this one.
OK so I have the role damage.

1852
02:06:55,440 --> 02:07:01,480
Yeah, he needs to do con saving
through our DC-17.

1853
02:07:02,280 --> 02:07:07,280
He will fail the role.
So he has no movement speed and

1854
02:07:07,280 --> 02:07:14,920
he takes 5 coal damage and 12
bludgeoning.

1855
02:07:16,320 --> 02:07:26,320
OK so with your first attack
with your warhammer, you swing

1856
02:07:26,320 --> 02:07:29,240
with the warhammer and you just
swing completely wide.

1857
02:07:29,600 --> 02:07:32,160
The Warden just twists enough to
get out of the way and the blow

1858
02:07:32,160 --> 02:07:37,360
crashes against the the cracked
plating and glances off to the

1859
02:07:37,360 --> 02:07:39,600
side with a screech of stone on
stone.

1860
02:07:40,080 --> 02:07:43,000
The second swing Grinning your
teeth, you bring the warhammer

1861
02:07:43,000 --> 02:07:47,960
back around with wounds of cold
flaring along the half of the

1862
02:07:47,960 --> 02:07:50,760
weapon, and the hammer smashes
into the Warden's chest with

1863
02:07:50,880 --> 02:07:54,520
bone cracking force, frost
racing up the Obsidian plates

1864
02:07:54,520 --> 02:07:56,760
and threw his chest.
Cracks widen.

1865
02:07:56,760 --> 02:08:00,040
His ice forms in the gaps,
locking its massive frame in

1866
02:08:00,040 --> 02:08:02,480
place.
Steam hisses from the scenes of

1867
02:08:02,480 --> 02:08:05,280
the armor as the Warden
staggers, frozen where it

1868
02:08:05,280 --> 02:08:09,240
stands, and the ward.
The vault door hums with impact,

1869
02:08:09,400 --> 02:08:13,600
glowing brighter, savouring the
clash of frost and stone.

1870
02:08:13,600 --> 02:08:18,440
So it'll be 17 damage to him,
all right.

1871
02:08:18,720 --> 02:08:23,880
Anything else?
No.

1872
02:08:23,880 --> 02:08:29,960
OK, so at the top of the round,
the the Warden will again take

1873
02:08:29,960 --> 02:08:33,920
the great axe and like stake it
into the ground and pull it one

1874
02:08:33,920 --> 02:08:38,720
way.
And when he pulls the the weapon

1875
02:08:38,720 --> 02:08:43,120
that's lodged in the floor that
way, the floor begins to shift

1876
02:08:43,560 --> 02:08:48,240
and I need everybody to give me
a Dexterity saving throw. 6 + 3

1877
02:08:48,240 --> 02:08:52,880
would be 9.
I got a nine but I rolled it 2

1878
02:08:52,920 --> 02:08:59,720
so I just have a player plus.
Guys I went to 19 what the Frick

1879
02:08:59,720 --> 02:09:02,360
is going on?
You're the cat.

1880
02:09:02,360 --> 02:09:06,240
You're more dexterous.
Can I attempt to jump and add my

1881
02:09:06,240 --> 02:09:09,960
acrobatics?
It's it's not going to help you.

1882
02:09:10,000 --> 02:09:12,880
Well, still not matter.
It's not going to help you, this

1883
02:09:12,880 --> 02:09:15,240
one.
So as the terrain just kind of

1884
02:09:15,240 --> 02:09:20,920
shifts, he's going to shift the
terrain almost away from the

1885
02:09:20,920 --> 02:09:27,600
door and both Savara and Zebulon
will be knocked prone and you

1886
02:09:27,600 --> 02:09:29,960
will slide 10 feet towards the
wall.

1887
02:09:30,280 --> 02:09:31,680
I think I was already against
the wall.

1888
02:09:31,840 --> 02:09:35,240
You were against the back wall.
Oh, a different wall.

1889
02:09:35,240 --> 02:09:36,960
So effectively think of it like
this way.

1890
02:09:36,960 --> 02:09:40,640
The door is on the east side,
the floor is tilting towards the

1891
02:09:40,640 --> 02:09:42,480
West and you're sliding that
way.

1892
02:09:43,080 --> 02:09:44,520
Got you.
All right.

1893
02:09:44,880 --> 02:09:49,320
And then it is Zebulon's turn.
All right, I'm going to fling

1894
02:09:49,320 --> 02:09:57,920
another feline powered fire bolt
spell attack roll 6 + 9 is 15 to

1895
02:09:57,920 --> 02:09:59,400
hit.
That will miss.

1896
02:09:59,440 --> 02:10:04,800
So I think that does not hit all
right, Baxter's turn, OK, He is

1897
02:10:04,800 --> 02:10:11,440
also going to attack OK with
advantage for pack tactics.

1898
02:10:11,760 --> 02:10:15,920
He got a 7 and an 8.
That misses.

1899
02:10:15,920 --> 02:10:19,920
So you on your turn, you channel
the phantom feline again, it's

1900
02:10:19,920 --> 02:10:23,640
glowing eyes blazing in your
mind as you weave fire, and the

1901
02:10:23,640 --> 02:10:26,200
bolt streaks across the vault
towards the Warden.

1902
02:10:26,640 --> 02:10:29,240
But the Warden twist aside at
the last moment in the fire

1903
02:10:29,240 --> 02:10:32,160
explodes harmlessly against the
Obsidian wall behind him.

1904
02:10:32,720 --> 02:10:35,320
For a moment, the ruins hum, as
if he'd know the acknowledging

1905
02:10:35,320 --> 02:10:38,560
the memory more than the flame.
And a Baxter's turn.

1906
02:10:38,640 --> 02:10:41,560
He will go to bite and the
Warden will just kind of

1907
02:10:41,880 --> 02:10:45,200
backhand him out of the way and
he'll go skinny across the

1908
02:10:45,200 --> 02:10:47,400
floor.
Next is Mimi.

1909
02:10:48,920 --> 02:10:50,280
Spencer.
Yes.

1910
02:10:51,480 --> 02:10:54,000
Watch your coffee next time I
sit next to you.

1911
02:10:54,760 --> 02:10:59,320
May I make a suggestion?
What's your suggestion?

1912
02:10:59,320 --> 02:11:02,040
Run for the door.
Oh, right.

1913
02:11:02,040 --> 02:11:03,440
OK, I'm gonna go to the door.
OK.

1914
02:11:03,440 --> 02:11:05,160
Are you dashing?
Dashing through this thing.

1915
02:11:06,440 --> 02:11:08,120
Oh wait, Carter, we're supposed
to go through the door.

1916
02:11:09,480 --> 02:11:16,080
OK, so with your dash action you
just decide it's time to heave

1917
02:11:16,080 --> 02:11:19,040
hoe out of there.
So you dig your heels into the

1918
02:11:19,040 --> 02:11:22,320
shifting glass floor and you
Sprint and the warden turns,

1919
02:11:22,320 --> 02:11:24,200
Obsidian helm snapping towards
you.

1920
02:11:24,680 --> 02:11:29,200
But the vault reacts first.
The door successfully is open, A

1921
02:11:29,200 --> 02:11:32,640
jagged seam of searing white
light is racing towards you.

1922
02:11:32,960 --> 02:11:35,240
The chamber thrums like a
heartbeat, and for a split

1923
02:11:35,240 --> 02:11:39,040
second you feel the wastes pull
at you, tugging at the truth of

1924
02:11:39,040 --> 02:11:42,400
who you are.
Your rage is gone, stripped, and

1925
02:11:42,400 --> 02:11:44,440
yet your hands are still hold
the axe.

1926
02:11:44,960 --> 02:11:49,560
You still run, you still choose,
and you escape through the door.

1927
02:11:50,120 --> 02:11:52,000
Was I not supposed to go to the
door without everybody?

1928
02:11:54,360 --> 02:11:56,040
I think you were advised to do
so.

1929
02:11:57,840 --> 02:12:00,160
I'm certainly going to try to
follow after seeing that.

1930
02:12:02,160 --> 02:12:03,240
OK.
Let's do this.

1931
02:12:03,240 --> 02:12:04,920
Do all of you attempt to run
through the door?

1932
02:12:06,480 --> 02:12:09,280
No one else to pull up my cloak
code and.

1933
02:12:09,280 --> 02:12:13,040
Visited really well.
Yeah, I'll say take a minute.

1934
02:12:13,160 --> 02:12:16,720
I'll say that as you see Mimi
running through the door, you

1935
02:12:17,080 --> 02:12:24,320
feel this urge to just book it.
So Mimi flashes through the the

1936
02:12:24,320 --> 02:12:31,200
blinding light first the the
cracks split wider in the room,

1937
02:12:31,200 --> 02:12:34,320
flooding the chamber with white
hot light, and together you hurl

1938
02:12:34,320 --> 02:12:37,880
yourselves into the light in the
chamber behind you, shaking the

1939
02:12:37,880 --> 02:12:40,080
Echo Wardens roar, chasing you
into the void.

1940
02:12:40,080 --> 02:12:44,800
And for a heartbeat you glimpse
the room ceiling shut behind

1941
02:12:44,800 --> 02:12:48,560
you, and your name's flashing,
and then scattered into dust.

1942
02:12:48,560 --> 02:12:52,560
And then silence.
On the way out, I shout.

1943
02:12:52,960 --> 02:12:55,200
Keep them busy, Baxter.
You got this you.

1944
02:12:55,280 --> 02:13:01,080
Got this good boy.
I don't think he's got this, but

1945
02:13:01,080 --> 02:13:02,960
it's nice to say so I don't.
Think he's?

1946
02:13:05,800 --> 02:13:06,720
Got.
This oh, he left.

1947
02:13:07,360 --> 02:13:09,960
The boy.
He'll come back for three

1948
02:13:09,960 --> 02:13:13,760
sorcery points.
It's OK and he couldn't come

1949
02:13:13,760 --> 02:13:16,320
with us.
He either fights to the death or

1950
02:13:16,560 --> 02:13:20,040
dies.
He dissipates when his target

1951
02:13:20,040 --> 02:13:20,800
dies.
Also.

1952
02:13:21,840 --> 02:13:23,760
He's a temporary friend, but
he's a good boy.

1953
02:13:25,600 --> 02:13:30,040
So as you go through the door,
the blinding light fades,

1954
02:13:30,440 --> 02:13:33,600
leaving you stumbling towards
into a forward into a long

1955
02:13:33,600 --> 02:13:36,600
corridor of black glass and
mirrored stone.

1956
02:13:37,080 --> 02:13:40,480
The walls reflect your faces,
but not quite right.

1957
02:13:41,080 --> 02:13:44,880
In one you see yourself older,
in another wounded.

1958
02:13:45,360 --> 02:13:48,040
Some show you victorious, others
dying.

1959
02:13:48,560 --> 02:13:52,920
The reflections move just out of
sync, whispering words that you

1960
02:13:52,920 --> 02:13:55,800
haven't said yet.
Behind you, the vault door

1961
02:13:56,000 --> 02:13:59,760
sealed with a grinding scream.
Cracks race through the corridor

1962
02:13:59,760 --> 02:14:03,080
as the chamber starting to
collapse inward.

1963
02:14:03,480 --> 02:14:06,800
And you know with absolute
certainty, if you don't escape

1964
02:14:06,800 --> 02:14:09,840
now, the waste will claim you
forever.

1965
02:14:12,120 --> 02:14:16,760
Now let's get out of here.
So the corridor around you

1966
02:14:17,360 --> 02:14:22,440
shutters, the mirrored walls
ripple like water, and suddenly

1967
02:14:22,440 --> 02:14:25,000
your reflections step towards
you.

1968
02:14:25,480 --> 02:14:29,640
Not solid, not whole, but shards
of yourself.

1969
02:14:31,080 --> 02:14:35,720
Each one whispers words you have
yet not yet spoken, accusations

1970
02:14:35,720 --> 02:14:37,960
and promise, promises half
formed.

1971
02:14:38,520 --> 02:14:42,080
They reach for you with glass
hands trying to drag you back

1972
02:14:42,080 --> 02:14:46,200
into the wall and I need a
saving throw.

1973
02:14:46,200 --> 02:14:49,440
Now there are a few different
ways that we can do this, so we

1974
02:14:49,440 --> 02:14:52,120
are going to use turn based mode
for all of you Balkers gate

1975
02:14:52,120 --> 02:14:57,040
three players.
So for the hell of it, let's say

1976
02:14:57,040 --> 02:15:01,160
you all roll initiative. 1 + 3
would be 4.

1977
02:15:02,000 --> 02:15:05,200
You.
Well, at least it was on

1978
02:15:05,200 --> 02:15:08,160
initiative.
Yeah, I'll take it.

1979
02:15:08,440 --> 02:15:10,680
I don't know what's going on.
I want to observe anyway.

1980
02:15:11,080 --> 02:15:15,120
Roll Initiative.
You said 13, Katie.

1981
02:15:16,120 --> 02:15:17,880
Yep, are.
You waiting on me?

1982
02:15:17,960 --> 02:15:18,680
Yeah, sorry.
Yeah.

1983
02:15:18,680 --> 02:15:19,800
What'd you roll?
OK, I.

1984
02:15:20,080 --> 02:15:21,880
Rolled the 13.
I was wondering 13.

1985
02:15:21,920 --> 02:15:26,280
OK, Mimi, your dex is 17, right?
Survaro?

1986
02:15:26,280 --> 02:15:27,880
Yours is 16.
So Mimi, we'll go first.

1987
02:15:27,960 --> 02:15:28,840
Yep.
OK.

1988
02:15:29,640 --> 02:15:33,080
OK, So Mimi again, it's your
turn again.

1989
02:15:33,080 --> 02:15:37,640
So at this point the the
reflections kind of have kind of

1990
02:15:37,640 --> 02:15:42,960
shaped into shards of yourself.
They are reaching for you with

1991
02:15:42,960 --> 02:15:46,120
glass hands, effectively trying
to drag you back into the wall.

1992
02:15:47,320 --> 02:15:52,800
Hey, drag me back into the OK.
Can I freaking can I book it?

1993
02:15:52,800 --> 02:15:54,120
Can I do anything?
Can I?

1994
02:15:54,200 --> 02:15:55,480
Yeah, whatever you want to do is
up.

1995
02:15:55,680 --> 02:15:57,240
Whatever you want to do is up to
you.

1996
02:15:58,040 --> 02:16:00,320
There's just different checks
that I can do based on what you

1997
02:16:00,320 --> 02:16:06,000
tell me you'd like to do.
What's the size of the room and

1998
02:16:06,000 --> 02:16:10,000
like where are we positioned?
It's it's a very almost narrow

1999
02:16:10,000 --> 02:16:14,440
corridor, I would say 10 feet
wide.

2000
02:16:14,840 --> 02:16:17,040
OK.
And we're near 1 entrance that

2001
02:16:17,040 --> 02:16:18,840
has closed.
Yeah, you've just, you've just

2002
02:16:18,840 --> 02:16:22,920
gone through the the entrance.
You cannot see all the way down

2003
02:16:22,920 --> 02:16:26,880
the corridor.
So it's more than 120 feet or

2004
02:16:26,880 --> 02:16:30,200
pitch black.
Oh, you have dark vision with

2005
02:16:30,240 --> 02:16:30,520
you?
Yeah, I've.

2006
02:16:30,560 --> 02:16:31,240
Got dark?
Vision.

2007
02:16:31,560 --> 02:16:33,120
Long dark vision.
Yeah.

2008
02:16:33,120 --> 02:16:38,600
So for you, you're able to see
the the exit, it's about 90 feet

2009
02:16:38,600 --> 02:16:40,080
away all.
Right.

2010
02:16:40,160 --> 02:16:41,600
Well, it's not my turn until the
end.

2011
02:16:41,760 --> 02:16:44,879
Yeah, but I would shout run for
the other side.

2012
02:16:45,719 --> 02:16:49,719
I'll allow that as a free action
or a free, you know, speech.

2013
02:16:50,600 --> 02:16:53,719
Speech for me, I typically tend
to, you know, they're not

2014
02:16:53,719 --> 02:16:56,920
necessarily actions.
Yeah, yeah.

2015
02:16:56,959 --> 02:16:59,840
Like around is 6 seconds all
going on simultaneously.

2016
02:17:00,160 --> 02:17:05,600
Right.
All right, so, OK, so we were at

2017
02:17:05,600 --> 02:17:06,520
Yeah.
Mimi, what?

2018
02:17:06,920 --> 02:17:08,719
What do you think you want to do
in this instance?

2019
02:17:11,120 --> 02:17:14,719
I just try to this is like a
really scary situation that Mimi

2020
02:17:14,719 --> 02:17:18,559
is currently because you're just
trying to like dig down to those

2021
02:17:18,559 --> 02:17:21,840
like happy moments that you had
with the group, like holding

2022
02:17:22,200 --> 02:17:26,360
Savari's hand as a day on her,
riding into battle together,

2023
02:17:26,600 --> 02:17:29,040
joking around with a group over
some beers.

2024
02:17:29,040 --> 02:17:33,400
Like just like happy things,
like happy thoughts, happy place

2025
02:17:33,920 --> 02:17:36,240
and just start freaking powering
through it.

2026
02:17:36,799 --> 02:17:43,000
Yeah, give me a Wisdom saving
throw. 17 That was really close

2027
02:17:43,120 --> 02:17:44,360
to dead.
Beautiful.

2028
02:17:45,040 --> 02:17:49,600
Yeah, 17 will pass.
So as you're kind of being

2029
02:17:49,600 --> 02:17:55,719
dragged in, the mirrored Mimi
image kind of lunges at you.

2030
02:17:55,719 --> 02:17:59,840
All teeth and fury, hissing
beast without rage.

2031
02:18:00,360 --> 02:18:05,600
Glass claws stretch for your
chest, and for a moment your

2032
02:18:05,600 --> 02:18:10,320
grip falters, but instead of
sinking into the wall left by

2033
02:18:10,320 --> 02:18:14,719
your stolen fury, you hold it to
something else.

2034
02:18:14,719 --> 02:18:19,040
The laughter shared with Savara
by the campfire, the stolen

2035
02:18:19,040 --> 02:18:23,480
quiet times of Kasdaia.
And the reflection falters, and

2036
02:18:23,760 --> 02:18:28,200
it snarls, and the claws crumble
into dust, and you stride past

2037
02:18:28,200 --> 02:18:33,280
it, steady and unbroken.
This is how we do.

2038
02:18:34,080 --> 02:18:36,360
All right, anything else you'd
like to do?

2039
02:18:38,520 --> 02:18:43,760
Can I like as like Savaria near
me or like are we all separated?

2040
02:18:43,959 --> 02:18:45,400
Yeah, you're pretty close to
each other.

2041
02:18:45,400 --> 02:18:47,080
You've you've just gone through
the door.

2042
02:18:47,080 --> 02:18:49,440
So I'd say you're within, you
know, middle range of each

2043
02:18:49,480 --> 02:18:52,280
other.
Grab holes with Savaria's hand.

2044
02:18:55,440 --> 02:19:00,400
I'll allow you to grab her hand
and attempt to pull, and as you

2045
02:19:00,400 --> 02:19:02,320
do that, we'll go into Savara's
turn.

2046
02:19:02,879 --> 02:19:07,760
So what would you like to do?
I mean, I'll, I'll be led by

2047
02:19:07,760 --> 02:19:11,680
her, so go with her.
OK, so you're well, keep in mind

2048
02:19:11,680 --> 02:19:16,120
that you're actively being held
right now and kind of slowly

2049
02:19:16,120 --> 02:19:19,000
pulled into the wall.
So I would think more that you

2050
02:19:19,000 --> 02:19:22,000
would be attempting to break
free with the help of Mimi.

2051
02:19:22,360 --> 02:19:26,480
So I would say in this instance,
I will give you a let's do a

2052
02:19:27,600 --> 02:19:31,280
either an athletics or
acrobatics.

2053
02:19:33,000 --> 02:19:39,600
I'll take athletics.
With advantage 19 OK, yeah so 19

2054
02:19:39,600 --> 02:19:45,559
definitely works.
So we will say that totally

2055
02:19:45,559 --> 02:19:49,880
muted myself, I apologize.
So we will say that with a 19,

2056
02:19:50,120 --> 02:19:52,440
you absolutely succeed the the
athletics check.

2057
02:19:52,440 --> 02:19:57,560
So as you're being pulled in,
Mimi kind of grabs your hand and

2058
02:19:57,560 --> 02:20:00,320
grips it.
The mirrored wall ripples in a

2059
02:20:00,320 --> 02:20:05,800
reflection, grabbing gaunt and
bound, whispering iron will or

2060
02:20:05,800 --> 02:20:09,840
iron cage.
It's glass hams clamp around

2061
02:20:09,840 --> 02:20:12,800
your wrists, trying to change
your strength into stillness.

2062
02:20:13,440 --> 02:20:16,720
Together with Mimi, you surge
forward, wrenching your

2063
02:20:16,720 --> 02:20:21,440
warhammer free, dragging it with
you, and the reflection shatters

2064
02:20:21,440 --> 02:20:24,200
like ice.
Beneath the hammers blow.

2065
02:20:26,400 --> 02:20:28,800
As we're like, as it all breaks
and whatnot.

2066
02:20:28,800 --> 02:20:31,480
And I, I get away and it keeps
doing these things about my

2067
02:20:31,480 --> 02:20:34,720
name.
I'm gonna like, as we're leaving

2068
02:20:34,720 --> 02:20:38,480
and I've broken free.
I'm like, I am Safara Iron, Iron

2069
02:20:38,480 --> 02:20:42,720
Mill Norcatholi.
I will not be taken by you.

2070
02:20:44,520 --> 02:20:48,280
You'll say it, Queen.
Yeah, I'll tell you what, with

2071
02:20:48,280 --> 02:20:50,760
that, I'll give you advantage on
the next intimidation throw that

2072
02:20:50,760 --> 02:20:53,480
you throw.
OK, that's good.

2073
02:20:53,600 --> 02:20:56,800
That's good stories.
So OK, Zebian, we'll move to

2074
02:20:56,800 --> 02:20:59,960
you.
All right.

2075
02:21:00,120 --> 02:21:03,360
Do you said these are glass?
Do I get the sense that they

2076
02:21:03,360 --> 02:21:06,080
would break with one hit?
Most likely.

2077
02:21:10,040 --> 02:21:12,960
Yeah, I mean, it appears to be
pretty standard.

2078
02:21:13,040 --> 02:21:14,720
They're kind of shards of
yourselves.

2079
02:21:14,720 --> 02:21:19,200
They're not fully complete, so
it's just kind of bits and

2080
02:21:19,200 --> 02:21:22,600
pieces in a humanoid esque form,
if you will.

2081
02:21:23,800 --> 02:21:27,240
OK, now that my friends are
clear, I could use Thunder clap

2082
02:21:27,520 --> 02:21:32,560
to hit everything in a circle
around me with ADC 17 Thunder

2083
02:21:32,560 --> 02:21:33,480
damage.
Yeah, I'm just.

2084
02:21:33,480 --> 02:21:35,520
Going to say I'm just, I'm just
going to say they they're,

2085
02:21:35,560 --> 02:21:38,960
they're glass.
I'm not even going to accept

2086
02:21:39,000 --> 02:21:41,960
the.
Clap definitely loud, but I

2087
02:21:41,960 --> 02:21:45,520
blast all of these hands away
from me and attempt to walk

2088
02:21:45,520 --> 02:21:49,080
towards the door.
I'm trying to stay away from the

2089
02:21:49,080 --> 02:21:50,840
other hands as reasonably as I
can.

2090
02:21:50,960 --> 02:21:52,560
Sure.
OK.

2091
02:21:53,160 --> 02:21:56,880
Yeah.
So I mean, you don't resist the

2092
02:21:56,880 --> 02:22:00,840
reflection at all.
You just your reflection peels

2093
02:22:00,840 --> 02:22:03,160
free of the wall, smirking with
its own mouth.

2094
02:22:03,880 --> 02:22:07,720
You wear masks, but which one is
real?

2095
02:22:08,320 --> 02:22:10,880
It steps towards you, glass
fingers reaching to pry the

2096
02:22:10,880 --> 02:22:14,040
truth from your skin, but you
don't even give it the chance.

2097
02:22:14,040 --> 02:22:18,360
You slam your hands together and
unleash A deafening Thunder clap

2098
02:22:18,600 --> 02:22:23,280
and the corridor just explodes
with sound glass shattering in

2099
02:22:23,280 --> 02:22:27,160
every in every direction.
Your reflection bursts apart

2100
02:22:27,160 --> 02:22:30,880
into into shards, the pieces
hollowly before just

2101
02:22:30,880 --> 02:22:34,880
disintegrating into dust, and
the vaults walls shake as though

2102
02:22:35,040 --> 02:22:39,240
it's as though even it recoils
from the sound of your defiance.

2103
02:22:41,320 --> 02:22:46,880
Perfect.
So from there you will all make

2104
02:22:46,880 --> 02:22:52,960
it through the door, leaning
into the second area.

2105
02:22:53,600 --> 02:23:02,360
And in this area, the Obsidian
floor is fractured into jagged

2106
02:23:02,360 --> 02:23:05,400
tiles, each glowing with searing
white light.

2107
02:23:06,080 --> 02:23:11,000
And one by one, as a result of
the Thunder clap, they they drop

2108
02:23:11,000 --> 02:23:14,800
into the a, a yawning void
below, vanishing into nothing.

2109
02:23:14,800 --> 02:23:18,880
And the path forward is breaking
apart, leaving only scattered

2110
02:23:18,880 --> 02:23:21,960
footholds suspended over endless
light.

2111
02:23:22,560 --> 02:23:26,960
The vault howls for like like a
collapsing storm, daring you to

2112
02:23:26,960 --> 02:23:31,880
leap before it's too late.
So would you like to keep the

2113
02:23:32,040 --> 02:23:34,360
current initiative or roll
again?

2114
02:23:35,880 --> 02:23:38,200
No preference.
Neither.

2115
02:23:38,480 --> 02:23:40,400
I'm chilling.
All right, we'll say then, Mimi,

2116
02:23:40,400 --> 02:23:43,120
it's your turn.
Tavern.

2117
02:23:44,560 --> 02:23:47,080
What was that?
You said Oh.

2118
02:23:47,680 --> 02:23:52,480
Sorry, sorry, what is your say
about a hole?

2119
02:23:52,800 --> 02:23:56,560
You said something that you were
epically building the world and

2120
02:23:56,560 --> 02:24:01,040
my brain shut up.
So the path in front of you

2121
02:24:01,040 --> 02:24:05,080
effectively is jaggered and
missing pieces as a result of

2122
02:24:05,080 --> 02:24:09,080
the Thunder clap.
Parts of the the the path are

2123
02:24:09,280 --> 02:24:13,680
dropping into the the void below
and just vanishing into nothing.

2124
02:24:15,200 --> 02:24:20,240
And it's it's the The Vault is
howling like a collapsing storm.

2125
02:24:22,240 --> 02:24:25,800
OK, so wasn't there something we
were supposed to get inside of

2126
02:24:25,800 --> 02:24:27,640
this vault?
What the fuck?

2127
02:24:28,960 --> 02:24:30,760
Honestly, I have no idea
anymore.

2128
02:24:31,240 --> 02:24:34,760
I don't think we got specific
details about what was in here,

2129
02:24:34,880 --> 02:24:37,160
just that it was causing
trouble.

2130
02:24:38,720 --> 02:24:43,440
OK all right, so I'm going to
guess decks to like Hippity

2131
02:24:43,440 --> 02:24:47,240
Hoppity and not trip and die.
Yeah, I'll need a Dexterity

2132
02:24:47,240 --> 02:24:50,840
saving throw.
Would 14 work or no?

2133
02:24:52,440 --> 02:24:59,880
So with a 14.
Can I assist with mage hand

2134
02:24:59,880 --> 02:25:00,640
That's.
It.

2135
02:25:01,040 --> 02:25:03,400
Hold her hand as she jumps
across the rocks.

2136
02:25:08,040 --> 02:25:11,160
I just rolled the knot 20 by the
way, so if you would let me use

2137
02:25:11,160 --> 02:25:13,160
that as an inspiration die then
be it's.

2138
02:25:15,760 --> 02:25:17,560
Yeah, if you've got the
inspiration, die.

2139
02:25:17,560 --> 02:25:22,080
I'll I'll say that you you very
much succeed the role I.

2140
02:25:23,600 --> 02:25:25,440
Can slay.
OK, there goes another one.

2141
02:25:25,440 --> 02:25:29,600
I've 11 left guys.
All right, so you are you're

2142
02:25:29,600 --> 02:25:32,160
officially using your dive then
and enrolling that Nat 20.

2143
02:25:32,240 --> 02:25:34,160
I'll I'll let you keep it.
It's totally fine.

2144
02:25:34,840 --> 02:25:39,000
Okay, if you want to I can send
you a picture of the net. 20

2145
02:25:39,040 --> 02:25:41,960
Yeah, I trust you.
Perfect.

2146
02:25:42,400 --> 02:25:46,760
So the tiles drop 1 by 1 into
the glowing abyss, but you don't

2147
02:25:46,760 --> 02:25:50,320
hesitate, just axe in hand,
you're just sprinting forward

2148
02:25:50,320 --> 02:25:52,440
and launching yourself from tile
to tile.

2149
02:25:52,720 --> 02:25:56,520
And your, your, your claws just
strike as the Obsidian just

2150
02:25:56,880 --> 02:25:58,480
almost like shatters beneath
them.

2151
02:25:58,480 --> 02:26:02,880
But your leap carries you higher
and faster, and you bound like a

2152
02:26:02,880 --> 02:26:06,760
predator across the breaking
floor, leaving the collapse

2153
02:26:07,120 --> 02:26:09,560
snapping at your heels.
And for a moment you're, you're,

2154
02:26:09,560 --> 02:26:12,080
you're weightless, suspended
above the void.

2155
02:26:12,560 --> 02:26:18,960
And in that breath, you feel
freedom that will say it is

2156
02:26:18,960 --> 02:26:22,440
Savara's turn.
I will follow suit.

2157
02:26:24,440 --> 02:26:26,760
So where do I roll?
A deck saving throw.

2158
02:26:29,640 --> 02:26:35,160
OK, dirty 20.
Is a dirty 20.

2159
02:26:37,080 --> 02:26:39,080
All right, so with a dirty 20,
same thing.

2160
02:26:39,080 --> 02:26:44,440
You're just as just as light on
your feet as you saw this Kitty

2161
02:26:44,440 --> 02:26:49,000
cat go bouncing from tile to
tile across the the jagged edges

2162
02:26:49,000 --> 02:26:54,160
and you just don't hesitate.
The void below stretches wider

2163
02:26:54,160 --> 02:26:57,760
and wider, but your momentum
again just carried you forward

2164
02:26:57,760 --> 02:27:01,880
in perfect rhythm with Mimi, and
together you crash down under

2165
02:27:01,880 --> 02:27:04,680
the solid ground on the path in
front of you.

2166
02:27:04,680 --> 02:27:08,360
And then we will say it is
everyone's turn.

2167
02:27:10,080 --> 02:27:13,280
All right, so I ready a mage
hand roughly in the middle of

2168
02:27:13,280 --> 02:27:17,880
the path as a handhold.
Something to rush to my aid if I

2169
02:27:17,880 --> 02:27:23,680
start to slip.
OK, and I would roll an

2170
02:27:23,680 --> 02:27:30,720
acrobatics check. 14 + 6 is a
dirty 20.

2171
02:27:30,720 --> 02:27:36,720
Is a dirty 20.
All right, so the three of you

2172
02:27:36,720 --> 02:27:40,960
just in tandem, just bouncing,
bouncing, bouncing, just like

2173
02:27:40,960 --> 02:27:44,720
one of those rhythm games.
You just make it all the way

2174
02:27:44,720 --> 02:27:48,600
across the collapsing floor and
the void beneath you,

2175
02:27:49,040 --> 02:27:52,920
reflections tumbling into the
light, into the white, But you

2176
02:27:52,920 --> 02:27:56,680
refuse to follow your You
conjure your mage hand, letting

2177
02:27:56,680 --> 02:28:00,320
it hover like a tether at your
back, ready to snatch you from

2178
02:28:00,320 --> 02:28:02,000
the brink.
And then you run.

2179
02:28:02,320 --> 02:28:06,120
Each leap is timed perfectly,
the tiles crumbling A heartbeat

2180
02:28:06,120 --> 02:28:14,720
too late, and the vault whispers
as you flan firmly on the far

2181
02:28:14,720 --> 02:28:18,440
side, the mage hand trailing
behind you like a phantom echo

2182
02:28:18,440 --> 02:28:23,520
of your will.
And then from there, so you all

2183
02:28:23,520 --> 02:28:27,000
go through the next door.
Yep.

2184
02:28:27,880 --> 02:28:30,280
Oh yeah, get out of this room as
fast as possible.

2185
02:28:30,280 --> 02:28:32,560
Get me the hell out of this
room.

2186
02:28:33,440 --> 02:28:37,080
I'm over this place.
I don't even remember why I'm

2187
02:28:37,080 --> 02:28:40,200
here anymore.
The last of the tiles crash into

2188
02:28:40,200 --> 02:28:42,480
the abyss, leaving you
breathless.

2189
02:28:42,480 --> 02:28:46,680
On the far side, through the
door, the corridor ends in a

2190
02:28:46,680 --> 02:28:49,000
towering archway of mirrored
stone.

2191
02:28:49,400 --> 02:28:52,520
It's surface ripples like water,
runes writhing across it on

2192
02:28:52,600 --> 02:28:56,320
jagged lines.
Each rune flashes with half

2193
02:28:56,320 --> 02:29:03,480
formed words, truths unspoken,
lies half told, names half

2194
02:29:03,480 --> 02:29:06,760
remembered.
The vault howls behind you, the

2195
02:29:06,760 --> 02:29:10,640
collapse chasing closer.
The arch pulses with light, and

2196
02:29:10,640 --> 02:29:15,520
a voice like 1000 overlapping
whispers demands one more truth,

2197
02:29:16,320 --> 02:29:21,840
one more offering.
Feed us or be unmade.

2198
02:29:22,760 --> 02:29:26,440
We all hear that.
Give me a perception check.

2199
02:29:26,440 --> 02:29:29,120
Oh.
God, all of us.

2200
02:29:29,560 --> 02:29:35,920
Yep. 20.
OK, yeah, you all heard it.

2201
02:29:36,920 --> 02:29:45,160
Cool, one more truth.
I bring to mind the memory of my

2202
02:29:45,160 --> 02:29:49,400
best friend as a child, a fellow
orphan, and Ioffer this

2203
02:29:49,400 --> 02:29:53,680
friendship as tribute in the
hopes that I'm not unmade.

2204
02:29:55,480 --> 02:29:57,000
OK, so.
I'm.

2205
02:29:57,600 --> 02:30:04,880
Joking as you so as Zebulon, he
brings this memory to the front

2206
02:30:04,880 --> 02:30:11,200
of his mind of of an old friend
from from his childhood.

2207
02:30:12,360 --> 02:30:16,600
The mirrored arch ripples as you
step forward, Zebulon, and on

2208
02:30:16,600 --> 02:30:21,200
its surface reflects you a dozen
times.

2209
02:30:21,640 --> 02:30:24,480
Every mask you've ever worn,
every false face you've ever

2210
02:30:24,480 --> 02:30:27,000
shown.
They sneer and whisper, and they

2211
02:30:27,000 --> 02:30:31,280
smirk at you, but you dig
deeper, past the masks, past the

2212
02:30:31,280 --> 02:30:35,160
lies, to the memory of an old
friend, someone real, someone

2213
02:30:35,160 --> 02:30:38,800
you cared for, and you hold
their face in your mind, clear

2214
02:30:38,920 --> 02:30:43,920
and sharp, and you let it go
into the mirror, and the arch

2215
02:30:44,400 --> 02:30:47,520
convulses, swallowing the memory
whole.

2216
02:30:48,280 --> 02:30:53,320
The ruins flare white hot for,
and for a heartbeat you remember

2217
02:30:53,320 --> 02:30:56,160
their name, and in a second more
it's gone.

2218
02:30:58,120 --> 02:31:03,200
And as you lose this memory, the
arch opens, shattered fragments

2219
02:31:03,200 --> 02:31:06,800
spiraling into the void beyond
it, only a blinding light, a

2220
02:31:06,800 --> 02:31:10,400
rushing wind, and the promise of
escape.

2221
02:31:10,840 --> 02:31:15,440
The vault howls one final time
as the corridor is collapsing

2222
02:31:15,440 --> 02:31:18,480
right behind you.
Make haste my friends.

2223
02:31:19,760 --> 02:31:20,640
Run.
Run.

2224
02:31:23,520 --> 02:31:26,000
Run 4 easy little white light.
Run.

2225
02:31:26,120 --> 02:31:29,640
I will need final athletics
checks from all of you.

2226
02:31:31,760 --> 02:31:33,760
Oh, it has to be athletics, not
acrobatics.

2227
02:31:35,800 --> 02:31:38,480
I want athletics.
I will allow both.

2228
02:31:40,160 --> 02:31:44,280
I will allow either athletics or
not. 24 right?

2229
02:31:44,880 --> 02:31:50,400
21 do.
I count what, 26?

2230
02:31:51,960 --> 02:31:54,880
The arch fractures in a flood of
white light.

2231
02:31:54,880 --> 02:31:59,120
The sound is deafening, like
1000 names breaking all at once.

2232
02:31:59,640 --> 02:32:04,000
Beyond, there's no path, no
ground, only the rushing promise

2233
02:32:04,000 --> 02:32:07,760
of escape. 1 by 1.
You hurl yourselves into the

2234
02:32:07,760 --> 02:32:12,760
light for Zebulon.
Then Mimi acts, pledged tight by

2235
02:32:12,760 --> 02:32:16,720
her side, Savara hammer glowing
faintly in the frost.

2236
02:32:18,240 --> 02:32:22,000
The echo of Zebulon's lost
friend fades from his memory in

2237
02:32:22,000 --> 02:32:24,840
a hollow ache, knowing where the
memory once lived.

2238
02:32:24,840 --> 02:32:28,800
Behind you, the vault collapses.
The Warden you can hear roaring

2239
02:32:28,800 --> 02:32:31,600
in rage, it's cracked armor
buckling.

2240
02:32:32,640 --> 02:32:38,240
The light swallows it all walls,
whispers reflections until

2241
02:32:38,240 --> 02:32:41,440
nothing remains.
The blinding light fades and you

2242
02:32:41,440 --> 02:32:46,480
stumble towards or forward into
hot sand, the cold wind of the

2243
02:32:46,480 --> 02:32:50,240
echo fields rushing over you,
and the vault's hum is gone.

2244
02:32:50,400 --> 02:32:54,560
Only silence lingers, and the
hollow knowledge that the wastes

2245
02:32:55,520 --> 02:32:58,960
may have taken something from
each of you, but you're alive,

2246
02:32:59,040 --> 02:33:05,640
together, and proving yourselves
against a truth that unmade

2247
02:33:05,640 --> 02:33:10,160
countless others.
And with that, you will head

2248
02:33:10,160 --> 02:33:18,040
back to Whisper Shade, bruised,
battered and alive.

2249
02:33:19,000 --> 02:33:23,880
Alive.
Azah, I took one damage though

2250
02:33:23,880 --> 02:33:30,520
I'm no longer scarless.
Oh no, I don't have freaking

2251
02:33:30,640 --> 02:33:35,440
rage anymore.
We'll have to work on that for

2252
02:33:35,440 --> 02:33:37,040
sure.
So.

2253
02:33:37,400 --> 02:33:39,280
Maybe I slapped.
You in the face a few times to

2254
02:33:39,280 --> 02:33:43,960
get you mad.
You like trying to trying to get

2255
02:33:43,960 --> 02:33:46,040
the Hulk out?
Hit me.

2256
02:33:46,280 --> 02:33:55,400
Come on, get mad.
Well, is this permanent loss?

2257
02:33:56,480 --> 02:34:01,520
We'll get it in just a minute.
So you stand in the sand, you

2258
02:34:01,520 --> 02:34:05,720
look at each other and and the
echo fields are are quiet in the

2259
02:34:05,720 --> 02:34:08,920
wake of the vault collapse.
No whisperers, no shifting

2260
02:34:08,920 --> 02:34:12,680
reflections, no tugging at your
thoughts, just the sound of sand

2261
02:34:12,680 --> 02:34:16,720
crunching beneath your boots,
your paws, and the thin whale of

2262
02:34:16,720 --> 02:34:19,920
the desert wind.
You walk together, battered but

2263
02:34:19,920 --> 02:34:22,720
alive, the the horizon glowing
faintly with the promise of

2264
02:34:22,720 --> 02:34:25,680
whisper shades lanterns.
The silence between you is

2265
02:34:25,680 --> 02:34:29,440
heavy, each of you carrying
something the wastes could not

2266
02:34:29,440 --> 02:34:33,000
give back.
Mimi feels the hollow absence

2267
02:34:33,000 --> 02:34:37,040
where her rage burned, yet each
step proved that her strength

2268
02:34:37,040 --> 02:34:39,560
remained.
Savara's name echoed faintly in

2269
02:34:39,560 --> 02:34:41,720
her mind, jagged where the vault
broke it.

2270
02:34:42,200 --> 02:34:46,520
A scar written in silence in
Zebulon, No matter how hard he

2271
02:34:46,520 --> 02:34:50,560
tries to focus, the face of his
old friend never comes back.

2272
02:34:51,160 --> 02:34:55,240
The night deepens, stars cold
and unmoving, and for the first

2273
02:34:55,240 --> 02:34:58,560
time since entering the wastes,
you feel the ground is real

2274
02:34:58,560 --> 02:35:01,520
beneath you.
Your shadows fall true, yet even

2275
02:35:01,520 --> 02:35:05,200
in the relief you know the echo
field never truly let anyone go.

2276
02:35:05,680 --> 02:35:09,000
They remember what was fed to
them, and what was taken.

2277
02:35:09,600 --> 02:35:11,160
At last.
The lanterns of whisper shade

2278
02:35:11,160 --> 02:35:15,480
glimmer on the horizon, a place
of whispers, of trade, and of

2279
02:35:15,480 --> 02:35:17,080
drink.
Civilization.

2280
02:35:17,080 --> 02:35:20,480
Civilization clings to the
desert's edge, warm and

2281
02:35:20,480 --> 02:35:22,880
inviting.
You survive the vault.

2282
02:35:23,320 --> 02:35:27,480
You return together, but the
waste may walk with you still.

2283
02:35:28,040 --> 02:35:30,840
You'll go to the inn.
You will take a long rest.

2284
02:35:32,080 --> 02:35:35,120
And Mimi, you will regain your
rage.

2285
02:35:37,120 --> 02:35:39,520
Savara, I don't believe you lost
anything, correct?

2286
02:35:40,120 --> 02:35:42,280
I lost proficiency in animal
handling.

2287
02:35:42,280 --> 02:35:44,440
You will get back your
proficiency in Animal Handling

2288
02:35:45,000 --> 02:35:47,120
Zebulon.
However, the memory of that

2289
02:35:47,120 --> 02:35:50,080
friend is gone forever.
I'll ask.

2290
02:35:51,360 --> 02:35:53,240
However, I think that.
Place needed a friend though.

2291
02:35:54,280 --> 02:35:58,320
However you all long rest, you
will reset everything and that's

2292
02:35:58,320 --> 02:35:59,800
where we will end tonight's
session.

2293
02:36:02,200 --> 02:36:04,800
Very nice, you guys, Very, very
nice.

2294
02:36:07,080 --> 02:36:09,360
Success, success.
Well done, gang.

2295
02:36:10,200 --> 02:36:14,360
Mark everything back to that one
session I should just write down

2296
02:36:14,640 --> 02:36:18,320
because literally it's just I
used 1 frost strike and one

2297
02:36:18,760 --> 02:36:19,840
superiority die.
Good.

2298
02:36:22,240 --> 02:36:24,280
Job team.
Yay.

2299
02:36:26,040 --> 02:36:31,640
All right, so we want to thank
Zebulon, Mimi and Savara for

2300
02:36:31,640 --> 02:36:34,680
tonight's session.
Again, guys, really great job.

2301
02:36:34,760 --> 02:36:38,040
You guys tackled really every
single one of those checks in

2302
02:36:38,040 --> 02:36:42,960
combat with great proficiency.
So we congratulate you stand by

2303
02:36:42,960 --> 02:36:45,560
next episode of Matt 20 and
Unwind will be coming up here

2304
02:36:45,560 --> 02:36:48,480
shortly on Spotify and all of
your podcast needs.

2305
02:36:48,680 --> 02:36:51,360
So for everybody here at the P3
Podcast Network, I am Spezer

2306
02:36:51,360 --> 02:36:53,120
Hart.
We will see you next time.

2307
02:36:53,120 --> 02:36:56,520
Bye bye.
Bye.