Crit Happens: U.N.I.T. Deployed

The Universal Neomagic Isolation Team, U.N.I.T., deploys into the Echofields after violent wild magic spikes wipe out a full Syndicate scout crew. The landscape loops. Memories slip. Spellcasting fractures into unstable variants. U.N.I.T. navigates the shifting ground while hostile spell-spawned entities stalk the wastes. Every surge grows stronger, and every reading points to something building beneath the surface.
As the squad pushes deeper, their stabilizers struggle to hold. Temporal echoes overlap. Identities blur at the edges. The mission shifts from reconnaissance to containment as the team realizes the surges are converging on a single unseen source. The episode ends on a rising harmonic pulse that sweeps across the wastes, drowning out comms and shaking the entire region, leaving U.N.I.T. bracing for whatever comes next.
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The following message has been
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00:00:55,040 --> 00:00:57,720
distributed to wall scale bound
Syndicate agents.
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00:00:58,040 --> 00:01:02,560
Warning, warning warning.
Neo magic rift detected
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location, the echo fields and
memory waste region.
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At 417 AMA, significant change
in rogue magical surges was
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detected.
Syndicate Intelligence does not
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know the origin of this source.
Syndicate Command is forced to
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activate the Universal Neo Magic
Investigation team, otherwise
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known as UNIT.
All agents are directed to avoid
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the region at all costs.
Interference to UNIT operations
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will result in loss of Ledger
and or death by scale.
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By secret we endure.
Ladies and gentlemen, welcome to
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00:02:53,160 --> 00:02:56,000
another edition of Crit Happens
here on Spotify, iTunes,
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00:02:56,000 --> 00:03:00,680
player.fmpoddirectory.com,
stitcher.com, TuneIn Radio and
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iheartradio.com.
We have a special couple
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00:03:03,680 --> 00:03:07,000
episodes planned here for the
next couple episodes of Crit
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00:03:07,000 --> 00:03:08,680
Happens.
We are going to be running a
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special session that I have been
wanting to run for quite some
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time.
It was brought to me by a couple
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of different of our players.
First of all, say hello players.
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Hello players.
Hello, this this session is
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going to be chaotic would
probably be a mild term for it.
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This is going to be straight
chaos gremlin out of all of you
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and I'm so excited.
This is going to be an all wild
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magic sorcerer session and I am
so excited for whatever happens
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00:03:50,040 --> 00:03:54,040
with this.
So first of all, we would like
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to welcome in a new player, my
arch nemesis, welcome in
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Michaela.
OK.
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Rude.
OK, rude.
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No.
We've been playing together for
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some time and she's finally made
her way into the Crit happened
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stage.
So we're very excited to have
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you, especially for this session
because we've we've done this
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00:04:17,760 --> 00:04:23,040
once before elsewhere and it was
just a a literal blast.
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So for those of you listening
have been wondering what the
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hell we're talking about.
They are all, like I said, wild
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magic sorcerers which have the
ability to surge and in those
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surges come either different
benefits, different horrific
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consequences and anything in
between.
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So and typically for a surge,
you have to roll A1 on AD 20 to
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00:04:49,800 --> 00:04:52,280
surge.
In this instance it's going to
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be all spells you roll AD 12.
What did I say?
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And even you will not surge and
odd you will search.
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So like I said, it's going to be
straight chaos for the next two
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episodes.
So we are very excited to get
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this started.
So the information that I will
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give you guys as of right now,
again, you are what is known as
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the Universal Neo Magic
Investigation and Isolation
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team, otherwise known as UNIT.
You are a specifically
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designated team to investigate
any rare or out of control rogue
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magic.
So what you have been given at
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00:05:32,600 --> 00:05:38,400
this time is that there is a
rift of strong Neo magic essence
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emanating from this rift and
you're being sent in to
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investigate and ultimately
isolate this anomaly.
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00:05:49,120 --> 00:05:55,520
So you are starting out in the
Action Belt outpost as usual in
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this case because the standard
Syndicate headquarters is
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located in the Ashen Belt and
that is where you are stationed.
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00:06:07,320 --> 00:06:11,480
So at this time, let's take just
a quick moment because there is
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no new characters as of right
now.
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So these are all brand new
characters.
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So we will just have our players
take a quick moment, introduce
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their characters again, and we
will continue on.
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Let's start with Zebulon.
I'm sorry, Archie, you want to
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00:06:28,720 --> 00:06:32,880
introduce your character?
All right, I just recently
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00:06:32,880 --> 00:06:34,320
decided to rename this
character.
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00:06:34,320 --> 00:06:37,680
Also, I'm going with the name
Rowan because it is both the
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type of tree and a normal person
name.
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My guy is an Elodrin, so like a
Fay elf, and he essentially
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looks like Bushranger, like the
character from Fortnite.
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Who is a tree person?
Bump bump bump, bump, bump,
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bump, bump bump bump.
OK beautiful.
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Yeah, I know you've already
changed your Discord icon to
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Bushranger, so I love it.
Perfect.
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We will then move to Katie.
What is your character's name?
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My character's name is Orban
Balhorn.
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He's a human and he likes to
carry around his rock.
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He's OK.
So quick quick back story, quick
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side note about this character
specifically.
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This is a character that myself
and everybody at this table,
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except probably Kenzie, has seen
many, many, many, many times,
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and I can tell you I've been the
victim of this character quite a
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lot.
So freaking chaos demon.
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So yes, this character will be
straight chaos and I'm thankful
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that I'm not going to be in the
line of fire this time.
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I should warn all the rest of
you, however, the good luck.
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Yeah.
Beautiful.
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All right, let's move then next
to Patty if you want to
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introduce your character for us.
Yeah, the my character is Verin,
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Princess of the Tower, and she
is a human sorcerer and she
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likes to wield a let's see here.
I want to make sure I get this
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right.
A staff with a live scorpion
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attached to the top of it and
she looks like.
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Or does it just hang out there?
Yeah, it's it's it's it was
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attached by force.
Oh, OK.
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Like so.
And she looks a bit like
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Jennifer from The Witcher, just
for visual.
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Nice.
I love that.
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All right.
We will then next move to Kenzie
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if you would like to describe
your character.
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That's OK, Take your time.
I was talking the whole time and
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it was.
Pretty weird.
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00:09:04,280 --> 00:09:08,040
Yes, you were.
My character's name is Seraphin
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Glitch Weaver.
She is.
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She's half goat, guys.
She's a seder.
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Nice and.
Adorable.
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That's all I got.
Because that's all I.
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Think I started with a seder
before I got permission to bring
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Orban, Yeah.
All right, it makes you feel
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like I wanted a fawn and I wound
up with the seder, so here we
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are.
Beautiful.
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And then we will.
We will then move to our new
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player, Michaela, if you want to
introduce your character for me.
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All right, tonight I'm playing
as Pippa Heck Spark.
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She is a kind of like a hybrid
between a Lightfoot halfling and
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a stifling and yeah, she's going
to be just as chaotic as I am.
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So that's that's what we're
bringing to the table here
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tonight.
Beautiful, Yes.
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So we did also effectively
create a brand new race breed
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for Yeah, race, a species for
Michaela's character.
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She is known as a kindled or
kins lid.
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Sorry.
Excuse me, Kins Lid.
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Sorry.
Yeah, I think this, I just want
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to be a really small, I just
want to be a really small
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tapling.
Like I just want to be a pocket
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tapling.
That's really all I want.
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All that.
You made it happen so.
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How tall would you say that she
is?
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What did we decide on like 4-1?
No, I went smaller.
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I went three. 3 wreaths, yeah.
33 foot.
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Yeah, there's an ad uncommon, I
think 2 1/2 as low as you.
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Can go before you come in as
dummy.
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00:11:01,400 --> 00:11:03,240
Yeah.
Yeah, he's done.
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He like in the in the the like
the race description, he said
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like, you know, the typical size
was three to four and I was
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like, well, I don't have the low
end of that, so I'm just going
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to say 3 you.
Want me?
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Just three.
Just straight three.
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Yeah, noted.
Oh, we love that.
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We love a short queen.
She's tiny like me.
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She's be tiny, all right.
So we're going to make sure we
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have everybody ready to go.
All right.
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So tonight again we will start
at the Action Belt Syndicate
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Outpost, also known as the
Headquarters.
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Now I believe that I have
discussed with all of you
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certain magical items that you
wish to had correct?
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00:11:54,840 --> 00:11:58,040
Or did I miss one?
You may have missed me.
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00:11:59,000 --> 00:12:02,800
Well, you as you I say, you come
in with pretty hectic, hectic
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00:12:02,800 --> 00:12:05,680
weapons anyway.
No.
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00:12:06,160 --> 00:12:08,080
Oh really?
Been a rock.
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00:12:08,080 --> 00:12:10,880
What else do you need?
That honestly though, like Orban
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doesn't really care.
Yeah, for real.
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00:12:16,320 --> 00:12:19,160
Like actually like.
He's just like listening to that
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rock, like a telephone.
And he's like, what?
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00:12:21,560 --> 00:12:24,840
Yes, literally.
What's going on?
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So again, a senior officer for a
unit comes in, you are in what
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we would call an emergency
briefing.
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And he says to you, an anomaly
is spreading into the echo
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00:12:40,320 --> 00:12:43,720
fields and memory wastes.
Normal crews have failed.
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00:12:43,840 --> 00:12:46,840
You are cleared to operate
outside standard protocol,
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00:12:47,240 --> 00:12:51,680
stabilize what you find, report
only if required.
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00:12:52,840 --> 00:12:54,400
And with that, again, it's a
short briefing.
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He will depart and he gives you
basically the information and
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00:12:58,440 --> 00:13:04,760
location of where this rift is
and that rift, if all of you
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00:13:04,760 --> 00:13:08,200
want to look in the world map
area, just so we have a look at
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00:13:08,200 --> 00:13:13,320
the same thing we are looking at
right below the word waste of
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00:13:13,320 --> 00:13:15,760
the location of where you guys
will be traveling to.
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So you guys will be heading from
the number 2 on the Action Belt,
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which is in the southwestern
coast of the Action Belt.
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00:13:23,200 --> 00:13:24,880
For all of our audio listeners,
we love you to death.
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00:13:25,600 --> 00:13:28,880
You'll be traveling again.
It'll be a two days travel to
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00:13:28,880 --> 00:13:32,280
get fully into the echo fields
and to the location.
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So.
This is like right in the middle
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of it.
Yeah, just about it's a, it's a
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00:13:37,920 --> 00:13:40,200
little bit if you're looking
directly at the echo fields,
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it's it's we'll say 2 inches
South of the S, the first S in
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00:13:46,680 --> 00:13:49,440
wastes wastes.
Excuse me, I'm drunk.
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So that's where you'll be
heading this evening.
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So like I said, it will be a two
days travel.
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00:14:00,120 --> 00:14:04,920
So again, my normal players will
understand what's about to
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00:14:04,920 --> 00:14:13,240
happen here I am.
So what we do here, Mikaela in
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00:14:13,240 --> 00:14:15,160
this instance is a travel
encounter.
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00:14:15,560 --> 00:14:18,240
There will be 3 separate
encounters a day and they can be
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00:14:18,240 --> 00:14:22,640
literally anything.
So what'll happen is I will ask
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00:14:22,800 --> 00:14:27,400
anyone player to give me a
percent, I'm sorry, D100, and
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00:14:27,400 --> 00:14:31,880
that number will determine the
encounter for that morning.
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00:14:31,880 --> 00:14:34,160
So does anybody have any
questions before we begin?
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00:14:37,960 --> 00:14:40,240
How will we know this anomaly
when we find it?
199
00:14:41,320 --> 00:14:45,120
The Echo Wastes are kind of.
Craziness by itself they are
200
00:14:45,200 --> 00:14:47,560
that is very true.
It this will be instance a
201
00:14:47,560 --> 00:14:50,840
little bit medicating.
It will be a very strong
202
00:14:50,840 --> 00:14:52,880
indicator of that you are
getting closer.
203
00:14:54,920 --> 00:14:57,760
All right, we just sense it as
wild magic sorcerers.
204
00:14:58,040 --> 00:15:01,200
Yes, because you are.
You are within units.
205
00:15:01,840 --> 00:15:06,440
You have that specialized
training to detect unstable and
206
00:15:06,440 --> 00:15:12,520
unusual amounts of magic.
And we're talking more along the
207
00:15:12,520 --> 00:15:16,400
lines of like danger level, like
almost extinction level of
208
00:15:16,400 --> 00:15:24,680
magic.
All right, I was excited to
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00:15:24,680 --> 00:15:28,480
figure out what it smells like.
Beautiful.
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00:15:28,600 --> 00:15:33,080
All right.
So with that being said, we will
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00:15:33,080 --> 00:15:36,320
begin the travel to the
location.
212
00:15:37,760 --> 00:15:41,440
So I will say we'll welcome in
the new player.
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00:15:42,360 --> 00:15:50,560
Michaela, give me AD 100.
OK, OK, OK.
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00:15:50,600 --> 00:15:52,720
OK.
God, Oh my gosh.
215
00:15:52,720 --> 00:15:54,400
OK, hang on.
OK.
216
00:15:57,400 --> 00:16:04,560
So I do AD 20 and what 1?
D10 Yeah, the D10 and then the
217
00:16:04,600 --> 00:16:07,880
other D10 looking one that has 2
numbers per side.
218
00:16:11,440 --> 00:16:14,280
Oh my God.
OK, D10 And then?
219
00:16:18,960 --> 00:16:23,640
Percentile dice is the word.
OK, you could.
220
00:16:23,640 --> 00:16:29,120
Also just like throw another 10.
21.
221
00:16:29,240 --> 00:16:32,960
You rolled a 21, correct?
Yeah, Yep.
222
00:16:33,240 --> 00:16:42,650
OK, bear with me here while I
get that pulled up.
223
00:16:50,380 --> 00:16:55,020
I was telling Katie that I went
fishing for for dice in my car
224
00:16:55,020 --> 00:16:58,400
here today.
Nice.
225
00:16:59,440 --> 00:17:00,760
Yep.
Because, you know, they live in
226
00:17:00,760 --> 00:17:03,400
my, they live in my box, my
goblin box.
227
00:17:04,040 --> 00:17:10,520
And I'm not a nice driver so.
And neither am I.
228
00:17:10,760 --> 00:17:17,839
I curse at people a lot.
OK, so as you are on the trail
229
00:17:17,880 --> 00:17:22,319
and the the path to get into the
echo fields and memory wastes,
230
00:17:24,240 --> 00:17:31,360
everyone except Orban at this
time is traveling on this path.
231
00:17:31,760 --> 00:17:38,120
So I need everybody to give me
a, I'll say perception check.
232
00:17:44,710 --> 00:17:58,350
16. 10. 1610 Kenzie 3 I see
nothing.
233
00:18:03,160 --> 00:18:12,560
Let's see here for in. 7.
OK, who low rolled lower than a
234
00:18:12,800 --> 00:18:16,080
12?
That would be everyone except
235
00:18:16,400 --> 00:18:17,400
Pippa, I think.
Right?
236
00:18:21,680 --> 00:18:24,120
I believe so.
You ain't doing great.
237
00:18:24,120 --> 00:18:29,760
All right, Pippa, you as you
are, are making your way.
238
00:18:30,360 --> 00:18:37,840
You feel a slight tremor in the
ground.
239
00:18:40,880 --> 00:18:45,720
And I need, I need everybody to
give me a Dexterity saving pro.
240
00:18:46,160 --> 00:18:48,040
Everybody except Pippa.
We'll make that with
241
00:18:48,040 --> 00:18:56,160
disadvantage.
Oh man, is that A1 or A7?
242
00:18:57,440 --> 00:19:04,400
It's a one +45 but I've rolled
A1.
243
00:19:05,720 --> 00:19:10,400
Did anybody one did anybody else
roll lower than a 10?
244
00:19:11,520 --> 00:19:14,320
Yeah, I got.
A10 on the dot. 10 on the dot.
245
00:19:14,320 --> 00:19:15,960
OK, so you'll meet it meets the
beats.
246
00:19:16,440 --> 00:19:20,560
So Pippa failed.
Yeah, Nat 20 rolling failed.
247
00:19:20,800 --> 00:19:23,040
Where?
Where was that when I needed it
248
00:19:23,320 --> 00:19:31,000
there for the Nat 20?
OK, so a almost akin to an
249
00:19:31,000 --> 00:19:36,840
earthquake has begun.
Everybody except Verin and
250
00:19:36,840 --> 00:19:42,840
Serafin will stay on their feet.
Everyone else will lose their
251
00:19:42,840 --> 00:19:52,600
footing on the ground.
Rowan, you will take 5 blood in
252
00:19:52,600 --> 00:19:55,440
damage from planting your face
on the ground.
253
00:19:59,840 --> 00:20:04,440
Yeah, that sounds right.
Cool.
254
00:20:04,680 --> 00:20:08,040
All right, that is all for that
encounter.
255
00:20:08,040 --> 00:20:15,360
Again, some of these are pretty
easy so that we move to the
256
00:20:15,360 --> 00:20:17,600
afternoon encounter.
So at this point you're getting
257
00:20:17,600 --> 00:20:21,800
a little bit closer to the
action belt, echo fields and
258
00:20:21,800 --> 00:20:26,720
memory waste border.
So let's have who wants to roll
259
00:20:26,720 --> 00:20:28,680
the next.
I'm happy to roll D12.
260
00:20:28,680 --> 00:20:38,720
This time, I think since Katie
isn't here yet, you should roll
261
00:20:38,720 --> 00:20:43,400
some dice.
You want Orman to roll or you
262
00:20:43,400 --> 00:20:46,040
want me to roll?
Oh, you're asking me to roll
263
00:20:46,040 --> 00:20:47,800
D12?
I think so.
264
00:20:48,480 --> 00:20:49,960
OK, You're not going to get
through otherwise.
265
00:20:49,960 --> 00:20:51,920
You're not here yet.
I don't know that you guys
266
00:20:51,920 --> 00:20:54,080
really want to put your faith in
me, but I will.
267
00:20:54,120 --> 00:20:57,760
I love you for it.
Here we go, 10.
268
00:20:58,800 --> 00:21:03,840
Oh my.
God jinx too.
269
00:21:06,200 --> 00:21:12,600
All right, so who is going to be
holding, for lack of a better
270
00:21:12,600 --> 00:21:18,000
terms, the map where you would
be following who's who's
271
00:21:18,000 --> 00:21:22,120
leading?
I would be in the middle playing
272
00:21:22,120 --> 00:21:24,240
my hurdy Gertie to keep spirits
high.
273
00:21:25,840 --> 00:21:29,160
But definitely be taking up the
back looking at potentially
274
00:21:29,160 --> 00:21:31,560
running.
All right, so it's.
275
00:21:32,680 --> 00:21:35,040
Between OK, she considers awful
leader.
276
00:21:36,520 --> 00:21:41,360
OK, So what will occur here,
Verin, is as you're studying the
277
00:21:41,360 --> 00:21:45,640
map, you feel almost like a
little pulse in your hand and
278
00:21:45,640 --> 00:21:53,840
the map separates into two and
both show the next fork in the
279
00:21:53,840 --> 00:21:57,200
road for you to go the opposite
way of each other.
280
00:22:01,920 --> 00:22:06,880
So you guys will approach this
effectively a fork in the road
281
00:22:09,560 --> 00:22:12,280
because you are leading for in.
I'm going to have you make me a
282
00:22:12,280 --> 00:22:19,920
Wisdom save.
Are you sure you want to?
283
00:22:19,920 --> 00:22:22,560
Absolutely.
I have never been more sore in
284
00:22:22,560 --> 00:22:32,480
my life, that one.
Vern, I need you to roll me AD 6
285
00:22:32,480 --> 00:22:39,160
please.
Starting out strong, guys. 55.
286
00:22:47,200 --> 00:22:52,760
So what will occur is the path
that you go down which which
287
00:22:52,760 --> 00:22:57,760
path you're going to go down.
The right path.
288
00:22:57,760 --> 00:22:59,600
The right path.
OK so you will go down the right
289
00:22:59,600 --> 00:23:03,120
path and as you're going down
the right path it about an hour
290
00:23:03,120 --> 00:23:06,320
passes.
I need you to give me a
291
00:23:06,320 --> 00:23:18,800
perception check.
Does my music provide any non
292
00:23:18,800 --> 00:23:22,720
bardic inspiration?
5.
293
00:23:24,040 --> 00:23:25,840
Yeah, what the hell, We'll give
her advantage.
294
00:23:27,640 --> 00:23:32,800
Yeah.
Not 20.
295
00:23:32,880 --> 00:23:37,160
Yay.
OK, you know this to be the
296
00:23:37,160 --> 00:23:43,120
exact same trail that you were
on 60 minutes ago, and as you
297
00:23:43,120 --> 00:23:46,120
have this realization, you come
to a fork in the road.
298
00:23:50,040 --> 00:23:51,400
Hey, do you know what you're
doing?
299
00:23:51,560 --> 00:23:55,360
Do you know where you are going?
I feel like we're going in
300
00:23:55,360 --> 00:23:57,400
circles.
OK.
301
00:23:57,520 --> 00:23:59,400
Let's look at the map.
Again, quick hold on, quick
302
00:23:59,400 --> 00:24:02,640
thing.
So again, out of out of game and
303
00:24:02,640 --> 00:24:05,960
out of character.
Michaela has told me numerous
304
00:24:05,960 --> 00:24:09,320
times that she has started
Campaign 2 of Critical Role.
305
00:24:10,240 --> 00:24:15,320
What she just said was quite
literally the same voice as
306
00:24:15,320 --> 00:24:20,520
Jester and I'm so for it.
I apologize, that was my ADHD.
307
00:24:20,560 --> 00:24:23,160
I'm so for it.
If we're here for it.
308
00:24:23,280 --> 00:24:26,680
Anything that Laura Bailey does,
I'm holding one of her bags of
309
00:24:26,920 --> 00:24:28,880
dice.
Holding for God sakes.
310
00:24:29,800 --> 00:24:32,880
Pete Chester is my spirit
animal, but I do feel weird
311
00:24:32,880 --> 00:24:37,080
about taking taking her pigging
her voice, but OK, I approve.
312
00:24:37,080 --> 00:24:37,840
We're good with it.
We're.
313
00:24:37,880 --> 00:24:39,200
Good with it, all right.
Yeah.
314
00:24:39,200 --> 00:24:42,400
So again, Vern, you arrive at
the same fork in the road.
315
00:24:46,640 --> 00:24:48,880
Well, now that that's happened,
the voice I was going to do
316
00:24:48,880 --> 00:24:52,200
maybe would be a little silly.
Love it, do it, love it.
317
00:24:52,880 --> 00:24:54,000
Do it.
What is it?
318
00:24:54,400 --> 00:25:00,760
Let's hear it.
I'm just going to apologize.
319
00:25:00,760 --> 00:25:04,400
I'm not good at at accents, but
I would turn and show the two
320
00:25:04,400 --> 00:25:07,560
different pieces of map and say
darling the map has other ideas
321
00:25:07,560 --> 00:25:10,960
that.
Was amazing.
322
00:25:10,960 --> 00:25:15,200
Let me take a look at that.
I'd take both the map pieces and
323
00:25:15,200 --> 00:25:19,080
then cross my eyes and try to
look at it as if it was 1.
324
00:25:20,080 --> 00:25:21,240
OK, do I see?
Anything.
325
00:25:21,240 --> 00:25:25,560
New Give me a survival check I.
Don't know that I'm any good at
326
00:25:25,560 --> 00:25:31,840
those.
Let's see 6.
327
00:25:35,720 --> 00:25:42,440
Your vision kind of gets blurry
and it actually creates more
328
00:25:42,440 --> 00:25:46,560
confusion because it kind of has
the same it the same map, but
329
00:25:46,560 --> 00:25:52,720
again, it goes either way so.
Yeah, giving me a headache.
330
00:25:53,480 --> 00:25:54,600
Someone else take a look at
this?
331
00:25:58,760 --> 00:26:04,160
Does anybody else have ideas?
Any other woodsman among us?
332
00:26:06,560 --> 00:26:10,600
Which one are we rolling here?
This one we're looking at a map.
333
00:26:10,640 --> 00:26:13,480
Yeah, right now if you take the
map I'll give you, I'll have you
334
00:26:13,480 --> 00:26:19,160
make me a survival check.
All right, OK, let's try it.
335
00:26:22,480 --> 00:26:25,200
Hey, no, I'm not trying it.
Actually, I don't want to.
336
00:26:25,680 --> 00:26:31,400
No, that was that and that one.
You are absolutely certain that
337
00:26:31,400 --> 00:26:34,280
the the the the path, the right
way is the way to go.
338
00:26:40,960 --> 00:26:46,840
We tried that already though.
I don't know what you are
339
00:26:47,000 --> 00:26:49,680
talking about, it's so obvious.
It's also the right way.
340
00:26:53,080 --> 00:26:56,840
Seraphin's going to kind of like
walk up and like grab the map
341
00:26:56,840 --> 00:27:01,840
and be like, let me look.
Pippa, are you letting go of the
342
00:27:01,840 --> 00:27:04,960
map?
Yeah, OK.
343
00:27:06,080 --> 00:27:08,280
She can beat me with it for all
I can at this point.
344
00:27:08,560 --> 00:27:11,160
Seraphin, give me a survival
check.
345
00:27:12,200 --> 00:27:14,240
Yeah, I just did that.
I rolled another net 20.
346
00:27:14,240 --> 00:27:17,200
These guys really like me.
Oh, thank God for you.
347
00:27:17,640 --> 00:27:22,440
Please roll me AD 6.
At the four.
348
00:27:26,640 --> 00:27:31,240
Yeah, you are absolutely sure
that the path down the left is
349
00:27:31,240 --> 00:27:36,000
the way to go?
And do you go down that route?
350
00:27:38,120 --> 00:27:43,200
Yeah, sure, right now.
OK, as you all head down, you
351
00:27:43,200 --> 00:27:52,680
see a small hazard ahead, but as
Seraphin gets closer to it, a
352
00:27:52,960 --> 00:27:55,120
almost an aura surrounds all of
you.
353
00:27:55,600 --> 00:28:00,440
And you just walk right through
that hazard and everybody will
354
00:28:00,440 --> 00:28:06,960
gain 10 tan tan temporary hit
points. 10 temporary.
355
00:28:07,080 --> 00:28:13,320
Golly, golly.
Yeah, take it.
356
00:28:16,800 --> 00:28:23,120
All right.
And as you are progressing,
357
00:28:23,120 --> 00:28:28,800
it's, it's about, we'll say 3-4
in the afternoon, you just enter
358
00:28:28,960 --> 00:28:34,360
the border between the action
belt and the echo fields and
359
00:28:34,360 --> 00:28:38,240
memory wastes.
And I need everybody to give me,
360
00:28:40,200 --> 00:28:51,000
I'm going to say, an Arcana
check. 19 got a good number for
361
00:28:51,000 --> 00:29:01,240
once. 20/30/20 who?
25 That's great. 3020 Pippa,
362
00:29:01,240 --> 00:29:03,200
what did you roll?
I missed that.
363
00:29:04,440 --> 00:29:06,720
I also got a 3020 or I got a Nat
20.
364
00:29:06,720 --> 00:29:09,920
I'm sorry but but that's a total
of wait, what?
365
00:29:09,920 --> 00:29:13,240
Which one are we doing?
This is what I say, Arcana,
366
00:29:13,320 --> 00:29:17,240
yeah. 24. 24 and Orban, would
you roll?
367
00:29:19,320 --> 00:29:20,480
I was supposed to roll
something.
368
00:29:20,480 --> 00:29:22,880
I'm not there.
You are correct.
369
00:29:23,360 --> 00:29:36,640
OK, so everybody senses a almost
a zone of memory distortion.
370
00:29:36,720 --> 00:29:44,160
Things are clouding in your
heads, memories of past missions
371
00:29:44,160 --> 00:29:49,480
with units, even some memories
with family friends starting to
372
00:29:49,520 --> 00:29:59,520
slowly blur together.
And as you are looking at the
373
00:29:59,520 --> 00:30:04,760
ground you notice 3 versions of
what appear to be the same
374
00:30:04,760 --> 00:30:10,520
footprint and all of your
codex's codices.
375
00:30:10,600 --> 00:30:16,160
Codices are beginning to almost
vibrate, and they're warm to the
376
00:30:16,160 --> 00:30:23,760
touch, and all of a sudden,
across the field of memory
377
00:30:23,760 --> 00:30:26,800
waste, there's like a ripple in
the ground.
378
00:30:28,360 --> 00:30:39,170
You see, I need everybody give
me a perception check. 15.
379
00:30:40,290 --> 00:30:48,480
6/9/19. 17.
OK, everyone, including, I mean
380
00:30:48,840 --> 00:30:51,600
Verin, you had the six, correct?
Yeah.
381
00:30:51,880 --> 00:30:55,320
For this is going to be a little
bit more hard for you to make
382
00:30:55,320 --> 00:31:01,200
out for everyone else.
You see what appears to be a, a
383
00:31:01,200 --> 00:31:09,880
figure that is slowly forming in
reverse, if you will, almost as
384
00:31:09,880 --> 00:31:16,280
if it's being pulled back into
an existence from a moment that
385
00:31:16,320 --> 00:31:21,360
hasn't necessarily happened yet.
He, he appears disoriented.
386
00:31:23,080 --> 00:31:27,760
He's facing away from you.
He's at this point, he's very
387
00:31:28,560 --> 00:31:31,800
out of it.
He just got sucked through some
388
00:31:31,800 --> 00:31:39,600
form of ripple and he kind of
studies himself and just kind of
389
00:31:39,680 --> 00:31:47,120
stands there.
Are you?
390
00:31:48,080 --> 00:31:51,120
Well, hello there fine, Sir.
What brings you here today?
391
00:31:51,120 --> 00:31:52,200
Talk.
To me.
392
00:31:55,000 --> 00:31:58,200
Arvind just kind of really
slowly turns around with his
393
00:31:58,200 --> 00:32:01,880
eyes, super boy, and he's like a
portal.
394
00:32:02,560 --> 00:32:04,880
He wants to be a partner.
Who are?
395
00:32:04,880 --> 00:32:08,360
We've all been there before.
Yeah, OK, cool.
396
00:32:12,440 --> 00:32:13,960
I'm a drink.
You don't know where he comes
397
00:32:14,000 --> 00:32:16,920
from.
Ah, no.
398
00:32:17,440 --> 00:32:20,960
Sorry.
You see him pull out a rock and
399
00:32:20,960 --> 00:32:26,000
he like whispers to it, and then
he goes, ah, no, he's.
400
00:32:26,000 --> 00:32:30,600
Literally talking to a rock.
Do not give him anything.
401
00:32:32,240 --> 00:32:37,560
Excuse me, you're like 3 foot
nothing.
402
00:32:38,440 --> 00:32:43,120
And you talk to a rock.
And it brought me here.
403
00:32:44,760 --> 00:32:47,440
Is that a good thing?
Am I supposed to think this is a
404
00:32:47,440 --> 00:32:49,920
good thing?
I don't see anything bad about
405
00:32:49,920 --> 00:32:54,680
it.
Well, that's your problem.
406
00:32:58,040 --> 00:32:59,840
I think he has more problems
than that.
407
00:33:02,080 --> 00:33:03,440
So.
And it smells too.
408
00:33:03,440 --> 00:33:07,480
Yeah, yeah.
So he hasn't showered in a
409
00:33:07,480 --> 00:33:10,120
while.
As yeah, you, you were, you were
410
00:33:10,120 --> 00:33:11,720
sucked in that portal for quite
some time.
411
00:33:12,320 --> 00:33:18,040
It's been quite a long time that
you were inside that time
412
00:33:18,040 --> 00:33:23,960
portal.
So as Orban begins to interact
413
00:33:23,960 --> 00:33:29,240
with the rest of you, all of
your codexes kind of float up
414
00:33:29,240 --> 00:33:33,400
from your backpacks and kind of
kind of hover in front of your
415
00:33:33,400 --> 00:33:35,000
face.
And as the pitch pages are
416
00:33:35,000 --> 00:33:40,240
flipping multiple times, it gets
to the Backpage, which is
417
00:33:40,240 --> 00:33:44,360
effectively the roster page.
And you see kind of written in
418
00:33:44,360 --> 00:33:49,240
real time a full line just kind
of writes itself out without in
419
00:33:49,240 --> 00:33:55,520
the ink it says designation
orbit code name unbound 17
420
00:33:56,240 --> 00:34:02,440
operative vile recruit on site
because you think.
421
00:34:03,080 --> 00:34:04,480
Why are we stuck with this guy
now?
422
00:34:05,280 --> 00:34:09,520
Unit recognizes Orban as a
foreign Wild Magic operative.
423
00:34:10,840 --> 00:34:15,440
His arrival does match a breach.
Does match the breach signature?
424
00:34:18,159 --> 00:34:19,520
You're late.
We were supposed to leave this
425
00:34:19,520 --> 00:34:26,960
morning.
Sam, sorry, I'm here now all.
426
00:34:28,400 --> 00:34:29,840
Right, I suppose that's what
counts.
427
00:34:32,320 --> 00:34:34,199
Cool, cool.
Where are we going?
428
00:34:34,920 --> 00:34:37,239
What are we doing?
Magical anomalies.
429
00:34:38,560 --> 00:34:46,080
I mean AH have witnessed many an
anomalies, some of magics and
430
00:34:46,080 --> 00:34:50,760
some of nuts.
And you'll fit right in.
431
00:34:50,760 --> 00:34:54,600
That's what we're here to do.
Seraphim's brain.
432
00:34:57,160 --> 00:35:00,200
Seraphim's just kind of kind of
roll her eyes, grab her Ledger
433
00:35:00,200 --> 00:35:02,880
that's, I'm assuming, still
floating in front of her, shove
434
00:35:02,880 --> 00:35:07,160
it into her bag and look at
Peppa, Peppa and just roll her
435
00:35:07,160 --> 00:35:11,080
eyes again.
It's Peppa.
436
00:35:11,080 --> 00:35:13,160
It's not Peppa.
Not like the pig.
437
00:35:17,120 --> 00:35:18,280
Yes, of course.
What about?
438
00:35:18,440 --> 00:35:27,240
It cool.
So do you just continue on with
439
00:35:27,240 --> 00:35:32,240
Orban?
I think so.
440
00:35:34,320 --> 00:35:36,320
It seems like we are stuck with
him now.
441
00:35:37,960 --> 00:35:40,800
All right, so then I will have
orbanroll the evening encounter
442
00:35:40,800 --> 00:35:47,000
D12 please.
Okie dokie 5.
443
00:35:49,520 --> 00:36:07,710
Spencer, what does my eyeball?
Seem give me a give me an Arcana
444
00:36:07,710 --> 00:36:12,920
check.
Wait, this is not a toy.
445
00:36:13,000 --> 00:36:23,920
I'm sorry, what's 9 + 413?
Are you kidding me?
446
00:36:23,920 --> 00:36:25,320
Right sitting across the room
and goes.
447
00:36:25,880 --> 00:36:30,240
Are you kidding me?
Hey, math is hard.
448
00:36:32,240 --> 00:36:36,400
They say math is hard.
Nothing out of the ordinary like
449
00:36:36,400 --> 00:36:37,440
that.
You wouldn't be able to see like
450
00:36:37,440 --> 00:36:40,720
normal.
Nothing really abnormal as of
451
00:36:40,720 --> 00:36:54,280
right now.
OK, All right, so with A5, you
452
00:36:54,280 --> 00:37:02,480
notice patrol for the Ember
Guard is approaching.
453
00:37:02,480 --> 00:37:07,160
That's three Dominion soldiers.
They are each carrying a Echo
454
00:37:07,160 --> 00:37:13,080
Stone that reacts to any broken
oaths or unstable magic.
455
00:37:16,960 --> 00:37:19,120
Oh.
Did they talk to rocks too?
456
00:37:19,400 --> 00:37:23,880
Did they give them powers?
What does he say?
457
00:37:23,880 --> 00:37:27,120
I.
Don't think so, they usually
458
00:37:27,120 --> 00:37:29,520
just attack when I try to talk
to them.
459
00:37:30,360 --> 00:37:32,520
Well, the rock.
Does literally no one else
460
00:37:32,520 --> 00:37:33,320
talks?
To rocks.
461
00:37:34,840 --> 00:37:37,920
I find that hard to believe.
Maybe you should try.
462
00:37:37,920 --> 00:37:41,320
I talk to trees so.
Give me a rock, I'll talk to it.
463
00:37:41,600 --> 00:37:45,960
Let's see if it talks.
I pick up a rock, not mine
464
00:37:45,960 --> 00:37:50,000
obviously this one is this is my
rock and I gave it to you I'm.
465
00:37:52,240 --> 00:37:57,400
Gonna put it up to my tail.
No, but the one in my eye does.
466
00:37:58,920 --> 00:38:01,440
Got a rock in your eye?
Yes.
467
00:38:01,440 --> 00:38:03,760
Do you want to see it take a
very close look?
468
00:38:04,640 --> 00:38:06,280
Heck yeah.
And what you?
469
00:38:06,280 --> 00:38:10,000
See, Orban give me a perception
check with advantage 'cause
470
00:38:10,000 --> 00:38:11,560
she's basically like, hey, do
you see it?
471
00:38:14,400 --> 00:38:17,520
No, 'cause she's looking at my
eye, not I'm not looking at her
472
00:38:17,520 --> 00:38:19,560
rock.
Right, right.
473
00:38:19,560 --> 00:38:21,680
That's what I'm saying is Orban
gives me a Yeah, give me a.
474
00:38:21,760 --> 00:38:23,560
You OK?
Oh, Orban does OK.
475
00:38:23,600 --> 00:38:29,480
So basically what you see is
this arcane like Bolt
476
00:38:29,600 --> 00:38:35,080
effectively almost frozen in
time, kind of sparkling, but
477
00:38:35,080 --> 00:38:37,680
it's not moving and it's almost
just permanently there.
478
00:38:39,440 --> 00:38:42,640
Well, she's while while he's
taking like a really close look,
479
00:38:43,040 --> 00:38:48,120
I'm going to kind of jump at him
and go, hey, try to scare him.
480
00:38:48,120 --> 00:38:52,400
Give me an intimidation check.
Woody, back up.
481
00:38:53,440 --> 00:38:55,680
We'll do contesting
intimidation, Orban.
482
00:38:57,440 --> 00:39:02,600
That's the 17.
How about a 24?
483
00:39:02,600 --> 00:39:06,720
Yep, you are not scared.
You stand there like stoic like
484
00:39:07,040 --> 00:39:11,320
you don't move an inch just.
Confused what the hell I'm
485
00:39:11,320 --> 00:39:12,240
doing.
Yep.
486
00:39:14,480 --> 00:39:16,160
Who does this little punk think
she is?
487
00:39:17,360 --> 00:39:18,800
I grew up on the streets, damn
it.
488
00:39:20,560 --> 00:39:24,240
Real quick, I need everybody to
roll me a Dexterity saving
489
00:39:24,240 --> 00:39:24,720
throw.
Please.
490
00:39:24,720 --> 00:39:25,960
Oh.
Shit.
491
00:39:30,160 --> 00:39:48,680
Oh. 22. 10 19 OK Verin, what did
you roll?
492
00:39:55,050 --> 00:40:00,570
I didn't realize my mic was
muted 10. 10 All right, so who
493
00:40:00,570 --> 00:40:03,570
rolled below a 12?
Me.
494
00:40:04,400 --> 00:40:05,400
Me.
Me.
495
00:40:06,040 --> 00:40:12,720
All right, gorgeous.
I need my dice.
496
00:40:12,720 --> 00:40:16,160
I need my dice.
That's what I forgot.
497
00:40:20,280 --> 00:40:24,440
All right.
Everybody that rolled below a 12
498
00:40:24,440 --> 00:40:35,080
will take 7 bludgeoning damage
from the second ripple and Quake
499
00:40:35,160 --> 00:40:37,640
of the Earth.
It's a little bit stronger this
500
00:40:37,640 --> 00:40:40,280
time.
So you will take what?
501
00:40:40,280 --> 00:40:45,400
I say 66 bloods mean damage.
You said 7.
502
00:40:45,400 --> 00:40:46,880
Did I say seven?
Yeah, 7.
503
00:40:48,600 --> 00:41:00,140
OK,
cool.
504
00:41:00,180 --> 00:41:02,020
All right.
And then how would you like to
505
00:41:02,020 --> 00:41:06,300
approach the oncoming guards?
You have a limited amount of
506
00:41:06,300 --> 00:41:09,720
time.
What are we supposed to?
507
00:41:09,840 --> 00:41:11,400
So they're just, they're, I
mean.
508
00:41:11,560 --> 00:41:16,440
They are slowly approaching from
the other from the opposite side
509
00:41:16,440 --> 00:41:18,520
of the.
Pen say hi, I don't see a
510
00:41:18,520 --> 00:41:21,600
problem with them.
Oh, no, these are bad guys.
511
00:41:22,520 --> 00:41:27,520
Be careful there, OK?
They're not usually very
512
00:41:27,520 --> 00:41:30,560
friendly to Syndicate folk like
us.
513
00:41:31,760 --> 00:41:35,680
Syndicate.
That's our employer.
514
00:41:36,360 --> 00:41:40,040
I thought they hired you.
That's what it says here.
515
00:41:40,040 --> 00:41:48,120
In my book, totally.
And as as Orban says, that you
516
00:41:48,120 --> 00:41:55,040
feel almost a tug on your
backpack, like a small tug, as
517
00:41:55,040 --> 00:41:57,320
if an item was just dropped into
your backpack.
518
00:42:01,000 --> 00:42:05,600
Well, I don't look.
You don't look OK you.
519
00:42:06,480 --> 00:42:09,520
Didn't look.
God damn that rock.
520
00:42:09,520 --> 00:42:15,400
What the fuck?
Before we get caught by these
521
00:42:15,400 --> 00:42:18,560
guards, I would like to conjure
up the image of a forest with
522
00:42:18,560 --> 00:42:21,920
misty visions.
OK, love it.
523
00:42:22,080 --> 00:42:25,000
Alright.
A 15 foot cube of thick
524
00:42:25,000 --> 00:42:27,480
Woodlands.
And while he's doing that, I'm
525
00:42:27,480 --> 00:42:30,480
going to grab Orban by the back
of the ankle, make sure he
526
00:42:30,480 --> 00:42:33,280
doesn't walk through it.
Back of the ankle.
527
00:42:34,280 --> 00:42:37,040
Yeah, I'm literally 3 feet tall.
I don't know what you want me
528
00:42:37,040 --> 00:42:38,280
to.
Do I love that so much?
529
00:42:38,640 --> 00:42:41,960
Hey, Mr. I'd like.
Handsy man.
530
00:42:44,880 --> 00:42:46,040
First, climb up the nearest
tree.
531
00:42:46,520 --> 00:42:52,160
OK, First things first.
Or Rowan, I need you to roll me
532
00:42:52,160 --> 00:42:56,880
AD 20 please.
We got a six.
533
00:42:57,080 --> 00:43:02,120
A six OK, so you do not search.
That was close.
534
00:43:04,960 --> 00:43:09,360
Are we in the the danger zone
already for wild magic surges?
535
00:43:11,040 --> 00:43:15,880
Yes, you you are at this point
just beyond the line of the echo
536
00:43:15,880 --> 00:43:18,960
wastes and memory, or the echo
fields and memory wastes.
537
00:43:19,800 --> 00:43:22,440
So magic is going to be quite
unstable here.
538
00:43:26,160 --> 00:43:28,960
But we're perhaps safe for now.
Correct.
539
00:43:28,960 --> 00:43:31,760
So you said a 15 foot cube
centered on you?
540
00:43:31,840 --> 00:43:35,200
Yep.
I guess centered on the party.
541
00:43:35,400 --> 00:43:38,920
I don't know if we're on the
main path exactly or where, but
542
00:43:39,360 --> 00:43:41,240
we need to hide.
And this is how I can hide.
543
00:43:41,760 --> 00:43:52,240
So in this vast almost wasteland
of sand and wasted memories and
544
00:43:52,960 --> 00:43:58,040
broken oath stands a 15 foot
tower of trees.
545
00:44:01,960 --> 00:44:05,400
But they can't see us inside.
I'm going to require everybody
546
00:44:05,400 --> 00:44:20,200
to give me a stealth check. 19.
15. 3020.
547
00:44:21,480 --> 00:44:24,160
Is it 3020?
16.
548
00:44:25,800 --> 00:44:28,840
I got 15 OK.
Everybody passes, they will.
549
00:44:29,120 --> 00:44:34,240
What is that sound bite?
That's from, I think, our second
550
00:44:34,240 --> 00:44:36,200
or third session together.
Oh God, yeah.
551
00:44:36,240 --> 00:44:39,120
Two of our players said the word
Yeah, two of our players said
552
00:44:39,120 --> 00:44:41,000
the word Dirty 20 at the same
time, same time.
553
00:44:41,000 --> 00:44:42,360
It happens.
We press the button 'cause I
554
00:44:42,360 --> 00:44:45,880
like buttons and.
OK, sorry I didn't throw up
555
00:44:45,960 --> 00:44:49,440
that.
OK, so with everybody passing
556
00:44:49,440 --> 00:44:53,120
the stealth check, even though
there's a patch of 15 foot
557
00:44:53,120 --> 00:44:57,320
forest in the middle of the
wasteland, essentially they will
558
00:44:57,320 --> 00:44:59,920
not, you will not draw their
attention.
559
00:45:00,320 --> 00:45:04,680
They will just pass by on their
patrol of this area.
560
00:45:07,360 --> 00:45:08,920
They've seen Stranger Things
here.
561
00:45:09,960 --> 00:45:11,480
That's not to investigate,
right?
562
00:45:11,800 --> 00:45:14,280
Exactly, don't want to get too
far into it.
563
00:45:15,400 --> 00:45:20,080
All right.
So you will then continue on
564
00:45:20,080 --> 00:45:27,560
your journey.
At this point it's about 7:00 or
565
00:45:27,560 --> 00:45:30,080
8:00.
And really the only thing that
566
00:45:30,080 --> 00:45:35,160
is any sort of light at this
point is the the moon in the
567
00:45:35,160 --> 00:45:44,790
sky.
Sounds like it's time to make
568
00:45:44,790 --> 00:45:51,870
camp.
Unless the rest of the game can
569
00:45:51,870 --> 00:45:53,750
see in the dark, I guess.
I don't know.
570
00:45:53,830 --> 00:45:56,150
I've got dark vision.
I do too.
571
00:46:00,720 --> 00:46:02,760
Urban definitely doesn't.
No, no.
572
00:46:03,600 --> 00:46:05,000
I can just use my light, can't
trip.
573
00:46:05,600 --> 00:46:10,720
There produce the.
Sun I also have to dance with my
574
00:46:10,720 --> 00:46:12,880
I was.
Going to say I can cast
575
00:46:12,880 --> 00:46:20,680
fireballs as I can count.
And we're off, all right.
576
00:46:20,680 --> 00:46:22,600
So are you guys making camp for
the evening?
577
00:46:24,680 --> 00:46:31,280
Do we press on slightly farther?
I don't think I can see in the
578
00:46:31,280 --> 00:46:35,240
dark.
I I don't know.
579
00:46:36,360 --> 00:46:40,400
I don't know, does it actually
have any like advantages to go
580
00:46:40,440 --> 00:46:42,960
through other ways?
I mean like we only use what,
581
00:46:42,960 --> 00:46:47,680
one spell slot?
I believe.
582
00:46:47,680 --> 00:46:50,760
How's everybody?
How's everybody doing health
583
00:46:50,760 --> 00:46:53,960
wise?
And it's our seven damage.
584
00:46:55,320 --> 00:46:55,680
What?
What?
585
00:46:57,640 --> 00:47:01,760
I did take 7 damage.
I would like to take a nap, Rock
586
00:47:01,760 --> 00:47:02,360
says.
Nap.
587
00:47:04,560 --> 00:47:05,720
All right, I guess we're
napping.
588
00:47:06,720 --> 00:47:09,120
OK so you will break camp for
the evening.
589
00:47:13,360 --> 00:47:17,040
So as the night kind of winds
down, you again, as night
590
00:47:17,040 --> 00:47:24,080
progresses, start to hear
whispers and just conversations
591
00:47:24,080 --> 00:47:28,600
that people are other people
have had with others and they
592
00:47:28,600 --> 00:47:36,000
are just screwing about in this
this region they are.
593
00:47:36,040 --> 00:47:47,400
Oh I love beef scrapping.
So we will have two players for
594
00:47:47,400 --> 00:47:51,600
the night watch.
You can pick whichever 2 you
595
00:47:51,600 --> 00:47:54,400
wish, then we'll move on to
nighttime encounters.
596
00:47:58,720 --> 00:47:59,480
I can make a watch.
I'm an.
597
00:47:59,720 --> 00:48:04,360
Elf and I'm asleep.
Morgan, you just said you need
598
00:48:04,360 --> 00:48:08,840
to take a nap.
I do, but like I could if you
599
00:48:08,840 --> 00:48:12,120
need me to.
What does the rock say?
600
00:48:14,600 --> 00:48:17,400
You said the Rock said nap.
Yeah.
601
00:48:18,040 --> 00:48:20,360
I said I should.
I see if you take a watch you
602
00:48:20,360 --> 00:48:23,680
still can take a nap.
It doesn't want to tell me.
603
00:48:27,560 --> 00:48:29,200
Just take a nap.
I guess a nap.
604
00:48:29,200 --> 00:48:35,280
It is night, guys.
Literally Actually though.
605
00:48:38,960 --> 00:48:41,960
All right.
So I'm hearing Rowan will take
606
00:48:42,160 --> 00:48:46,680
first watch.
Yeah, I think I would just be
607
00:48:46,720 --> 00:48:50,680
meditating and listening to
those conversations as an elf.
608
00:48:50,680 --> 00:48:52,000
I don't need to like fully
sleep.
609
00:48:52,200 --> 00:49:02,160
So give me a percentile hole
please. 85 all right.
610
00:49:11,670 --> 00:49:16,550
So Rowan, I will need you to
give me a perception check.
611
00:49:19,280 --> 00:49:26,800
Right, we got 15 or passive 16.
You see kind of a almost a dark,
612
00:49:26,800 --> 00:49:29,120
mysterious figure coming towards
camp.
613
00:49:33,880 --> 00:49:38,560
Oh boy, I guess I'm a polite
gentleman.
614
00:49:38,560 --> 00:49:44,960
I would ask who goes there loud
enough so that the people in
615
00:49:44,960 --> 00:49:46,480
camp would also hear me say
that.
616
00:49:48,880 --> 00:49:58,280
Everybody in camp give me a,
we'll say, perception check with
617
00:49:58,280 --> 00:50:00,560
disadvantage because all of you
are actively sleeping.
618
00:50:03,160 --> 00:50:06,120
It's going to wake up and be
like, what is going on?
619
00:50:07,600 --> 00:50:10,920
Five, I'm sleeping.
Like a rock, you're Yep, you're
620
00:50:10,920 --> 00:50:14,720
dead in the world.
Happy to be here.
621
00:50:15,160 --> 00:50:17,120
Yeah, for Red, you're also dead
to the world.
622
00:50:19,200 --> 00:50:22,480
That's a 10.
I'll allow it.
623
00:50:22,520 --> 00:50:27,240
You wake you.
You're kind of like what I got.
624
00:50:27,840 --> 00:50:34,880
AI got a 17.
Yeah, you wake up instantly and
625
00:50:34,880 --> 00:50:39,960
as Orban, excuse me, as Rowan
says hello.
626
00:50:39,960 --> 00:50:41,920
Who goes there?
You hear?
627
00:50:41,920 --> 00:50:45,560
You see the shadow almost a
little more quickly coming
628
00:50:45,560 --> 00:50:49,840
towards camp.
Oh, that's not good.
629
00:50:52,200 --> 00:50:53,840
I'm going to wake up everybody
else.
630
00:50:54,800 --> 00:50:58,840
OK.
How would you be doing that?
631
00:51:01,080 --> 00:51:05,120
Get off your lazy axes, there's
a freaking shadow coming.
632
00:51:07,440 --> 00:51:10,760
OK shadow everyday leave me
alone.
633
00:51:10,760 --> 00:51:13,440
Woman Orbin and Verin both
immediately wake up.
634
00:51:13,440 --> 00:51:15,640
I'm not even going to require
the role because that was
635
00:51:15,640 --> 00:51:18,680
hilarious.
You immediately wake up.
636
00:51:18,680 --> 00:51:20,920
Orbin rolls over and tries to go
back to sleep, by the way.
637
00:51:25,360 --> 00:51:27,760
Serpin is not having that.
She's going to whack him with
638
00:51:27,760 --> 00:51:29,920
her quarter staff.
Who?
639
00:51:30,480 --> 00:51:34,720
Orbin.
Oh yeah, give me an attack role.
640
00:51:37,400 --> 00:51:42,360
Back him.
I just want to hit him Three.
641
00:51:42,880 --> 00:51:45,800
It doesn't hurt.
Three, you wildly miss.
642
00:51:48,960 --> 00:51:53,520
Being her miss, I'm going to
being her miss, I'm going to
643
00:51:53,520 --> 00:51:56,920
like jump up on top of him and
like kind of like take him by
644
00:51:56,920 --> 00:52:04,560
the shoulders and just do like a
Jesus, kind of shake him and get
645
00:52:04,560 --> 00:52:06,280
in his face.
Do you wake up Orban?
646
00:52:12,480 --> 00:52:15,280
Don't listen to your fucking
rock and me get up.
647
00:52:16,600 --> 00:52:25,760
Get up and as Orban wakes up,
the the figure is coming a
648
00:52:25,760 --> 00:52:33,240
little bit more into the light
of the fire of camp and he's
649
00:52:33,240 --> 00:52:38,480
just a mysterious stranger and
he comes up to the camp that's
650
00:52:38,480 --> 00:52:41,760
kind of in general and says,
please, I've I've been trapped
651
00:52:41,760 --> 00:52:46,480
in this region for weeks.
I I can't get out that just it
652
00:52:46,480 --> 00:52:52,120
keeps circling me in the same I
I need to get home to the to any
653
00:52:52,120 --> 00:52:56,840
kind of like semi like passes
out and kind of swamps over into
654
00:52:56,840 --> 00:53:02,160
this into the sand.
Did he walk into a portal too?
655
00:53:05,880 --> 00:53:07,880
Not as common as you.
Think it is?
656
00:53:12,960 --> 00:53:14,560
I'll tell you what.
Give me a Orban.
657
00:53:16,480 --> 00:53:19,400
Give me a history check.
Hell yeah.
658
00:53:21,040 --> 00:53:23,560
Oh, he's doing that.
Can I do an Arcana 19?
659
00:53:23,560 --> 00:53:32,440
Sure, Orban, even though you're
not really of this realm, you
660
00:53:32,440 --> 00:53:38,280
get the sense that this, this
stranger is not hostile.
661
00:53:38,280 --> 00:53:42,520
He is genuinely lost.
He has the signs of malnutrition
662
00:53:42,960 --> 00:53:49,080
and almost like a like a like a
split moment of like schizo
663
00:53:49,080 --> 00:53:51,320
almost where he's hearing
voices.
664
00:53:52,240 --> 00:53:54,640
And you can, you know, he's kind
of laying on the ground.
665
00:53:54,640 --> 00:53:58,400
He's kind of looking around like
he hears voices in his head and
666
00:53:58,400 --> 00:54:04,640
he just starts screaming.
Please help me help him.
667
00:54:06,480 --> 00:54:08,280
Did you whip my?
All right, man, we're going
668
00:54:08,280 --> 00:54:10,320
deeper.
In no, I'm asking the rock.
669
00:54:10,760 --> 00:54:14,760
I help him.
I'm on like search first search
670
00:54:14,760 --> 00:54:17,280
my pockets.
I think I have some some few
671
00:54:17,280 --> 00:54:18,920
stale crackers in here
somewhere.
672
00:54:20,120 --> 00:54:22,920
My pet Remy might have the the
the rat might have eaten them
673
00:54:22,920 --> 00:54:25,680
though, but I'll check I.
Mean.
674
00:54:26,040 --> 00:54:28,920
Fucking rat, give me a fuck.
Give me investigation check
675
00:54:28,920 --> 00:54:37,400
Orban.
Out of three.
676
00:54:38,880 --> 00:54:44,520
You find like a chipped off like
portion of one cracker it it
677
00:54:44,520 --> 00:54:47,720
absolutely appears like the the
crackers that you had in your
678
00:54:47,720 --> 00:54:57,120
pouch were eaten by Remy.
Well so I did an arcana check on
679
00:54:57,120 --> 00:55:02,320
this guy to see if he like if
he's being like possessed by
680
00:55:02,320 --> 00:55:08,000
anything magical of 17.
No, he, he's not magical by any
681
00:55:08,000 --> 00:55:09,480
means.
In fact, he's not.
682
00:55:10,440 --> 00:55:13,280
He would be what we would
consider a commoner, you know,
683
00:55:13,280 --> 00:55:16,920
not, not special by any means,
no abilities or anything.
684
00:55:18,120 --> 00:55:20,560
Yeah, we're all special.
I am special.
685
00:55:21,440 --> 00:55:23,640
Maybe he just as hasn't met the
right rock yet.
686
00:55:25,480 --> 00:55:36,080
Shut the fuck up, rock man.
All right, I got some extra.
687
00:55:37,840 --> 00:55:44,040
I got some extra rations.
I I'll give him some food and
688
00:55:44,040 --> 00:55:45,520
water.
OK.
689
00:55:48,240 --> 00:55:50,520
Yeah.
He will take the the rations in
690
00:55:50,520 --> 00:55:59,560
the water and kind of sit up
kind of fatigued and he will
691
00:55:59,560 --> 00:56:02,920
just begin naman on the crack or
the rations and drinking the
692
00:56:02,920 --> 00:56:05,600
water slowly.
And you see after about 5.
693
00:56:05,640 --> 00:56:07,280
Minutes side eye in him.
Sure.
694
00:56:07,680 --> 00:56:11,000
After about 5 minutes, you see
almost kind of like the life
695
00:56:11,000 --> 00:56:12,960
start to appear back in his face
a bit.
696
00:56:13,360 --> 00:56:16,080
He's got some food in his
stomach, he's got water finally.
697
00:56:16,080 --> 00:56:23,560
He hasn't had water in days and
he's still kind of looking
698
00:56:23,560 --> 00:56:26,160
around like he's hearing things,
but then he kind of focuses
699
00:56:26,160 --> 00:56:27,360
directly on you.
Peppa.
700
00:56:27,680 --> 00:56:28,560
Pippa.
Excuse me?
701
00:56:30,840 --> 00:56:35,560
If you motherfuckers keep
calling me Peppa, I'm on a raid.
702
00:56:35,760 --> 00:56:38,880
Peppa Pig.
I mean, Orban thinks that's your
703
00:56:38,880 --> 00:56:45,880
name.
Going to motherfucker and he
704
00:56:45,880 --> 00:56:47,800
goes.
Thank you.
705
00:56:48,720 --> 00:56:50,440
Do you know the way to get out
of here?
706
00:56:54,280 --> 00:56:57,120
No, I don't know how to read a
fucking map apparently.
707
00:56:58,320 --> 00:57:01,360
I suggest stepping through a
portal that that got me out of
708
00:57:01,480 --> 00:57:06,400
where I was and.
He goes Portal.
709
00:57:06,400 --> 00:57:09,120
There's there's nothing around
here.
710
00:57:09,120 --> 00:57:11,520
There's What are you talking
about?
711
00:57:12,880 --> 00:57:16,040
I'm going to do a little like
circle like a 360, you know, And
712
00:57:16,040 --> 00:57:18,640
I'm like, yeah, you're right.
I don't see one.
713
00:57:19,320 --> 00:57:23,360
Nah, we came from that way.
And I just kind of wildly
714
00:57:23,360 --> 00:57:25,560
gesture.
OK.
715
00:57:27,160 --> 00:57:30,200
Don't listen to him, his his
brain is in a fucking rock.
716
00:57:34,080 --> 00:57:36,720
And he kind of looks at Orban,
looks at Pippa, looks at Orban,
717
00:57:36,720 --> 00:57:41,240
looks at Pippa, and goes, I'm
just going to go that way.
718
00:57:41,320 --> 00:57:46,560
And he just starts running in
the direction that Orban pointed
719
00:57:46,560 --> 00:57:53,960
him in.
Orban, I need a good luck real
720
00:57:53,960 --> 00:57:56,800
quick.
Orban, I need, I need you to
721
00:57:56,800 --> 00:58:04,360
make a Romeo D4.
OK, 3.
722
00:58:06,520 --> 00:58:11,400
You point directly to the South.
OK.
723
00:58:11,480 --> 00:58:13,400
Oh, no.
Oh oh.
724
00:58:15,040 --> 00:58:16,840
Yep.
OK, bye.
725
00:58:17,040 --> 00:58:20,720
He will run off to the South.
Yeah, don't say.
726
00:58:21,280 --> 00:58:23,560
For our audio listeners.
Seems like the right way to meet
727
00:58:23,560 --> 00:58:24,920
E.
Yep, for for our audio
728
00:58:24,920 --> 00:58:27,280
listeners, we love you to death.
The correct answer was
729
00:58:27,280 --> 00:58:31,040
Northwest.
I think he needed to go, so yes.
730
00:58:31,160 --> 00:58:37,680
OK, so that'll complete.
I told you not to listen to the
731
00:58:37,680 --> 00:58:40,360
man with the wrong.
He's far gone.
732
00:58:41,680 --> 00:58:43,080
Maybe we'll run.
Into him again, maybe?
733
00:58:43,520 --> 00:58:47,080
We don't know.
All right.
734
00:58:47,160 --> 00:58:52,120
And then so everybody then will
return to sleep.
735
00:58:52,800 --> 00:58:56,880
Who is taking the second watch?
Was that Orban me?
736
00:58:57,360 --> 00:59:00,640
Oh, Pippa.
Pippa.
737
00:59:00,640 --> 00:59:05,200
Orient's like, just jumps right
back into his little spot and
738
00:59:05,200 --> 00:59:07,560
he's like night.
Night.
739
00:59:07,600 --> 00:59:11,840
Good night.
All right, Pippa, give me AD 100
740
00:59:11,840 --> 00:59:30,960
please. 3333 OK, nothing that
you are able to.
741
00:59:31,040 --> 00:59:36,000
Well, OK, so as you're kind of
watching guard for the night,
742
00:59:37,200 --> 00:59:43,520
you all of a sudden feel your
your shoes, your boots just fill
743
00:59:43,520 --> 00:59:46,640
completely to the brim with
gravel and dirt.
744
00:59:49,280 --> 00:59:58,080
This is.
Funny, I'm just going to let it
745
00:59:58,080 --> 00:59:59,440
happen.
Free foot massage.
746
01:00:00,960 --> 01:00:03,000
OK.
So we'll continue the rest of
747
01:00:03,000 --> 01:00:06,600
your watch then and that will
complete the long rest.
748
01:00:06,960 --> 01:00:09,960
We would move here into Day 2.
We are going to step away for a
749
01:00:09,960 --> 01:00:12,480
quick break here.
We will be right back to
750
01:00:12,480 --> 01:00:14,680
continue on here with Crit
Happens.
751
01:00:16,240 --> 01:00:20,120
That's right, the Kickstarter
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01:00:20,400 --> 01:00:24,120
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01:00:26,480 --> 01:00:29,320
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inventory from your phone.
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01:00:48,160 --> 01:00:51,240
Check out the campaign at
Kickstarter now the link in the
762
01:00:51,240 --> 01:00:55,600
description or head to Duncan
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01:00:55,600 --> 01:01:01,040
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764
01:01:01,040 --> 01:01:05,240
deeper Kickstarter live now back
today at dungeon trader dot app.
765
01:01:05,320 --> 01:01:08,160
This message brought to you by
the scale bound Syndicate and
766
01:01:08,160 --> 01:01:13,920
crit happens.
Welcome to D&D Fight Night,
767
01:01:14,120 --> 01:01:17,200
where your wildest min maxing
dreams are dragged into the
768
01:01:17,200 --> 01:01:19,560
spotlight and told to prove
themselves.
769
01:01:19,960 --> 01:01:22,600
This is D and D5 E like you've
never seen it.
770
01:01:22,960 --> 01:01:25,440
No long dungeons, no political
intrigue.
771
01:01:25,720 --> 01:01:29,480
Just you will build and a
bracket style gauntlet of pure
772
01:01:29,480 --> 01:01:33,720
combat. 10 minute rounds,
maximum carnage, Victory by
773
01:01:33,720 --> 01:01:37,440
knockout or by dealing the most
damage than anyone else can
774
01:01:37,440 --> 01:01:39,760
survive.
Think your character can take
775
01:01:39,760 --> 01:01:41,640
the heat?
There's only one way to find
776
01:01:41,640 --> 01:01:43,520
out.
Step into the ring and Sign up
777
01:01:43,520 --> 01:01:47,680
today at tinyurl.com/crit
Happens Fight.
778
01:01:48,000 --> 01:01:53,280
That's tinyurl.com/crit Happens
fight, but move fast.
779
01:01:53,560 --> 01:01:56,040
Spots are filling up quicker
than a goblin with free ale.
780
01:01:56,400 --> 01:01:59,360
This event is for adults only.
You must be 18 year older and
781
01:01:59,360 --> 01:02:01,920
identification will be required
to be verified.
782
01:02:02,320 --> 01:02:05,360
Matches will be hosted live over
Discord, where the crowd is
783
01:02:05,360 --> 01:02:08,720
loud, the dice are cruel, and
the bragging rights are forever.
784
01:02:09,200 --> 01:02:11,760
Can't get a slot this round?
Don't panic, another flight
785
01:02:11,760 --> 01:02:15,480
night is already on the horizon.
Sharpen your steel, ready your
786
01:02:15,480 --> 01:02:17,360
spells.
Enter the arena.
787
01:02:17,720 --> 01:02:21,480
D&D Flight Night starts now.
Welcome back to Crit Habits here
788
01:02:21,480 --> 01:02:24,600
on Spotify, iTunes,
player.fmpoddirectory.com,
789
01:02:24,600 --> 01:02:28,160
stitcher.com, TuneIn Radio, and
iheartradio.com.
790
01:02:28,160 --> 01:02:33,400
We are back into the second day
of travel for our units members
791
01:02:33,600 --> 01:02:39,080
to get to the location of the
undetermined rogue magical
792
01:02:39,080 --> 01:02:44,200
surges in the rift.
So you all wake up the next
793
01:02:44,200 --> 01:02:50,400
morning and will you just
continue down the path right
794
01:02:50,400 --> 01:02:53,560
away as well?
Good, yeah.
795
01:02:54,480 --> 01:02:56,120
I think so.
Did I hear any good
796
01:02:56,120 --> 01:02:58,280
conversations while I was
listening in the night?
797
01:02:59,440 --> 01:03:01,400
No, it was.
It was pretty silent most of the
798
01:03:01,400 --> 01:03:04,920
nights unfortunately.
Conversations happening just.
799
01:03:04,920 --> 01:03:07,640
Yeah, they are the the whispers
were occurring, but while you're
800
01:03:07,640 --> 01:03:12,000
sleeping they're more like a
almost like white noise.
801
01:03:12,360 --> 01:03:17,080
Or it's just OK, not full
sentences?
802
01:03:17,080 --> 01:03:20,880
Right.
Yeah, just so.
803
01:03:21,760 --> 01:03:24,640
All right.
All right, so as the as you
804
01:03:24,640 --> 01:03:28,720
continue to push forward, the
landscape is now beginning to
805
01:03:29,960 --> 01:03:39,480
shift from more of just a
wasteland of dirt and voices now
806
01:03:39,480 --> 01:03:44,600
to almost a terrain of scorched
stone, fractured memories.
807
01:03:45,400 --> 01:03:50,600
The air is cooling.
The sounds are beginning to fall
808
01:03:50,600 --> 01:03:53,320
a little bit out of sync.
You know, you take a footstep
809
01:03:53,320 --> 01:03:55,560
and it takes and it echoes
twice.
810
01:03:56,760 --> 01:04:04,040
Your shadows are being pulled
slightly ahead of yourselves
811
01:04:04,400 --> 01:04:06,800
before they kind of snap back
into place.
812
01:04:10,000 --> 01:04:17,320
Oh, anybody's seeing this?
This is fine.
813
01:04:17,320 --> 01:04:19,800
Yes, it's fine.
This is fine.
814
01:04:19,800 --> 01:04:20,640
It's fine.
It's fine.
815
01:04:21,600 --> 01:04:25,280
Literally everyone is seeing it.
We're all looking at the same
816
01:04:25,280 --> 01:04:31,800
thing.
And as Orban walks up as saying
817
01:04:31,800 --> 01:04:35,720
that the the sound from his
voice is out of sync with his
818
01:04:35,720 --> 01:04:42,240
mouth and his presence is almost
creating mild distortions of
819
01:04:42,240 --> 01:04:48,720
itself, small slight glitches of
a step that was already taken.
820
01:04:51,920 --> 01:04:58,000
And then as all this is
occurring, your codices are
821
01:05:01,280 --> 01:05:05,720
pulsating with the the rise in
magic.
822
01:05:06,920 --> 01:05:10,720
And as you take out your your,
your, your individual codexes,
823
01:05:12,320 --> 01:05:16,600
words are being What was that?
I do this time by the way.
824
01:05:17,080 --> 01:05:25,360
OK, as your you open your codecs
frantically, words are being
825
01:05:25,360 --> 01:05:28,560
scribbled that says memory
fracture expanding, echo
826
01:05:28,560 --> 01:05:32,160
pressure rising, rogue wild
magic increasing.
827
01:05:38,400 --> 01:05:42,120
So what you've arrived to what
you've arrived to is an area
828
01:05:42,120 --> 01:05:44,520
where memory and time are
breaking down and you have to
829
01:05:44,520 --> 01:05:48,000
navigate it without being
without becoming trapped inside.
830
01:05:49,760 --> 01:05:53,120
So I will let you determine how
you wish to do that kind of as a
831
01:05:53,120 --> 01:05:55,920
role-playing opportunity.
There also will be skilled
832
01:05:55,920 --> 01:05:58,680
checks.
So is Orban like?
833
01:05:59,200 --> 01:06:03,800
Is he actively like getting
consumed into that or?
834
01:06:04,360 --> 01:06:08,080
No, because Orban's kind of in
the front at this point.
835
01:06:09,240 --> 01:06:12,440
His his starts to kind of ripple
before he kind of steps back a
836
01:06:12,440 --> 01:06:17,520
bit, almost as like there's a
zone around this spoke this
837
01:06:17,520 --> 01:06:21,640
area, if you will, that all of
this these ripples and effects
838
01:06:21,640 --> 01:06:27,920
are occurring.
Orban's going to like stick his
839
01:06:27,920 --> 01:06:32,200
hand in a few times, don't wait
to watch it, like kind of ripple
840
01:06:33,040 --> 01:06:36,760
and then pull it out.
OK, I'll see him doing this.
841
01:06:36,800 --> 01:06:41,120
I'm going to kind of smack his
hand away and say you, you don't
842
01:06:41,120 --> 01:06:43,640
know what you're doing, Don't
touch these things.
843
01:06:44,040 --> 01:06:46,160
The rock says to, so I just
continue.
844
01:06:46,360 --> 01:06:52,160
OK give me an insight check me
Orban.
845
01:06:53,400 --> 01:06:57,600
That one.
All of these are every time you
846
01:06:57,600 --> 01:07:01,040
cross the the threshold, it's a
genuine echo of what you're
847
01:07:01,040 --> 01:07:03,160
doing.
So it's like 1/2 step behind in
848
01:07:03,160 --> 01:07:05,040
time.
Cool be.
849
01:07:05,360 --> 01:07:09,680
Going over here, can I also make
an inside check on it to be?
850
01:07:10,840 --> 01:07:13,080
Well, hold that thought
actually, because we're going
851
01:07:13,080 --> 01:07:14,480
to.
We're going to complete Orban.
852
01:07:14,920 --> 01:07:17,480
Orban, I need to enroll me AD 20
on the wild magic search table,
853
01:07:17,480 --> 01:07:20,000
please.
Hell yeah.
854
01:07:21,000 --> 01:07:25,320
Oh no, wait.
No, it's cocked.
855
01:07:28,320 --> 01:07:31,280
I want a Nat 20.
Oh my God.
856
01:07:35,160 --> 01:07:40,360
Oh my God.
This is why we don't let you
857
01:07:40,360 --> 01:07:42,920
play.
Oh my gosh.
858
01:07:43,920 --> 01:07:49,840
OK, this is going to be
horrendous.
859
01:07:51,120 --> 01:07:54,000
God I.
Need damn it, Katie.
860
01:07:54,000 --> 01:07:58,960
Everyone.
I need everyone to roll me two D
861
01:07:58,960 --> 01:08:01,680
20s.
Including me.
862
01:08:01,880 --> 01:08:07,560
Including you.
Oh my God, you're not going to
863
01:08:07,560 --> 01:08:09,600
believe this.
I have to take a bitch.
864
01:08:11,200 --> 01:08:14,320
Did you just do two more 20s?
Bitch, are you doing 2?
865
01:08:14,320 --> 01:08:18,240
Ones I did 2 ones.
Oh my God.
866
01:08:19,120 --> 01:08:23,520
No.
I'm gonna need some photo
867
01:08:23,520 --> 01:08:26,200
evidence.
Hold on.
868
01:08:27,200 --> 01:08:29,920
Let's talk about that, honey.
And it's 17.
869
01:08:29,920 --> 01:08:36,840
Jesus Christ.
Oh my God.
870
01:08:37,600 --> 01:08:40,120
If it was going to happen to
anybody, it was going to happen
871
01:08:40,120 --> 01:08:42,120
to Orban.
Yeah, well this is going to get
872
01:08:43,279 --> 01:08:47,200
this goes up.
OK, I need everyone to roll me
873
01:08:47,200 --> 01:08:49,840
two separate Dexterity saving
throws.
874
01:08:52,000 --> 01:08:54,479
Sure shit, there it is. 2
natural ones.
875
01:08:58,560 --> 01:09:00,479
Does Arvind also roll these
rolls?
876
01:09:01,600 --> 01:09:04,560
Yes, I need a beautiful
Everybody needs to roll 2
877
01:09:04,560 --> 01:09:06,479
separate Dexterity saving
throws.
878
01:09:08,680 --> 01:09:10,840
Are those the two that you just
had us throw or are?
879
01:09:10,840 --> 01:09:14,120
These these are these are, yeah,
these are the consequences of of
880
01:09:14,120 --> 01:09:17,960
orbons 2 natural ones.
All right.
881
01:09:18,840 --> 01:09:21,240
OK, I got another natural.
Go ahead.
882
01:09:21,479 --> 01:09:25,600
Go ahead.
I got another natural 20 and a
883
01:09:25,600 --> 01:09:30,520
10.
OK, what's your dex modifier or
884
01:09:30,520 --> 01:09:33,560
saving throw modifier?
Let's do.
885
01:09:36,080 --> 01:09:39,040
Two, OK, so the net 20 of course
will succeed.
886
01:09:39,040 --> 01:09:44,439
The second 10 or 12 in this
instance will not.
887
01:09:45,240 --> 01:09:49,040
You will take.
Goddamnit.
888
01:09:49,080 --> 01:09:51,359
Orbiting 17 fourth damage.
Oh boy.
889
01:09:56,040 --> 01:09:59,280
Let's now move to Rowan.
I need your Dexterity saving
890
01:09:59,280 --> 01:10:02,240
throws please.
I got a 19 and a 10.
891
01:10:02,880 --> 01:10:05,680
So the 10 what's your dexterity
for modifier?
892
01:10:05,800 --> 01:10:07,680
Is that with your modifiers?
That was with.
893
01:10:07,680 --> 01:10:13,240
OK, so the 10 will fail.
You will take 15 forced damage.
894
01:10:15,600 --> 01:10:21,120
Next we'll do Serafin.
I got a 21 and an 18.
895
01:10:21,120 --> 01:10:22,880
Both of those will succeed.
You will be fine.
896
01:10:24,200 --> 01:10:26,360
I apologize also Orban and
Rowan.
897
01:10:27,480 --> 01:10:32,240
And wait, did I have Orban do
his Dexterity saving throws yet?
898
01:10:33,600 --> 01:10:34,800
Pip.
Oh God I hate that.
899
01:10:35,120 --> 01:10:37,160
Pippa and Rowan, you are both
knocked prone.
900
01:10:39,520 --> 01:10:45,920
We will move to Verin.
I rolled a net one on the first
901
01:10:45,920 --> 01:10:48,640
deck save, so 2.
And.
902
01:10:49,400 --> 01:10:53,680
Then I rolled a net 2 so I got 3
for that second deck save.
903
01:10:59,360 --> 01:11:03,120
Why do our dice haters?
11:13 Fourth damage to you for
904
01:11:03,120 --> 01:11:10,040
in and then Orban will have you
do your dexterity saves and then
905
01:11:10,160 --> 01:11:12,720
also again Patty, you're not on
prone.
906
01:11:14,000 --> 01:11:29,320
I was A5 in US ten.
OK, 10/21. 23. 26th force to
907
01:11:29,320 --> 01:11:34,720
you, Orban.
As much as this is going to pain
908
01:11:34,720 --> 01:11:38,680
me to say this, I'm going to
show you what the effect is on a
909
01:11:38,680 --> 01:11:41,960
natural one.
Mainly that last line.
910
01:11:42,560 --> 01:11:47,120
Katie, I need you to roll me two
more D 20s to roll again on the
911
01:11:47,120 --> 01:11:47,640
table.
God.
912
01:11:48,560 --> 01:11:50,200
Oh my God, two.
Oh my God.
913
01:11:50,280 --> 01:11:55,080
Yeah, you rolled right now You,
you rolled 2 that one, so.
914
01:11:55,840 --> 01:11:58,280
Three and a 12.
Three and a 12 is.
915
01:12:01,480 --> 01:12:03,840
She death saving right now be so
for real.
916
01:12:04,240 --> 01:12:05,360
Are you death saving?
I don't think so.
917
01:12:05,640 --> 01:12:08,960
No, no, I'm not 20. 4 All right,
all right, all right.
918
01:12:15,480 --> 01:12:21,800
My God, so with your what was
your first role?
919
01:12:21,800 --> 01:12:25,360
Again, I apologize.
You got a three and a 12.
920
01:12:27,000 --> 01:12:38,480
OK, so with your 3 you will
transform into a gargoyle.
921
01:12:40,920 --> 01:12:46,680
OK.
With your 12 like a gargoyle
922
01:12:49,360 --> 01:12:51,440
Katie, I'm trusting you on a
role play option for this.
923
01:12:52,640 --> 01:12:53,720
What?
What was the question?
924
01:12:53,960 --> 01:12:58,840
Well it's not a question.
So with the 12 the caster
925
01:12:58,840 --> 01:13:01,680
forgets 1 personal detail such
as a quark, favorite food or
926
01:13:01,680 --> 01:13:03,560
habit.
DM's choice for the rest of the
927
01:13:03,560 --> 01:13:05,880
session.
No mechanical effect with heavy
928
01:13:05,880 --> 01:13:07,880
role play impact.
I am going to make you forget
929
01:13:07,880 --> 01:13:14,720
the the rock.
Did the Rock tell you what will
930
01:13:14,840 --> 01:13:16,400
tell you this was going to
happen?
931
01:13:18,200 --> 01:13:25,320
Spencer, you know, fucking rat
named Remy and you picked the
932
01:13:25,320 --> 01:13:30,680
rock.
I did because I want to see what
933
01:13:30,680 --> 01:13:31,280
you do.
I don't.
934
01:13:31,280 --> 01:13:35,320
Know what he's going to do?
Fuck the Rock is going to find
935
01:13:35,440 --> 01:13:39,280
it in your back like everything.
You forget mostly everything
936
01:13:39,280 --> 01:13:41,280
about the Rock You.
I will.
937
01:13:41,280 --> 01:13:45,080
I'll say that you have a
distinction that this rock meant
938
01:13:45,080 --> 01:13:48,000
something to you, but it's going
to take some time to try and
939
01:13:48,000 --> 01:13:52,960
remember.
Fuck.
940
01:13:53,400 --> 01:13:57,080
OK.
OK, cool, let's now move to
941
01:13:57,320 --> 01:14:02,960
Pimpa's 2 rolls on the Wild
Magic table.
942
01:14:04,520 --> 01:14:11,720
Oh man, come on.
OK, wait, was that the first
943
01:14:11,720 --> 01:14:13,680
roll I did?
No, that was for your Dexterity
944
01:14:13,680 --> 01:14:17,440
saving throws.
You know the role before that.
945
01:14:17,720 --> 01:14:24,640
There was the role you did
before that was for because
946
01:14:24,720 --> 01:14:26,680
you've only done one set of two
so far.
947
01:14:26,680 --> 01:14:29,680
I've only did 2 sets of two.
I don't.
948
01:14:29,720 --> 01:14:37,680
Yeah, just roll them again all.
Right, that's two fives.
949
01:14:44,930 --> 01:14:53,760
So you are going to have two
very powerful memories about
950
01:14:53,760 --> 01:14:58,120
this area.
However, these memories are not
951
01:14:58,120 --> 01:15:02,280
your own.
These memories belong to someone
952
01:15:02,280 --> 01:15:06,840
you've never met before, someone
you've never come into contact
953
01:15:06,840 --> 01:15:10,880
with.
You know that this person has
954
01:15:10,880 --> 01:15:15,640
been to this location and been
to this region once or twice
955
01:15:15,640 --> 01:15:22,120
before, and you know that each
time he came back drastically
956
01:15:22,120 --> 01:15:27,240
different.
Give me a I'm going to have you
957
01:15:27,240 --> 01:15:43,450
make me an insight check
16.
958
01:15:44,250 --> 01:15:48,370
You know that this memory
belongs to a shapeshifter named
959
01:15:48,370 --> 01:15:49,170
Zebulon.
What?
960
01:15:51,970 --> 01:15:55,210
Is that name.
That was my main character.
961
01:15:57,920 --> 01:16:00,400
My guy's given up some memories
a handful of times.
962
01:16:00,880 --> 01:16:03,280
It.
It sounds like an alien name.
963
01:16:03,840 --> 01:16:07,440
It kind of sounds like.
It's actually a biblical name.
964
01:16:08,120 --> 01:16:12,280
A man named Zebulon from the
point the Bulla Doob.
965
01:16:13,480 --> 01:16:16,480
Exactly.
Also Pippa, you are going to be
966
01:16:16,480 --> 01:16:19,960
stunned for 5 minutes.
We will move to Rowan.
967
01:16:22,800 --> 01:16:26,600
Oh boy, I rolled A-15 or sorry,
a 16 and a 17.
968
01:16:27,440 --> 01:16:33,400
OK, first let me start the timer
for OK 16.
969
01:16:37,760 --> 01:16:44,200
A 10 foot cube within 60 feet of
you fills with fractal particles
970
01:16:44,200 --> 01:16:46,600
for one minute.
Creatures in the area have
971
01:16:46,600 --> 01:16:49,520
disadvantage on all attack
ability or saving throws, and
972
01:16:49,600 --> 01:16:51,880
the area is lightly obscured.
So really, nothing effects you
973
01:16:51,880 --> 01:16:59,960
right now.
OK, I'm going to change this one
974
01:16:59,960 --> 01:17:01,960
because we're going to be here
for fucking ever.
975
01:17:03,400 --> 01:17:06,480
The original 1 it says every
Wild Magic sorcerer within 30
976
01:17:06,480 --> 01:17:10,280
feet must immediately roll on
the Cascade Wild Magic table and
977
01:17:10,280 --> 01:17:12,480
apply the results.
So instead, here's what I'm
978
01:17:12,480 --> 01:17:14,360
going to do.
I'm going to enact their first
979
01:17:15,320 --> 01:17:18,120
Wild Magic and Mischief Card of
the Night, brought to us by our
980
01:17:18,120 --> 01:17:23,160
friends at Game Masters Books.
It is going to be the fount of
981
01:17:23,160 --> 01:17:28,520
lightning, and what that will
mean is a good question.
982
01:17:32,360 --> 01:17:36,040
The fount of lightning chaos,
chaotic rising Lightning
983
01:17:36,040 --> 01:17:40,680
crackles across the area.
Every creature must succeed on
984
01:17:40,680 --> 01:17:44,120
ADC 12 plus your proficiency
bonus Dexterity saving throw.
985
01:17:44,120 --> 01:17:50,480
So we'll say it's going to be
ADC 15 saving throw or take 44
986
01:17:50,560 --> 01:17:54,000
lightning damage.
Is anybody made of metal or
987
01:17:54,000 --> 01:17:59,360
wearing anything metal?
I didn't think so.
988
01:17:59,440 --> 01:18:01,920
OK, I think so.
So I need everybody to rule me a
989
01:18:02,240 --> 01:18:08,840
Dexterity saving throw except.
How will that work As I'm a
990
01:18:08,840 --> 01:18:12,800
gargoyle?
You can.
991
01:18:12,800 --> 01:18:16,520
Still take the, take the check.
I'm going to say that however
992
01:18:16,520 --> 01:18:23,880
with the with the gargoyle, I'm
going to follow his stats for
993
01:18:23,880 --> 01:18:30,600
that.
So you will have a straight 0.
994
01:18:30,600 --> 01:18:35,520
So it's whatever the die says.
How mid?
995
01:18:35,720 --> 01:18:40,800
How mid And then for Pippa you
will make this roll with
996
01:18:40,800 --> 01:18:42,680
disadvantage because you are
stunned.
997
01:18:44,120 --> 01:18:47,320
Well, I roll in that one.
Oh boy, OK.
998
01:18:53,200 --> 01:18:55,440
Right goes across the room, he
goes.
999
01:18:55,960 --> 01:19:05,840
Fuck.
OK, who all rolled below a 15?
1000
01:19:07,120 --> 01:19:14,400
Me, Orban, Pippa. 23 here.
OK, Rolling's good.
1001
01:19:14,640 --> 01:19:16,520
Serafin, you're good.
Veran, you're good.
1002
01:19:17,680 --> 01:19:18,400
Yep.
OK.
1003
01:19:19,480 --> 01:19:23,800
So Michaela and Orban.
Orban.
1004
01:19:23,800 --> 01:19:32,280
You will take 3. 578 What did I
say?
1005
01:19:32,320 --> 01:19:34,840
Force damage?
Lightning damage.
1006
01:19:37,680 --> 01:19:40,920
Great.
And then with a natural one
1007
01:19:44,920 --> 01:20:05,200
6/10/11 15. 17.
Yeah, 2325 31 Lightning to you,
1008
01:20:05,520 --> 01:20:09,960
Pippa.
Well, I have 20 hit points, So
1009
01:20:09,960 --> 01:20:12,640
what does that mean?
So you will dip below 0, so
1010
01:20:12,640 --> 01:20:21,160
you'll fall unconscious.
So as as Rowan feels like this
1011
01:20:21,160 --> 01:20:25,200
magical pulse kind of emanate
from within him, pulse, you just
1012
01:20:25,200 --> 01:20:29,440
see Pippa just fall right to the
ground.
1013
01:20:39,000 --> 01:20:44,360
Well, that's not good.
Are there more wild magic surges
1014
01:20:44,360 --> 01:20:46,240
happening?
Yet, yeah, we got to get through
1015
01:20:46,240 --> 01:20:50,280
Serafin and Verin yet.
But I would allow a moment if
1016
01:20:50,280 --> 01:20:52,440
you wish to do something to
bring her up.
1017
01:20:54,080 --> 01:20:57,400
Yeah, I don't have any healing
magic or anything, but can I
1018
01:20:57,840 --> 01:21:01,120
attempt to stabilize her?
Yeah, I'll let you do that.
1019
01:21:01,120 --> 01:21:10,000
Give me a medicine check.
Right, I rolled a 6 + 3 is 9.
1020
01:21:14,240 --> 01:21:16,720
I will allow her to stabilize at
0.
1021
01:21:21,240 --> 01:21:31,040
Don't die on me.
OK Seraphin 2 D 20s please.
1022
01:21:32,400 --> 01:21:38,840
Yeah, I rolled 13 and a 20.
OK, I'm ignoring the 20 because
1023
01:21:39,040 --> 01:21:43,960
we're not doing this again.
So the next spell that you deal,
1024
01:21:45,200 --> 01:21:50,080
you will get an extra 1D eight
of the type of damage that
1025
01:21:50,080 --> 01:21:54,440
you're doing, but you will also
take 1D8 of that same type of
1026
01:21:54,440 --> 01:21:56,160
damage.
So just write that down in your
1027
01:21:56,160 --> 01:22:02,880
character sheet somewhere.
And then for the 20 I'm just
1028
01:22:02,880 --> 01:22:04,640
have to flip over another card,
probably easier.
1029
01:22:09,880 --> 01:22:12,200
OK, I the fount of shining
light.
1030
01:22:12,200 --> 01:22:15,240
Bright light illuminates the
battlefield and runs through all
1031
01:22:15,240 --> 01:22:17,400
things upon it.
All creatures shed bright light
1032
01:22:17,400 --> 01:22:20,120
within a 10 foot radius, have
disadvantage on stealth checks,
1033
01:22:20,400 --> 01:22:22,600
and gain no benefit from being
invisible.
1034
01:22:22,680 --> 01:22:26,560
This light is the the light of
this fount overrides any
1035
01:22:26,560 --> 01:22:32,360
darkness, magical or otherwise.
Oh boy, how long does that last
1036
01:22:32,360 --> 01:22:38,480
until.
I determine that's done, I'm
1037
01:22:38,480 --> 01:22:43,440
going to set a timer here.
All right, all right.
1038
01:22:43,960 --> 01:22:47,960
So that will do Seraphin's turn
for Rin.
1039
01:22:50,280 --> 01:22:52,040
Two and a 19, you know.
OK, let's.
1040
01:22:52,040 --> 01:22:57,720
Start with the 19.
You may choose one of the
1041
01:22:57,720 --> 01:23:01,440
following as your magic
harmonizes with ambient shards.
1042
01:23:01,840 --> 01:23:04,240
You can either regain a source
report, which I don't think
1043
01:23:04,240 --> 01:23:08,240
you've spent yet, teleport up to
30 feet to an unoccupied space
1044
01:23:08,240 --> 01:23:12,080
you see, or you can impose
disadvantage on the next saving
1045
01:23:12,080 --> 01:23:17,120
throw against the spell the cast
or cast within one minute, so.
1046
01:23:19,040 --> 01:23:23,920
I'll pick the last one.
OK, we'll just allow you say the
1047
01:23:23,920 --> 01:23:28,000
next spell cast against you or
the next spell that you require
1048
01:23:28,120 --> 01:23:32,440
a like a saving throw for will
be made a disadvantage similar
1049
01:23:32,440 --> 01:23:36,280
to what Serafin has.
OK, cool.
1050
01:23:36,400 --> 01:23:41,640
And then that will complete the
wild magic surge that took
1051
01:23:41,640 --> 01:23:47,320
forever.
So what you saw in the span of
1052
01:23:47,320 --> 01:23:52,640
approximately 20 seconds was
Orban stick his hand in the over
1053
01:23:52,640 --> 01:23:58,080
the threshold of the distortion
of magic and time and set off a
1054
01:23:58,080 --> 01:24:07,160
cavalcade chain reaction of wild
magic, including Pippa who's
1055
01:24:07,160 --> 01:24:08,440
currently still laying on the
crown.
1056
01:24:11,800 --> 01:24:16,480
So like, how does this whole
being a gargoyle work now?
1057
01:24:17,120 --> 01:24:21,720
I have a timer running for the.
OK cool, temporary polymorph.
1058
01:24:23,040 --> 01:24:24,640
I am just freaking out right
now.
1059
01:24:28,240 --> 01:24:30,880
You are a rock who's forgotten
about your rock.
1060
01:24:31,560 --> 01:24:38,360
Are you moving right now?
Me, yeah, but I'm kind of like
1061
01:24:38,560 --> 01:24:45,360
looking at my as I'm like
looking at my arms and things.
1062
01:24:45,360 --> 01:24:50,920
OK, so you're moving?
Yeah, it was just laying on the
1063
01:24:50,920 --> 01:24:55,120
ground kind of moaning and you
hear go, if I make it through
1064
01:24:55,120 --> 01:24:57,760
this, I'm going to fucking kill
that gargoyle.
1065
01:25:07,720 --> 01:25:10,120
Well, I don't have any healing,
but I would at least try to pick
1066
01:25:10,120 --> 01:25:15,080
up Pippa to carry her with us.
We do like the wrong rest or
1067
01:25:15,080 --> 01:25:16,600
something.
Jesus.
1068
01:25:17,240 --> 01:25:19,880
Sounds like we need to get out
of here. 1st right I'd allow a
1069
01:25:19,880 --> 01:25:24,400
short rest 1515 minutes for a
short rest or you know if you
1070
01:25:24,400 --> 01:25:26,440
want to take a couple of rest
half hour yeah you can take a
1071
01:25:26,440 --> 01:25:28,320
couple of dice yeah we're.
Gonna need it.
1072
01:25:29,840 --> 01:25:31,480
OK, yeah, thanks to you,
asshole.
1073
01:25:33,920 --> 01:25:35,800
So how long will you guys be
short resting for?
1074
01:25:40,040 --> 01:25:43,040
I'll leave it up to the most
injured person maybe.
1075
01:25:45,960 --> 01:25:49,120
I'd like to short rest for three
years.
1076
01:25:50,680 --> 01:25:52,880
OK, that's quite a lot of hit
dice.
1077
01:25:53,440 --> 01:25:56,720
We'll start with 1/2 hour.
Roll two of your hit dice to get
1078
01:25:56,720 --> 01:26:05,560
some of your hit points back.
Nearly gonna remember.
1079
01:26:12,440 --> 01:26:17,880
They'd be on your the front
page, I believe.
1080
01:26:17,880 --> 01:26:21,280
Yeah, on top left underneath
your Mac's HP says Hit Dice
1081
01:26:21,280 --> 01:26:24,960
total 86, so you can roll you.
Can roll to keep.
1082
01:26:26,760 --> 01:26:35,760
Do an hour.
Yeah, at least I'm I'm under
1083
01:26:35,760 --> 01:26:38,440
half still.
More than an hour.
1084
01:26:38,440 --> 01:26:41,520
How many would I get?
You'd take 4?
1085
01:26:41,600 --> 01:26:49,510
Yep.
Rowan is back to foam.
1086
01:26:49,870 --> 01:26:56,870
Oh Jesus, rolling low. 8-9 I'm.
Barely over half.
1087
01:26:57,790 --> 01:27:00,310
Did any of those dice show up as
a six?
1088
01:27:02,070 --> 01:27:03,750
Nope.
No, OK.
1089
01:27:09,040 --> 01:27:10,840
OK.
So you can take that hit point
1090
01:27:10,840 --> 01:27:18,160
back that you rolled and then
you may continue on if you wish.
1091
01:27:23,560 --> 01:27:25,640
I'm gonna yell at the gargoyle,
actually.
1092
01:27:27,440 --> 01:27:30,120
Am I even a gargoyle anymore?
It's been an hour.
1093
01:27:31,600 --> 01:27:33,520
No, you would not be a gargoyle
anymore any longer.
1094
01:27:34,200 --> 01:27:36,640
Think so.
OK, well then I'm just going to
1095
01:27:36,640 --> 01:27:41,240
get in his face and say next
time I tell you not to touch
1096
01:27:41,240 --> 01:27:43,040
something, don't fucking touch
it.
1097
01:27:44,960 --> 01:27:51,040
Yeah, fucking idiot.
I'm going to turn to anybody
1098
01:27:51,040 --> 01:27:53,400
who's next to me and go.
I don't.
1099
01:27:54,960 --> 01:27:55,960
Know.
What's going on?
1100
01:27:55,960 --> 01:27:57,920
What the fuck is Yeah look at?
Her so man like.
1101
01:27:58,080 --> 01:28:00,360
Just.
Orban is like completely wide
1102
01:28:00,360 --> 01:28:04,280
eyed and really confused right
now.
1103
01:28:04,280 --> 01:28:10,120
He's like, I know I forgot and I
don't know what it is.
1104
01:28:12,280 --> 01:28:16,920
Sarah is just going to reach
over and like Pat Orbin on top
1105
01:28:16,920 --> 01:28:20,440
of the head, be like they're
there and just walk away.
1106
01:28:28,440 --> 01:28:30,880
All right, So what would you
like to do from there?
1107
01:28:31,240 --> 01:28:34,360
Again, currently you're still
standing right outside where all
1108
01:28:34,360 --> 01:28:39,640
hell just broke loose.
And we need to get further into
1109
01:28:39,640 --> 01:28:41,120
that direction.
That's correct.
1110
01:28:42,960 --> 01:28:45,240
I'm just going to keep stomping
along I guess.
1111
01:28:48,320 --> 01:28:50,840
So wait, is it like the path is
like blocked by?
1112
01:28:50,880 --> 01:28:53,840
This is that to you it almost
appears like there's an
1113
01:28:53,840 --> 01:28:59,760
invisible threshold on the path.
There was a certain point you
1114
01:28:59,760 --> 01:29:03,960
can see, like almost like a
glimmer every once in a while,
1115
01:29:04,680 --> 01:29:07,200
indicating there's some form of
magical barrier there.
1116
01:29:09,480 --> 01:29:14,320
OK, can my eyeballs see or
detect anything?
1117
01:29:17,280 --> 01:29:26,390
Give me a perception check.
Was the part that it sees the
1118
01:29:26,390 --> 01:29:28,870
next wild magic surge or
something like that?
1119
01:29:30,150 --> 01:29:36,800
She's looking to see if she can
see discrepancies in the on the
1120
01:29:36,800 --> 01:29:38,640
ground.
Right now.
1121
01:29:38,680 --> 01:29:39,240
Gotcha.
Yeah.
1122
01:29:39,760 --> 01:29:44,240
Oh, I mean in like the, in like
the force field or like, like if
1123
01:29:44,240 --> 01:29:47,320
my eyeball can see anything
different about the air, you
1124
01:29:47,320 --> 01:29:48,160
know?
Oh, sure.
1125
01:29:48,160 --> 01:29:54,640
Yeah, 14.
OK, so again, you can see
1126
01:29:54,640 --> 01:29:59,080
through the threshold if it
glimmers right at the the the
1127
01:29:59,080 --> 01:30:09,040
barriers starting point and you
see in the air almost like like
1128
01:30:09,040 --> 01:30:12,520
a bird flying and then kind of
reverts back to where it was
1129
01:30:12,520 --> 01:30:16,840
before and starts flying.
And then it jets like teleports
1130
01:30:16,840 --> 01:30:20,800
like 30 feet in front of it and
keeps going comes back.
1131
01:30:22,480 --> 01:30:24,600
So it's almost like it's others,
it's lagging.
1132
01:30:26,200 --> 01:30:28,280
OK, is there like a pattern to
it?
1133
01:30:30,320 --> 01:30:38,240
Give me an insight check.
That's the right.
1134
01:30:45,720 --> 01:30:51,360
Place or I.
Don't see?
1135
01:30:51,480 --> 01:30:54,520
There's there's, there's no,
there's no pattern to it that
1136
01:30:54,520 --> 01:30:57,840
you can at least you can tell
there there's no pattern.
1137
01:31:00,960 --> 01:31:03,600
How do we feel about teleporting
across the threshold?
1138
01:31:04,120 --> 01:31:08,600
Oh, I have a spell for that.
Does anybody not have a spell
1139
01:31:08,600 --> 01:31:18,480
for that?
I I I got I can I can.
1140
01:31:18,520 --> 01:31:23,920
I remember doing the steppy
thing and it was like missed.
1141
01:31:25,240 --> 01:31:28,160
I think I can do it.
I can do.
1142
01:31:28,160 --> 01:31:29,720
I can do.
Dimension door.
1143
01:31:30,760 --> 01:31:34,880
You teleport from your current
location to any other spot
1144
01:31:34,880 --> 01:31:36,800
within range.
I don't know if I can take other
1145
01:31:36,800 --> 01:31:40,760
people you can bring along.
Yeah.
1146
01:31:42,080 --> 01:31:44,680
OK.
You can bring along objects as
1147
01:31:44,680 --> 01:31:47,760
long as their weight doesn't
exceed what you can carry.
1148
01:31:49,720 --> 01:31:51,640
Yeah.
Does your little 3 foot self.
1149
01:31:53,160 --> 01:31:55,240
Yeah.
So that's not going to work for
1150
01:31:55,240 --> 01:32:00,880
everybody.
I have both misty step and phase
1151
01:32:00,880 --> 01:32:04,480
step.
Ellodrin can like, teleport a
1152
01:32:04,480 --> 01:32:08,520
willing ally as if they were
casting misty stuff.
1153
01:32:08,520 --> 01:32:11,480
I feel like I'm supposed to do
something before I do the the
1154
01:32:11,720 --> 01:32:15,240
the misty step.
But I don't know what the fuck
1155
01:32:15,240 --> 01:32:17,200
up.
Just walk through the misty step
1156
01:32:17,480 --> 01:32:19,240
now.
Don't give him that.
1157
01:32:19,840 --> 01:32:22,040
Let him keep him.
He doesn't know what the fuck is
1158
01:32:22,040 --> 01:32:23,600
going on.
Just let it happen.
1159
01:32:24,520 --> 01:32:27,920
Fuck that rock.
What about the rock?
1160
01:32:27,960 --> 01:32:29,880
Anything about a rock?
I'm trying to figure out what
1161
01:32:29,880 --> 01:32:31,560
this rock is.
I know it's important.
1162
01:32:32,520 --> 01:32:34,280
I'm talking about your brain,
stupid.
1163
01:32:34,280 --> 01:32:38,200
It is a rock.
Do you know what?
1164
01:32:38,200 --> 01:32:42,320
This rock, I don't know shit.
Give me a deception check.
1165
01:32:49,960 --> 01:32:55,440
Like do I roll against it?
Yeah, give me an inside check.
1166
01:32:55,480 --> 01:33:02,360
Contested.
Well I got a net 20 + 8 so.
1167
01:33:02,360 --> 01:33:06,080
And she he got a 5.
Yeah, you absolutely believe
1168
01:33:06,080 --> 01:33:07,480
him.
You believe Pippa?
1169
01:33:09,720 --> 01:33:20,480
OK.
Give me a give me a Constitution
1170
01:33:20,480 --> 01:33:21,320
statement for Orban.
Oh.
1171
01:33:22,600 --> 01:33:27,200
Good.
I think that's the right save.
1172
01:33:41,840 --> 01:33:50,840
Give me another one.
OK, how's a 2323?
1173
01:33:55,240 --> 01:33:57,280
OK, you will hang on to the rock
still.
1174
01:33:58,800 --> 01:34:08,680
Good.
OK, so so far and I assume
1175
01:34:08,680 --> 01:34:11,120
Pippa, you relayed that
information to the rest of the
1176
01:34:11,120 --> 01:34:14,800
party with the bird?
The what?
1177
01:34:14,920 --> 01:34:15,720
The bird?
Yeah, yeah.
1178
01:34:16,320 --> 01:34:18,480
Yeah, as all of you have seen
the bird kind of glitch back and
1179
01:34:18,480 --> 01:34:22,600
forth, lagging in the air.
Also the ground as as Pippa kind
1180
01:34:22,600 --> 01:34:25,120
of points you in the right
direction of the of the area
1181
01:34:25,120 --> 01:34:28,440
she's looking.
You see the ground kind of like
1182
01:34:29,720 --> 01:34:32,200
almost like a wave at some
points.
1183
01:34:32,600 --> 01:34:35,680
It's like it's growing,
shrinking, kind of almost
1184
01:34:35,840 --> 01:34:46,160
recreating itself.
I'm going to convince the
1185
01:34:46,160 --> 01:34:50,480
gargoyle to go. 1st.
I am not a.
1186
01:34:50,520 --> 01:34:56,280
Gargoyle no longer a gargoyle.
OK, I'm going to convince the
1187
01:34:56,280 --> 01:35:00,880
dumbass to go first.
OK, give me a persuasion check.
1188
01:35:01,560 --> 01:35:09,040
I will have Orban give me a, oh,
we'll just say contested
1189
01:35:09,040 --> 01:35:14,520
persuasion.
He's persuaded that one.
1190
01:35:14,520 --> 01:35:17,520
That one beautiful game.
That's hilarious because it's a
1191
01:35:17,640 --> 01:35:19,480
math 20.
Oh my God.
1192
01:35:20,080 --> 01:35:23,440
Really well.
So you get this rush of
1193
01:35:23,440 --> 01:35:26,920
adrenaline, Orban, I'm going to
give you 10 temporary I.
1194
01:35:26,960 --> 01:35:28,840
Gotta get outs.
You got, I gotta go.
1195
01:35:29,200 --> 01:35:31,920
I'm going to give you, I'm going
to give you 10 temporary hit
1196
01:35:31,920 --> 01:35:37,520
points as almost as a rallying
cry as you go sprinting through
1197
01:35:37,520 --> 01:35:44,560
this threshold.
You know, he's honestly, he's
1198
01:35:44,600 --> 01:35:49,240
going don't touch my rock.
He doesn't know why, but he
1199
01:35:49,240 --> 01:35:51,920
knows it's important.
I'm going to need both a
1200
01:35:51,920 --> 01:35:54,520
survival check and an athletic
check.
1201
01:35:59,280 --> 01:36:05,360
For survival, he got dirty 20.
Is a dirty 20.
1202
01:36:06,600 --> 01:36:14,560
For athletics, he got an 8.
OK, so with the athletics role,
1203
01:36:15,200 --> 01:36:19,760
you're going to kind of go to
burst through this echo wall and
1204
01:36:21,320 --> 01:36:26,880
you are going to feel a rush of
arcane energy.
1205
01:36:28,200 --> 01:36:38,040
I'm going to have you take 10
points of force damage.
1206
01:36:39,520 --> 01:36:42,400
OK.
But with your dirty 20 for
1207
01:36:42,400 --> 01:36:47,960
survival check, you will be able
to maintain the path in this
1208
01:36:47,960 --> 01:36:58,200
warped terrain.
OK, OK.
1209
01:37:00,880 --> 01:37:13,160
Ow you guys coming?
I'm going to do, I'm going to do
1210
01:37:13,160 --> 01:37:16,920
dimension door from where I am
to where he's standing on the
1211
01:37:16,920 --> 01:37:22,240
other side.
OK, give me an athletics check.
1212
01:37:26,280 --> 01:37:28,040
Wait, why do I need to do an
athletics check?
1213
01:37:29,200 --> 01:37:30,520
Because you're going through the
threshold.
1214
01:37:31,920 --> 01:37:35,800
Even though it's even though
it's like a door from one side
1215
01:37:35,800 --> 01:37:37,800
to the other.
Oh, you're I'm sorry.
1216
01:37:38,200 --> 01:37:40,960
You're using Dimension Door.
Yeah, I apologize.
1217
01:37:40,960 --> 01:37:45,520
I didn't hear that.
Yeah, I will say that you do
1218
01:37:45,520 --> 01:37:48,960
have to give me a roll on the
actually, let's see here.
1219
01:37:48,960 --> 01:37:50,320
Dimension Door is a level spell,
correct?
1220
01:37:50,320 --> 01:37:53,400
It absolutely is.
Roll me AD 6.
1221
01:37:57,800 --> 01:37:59,120
That's a six.
Six.
1222
01:37:59,120 --> 01:38:03,600
OK, You will not search.
So yeah, you'll just pass
1223
01:38:03,600 --> 01:38:06,280
through kind of seamlessly to
their standing right next to
1224
01:38:06,280 --> 01:38:09,640
Orban.
Oh.
1225
01:38:10,600 --> 01:38:13,960
Damn it, not you.
It's Easter fucking pepper.
1226
01:38:17,040 --> 01:38:21,320
One day you're going to love me.
It might not be today, but also
1227
01:38:21,320 --> 01:38:24,960
good.
Does the rest of the gang have a
1228
01:38:24,960 --> 01:38:27,920
plan for how to get across
before I go?
1229
01:38:28,280 --> 01:38:30,400
Otherwise I can face step
someone across.
1230
01:38:31,200 --> 01:38:34,960
I can miss these steps, so I'm
good I could.
1231
01:38:34,960 --> 01:38:39,440
Use some help.
All right, in that case, Ioffer
1232
01:38:39,440 --> 01:38:42,520
up a face step.
It's not a spell, it's just like
1233
01:38:42,560 --> 01:38:50,400
a racial feature.
And as a bonus action, when I
1234
01:38:50,400 --> 01:38:53,160
use face step, I can instead
teleport 1 Wheeling creature I
1235
01:38:53,160 --> 01:38:56,560
touch within 5 feet of me.
It teleports to an unoccupied
1236
01:38:56,560 --> 01:38:59,240
space of my choice that I can
see within 30 feet of me.
1237
01:38:59,720 --> 01:39:07,400
So teleport across the
threshold, after which I will
1238
01:39:07,400 --> 01:39:09,200
follow with misty step which is
a spell.
1239
01:39:14,400 --> 01:39:17,000
They're also doing the misty
steps we.
1240
01:39:17,440 --> 01:39:18,880
Oh my God, I was muted that
entire time.
1241
01:39:18,960 --> 01:39:22,480
So sorry As I was like, I was
like, hang on a second.
1242
01:39:22,480 --> 01:39:25,720
It just kept going.
I was like, OK, so when you
1243
01:39:25,720 --> 01:39:31,840
teleport through, you still feel
that slump of arcane energy.
1244
01:39:32,600 --> 01:39:39,840
And as you teleport into the the
echo pressure zone, the air kind
1245
01:39:39,840 --> 01:39:48,760
of almost snaps and you see the
glimmer of the threshold of this
1246
01:39:48,760 --> 01:39:57,760
zone kind of dissipates.
Interesting.
1247
01:40:03,080 --> 01:40:06,720
Oh, I think we press onward.
Agreed.
1248
01:40:10,040 --> 01:40:11,840
Let's go.
OK.
1249
01:40:12,000 --> 01:40:15,320
Okey dokey.
Orban, I'm gonna have you lead
1250
01:40:15,320 --> 01:40:19,400
still because of that.
I'm just waiting to check.
1251
01:40:20,120 --> 01:40:27,200
So you push on and you push on
for about an hour and orbit.
1252
01:40:27,200 --> 01:40:29,640
I need you to give me a
perception check.
1253
01:40:31,160 --> 01:40:48,240
OK. 19 You see about, we'll see
about 500 yards ahead, a very
1254
01:40:48,240 --> 01:40:55,680
distinct but very a visible yet
very far away thin line of red
1255
01:40:55,680 --> 01:41:03,640
light.
Anybody else seeing this red
1256
01:41:03,640 --> 01:41:10,000
light?
I'm going to just went.
1257
01:41:10,000 --> 01:41:13,320
And look in that direction.
Yeah, I'm going to point where
1258
01:41:13,320 --> 01:41:15,360
I'm seeing this line of red
light.
1259
01:41:15,640 --> 01:41:17,960
Yeah.
And as Rowan, I'm sorry, as
1260
01:41:18,080 --> 01:41:24,720
Orban kind of points in the
direction of the thin line of
1261
01:41:24,720 --> 01:41:30,880
red light, everybody does see it
as it's kind of shifting in the
1262
01:41:30,920 --> 01:41:33,920
air, almost like a little bit of
a wave.
1263
01:41:38,840 --> 01:41:43,880
Arcana like this?
Say again, Verin, sorry I.
1264
01:41:45,560 --> 01:41:51,640
Want to do an arcana check?
Yes, give me an Arcana check.
1265
01:41:52,120 --> 01:41:53,880
I'm going to have you do it with
disadvantage though, because of
1266
01:41:53,880 --> 01:42:02,480
this 500 yards away. 19.
With disadvantage, yes.
1267
01:42:02,600 --> 01:42:12,280
OK, this thin line of red light
is the source of the rogue
1268
01:42:12,280 --> 01:42:16,920
arcane magical surges.
OK.
1269
01:42:16,920 --> 01:42:18,120
I'm going to share that with the
party.
1270
01:42:21,080 --> 01:42:24,000
You mean we made it?
We found the thing.
1271
01:42:25,760 --> 01:42:26,800
I think so.
Now what?
1272
01:42:30,960 --> 01:42:32,520
Hey.
Supposed to enable it.
1273
01:42:32,920 --> 01:42:35,200
Or contain.
It Hey, Orban, go touch it.
1274
01:42:36,720 --> 01:42:39,680
Go touch it.
I feel like I'm supposed to do
1275
01:42:39,680 --> 01:42:44,440
something first.
Give me a persuasion check Pippa
1276
01:42:49,360 --> 01:42:49,720
do.
I.
1277
01:42:52,480 --> 01:42:54,480
Do what was it?
What was they roll against that?
1278
01:42:55,720 --> 01:42:57,320
You'll just do a same
persuasion, contested
1279
01:42:57,320 --> 01:43:05,120
persuasion. 18 + 8 so. 2616.
You're tempted to go touch the
1280
01:43:05,120 --> 01:43:08,640
red light.
OK.
1281
01:43:09,680 --> 01:43:13,120
OK.
Is anyone following Orban?
1282
01:43:14,680 --> 01:43:19,480
I'm going to by the shoulder and
be like, let me try this time.
1283
01:43:21,760 --> 01:43:24,440
OK, I don't know, like I kind of
want to though.
1284
01:43:24,600 --> 01:43:33,200
Like it looks shiny.
Shiny, if you want to touch the
1285
01:43:33,280 --> 01:43:34,760
the line, let him touch the
line.
1286
01:43:37,760 --> 01:43:41,400
However, I do feel following.
I feel like we should probably
1287
01:43:41,400 --> 01:43:44,680
before we walk into this, we
should probably long rest, maybe
1288
01:43:46,080 --> 01:43:49,320
potentially there.
Would be no long rest available,
1289
01:43:49,320 --> 01:43:52,120
there would just be short rest.
OK, All right.
1290
01:43:52,120 --> 01:43:55,760
Because I have nine hit points,
so I got. 28.
1291
01:44:00,800 --> 01:44:04,960
I'm going to cast on Pippa
Healing Word.
1292
01:44:05,160 --> 01:44:09,280
OK, go ahead and give me.
Yeah, what's the word?
1293
01:44:13,960 --> 01:44:14,880
How?
How tall are you?
1294
01:44:16,560 --> 01:44:19,040
3 feet.
OK, I'm going to.
1295
01:44:19,040 --> 01:44:21,600
I'm going to.
It'll be short.
1296
01:44:23,440 --> 01:44:29,760
Short OK, First things first.
Give me AD 6.
1297
01:44:29,800 --> 01:44:37,550
Roll six.
You will not surge.
1298
01:44:37,590 --> 01:44:41,630
OK, so go ahead and roll damage.
Remember exploding dice if any
1299
01:44:41,630 --> 01:44:52,210
of those explode.
Here we go, 2 D 4 + 2.
1300
01:44:55,050 --> 01:44:58,200
All right, so eight points of
healing for Pippa.
1301
01:44:59,480 --> 01:45:01,400
Thank you.
You roll 2 threes.
1302
01:45:05,360 --> 01:45:10,400
It's it's two D 4 + 2 so I
rolled 2 threes so I got a. 6 +
1303
01:45:10,400 --> 01:45:11,760
2 threes.
Yeah, that's what I think of.
1304
01:45:11,760 --> 01:45:13,000
OK.
I just want to make sure you
1305
01:45:13,000 --> 01:45:14,760
didn't explode.
OK?
1306
01:45:15,640 --> 01:45:15,960
No.
Cool.
1307
01:45:16,240 --> 01:45:17,760
All right, So, yeah, you could
take those hit points.
1308
01:45:17,760 --> 01:45:27,200
Pippa 17 for you all right.
And then unless everybody stop
1309
01:45:27,200 --> 01:45:30,240
and her orbital start or him is
orbital start, making his way
1310
01:45:30,240 --> 01:45:34,560
towards the red light.
I'll be following close behind.
1311
01:45:34,800 --> 01:45:41,400
OK, she's honestly kind of just
like, not too close, but you've
1312
01:45:41,400 --> 01:45:43,480
been singing it, so I'm on my
way.
1313
01:45:46,920 --> 01:45:52,720
So as you get closer, the air is
kind of growing quickly.
1314
01:45:52,720 --> 01:45:59,680
Colder colors are starting to
flatten into a dull shade of
1315
01:45:59,960 --> 01:46:03,920
their once bright color.
Also, you are no longer bright
1316
01:46:03,920 --> 01:46:14,320
lights you the all of your Neo
Magic Isolation codexes appear
1317
01:46:14,960 --> 01:46:18,880
open in front of each of you and
in each one it writes the same
1318
01:46:18,880 --> 01:46:22,760
message across the pages.
It says fracture collapsing
1319
01:46:22,960 --> 01:46:27,120
breach opening and straight
ahead the red light is tearing
1320
01:46:27,120 --> 01:46:30,920
through the air.
It's it widens, it twists and
1321
01:46:30,920 --> 01:46:35,840
it's becoming a full on rift.
The ground drops about 6 inches
1322
01:46:35,840 --> 01:46:38,720
in a single motion.
Your shadows are stretched
1323
01:46:38,720 --> 01:46:41,360
forward.
Heat scatters across the earth
1324
01:46:41,360 --> 01:46:45,440
in sharp pulses.
The rift is pulling.
1325
01:46:45,640 --> 01:46:49,000
Not like wind, not like gravity,
but it's pulling the way a
1326
01:46:49,000 --> 01:46:51,640
memory drags somebody into a
distant moment.
1327
01:46:52,040 --> 01:46:57,280
Slow at 1st and then immediate.
Your codex's vibrate.
1328
01:46:57,280 --> 01:46:59,960
Flames of Violet Neo magic arc
across the covers.
1329
01:46:59,960 --> 01:47:04,840
The team, your your team feels
the pole in their chest before
1330
01:47:04,840 --> 01:47:06,920
your feet begin to drag on the
ground.
1331
01:47:07,080 --> 01:47:11,640
One step, 2 steps, and another,
and there's no choice.
1332
01:47:11,760 --> 01:47:15,320
There's no time.
The Fracture sees everyone of
1333
01:47:15,320 --> 01:47:19,720
you as a single unit and pulls
the pulls you into the center of
1334
01:47:19,720 --> 01:47:23,200
its rift.
The fold the world folds back
1335
01:47:23,200 --> 01:47:29,400
into on itself.
Heat, light, silence, impact.
1336
01:47:29,400 --> 01:47:32,360
And that's where we're going to
end tonight's episode of Crit
1337
01:47:32,360 --> 01:47:34,400
Happens.
God damn it.
1338
01:47:36,800 --> 01:47:38,800
Beautiful.
Yeah.
1339
01:47:39,120 --> 01:47:41,120
I'm excited for next week's
episode as well.
1340
01:47:42,320 --> 01:47:48,880
I hear questions that was.
Rock, guys.
1341
01:47:50,960 --> 01:47:53,160
Orbit doesn't have a rock
anymore.
1342
01:47:55,440 --> 01:47:57,960
Full for now anyway.
He has a rock, he just doesn't
1343
01:47:57,960 --> 01:48:00,000
know what it is.
He's from a rock.
1344
01:48:01,000 --> 01:48:02,920
Thank you all so much for
listening.
1345
01:48:02,920 --> 01:48:06,040
That was a stupid joke.
Head over to our Facebook pages.
1346
01:48:06,040 --> 01:48:09,040
You can just follow us on all of
our socials, including follow us
1347
01:48:09,040 --> 01:48:12,720
on Spotify as well to get
notifications when the most up
1348
01:48:12,720 --> 01:48:17,160
to date episode releases.
So for everybody here at the P3
1349
01:48:17,160 --> 01:48:19,080
Podcast Network, I am Spencer
Hart.
1350
01:48:19,080 --> 01:48:22,400
And for the cast, if it happens,
we will say goodnight.


