Crit Happens Presents: U.N.I.T. "The Search for the Source"

Follow the team after their fall through the red rift into an unfamiliar zone of cracked black stone and pulsing light. Their Codices activate on their own, warning of unstable readings and a nearby breach source. The squad follows a narrow path toward a circular chamber where the air is silent, the ground vibrates, and the zone begins to react to their presence.
As they descend into the Spiral Chamber, the stone echoes, the light shifts, and the environment responds to every movement. Lines of purple energy guide them inward while the pressure of the zone grows with each step. At the center, something waits. The episode builds tension through travel, observation, and rising instability, ending as the team reaches the heart of the chamber and prepares for whatever comes next.
00:00:03,000 --> 00:00:05,880
Tonight's episode of Crit
Happens is sponsored by Scribe
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Quill.
Miss a plot thread in your last
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turns it into an engaging recap
and narrates it with text to
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Dial in the vibe with thematic
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world.
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Preserve the essence, keep the
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Scribe Quill Remember better
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play faster previously on crit
happens.
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00:00:54,800 --> 00:00:57,880
The following message has been
distributed to wall scale Bone
14
00:00:57,880 --> 00:01:01,760
Syndicate agents.
Warning warning warning.
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00:01:02,120 --> 00:01:06,440
Neo Magic Rift detected
location, the echo fields and
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00:01:06,440 --> 00:01:09,960
memory waste region.
At 417 AMA.
17
00:01:10,240 --> 00:01:13,720
Significant change in rogue
magical surges was detected.
18
00:01:14,240 --> 00:01:17,840
Syndicate Intelligence does not
know the origin of this source.
19
00:01:18,200 --> 00:01:21,720
Syndicate Command is forced to
activate the Universal Neo Magic
20
00:01:21,720 --> 00:01:24,760
Investigation team, otherwise
known as UNIT.
21
00:01:25,040 --> 00:01:28,240
All agents are directed to avoid
the region at all costs.
22
00:01:28,560 --> 00:01:32,360
Interference to UNIT operations
will result in loss of Ledger
23
00:01:32,480 --> 00:01:36,680
and or death by scale.
By secret we endure.
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00:02:53,680 --> 00:02:56,760
Welcome back to another episode
of Crit Happens here on Spotify,
25
00:02:56,760 --> 00:02:59,480
iTunes,
player.fmpoddirectory.com,
26
00:02:59,480 --> 00:03:03,680
sticker.com, TuneIn Radio and
iheartradio.com.
27
00:03:03,680 --> 00:03:07,840
We are back for episode 2 of
this two-part series with our
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members of the Universal Neo
Magic Isolation Team, otherwise
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known as UNIT.
So say hello UNIT.
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00:03:17,520 --> 00:03:20,560
Hola.
Hello Unit.
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00:03:20,680 --> 00:03:26,880
Hello, so just to recap, just a
quick if you have not listened
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00:03:26,880 --> 00:03:29,080
to episode 1, absolutely go back
and listen to it.
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00:03:29,880 --> 00:03:33,800
It was chaos times about 10 and
I can only I can only determine
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00:03:33,800 --> 00:03:34,920
it's going to go worse from
here.
35
00:03:35,320 --> 00:03:39,560
So for those of you again, just
joining us as a quick reminder,
36
00:03:40,480 --> 00:03:43,960
the entire team has been sucked
into the rift that was
37
00:03:43,960 --> 00:03:47,440
discovered in the echo fields
and memory wastes.
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00:03:47,520 --> 00:03:53,320
So they are currently awaiting
the result of being sucked
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00:03:53,320 --> 00:03:56,520
through space and time.
Also, a quick reminder for this
40
00:03:56,520 --> 00:04:00,640
session again as well, we are
utilizing very modified rules
41
00:04:00,640 --> 00:04:04,400
when it comes to wild magic.
Surges will happen often and
42
00:04:04,400 --> 00:04:10,560
frequently, as well as terrain
changes frequently during any
43
00:04:10,560 --> 00:04:16,000
sort of combat, wink wink.
So we will start with all of you
44
00:04:17,800 --> 00:04:36,440
giving me a Dexterity saving
throw. 22 all right. 2211. 11/18
45
00:04:36,440 --> 00:04:41,840
for Sarah for in that 28. 18 for
PIPA. 18 for PIPA.
46
00:04:41,880 --> 00:04:43,160
Sarah, what did you roll?
I apologize you.
47
00:04:44,120 --> 00:04:49,800
Got a dirty 20, Dirty 20 OK.
Is a dirty 20 OK, so everyone
48
00:04:49,800 --> 00:04:56,000
except orbit will land on their
feet almost.
49
00:04:56,000 --> 00:05:00,960
Think of it like a like Thor
coming down like that superhero
50
00:05:00,960 --> 00:05:02,800
landing.
You just kind of land on one
51
00:05:02,800 --> 00:05:08,160
knee and A and A and A and a
foot as you come through this
52
00:05:08,160 --> 00:05:12,760
rift.
Orban on the other hand is going
53
00:05:12,760 --> 00:05:18,880
to land directly on his head and
that will be 9 force, 9 force
54
00:05:18,880 --> 00:05:23,360
damage to you.
We all just need.
55
00:05:23,400 --> 00:05:25,520
I didn't.
Need any more damage to his
56
00:05:26,240 --> 00:05:29,880
head?
We all like, we all land so
57
00:05:29,880 --> 00:05:31,640
nicely.
And then we just see this like,
58
00:05:32,000 --> 00:05:37,480
like scrambling, like starfish
screaming coming from the the
59
00:05:37,520 --> 00:05:38,080
sky.
Yeah.
60
00:05:38,640 --> 00:05:42,840
Yeah, yeah, It's like I, I'll
show you what it looks like when
61
00:05:42,840 --> 00:05:45,680
I well, I imagine that after
tonight's session, because I
62
00:05:45,680 --> 00:05:49,640
have to find a specific video.
So all of you hit the ground in
63
00:05:49,720 --> 00:05:54,640
orbit included.
The rift behind you seals in a
64
00:05:54,640 --> 00:05:59,560
single flash of red light.
The air here is cold and still.
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00:05:59,600 --> 00:06:02,000
The ground is cracked black
slate.
66
00:06:02,760 --> 00:06:05,600
Steady pulse moves through the
stones.
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00:06:07,520 --> 00:06:11,400
Each individual codex opens
again without your touch, and a
68
00:06:11,400 --> 00:06:16,600
single line writes itself saying
location unknown, Breach source
69
00:06:16,600 --> 00:06:20,960
detected.
The sky is a dull Gray sheet.
70
00:06:20,960 --> 00:06:24,760
No wind, no movement.
Sound carries a lot farther than
71
00:06:24,760 --> 00:06:29,160
it should in this in this area
you see a narrow path ahead and
72
00:06:29,160 --> 00:06:33,680
it drops into a wide circular
Chamber of broken rock.
73
00:06:33,680 --> 00:06:38,560
As you can see, a red glow rises
from the center of that chamber
74
00:06:38,560 --> 00:06:45,720
and it and it slowly pulses
Orban.
75
00:06:47,880 --> 00:06:51,120
Yeah.
The presence around you is more
76
00:06:51,120 --> 00:06:56,440
distorted than normal, as if
your wild magic signature was
77
00:06:56,600 --> 00:06:59,240
pushing back against the
pressure of this zone.
78
00:07:03,000 --> 00:07:05,800
Interesting.
And you're visible?
79
00:07:06,560 --> 00:07:07,560
Yeah.
I mean, you can give me a
80
00:07:07,560 --> 00:07:15,640
perception check.
It's pretty low, DC 16.
81
00:07:16,160 --> 00:07:18,560
OK.
Is everybody going to tap the
82
00:07:18,560 --> 00:07:23,440
check?
Sure.
83
00:07:23,480 --> 00:07:28,040
Am I trying to get?
My bearings, sure. 12 OK.
84
00:07:32,320 --> 00:07:34,280
Was that a perception or
investigation?
85
00:07:34,280 --> 00:07:37,280
Perception.
Yep. 13.
86
00:07:37,600 --> 00:07:43,640
OK, Seraphin, what did you roll?
I got a 13 as well 13.
87
00:07:43,720 --> 00:07:48,200
OK, all of you can can see this
distortion around orbit.
88
00:07:50,360 --> 00:07:53,760
I want to poke it of.
Course you do.
89
00:07:54,040 --> 00:08:06,720
OK, give me a give me a straight
Dexterity check. 13.
90
00:08:10,120 --> 00:08:12,240
Your hand just kind of goes
right through it.
91
00:08:12,240 --> 00:08:14,600
And as your hand goes through
it, you feel almost like this
92
00:08:14,600 --> 00:08:18,080
fuzzy feeling, almost if you
would want to imagine what TV
93
00:08:18,080 --> 00:08:22,880
static feels like as as you kind
of go through this distortion
94
00:08:23,000 --> 00:08:25,520
and the distortion kind of warps
around your hand.
95
00:08:31,030 --> 00:08:33,669
And just kind of look at my hand
and kind of shake my fingers
96
00:08:33,669 --> 00:08:34,470
like.
What the hell?
97
00:08:35,990 --> 00:08:42,030
That was weird.
Whoa, what you doing?
98
00:08:47,200 --> 00:08:51,320
I had to test it.
Do I see any of this?
99
00:08:51,320 --> 00:09:00,520
Like distortion, really.
Give me a perception check. 17.
100
00:09:00,760 --> 00:09:05,560
Yes, you do.
Wow, I'm magical.
101
00:09:11,720 --> 00:09:18,840
OK, and then as you are kind of
fucking around with Orban, you
102
00:09:18,840 --> 00:09:29,120
hear 3 distinct pulses in the
earth like A and you're all of
103
00:09:29,120 --> 00:09:32,120
your codexes respond.
Stability low.
104
00:09:32,440 --> 00:09:42,120
Proceed with caution.
Mom, can I roll a perception
105
00:09:42,120 --> 00:09:47,280
check or like an investigation
or just like a description of
106
00:09:47,560 --> 00:09:52,440
Emily, the space around us?
Yeah, I mean, well, I, I can
107
00:09:52,440 --> 00:09:54,920
give that to you, actually.
I mean, the space around you is
108
00:09:55,280 --> 00:10:01,960
nothing more really than just
kind of barren wasteland again.
109
00:10:01,960 --> 00:10:05,960
But again, this time it's the
the colors are almost Gray.
110
00:10:06,720 --> 00:10:11,600
There's no wind.
There's no, there's really no
111
00:10:11,600 --> 00:10:13,520
movement that you can see other
than you.
112
00:10:14,680 --> 00:10:17,080
And every time somebody says
something, it almost sounds like
113
00:10:17,080 --> 00:10:21,560
it's echoing back from thousands
of yards away.
114
00:10:22,240 --> 00:10:28,240
But in front of you again is a a
single staircase, narrow path.
115
00:10:28,240 --> 00:10:32,680
If you I apologize, that kind of
circles down into a Chamber of
116
00:10:32,680 --> 00:10:37,880
broken rock.
Hey Orban, you should probably
117
00:10:37,880 --> 00:10:43,680
try to go down the stairs.
Contested.
118
00:10:44,080 --> 00:10:50,840
Contested persuasion checks,
please. 18.
119
00:10:55,000 --> 00:11:04,480
What's 14 + 8?
I'd be 22, 22 you Orban.
120
00:11:04,480 --> 00:11:12,600
You feel very hesitant to do so.
However, after hearing Pippa out
121
00:11:12,720 --> 00:11:14,960
like you should, you should go
down and take a look at what's
122
00:11:14,960 --> 00:11:18,800
down there.
You you finally have this the
123
00:11:19,040 --> 00:11:23,480
almost the gumption to to begin
moving down the path.
124
00:11:24,880 --> 00:11:29,200
I'm your new rock now, bitch.
What?
125
00:11:30,920 --> 00:11:32,920
I'm your new rock now, bitch.
What?
126
00:11:34,080 --> 00:11:37,960
Do you mean rock this rock?
You said you didn't know
127
00:11:37,960 --> 00:11:42,240
anything about this rock.
I mean like the the person you
128
00:11:42,240 --> 00:11:48,080
can rely on that, not like a.
Physical give me a deception
129
00:11:48,080 --> 00:11:53,240
check.
Did I rule anything?
130
00:11:53,280 --> 00:12:02,840
Yeah, give me a contested
insight check 5.
131
00:12:05,680 --> 00:12:09,320
Mine is 9 plus.
Eight, you believe everything
132
00:12:09,320 --> 00:12:16,040
that she says.
OK, you say.
133
00:12:16,040 --> 00:12:19,640
So I'm going to go down the
stairs now.
134
00:12:20,440 --> 00:12:24,160
OK, so as you walk towards the
and go ahead and friend.
135
00:12:25,440 --> 00:12:28,200
I was going to say, can I try
and convince her not to go down
136
00:12:28,200 --> 00:12:30,000
the stairs?
You can certainly try.
137
00:12:34,200 --> 00:12:36,160
OK, so persuasion I guess on
that.
138
00:12:36,200 --> 00:12:40,880
Yep, contested persuasion.
I am going to however, have you
139
00:12:40,880 --> 00:12:43,240
ever in give me that a
disadvantage?
140
00:12:44,960 --> 00:12:49,120
Because she is.
I'm sorry, other way around.
141
00:12:49,200 --> 00:12:52,600
I'm going to have Orban give
that to her contested jacket
142
00:12:52,600 --> 00:12:56,480
disadvantage because she's
actively believe whatever Pippa
143
00:12:56,480 --> 00:13:00,240
says.
Well, wouldn't I be at
144
00:13:00,400 --> 00:13:02,240
advantage?
Like, I don't want to believe
145
00:13:02,240 --> 00:13:07,040
what?
I'm sorry.
146
00:13:07,040 --> 00:13:08,280
What's your character's name?
Verin.
147
00:13:08,800 --> 00:13:12,080
Yeah, Verin tells me.
So then I want to roll a higher
148
00:13:12,080 --> 00:13:15,520
number.
If I'm at disadvantage, I'd roll
149
00:13:15,520 --> 00:13:16,680
a lower.
And then leave.
150
00:13:16,680 --> 00:13:17,520
You're right.
Yeah.
151
00:13:17,520 --> 00:13:19,040
Let's do it that way.
Yeah.
152
00:13:19,080 --> 00:13:20,840
I knew there.
I knew what I wanted them.
153
00:13:20,840 --> 00:13:23,280
Oh my.
God, eighty.
154
00:13:24,640 --> 00:13:28,120
It wasn't 1-2 ones, OK?
It was an 8 and a nine.
155
00:13:29,840 --> 00:13:33,800
Is that with your modifiers?
No, no, with the modifier, well,
156
00:13:33,920 --> 00:13:41,720
we have a 17, OK.
OK, and with persuasion.
157
00:13:41,720 --> 00:13:47,800
So I got a 24.
OK, so as you, what's your name,
158
00:13:47,800 --> 00:13:50,360
Orban?
As you Orban, begin to make your
159
00:13:50,360 --> 00:13:53,800
way down this pathway towards
the chamber, Veran almost kind
160
00:13:53,800 --> 00:13:57,120
of like stops you with her
voice, like, no, you shouldn't.
161
00:13:57,360 --> 00:14:01,240
And her echo kind of
reverberates all the way down
162
00:14:01,240 --> 00:14:04,720
the chamber.
And as you hear that
163
00:14:04,720 --> 00:14:07,480
reverberation, you kind of
almost snap out of your
164
00:14:09,560 --> 00:14:12,640
persuade, you know,
persuadedness by Pippa.
165
00:14:13,240 --> 00:14:16,920
And you're like, wait, I don't
want to go down.
166
00:14:16,920 --> 00:14:20,200
There.
Yeah.
167
00:14:20,200 --> 00:14:25,640
I don't.
I'm just stay here.
168
00:14:27,440 --> 00:14:30,320
Yeah, you know.
Good point, rock.
169
00:14:30,320 --> 00:14:33,400
The rock is important to you,
that much I know.
170
00:14:34,880 --> 00:14:38,560
About the rock it is.
By the by the way, I'm holding
171
00:14:38,560 --> 00:14:42,320
this rock like it's my like
safety blanket type situation.
172
00:14:42,320 --> 00:14:45,520
Like I'm cradling it because
that's like I know it's
173
00:14:45,520 --> 00:14:47,040
important.
So I like it.
174
00:14:47,040 --> 00:14:50,600
Must be here for comfort.
Muscle memory.
175
00:14:52,360 --> 00:14:55,160
Oh, and absolutely like every
time I'm supposed to like go and
176
00:14:55,160 --> 00:14:59,400
make a a spell or a check or a
decision, essentially I'm like
177
00:14:59,400 --> 00:15:00,920
reaching.
You feel empty?
178
00:15:00,920 --> 00:15:02,160
Yep.
Right.
179
00:15:02,160 --> 00:15:04,800
Like I'm supposed like you just
kind of see like definitely a
180
00:15:04,800 --> 00:15:08,480
moment of just full confusion.
Like I know I'm supposed to be
181
00:15:08,480 --> 00:15:11,120
doing something.
I don't know what it is.
182
00:15:11,120 --> 00:15:16,600
I'm.
Going to be honest, this is my
183
00:15:16,640 --> 00:15:18,880
favorite version of of Orphan.
Yep.
184
00:15:22,320 --> 00:15:24,280
I'm going to go first down the
stairs.
185
00:15:24,520 --> 00:15:28,640
OK.
Is anyone following or are we
186
00:15:28,640 --> 00:15:32,080
just sending Verin?
I'm gonna let her go down a few
187
00:15:32,080 --> 00:15:33,840
steps and then I'll take up the
back.
188
00:15:34,640 --> 00:15:35,840
OK, I was going to say I'll
share.
189
00:15:36,320 --> 00:15:44,080
Do you want me to follow?
I think Seraphin's going to look
190
00:15:44,080 --> 00:15:47,400
at Orban.
Like, reach your hand out, like,
191
00:15:47,480 --> 00:15:50,080
come on, let's go.
Like I'll help you.
192
00:15:50,520 --> 00:15:53,760
Come along, little doggy.
I'll take her hand.
193
00:15:54,520 --> 00:15:58,000
All right, so as all of you
begin to walk down towards the
194
00:15:58,000 --> 00:16:01,960
chamber, each each step that you
take kind of almost vibrates
195
00:16:02,040 --> 00:16:05,840
through the slate.
The the black slate, the glow of
196
00:16:05,840 --> 00:16:10,840
red begins to become brighter
and thin lines of now purple and
197
00:16:10,840 --> 00:16:14,320
black are starting to break
across the ground as well.
198
00:16:15,640 --> 00:16:18,080
They spread towards you in
straight paths.
199
00:16:18,280 --> 00:16:22,800
These lines show almost the the
pull of the breach in magic.
200
00:16:23,760 --> 00:16:27,800
You reach the edge of the
chamber and the ground begins to
201
00:16:27,800 --> 00:16:31,520
shift again.
A second surge of pressure
202
00:16:31,760 --> 00:16:33,360
strikes you.
I need everybody to give me a
203
00:16:33,360 --> 00:16:44,680
dexterity saving bro.
Jesus Christ 6. 20. 1.
204
00:16:50,040 --> 00:16:52,760
Kind of have one.
Oh, boy.
205
00:16:53,240 --> 00:16:59,840
OK, Who rolled below a 12?
Me, me and me.
206
00:17:00,280 --> 00:17:04,760
OK, so the three of you.
Well, I'm sorry, Orban and
207
00:17:04,760 --> 00:17:09,000
Verrin, you hit the ground
exceedingly hard.
208
00:17:11,680 --> 00:17:16,640
You will take. 19 points of
force damage.
209
00:17:18,319 --> 00:17:21,480
Orbans unconscious.
OK, we'll come back to that in
210
00:17:21,480 --> 00:17:30,440
just a moment.
Now for Kazdea Seraphim, you are
211
00:17:30,440 --> 00:17:40,760
going to take 32 points of force
damage.
212
00:17:40,760 --> 00:17:44,720
Cool.
Amazing, fantastic.
213
00:17:44,720 --> 00:17:47,080
That's what I get for the one
nap one that I get.
214
00:17:48,560 --> 00:17:50,640
And I also need to roll me AD
20.
215
00:17:51,800 --> 00:17:56,920
Oh cool, great, fantastic.
I'm not even in battle and I'm
216
00:17:56,920 --> 00:18:07,160
losing 18.
You said 18.
217
00:18:08,240 --> 00:18:13,920
Yep, that is indeed what I said.
As you hit the ground and kind
218
00:18:13,920 --> 00:18:17,520
of put your head back up, you
see about 10 feet in front of
219
00:18:17,520 --> 00:18:21,960
you what appears to be almost a
flickering duplicate of
220
00:18:21,960 --> 00:18:29,640
yourself.
This duplicate has five hit
221
00:18:29,640 --> 00:18:39,320
points and on your next combat
turn it will repeat whatever
222
00:18:39,400 --> 00:18:48,120
action you take on your turn and
then it will vent OK.
223
00:18:52,280 --> 00:18:54,280
You all see this?
Oh, absolutely.
224
00:18:54,360 --> 00:18:56,840
Yeah.
It's it's bright as day in, in
225
00:18:56,840 --> 00:19:02,960
a, in a, in a, in an area and a
plane that has really no color
226
00:19:03,200 --> 00:19:11,920
and no, no distinction really.
She is as bright as her actual
227
00:19:14,080 --> 00:19:17,080
as her actual character
currently is or her character
228
00:19:17,120 --> 00:19:20,920
normally is.
So she's got on her, her, her
229
00:19:20,960 --> 00:19:27,760
Forest Green robe with bright
gold trimmings and her her horns
230
00:19:27,760 --> 00:19:32,680
have a bit of arcane
distinctiveness in them as well.
231
00:19:33,000 --> 00:19:39,120
And you can absolutely see the
bright white of her her legs.
232
00:19:42,360 --> 00:19:45,000
Sarah's going to like rub her
eyes and she's going to be like.
233
00:19:46,360 --> 00:19:49,240
Holy.
Shit, she's going to like wave
234
00:19:49,240 --> 00:19:51,880
at herself.
Like do you guys see this?
235
00:19:51,920 --> 00:19:53,480
It will.
It will wave back at you.
236
00:19:58,520 --> 00:20:00,880
Sarah's going to just shake her
head and turn her back.
237
00:20:01,120 --> 00:20:06,760
She's going to ignore the thing.
It doesn't exist, OK.
238
00:20:07,560 --> 00:20:18,880
So then you will continue on
your codexes begin to scrawl
239
00:20:18,880 --> 00:20:22,600
once again and they say breach
core ahead, prepare for
240
00:20:22,600 --> 00:20:27,160
engagement.
So as you descend more and more
241
00:20:27,160 --> 00:20:30,600
into the circular chamber.
What about Orban that's
242
00:20:30,680 --> 00:20:32,960
unconscious?
And Oh yeah, I forgot about
243
00:20:32,960 --> 00:20:35,800
that.
Just like there.
244
00:20:36,960 --> 00:20:38,280
We're just going to leave.
It.
245
00:20:39,440 --> 00:20:43,560
I would, I would, I would take
his hair and just kind of like
246
00:20:43,560 --> 00:20:45,040
drag him along behind me.
Oh.
247
00:20:46,080 --> 00:20:50,040
Lord, are you going to, are you
going to stabilize?
248
00:20:50,080 --> 00:20:52,680
Or should I start?
Should I start making?
249
00:20:52,720 --> 00:20:55,720
Oh yeah.
OK, I'll stabilize them.
250
00:20:55,720 --> 00:20:59,160
OK, cool.
So you'll stabilize to 1 HP?
251
00:21:00,000 --> 00:21:01,760
Oh, OK.
You'll you'll be back up, but
252
00:21:01,760 --> 00:21:05,440
you'll be at one HP.
Great.
253
00:21:09,760 --> 00:21:11,200
Can I heal Orban?
Sure.
254
00:21:12,880 --> 00:21:16,240
Is that another healing Word?
Yeah, Healing Word again.
255
00:21:16,280 --> 00:21:17,720
Perfect.
Give me AD 6 please.
256
00:21:22,280 --> 00:21:32,090
Or the next spell that you use
within one minute automatically
257
00:21:32,090 --> 00:21:36,090
resolves twice.
You may choose the same or
258
00:21:36,090 --> 00:21:38,290
different targets.
So I am going to say for flavor,
259
00:21:38,290 --> 00:21:41,010
you are able to cast Healing
word twice.
260
00:21:42,090 --> 00:21:44,920
Awesome.
I'm going to give them both to
261
00:21:44,920 --> 00:21:55,880
Orban 3 4, so that's 44 + 4.
Right.
262
00:21:58,760 --> 00:22:03,400
The 14 healing to Orban and.
Just make sure none of those
263
00:22:03,400 --> 00:22:09,280
exploded.
No, none of those are exploding,
264
00:22:09,280 --> 00:22:13,000
I don't think.
And what was the first roll 4
265
00:22:13,000 --> 00:22:15,800
plus or is that included in the
14?
266
00:22:18,080 --> 00:22:20,080
Did you include the modifier in
the 14 Patty?
267
00:22:21,120 --> 00:22:23,960
Oh crap, the modifier blah blah
blah blah.
268
00:22:24,520 --> 00:22:29,360
So it'd be 18 then, right?
Oh yeah, no, I included in,
269
00:22:29,360 --> 00:22:31,000
sorry.
Yes, OK, it's a 14.
270
00:22:31,520 --> 00:22:33,840
Well, so isn't it 3 in total
though?
271
00:22:33,840 --> 00:22:37,160
Like she rolled the first one,
surged and then did it again.
272
00:22:37,160 --> 00:22:42,840
So then I got two more.
Let me read it again.
273
00:22:43,000 --> 00:22:46,760
Like the spell is cast 3 times.
The next spell the caster uses
274
00:22:46,760 --> 00:22:49,000
within one minute automatically
resolves twice.
275
00:22:49,600 --> 00:22:53,320
So she casted healing word.
Oh, Surge.
276
00:22:54,160 --> 00:22:56,160
And.
Then casted it again.
277
00:22:56,240 --> 00:23:01,240
So the reason I'm having the
wild surge take effect first is
278
00:23:01,240 --> 00:23:04,320
because if it were to take
effect after the healing word,
279
00:23:05,160 --> 00:23:06,600
it wouldn't resolve 2 more
times.
280
00:23:06,600 --> 00:23:10,560
It would be that whatever the
next spell she casts, that would
281
00:23:10,560 --> 00:23:15,160
resolve twice.
Right, so I'm saying she would
282
00:23:15,160 --> 00:23:20,560
have casted healing word again
and then that would go 2 times
283
00:23:21,160 --> 00:23:25,680
so it would be a total of 3.
You're right.
284
00:23:25,680 --> 00:23:28,640
Yep, give me, give me one more
instance of 2D2 D 4 + 2.
285
00:23:28,640 --> 00:23:37,040
All right, 6.
OK.
286
00:23:37,120 --> 00:23:40,800
So and then OK. 20 Back to
orbit.
287
00:23:41,160 --> 00:23:43,280
Cool.
I'll take that, all right.
288
00:23:46,760 --> 00:23:49,080
And for Orban, the Healing Word
is going to be rock.
289
00:23:50,920 --> 00:23:55,560
It's although he's like, yeah, I
don't know why give.
290
00:23:56,560 --> 00:23:58,400
Me a constitutional statement
through Orban.
291
00:23:59,600 --> 00:24:05,960
God damn it, 17.
Or Orban.
292
00:24:07,640 --> 00:24:15,800
As, as Verrin says, the word
rock, you have this epiphany in
293
00:24:15,800 --> 00:24:21,520
this rush of memories scaling
all the way back to the
294
00:24:21,520 --> 00:24:24,600
acquisitions Guild.
It's growing all the way back.
295
00:24:25,560 --> 00:24:30,240
And you remember distinctly
speaking to this rock and it it
296
00:24:30,480 --> 00:24:34,080
telling you what to do.
And I'm going to have you take
297
00:24:35,640 --> 00:24:41,280
one force damage as that memory
comes sprinting back into your
298
00:24:41,280 --> 00:24:44,160
head and you almost have like a
jolt of.
299
00:24:58,250 --> 00:25:05,130
Oh, oh, hey, hey, you know about
my rock?
300
00:25:10,840 --> 00:25:12,520
You don't know what you're
talking about.
301
00:25:14,880 --> 00:25:16,840
The memory, of course.
You got back for me too.
302
00:25:17,080 --> 00:25:23,720
Fucking rock.
Rowan, what was that?
303
00:25:25,440 --> 00:25:29,920
I said the memory just came back
for me too, trying to play
304
00:25:29,920 --> 00:25:35,600
along.
OK, I.
305
00:25:35,840 --> 00:25:38,480
Don't have so much a problem
with you is I had she told me to
306
00:25:38,480 --> 00:25:41,480
your my face she didn't know
about my rock.
307
00:25:41,480 --> 00:25:43,920
Hey, you believed her, so I
don't know what you want from
308
00:25:43,920 --> 00:25:47,080
me.
I was confused.
309
00:25:47,280 --> 00:25:50,760
I was confusion.
It's not my fault you're so
310
00:25:50,760 --> 00:25:59,080
gullible.
So as you begin to descend
311
00:25:59,080 --> 00:26:02,400
further into this chamber again,
the ground is shifting from
312
00:26:02,840 --> 00:26:08,080
cracked black slate into almost
a smooth Blackstone, and a
313
00:26:08,080 --> 00:26:14,400
steady pulse is moving through
the floor, and the pulse matches
314
00:26:14,400 --> 00:26:17,480
the glow that's currently rising
from the center of the room.
315
00:26:22,940 --> 00:26:27,140
I want to check that out.
That looks interesting.
316
00:26:27,780 --> 00:26:38,960
OK, so as you venture deeper in,
you notice that time and space
317
00:26:38,960 --> 00:26:42,040
in this area is greatly
distorted.
318
00:26:43,320 --> 00:26:48,480
Every time somebody speaks, the
red glow almost sharpens.
319
00:26:49,520 --> 00:26:53,880
You notice for just a split
moment your shadows are becoming
320
00:26:53,880 --> 00:26:58,840
detached from your own bodies,
and even once in a once in a
321
00:26:58,840 --> 00:27:03,160
great while, you almost feel
like time stutters for just one
322
00:27:03,160 --> 00:27:09,800
moment.
Trippy.
323
00:27:12,200 --> 00:27:14,200
Feel like I need a voice
modifier for that.
324
00:27:15,240 --> 00:27:19,440
Trippy.
Or Ben, ask your rock if you can
325
00:27:19,440 --> 00:27:26,520
go touch it.
Hey, yeah, I can.
326
00:27:28,680 --> 00:27:32,120
OK, perfect.
So as you reach the outer ring
327
00:27:32,120 --> 00:27:37,440
of this spiral chamber, the
floor forms a perfect circle.
328
00:27:38,240 --> 00:27:41,480
Lines of purple energy are
running along the stone.
329
00:27:42,000 --> 00:27:45,880
Each line leads directly towards
the center of the chamber.
330
00:27:48,080 --> 00:27:51,920
A surge erupts from the center
of the room and it travels out
331
00:27:51,920 --> 00:27:53,680
where there's almost a silent
wave.
332
00:27:53,680 --> 00:27:55,760
I need everybody to give me a
Dexterity saving throw.
333
00:27:57,200 --> 00:28:01,120
As a reaction, can I get like
out of out of range?
334
00:28:03,000 --> 00:28:05,440
So there's necessarily not going
to be out of range in this
335
00:28:05,440 --> 00:28:08,200
instance because it's affecting
the entire chamber.
336
00:28:09,160 --> 00:28:15,000
I will allow you to attempt
timing it to where you would
337
00:28:15,160 --> 00:28:21,280
teleport before it hits you past
the point of the the wave of of
338
00:28:21,280 --> 00:28:24,040
energy.
OK, what do you want me to?
339
00:28:24,040 --> 00:28:33,080
Roll for that.
I'm going to require a I'm going
340
00:28:33,080 --> 00:28:35,840
to call this an intelligence,
just an intelligence.
341
00:28:35,840 --> 00:28:42,440
Check to see if you can time it.
That's great because I'm dumb as
342
00:28:42,440 --> 00:28:51,280
shit.
So that's a 5. 5 So everybody
343
00:28:51,280 --> 00:28:54,240
else, give me a Dexterity saving
throw.
344
00:28:57,600 --> 00:29:02,360
Can I spend again or the same?
One, if you if you rolled 1
345
00:29:02,360 --> 00:29:04,760
already, you absolutely can.
Rowan.
346
00:29:04,760 --> 00:29:07,080
You can use the sorcery point
for that.
347
00:29:08,960 --> 00:29:13,640
Oh, it wasn't much better 12.
OK, let's do this.
348
00:29:13,640 --> 00:29:16,520
Who rolled under a 15?
Yeah, I.
349
00:29:17,480 --> 00:29:21,040
Did.
Me Seraphin.
350
00:29:22,400 --> 00:29:30,680
No, I rolled the 21.
OK, so the four of you right
351
00:29:30,680 --> 00:29:34,880
1234?
Yep, the four of you will take
352
00:29:34,880 --> 00:29:47,100
2, 15 fourth damage.
Damn it.
353
00:29:49,340 --> 00:29:54,480
OK.
As this surge just almost as
354
00:29:54,480 --> 00:29:58,200
like a shockwave knocks you on
your feet and everybody falls
355
00:29:58,240 --> 00:30:05,800
prone and the wave passes and
nothing's necessarily burning,
356
00:30:05,800 --> 00:30:11,280
nothing's necessarily injured,
but everyone of you begin to
357
00:30:11,280 --> 00:30:18,320
feel a, a pole in the back of
your mind, almost the zone is
358
00:30:18,320 --> 00:30:26,200
recognizing your wild magic
capabilities and your, your,
359
00:30:26,200 --> 00:30:30,720
your codecs almost reacts.
It says warning surge response,
360
00:30:30,720 --> 00:30:34,160
link to operatives.
Warning surge response link to
361
00:30:34,160 --> 00:30:41,810
operatives.
I'm going to reactively create
362
00:30:41,810 --> 00:30:44,930
another tree with Missy visions
to hide within.
363
00:30:49,490 --> 00:30:53,330
As you do that, first I'm going
to need that's a cancer up
364
00:30:53,330 --> 00:30:58,920
right.
It's so it's like a level 1
365
00:30:58,920 --> 00:31:05,840
spell that I have as an Eldridge
invocation through a feature, so
366
00:31:05,840 --> 00:31:08,240
I can do it at will without
spending a spell slot, but it's
367
00:31:08,240 --> 00:31:10,600
a level 1 spell.
Yeah, I'm I'm still going to
368
00:31:10,600 --> 00:31:13,040
count this as a leveled spell.
Give me AD 6 please.
369
00:31:16,520 --> 00:31:20,320
We got a six.
OK, You do not surge.
370
00:31:23,760 --> 00:31:27,640
So as you are all standing in
this this circular, the outer
371
00:31:27,640 --> 00:31:31,000
rings of the circular chamber,
all of a sudden a bunch of trees
372
00:31:31,000 --> 00:31:37,720
go up.
Your tree elf disappears in one
373
00:31:37,720 --> 00:31:40,560
of them.
I'm not here.
374
00:31:40,560 --> 00:31:43,920
You're dreaming.
What the fuck is this supposed
375
00:31:43,920 --> 00:31:47,040
to do for you?
Also can I hide in your trees
376
00:31:47,080 --> 00:31:54,320
please as.
Long as you're quiet, we got to
377
00:31:54,320 --> 00:31:55,400
be.
Sneaky the question.
378
00:31:55,400 --> 00:31:59,640
About yes.
I have greater invisibility.
379
00:31:59,680 --> 00:32:01,120
Can I turn?
It?
380
00:32:01,120 --> 00:32:03,440
Says a creature you touch.
Can that creature be me?
381
00:32:03,440 --> 00:32:05,640
Can I touch myself and turn
myself invisible?
382
00:32:09,720 --> 00:32:12,040
It lasts one minute.
It only lasts one minute, so.
383
00:32:13,520 --> 00:32:15,760
That's fair.
Never mind, I just read that
384
00:32:15,760 --> 00:32:18,480
too.
Never mind, I'll just be forced
385
00:32:18,480 --> 00:32:20,720
to stand out here in the open
because I've got nothing else.
386
00:32:20,840 --> 00:32:23,000
You can stand in the trees.
You can hide the trees.
387
00:32:23,840 --> 00:32:26,640
Yeah, I guess I'm going to hide
the trees.
388
00:32:27,160 --> 00:32:29,000
I'm not even going to ask.
I'm just going to.
389
00:32:29,280 --> 00:32:31,600
Go as.
As everyone starts to take
390
00:32:31,600 --> 00:32:36,440
cover, the trees begin to skip
in time.
391
00:32:37,320 --> 00:32:40,880
You you where you would see
normally the WAVY of the the
392
00:32:40,880 --> 00:32:43,240
branches and the the leaves on
the tree all of a sudden are
393
00:32:43,240 --> 00:32:47,040
just like stuttering as almost
like a disc skipping in ACD
394
00:32:47,040 --> 00:32:51,040
player.
And all of a sudden as if like a
395
00:32:52,080 --> 00:33:00,000
another wave of magic
accelerates across the chamber.
396
00:33:00,360 --> 00:33:04,320
It almost blows the trees away
and they almost like
397
00:33:04,320 --> 00:33:08,680
disintegrate into like a magical
mist.
398
00:33:11,360 --> 00:33:20,680
I feel naked.
I guess we got to carry on.
399
00:33:20,880 --> 00:33:27,240
So a narrow path, once the trees
are blown to smithereens, almost
400
00:33:27,240 --> 00:33:31,760
a narrow path of stable stone
forms, and it's spiraling now
401
00:33:31,760 --> 00:33:39,840
towards the center of the
chamber, and the red glow begins
402
00:33:39,840 --> 00:33:43,840
to shine brighter than normal
the further you go.
403
00:33:50,270 --> 00:33:53,470
Keep following it.
Yeah, I think of that.
404
00:33:53,470 --> 00:33:57,950
I'd be hurrying at this point.
OK, all right.
405
00:33:58,310 --> 00:34:03,590
So after you rotate on the
spiral path 3 or 4 separate
406
00:34:03,590 --> 00:34:10,310
times, you reach the center,
almost the heart of the spiral
407
00:34:10,389 --> 00:34:21,320
chamber, and a what appears to
be a broken relic is almost
408
00:34:21,320 --> 00:34:25,600
hovering in place.
Red and purple energy is leaking
409
00:34:25,600 --> 00:34:29,080
from hairline fractures across
the surface of this relic.
410
00:34:37,460 --> 00:34:42,300
My role of perception on that,
Sure, go for it.
411
00:34:54,199 --> 00:34:56,440
Where the hell is my perception
18?
412
00:34:58,960 --> 00:35:04,800
With an 18 you see that this
this relic is more in the shape
413
00:35:04,800 --> 00:35:11,440
of a like a wand almost and it's
cracks are emitting these red
414
00:35:11,440 --> 00:35:26,520
and purple flares of energy.
Can I cast mending on the the
415
00:35:26,720 --> 00:35:29,120
What's it called?
The what?
416
00:35:29,120 --> 00:35:34,400
The word you just said.
On the on the relic, yeah, sure.
417
00:35:34,960 --> 00:35:36,720
I mean, are you going up to
touch it?
418
00:35:39,000 --> 00:35:40,480
I don't know, do I have to touch
it?
419
00:35:40,960 --> 00:35:42,120
To mend.
Oh, I don't even have.
420
00:35:43,360 --> 00:35:45,360
Oh, no, I do.
Yeah, you're right.
421
00:35:45,360 --> 00:35:49,920
Oh, wait, don't I have a cool
thing where I can choose to?
422
00:35:49,920 --> 00:35:53,320
Yeah, yeah, yeah, yeah.
OK, so I have a cool feature
423
00:35:53,320 --> 00:35:59,680
where I can expend one of some
of my sorcery things and I can
424
00:35:59,680 --> 00:36:04,760
use them to make like a 30 foot,
like a spell that's touched 30
425
00:36:04,760 --> 00:36:06,760
feet.
So I can get within 30 feet of
426
00:36:06,760 --> 00:36:11,120
it and then touch it.
Or I can get within 30 feet of
427
00:36:11,120 --> 00:36:13,680
it and still cast the spell
without actually having to touch
428
00:36:13,680 --> 00:36:19,400
it.
OK, Yes, we can do that now with
429
00:36:19,400 --> 00:36:24,040
Mending.
Well, first of all, because the
430
00:36:24,040 --> 00:36:29,160
source reports are directly tied
to your magic, and because
431
00:36:29,160 --> 00:36:32,480
Mending is a is that a can trip
or is that a level 1 spell?
432
00:36:33,400 --> 00:36:34,800
It's a can trip.
It's a can trip.
433
00:36:34,800 --> 00:36:37,040
OK, so yeah, I'll need to roll
me AD 20 on the wild magic
434
00:36:37,040 --> 00:37:10,640
table. 9.
As you cast mending, you feel a
435
00:37:10,640 --> 00:37:16,920
pulse of arcane energy leave
yourself and kind of twist in
436
00:37:16,920 --> 00:37:22,560
the air just a bit and it begins
to fall and still just twisting
437
00:37:22,560 --> 00:37:27,680
into like a ball almost and fall
directly at your feet and what
438
00:37:27,680 --> 00:37:32,640
pops out is a fire elemental in
the shape of a weasel.
439
00:37:36,120 --> 00:37:38,360
You look cutie.
Oh my goodness.
440
00:37:38,440 --> 00:37:39,600
What's your name?
Where?
441
00:37:40,000 --> 00:37:42,480
Did you come from It just
squeaks at you.
442
00:37:44,600 --> 00:37:47,320
I'm going to lift it up and put
it on my shoulder because I have
443
00:37:47,320 --> 00:37:49,560
fire resistance and I can hold
that thing.
444
00:37:51,040 --> 00:37:52,760
You know what?
I'll allow it for roll point
445
00:37:52,760 --> 00:37:53,760
purposes.
I'll allow that.
446
00:37:55,120 --> 00:38:00,240
OK, this is my new friend.
I think I'm going to call him
447
00:38:00,240 --> 00:38:07,560
squishy.
This is my squishy.
448
00:38:08,280 --> 00:38:11,400
I was a little distracted.
Did you get a rat?
449
00:38:12,280 --> 00:38:16,800
A weasel.
Oh, I have a rat.
450
00:38:16,800 --> 00:38:20,120
His name's Remy.
Lives in my pocket.
451
00:38:22,360 --> 00:38:25,880
So this is this is squishy.
He lives on my shoulder.
452
00:38:25,880 --> 00:38:28,360
So.
Well, sometimes they put him on
453
00:38:28,360 --> 00:38:31,480
my head, but you know.
Or maybe they can play they too.
454
00:38:31,560 --> 00:38:32,960
But let's get through this
first.
455
00:38:32,960 --> 00:38:34,280
I.
Don't trust.
456
00:38:37,520 --> 00:38:40,360
You he's made a fire, so maybe
be careful because we'll
457
00:38:40,360 --> 00:38:41,920
probably.
Set him on fire.
458
00:38:45,760 --> 00:38:49,280
Bryn's going to move a little
bit forward and you cast mage
459
00:38:49,280 --> 00:38:52,200
hand to try and pick up the wand
and bring it over to her.
460
00:38:52,880 --> 00:38:55,680
OK.
Let's resolve the mending first.
461
00:38:56,160 --> 00:39:03,080
The mending will not fix.
It will temporarily fix the the
462
00:39:03,080 --> 00:39:05,600
cracks of pulsating arcane
energy.
463
00:39:06,040 --> 00:39:09,760
But as almost as like if it was
meant to be as you mended it, it
464
00:39:09,760 --> 00:39:13,080
mends it and it's perfectly fine
for just a few moments, and then
465
00:39:13,080 --> 00:39:15,320
it pulses a little bit harder
than normal.
466
00:39:15,960 --> 00:39:17,960
I need everybody to give me a
Dexterity saving throw this.
467
00:39:19,160 --> 00:39:25,000
Is Christ?
Of course I did.
468
00:39:25,360 --> 00:39:27,240
How about a Niner?
Niner, huh?
469
00:39:27,240 --> 00:39:28,680
I don't.
Think I've rolled I'm not too
470
00:39:28,680 --> 00:39:33,560
sick or A10.
On honey I got a 14.
471
00:39:33,560 --> 00:39:35,960
OK who rolled?
Who rolled below a 13?
472
00:39:37,040 --> 00:39:42,560
Me.
OK, sounds like it's me, myself
473
00:39:42,560 --> 00:39:46,040
and I.
It's just me, myself, and I.
474
00:39:46,280 --> 00:39:47,960
That'll be 5 fourth points to
you.
475
00:39:48,880 --> 00:39:50,120
And I'm down.
Oh my God.
476
00:39:55,520 --> 00:39:59,000
I'm going to try to lift Orban
back up in the ferny style.
477
00:40:00,040 --> 00:40:02,840
OK, So you're going to use the
the stabilize correct?
478
00:40:03,480 --> 00:40:05,200
Yes, OK, you'll you'll be back.
I'm also.
479
00:40:05,240 --> 00:40:08,000
Try to like lift him up onto my
shoulders basically.
480
00:40:08,680 --> 00:40:09,440
I'm there.
Are you a bit?
481
00:40:09,680 --> 00:40:13,920
Of names, it appears we should
have names of what else was she?
482
00:40:16,080 --> 00:40:18,960
OK, come on, back on your feet.
Come on, here we go.
483
00:40:22,160 --> 00:40:27,280
Oh, I don't like this world.
Was it?
484
00:40:27,280 --> 00:40:30,920
Was it much better than yours?
Was it where it was not
485
00:40:30,920 --> 00:40:34,960
happening all the time?
Well, when I left, there was a
486
00:40:34,960 --> 00:40:44,920
lot going on, but I didn't.
Just like I never passed out, I
487
00:40:44,920 --> 00:40:48,200
did just get I did get stuck in
the water once for a hot minute.
488
00:40:48,200 --> 00:40:52,520
I fell off the boat.
The boat, the boat.
489
00:40:52,520 --> 00:40:53,960
Your Yooper came out there for a
second.
490
00:40:53,960 --> 00:40:58,120
Doubled.
OK, so you'll stay behind the
491
00:40:58,120 --> 00:41:04,960
one hit point.
I'll tell you what, Orban, give
492
00:41:04,960 --> 00:41:13,640
me an investigation check.
OK, 10.
493
00:41:14,320 --> 00:41:18,040
OK, miraculously with A10 you
find a potion of healing on the
494
00:41:18,040 --> 00:41:22,440
ground.
Just a normal 1.
495
00:41:22,480 --> 00:41:24,600
Yep.
You wanna have?
496
00:41:25,560 --> 00:41:27,880
Do you want to share that with
me and my 2 points?
497
00:41:27,880 --> 00:41:36,440
No.
I'm Downing it right now.
498
00:41:36,440 --> 00:41:44,360
Yeah 2 D 4.279 Jesus 11 points
of healing.
499
00:41:45,560 --> 00:41:47,200
OK.
Thanks.
500
00:41:52,750 --> 00:41:54,390
Doing great you guys.
Doing great.
501
00:41:54,430 --> 00:41:55,670
It's fine.
We're great.
502
00:41:58,670 --> 00:42:00,710
All right.
Don't so worry.
503
00:42:00,790 --> 00:42:09,790
Varin, what did you wish to do?
I was going to try and use mage
504
00:42:09,790 --> 00:42:16,280
hand to bring the wand closer so
I can try to test it and see
505
00:42:16,400 --> 00:42:18,520
what I can do to fix it or break
it.
506
00:42:18,840 --> 00:42:20,120
Permanently.
Sure.
507
00:42:20,400 --> 00:42:23,320
First things first, let's have
you roll the D20 on the table,
508
00:42:23,320 --> 00:42:38,720
because that's a canned trip 3.
I'm going to roll this one for
509
00:42:38,720 --> 00:42:41,440
you, Patty.
This is going to be similar to
510
00:42:41,440 --> 00:42:45,440
what occurred with Orban.
You're going to transform into
511
00:42:46,720 --> 00:42:52,160
ACR 2 Beast.
I'm going to roll my D30 because
512
00:42:54,560 --> 00:43:00,960
there happened to be 30 CR twos
22.
513
00:43:07,480 --> 00:43:14,400
That sounds awful.
You will transform into Oh my
514
00:43:14,400 --> 00:43:18,920
God, you are going to transform
into a grick.
515
00:43:19,680 --> 00:43:21,840
The fuck is a grick?
Oh, hold your horses.
516
00:43:23,040 --> 00:43:28,120
There's a grick.
So as you go to cast mage hand
517
00:43:28,240 --> 00:43:33,880
all of a sudden your face splits
into four separate like
518
00:43:33,960 --> 00:43:38,480
tentacles and this mouth appears
right from the from the middle
519
00:43:38,480 --> 00:43:42,640
and you turn almost into this
serpent like monstrosity.
520
00:43:44,160 --> 00:43:51,280
Or even just.
What is?
521
00:43:51,880 --> 00:43:54,680
What is what is?
Yeah, you're fully aware this is
522
00:43:54,680 --> 00:43:57,120
happening.
So perfect.
523
00:43:57,200 --> 00:44:00,360
On that note, we're going to
step away for a quick break and
524
00:44:00,360 --> 00:44:01,920
figure out what we're going to
do with the Greek.
525
00:44:02,160 --> 00:44:05,960
We will be right back here with
more of crit happens.
526
00:44:09,760 --> 00:44:14,000
Welcome to D&D Fight Night where
your wildest min maxing dreams
527
00:44:14,000 --> 00:44:17,360
are dragged into the spotlight
and told to prove themselves.
528
00:44:17,760 --> 00:44:20,400
This is D and D5 E like you've
never seen it.
529
00:44:20,720 --> 00:44:23,200
No long dungeon, no political
entry.
530
00:44:23,520 --> 00:44:27,280
Just you will build and a
bracket style gauntlet of pure
531
00:44:27,280 --> 00:44:31,520
combat. 10 minute rounds,
maximum carnage, victory by
532
00:44:31,520 --> 00:44:35,240
knockout or by dealing the most
damage than anyone else can
533
00:44:35,240 --> 00:44:37,560
survive.
Think your character can take
534
00:44:37,560 --> 00:44:39,440
the heat?
There's only one way to find
535
00:44:39,440 --> 00:44:41,320
out.
Step into the ring and Sign up
536
00:44:41,320 --> 00:44:45,480
today at tinyurl.com/crit
Happens Fight.
537
00:44:45,800 --> 00:44:51,040
That's tinyurl.com/crit Happens
fight, but move fast.
538
00:44:51,360 --> 00:44:53,840
Spots are filling up quicker
than a goblin with free ale.
539
00:44:54,200 --> 00:44:57,120
This event is for adults only.
You must be 18 or older and
540
00:44:57,120 --> 00:44:59,720
identification will be required
to be verified.
541
00:45:00,120 --> 00:45:03,120
Matches will be hosted live over
Discord, where the crowd is
542
00:45:03,120 --> 00:45:06,480
loud, the dice are cruel, and
the bragging rights are forever.
543
00:45:07,000 --> 00:45:09,560
Can't get a slot this round?
Don't panic, another flight
544
00:45:09,560 --> 00:45:13,280
night is already on the horizon.
Sharpen your steel, ready your
545
00:45:13,280 --> 00:45:17,560
spells, enter the arena.
D&D Flight Night starts now.
546
00:45:20,000 --> 00:45:23,880
That's right, the Kickstarter
for Dungeon Trader is now open,
547
00:45:24,160 --> 00:45:27,880
and the basement of slow trading
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leveled up.
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549
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era.
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557
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description or head to Duncan
trader dot app.
558
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560
00:46:05,560 --> 00:46:09,080
Kickstarter live now back today
at Dungeon Trader dot app.
561
00:46:09,160 --> 00:46:11,960
This message brought to you by
the Scale Balance Syndicate and
562
00:46:11,960 --> 00:46:14,160
Crit habits.
Welcome back to crit Habits here
563
00:46:14,160 --> 00:46:17,360
on Spotify, iTunes,
player.fmpoddirectory.com,
564
00:46:17,560 --> 00:46:21,120
stitcher.com, TuneIn Radio and
iheartradio.com.
565
00:46:21,120 --> 00:46:27,280
We are back to finish up this
two episode arc of the unit
566
00:46:27,760 --> 00:46:29,440
group again.
So again those of you just
567
00:46:29,440 --> 00:46:34,280
joining us units is a special
group within the scale about
568
00:46:34,280 --> 00:46:38,240
syndicate that is deployed
whenever there is a very
569
00:46:38,240 --> 00:46:42,520
abnormal surge of magic.
So we welcome back all of our
570
00:46:42,520 --> 00:46:49,560
players say hello players hello
hello.
571
00:46:50,680 --> 00:46:58,600
So as we left our party last in
Full disclosure between the
572
00:46:58,600 --> 00:47:01,360
commercials in Part 1 and Part 2
of this session, a week has
573
00:47:01,360 --> 00:47:04,280
passed.
So we will just do a quick
574
00:47:04,280 --> 00:47:09,120
reminder of where we are so far.
We are currently, You are
575
00:47:09,120 --> 00:47:12,040
currently scaling your way down
into the chamber where the
576
00:47:12,200 --> 00:47:18,560
source of the pulsating rift of
arcane magic and surgeries,
577
00:47:18,560 --> 00:47:20,560
surges, surgeries, I don't know
what that word was.
578
00:47:20,840 --> 00:47:25,800
Surges are occurring that are
affecting not only the area
579
00:47:25,800 --> 00:47:29,480
around this rift, but all of
Aurelio's itself.
580
00:47:29,800 --> 00:47:36,960
So we last left our party with
Verin transforming into a Greek,
581
00:47:37,600 --> 00:47:43,440
which again is a think of a kind
of like a demagogue almost where
582
00:47:43,640 --> 00:47:45,960
it's almost like a snake, but
the head opens up into four
583
00:47:45,960 --> 00:47:50,720
different parts like, and it
just lets out this screech.
584
00:47:52,200 --> 00:47:59,200
And I need to know.
I need everybody except Varen to
585
00:47:59,200 --> 00:48:09,480
roll me a, let's say, a
Constitution saving throw.
586
00:48:16,160 --> 00:48:19,160
Oh God, I that laugh always
makes me nervous because it's
587
00:48:19,160 --> 00:48:25,640
either you're old A20 or A1 05.
Even better.
588
00:48:28,760 --> 00:48:35,520
Oh, even better.
OK, let's do this.
589
00:48:36,040 --> 00:48:45,280
OK, Who rolled below A10?
Orban, Rowan, Seraphin, what did
590
00:48:45,280 --> 00:48:48,600
you roll?
OK, you're fine.
591
00:48:49,440 --> 00:49:00,320
So everybody so Orban and Rowan
use field this presence from
592
00:49:00,320 --> 00:49:07,560
behind you as you hear this
screech of a sound you've never
593
00:49:07,560 --> 00:49:11,160
really heard before.
And both of you turn around to
594
00:49:11,160 --> 00:49:14,640
look and see what that is.
And you see this towering brick
595
00:49:15,040 --> 00:49:23,240
where Varen was standing and you
begin bolting the opposite way.
596
00:49:25,760 --> 00:49:29,720
So you 2 will run off almost in
like a frightened condition
597
00:49:29,720 --> 00:49:33,000
where you will take off to try
to get as far away from this
598
00:49:33,040 --> 00:49:35,400
brick as possible.
Because again, you have no idea
599
00:49:35,400 --> 00:49:37,360
it's for Rin.
You just think a Greek has
600
00:49:37,360 --> 00:49:40,400
appeared behind you, everybody
else.
601
00:49:59,290 --> 00:50:05,010
I think Pippa is probably just
going to knock Orban out so that
602
00:50:05,010 --> 00:50:06,250
she doesn't have to listen to
him.
603
00:50:08,080 --> 00:50:16,120
OK, as Orban starts to run by
you, Pippa, give me a give me an
604
00:50:16,120 --> 00:50:18,160
attack, give me an unarmed
strike attack.
605
00:50:18,160 --> 00:50:21,520
Unless you're using so specific
item.
606
00:50:24,360 --> 00:50:40,160
No 17. 17, What's your AC Orban?
I think it's 19, right?
607
00:50:40,160 --> 00:50:45,200
Yeah. 19 So that is a miss.
So you as as Orban goes by, you
608
00:50:45,200 --> 00:50:49,000
go to less like punch him
straight in the face and you
609
00:50:49,920 --> 00:50:52,880
just miss it.
He goes right by it.
610
00:50:52,880 --> 00:50:54,920
Basically, you kind of punch
right behind him.
611
00:51:00,770 --> 00:51:03,290
He's fucking idiot.
It's too goddamn fast.
612
00:51:05,640 --> 00:51:09,720
Look down at myself and like try
to friendly wave my tentacles in
613
00:51:09,880 --> 00:51:15,080
in orphans direction.
I'm more petrified.
614
00:51:16,080 --> 00:51:21,160
Yeah, you you begin to like slap
your your tentacle mouth almost,
615
00:51:21,160 --> 00:51:26,120
almost like cat ears and it just
starts slapping and then just
616
00:51:26,120 --> 00:51:29,920
like what what can amount to
like the Greek version of like
617
00:51:29,920 --> 00:51:33,080
drool.
So it's like spraying everywhere
618
00:51:33,400 --> 00:51:36,680
as you're just flipping all four
tentacles trying to wave at
619
00:51:36,680 --> 00:51:38,200
them.
Do.
620
00:51:40,760 --> 00:51:46,880
I get hit by any of it.
I mean, you've run off so I'm
621
00:51:46,880 --> 00:51:51,120
going to say no.
However, everyone else will just
622
00:51:51,120 --> 00:52:04,440
get drenched.
So after Orban and Rowan take
623
00:52:04,440 --> 00:52:10,080
off, Pippa tries to punch Orban.
Everybody gets doused in Greek
624
00:52:10,520 --> 00:52:18,600
goo after about 60 seconds or
so, almost in like a poof of
625
00:52:19,240 --> 00:52:24,640
arcane essence, Varen just kind
of reappears, almost the almost
626
00:52:24,640 --> 00:52:30,880
feeling of like a little bit
dazed and like.
627
00:52:31,400 --> 00:52:34,840
Look around a little, I miss my
tower.
628
00:52:43,000 --> 00:52:45,200
It's OK, honey.
We'll get you cleaned up, don't
629
00:52:45,200 --> 00:52:49,480
worry.
Well, keep in mind every Yeah
630
00:52:49,480 --> 00:52:52,160
say she's perfectly dry.
Everybody else is drenched
631
00:52:52,160 --> 00:53:00,200
except Orban and Rowan.
Well then I would say you didn't
632
00:53:00,200 --> 00:53:07,880
even get the worst of it.
Wipe some off of Pippa you try
633
00:53:07,880 --> 00:53:09,280
to like.
With your hand.
634
00:53:09,280 --> 00:53:14,080
Like, yeah, just like one hand,
like someone wiping like a stain
635
00:53:14,080 --> 00:53:15,400
off their shirt or something,
you know?
636
00:53:15,600 --> 00:53:19,160
Sure.
Yeah, you kind of like, you kind
637
00:53:19,160 --> 00:53:21,640
of like smear.
You kind of like smear it all
638
00:53:21,640 --> 00:53:26,040
over Pippa.
Thank you.
639
00:53:26,040 --> 00:53:28,960
What kind?
Of corners is like like
640
00:53:29,280 --> 00:53:33,120
squeezing her hair out like
thank you.
641
00:53:34,640 --> 00:53:37,480
Thank you, but please stop.
That's that is enough.
642
00:53:37,640 --> 00:53:39,040
That is, that is more than
enough.
643
00:53:39,760 --> 00:53:40,280
I'll.
I'll stop.
644
00:53:40,280 --> 00:53:41,560
I'm sorry.
Sorry.
645
00:53:42,560 --> 00:53:46,520
Orban and Rowan, are you still
running or are you looking back?
646
00:53:46,560 --> 00:53:48,760
Oh, Oh yeah.
You're still running OK.
647
00:53:49,840 --> 00:53:52,440
Yeah.
I would have turned around at
648
00:53:52,440 --> 00:53:56,400
this point to see what's going
on if I'm far enough away, and
649
00:53:56,400 --> 00:53:57,920
then I would see that it's gone,
right?
650
00:53:59,800 --> 00:54:05,240
Orban's out.
Where did Orban run to?
651
00:54:05,320 --> 00:54:07,520
Like just back behind like
trying to.
652
00:54:07,680 --> 00:54:10,800
Find home even though home
doesn't exist here.
653
00:54:13,240 --> 00:54:17,160
And.
As as you run back you everybody
654
00:54:17,160 --> 00:54:22,520
except Rowan and Orban, because
I assume you're you're
655
00:54:22,520 --> 00:54:25,320
continuing down the stairs at
this point, correct The steps.
656
00:54:27,840 --> 00:54:31,800
Yeah, OK.
You see in front of you, in the
657
00:54:31,800 --> 00:54:36,400
air a sigil almost like burning
in midair.
658
00:54:36,960 --> 00:54:40,280
I need everybody to give me a
except Orbit and Rowan.
659
00:54:40,560 --> 00:54:43,600
You can give that to me with
disadvantage, you to everybody
660
00:54:43,600 --> 00:54:46,920
else.
Give me a history check.
661
00:54:49,120 --> 00:54:51,720
Did I lose everybody?
Sorry I.
662
00:54:52,600 --> 00:54:55,080
Was thinking the same thing.
OK, cut out.
663
00:54:55,720 --> 00:54:56,520
A little bit.
Oh, I did.
664
00:54:56,560 --> 00:55:02,240
I apologize entirely.
OK, everybody give me a history.
665
00:55:02,560 --> 00:55:03,920
How how much did you guys hear
A.
666
00:55:06,080 --> 00:55:09,720
Disadvantage.
OK, at this rate, OK, I need
667
00:55:09,720 --> 00:55:11,880
everybody to give me a history
check, please.
668
00:55:13,120 --> 00:55:16,120
Orban and Rowan again with
disadvantage because it's it's
669
00:55:16,120 --> 00:55:18,920
happening behind you.
Oh my God.
670
00:55:25,760 --> 00:55:28,200
See how many dice we can get in
that dice tail of yours tonight?
671
00:55:30,600 --> 00:55:34,000
No, they're staying.
Who rolled below a 13?
672
00:55:34,800 --> 00:55:37,160
Let's do this.
Who rolled above a 13?
673
00:55:38,440 --> 00:55:41,280
Me I.
Did.
674
00:55:42,320 --> 00:55:48,400
You OK, So Seraphin, you see it
immediately, Rowan, you kind of
675
00:55:48,400 --> 00:55:51,560
hear like the signal being
etched in the air, kind of like
676
00:55:52,240 --> 00:55:54,880
almost like the sound of
something being welded together
677
00:55:54,880 --> 00:55:57,240
that that like kind of like
staticky fire noise.
678
00:55:57,960 --> 00:56:03,280
And so you turn around and
Seraphin, you recognize this as
679
00:56:03,280 --> 00:56:06,280
well.
It's a syndicate signal of
680
00:56:06,280 --> 00:56:09,800
teleportation that they use in
kind of rare instances.
681
00:56:10,440 --> 00:56:13,840
And as the signal kind of burns
in the air, a almost like a
682
00:56:13,840 --> 00:56:20,200
portal opens up and all of a
sudden this one second.
683
00:56:23,520 --> 00:56:31,400
Just show my picture.
Yeah, it gets this.
684
00:56:31,520 --> 00:56:36,120
What appears to be like how how
tall is?
685
00:56:36,240 --> 00:56:39,840
Jinx No race or species you've
ever seen.
686
00:56:39,840 --> 00:56:40,560
Before.
Yeah.
687
00:56:40,640 --> 00:56:44,000
It's it's it's a person you've
never seen before.
688
00:56:44,000 --> 00:56:48,240
You don't recognize who this
person is as a race.
689
00:56:49,480 --> 00:56:54,280
Jesse, how tall is Jinx?
Oh, can't be that tall.
690
00:56:54,280 --> 00:56:56,680
We're thinking about maybe
42432.
691
00:56:57,080 --> 00:56:57,880
Yeah.
What's that?
692
00:56:59,040 --> 00:57:06,880
This creature about 3 feet in in
height, just kind of like drops
693
00:57:06,880 --> 00:57:10,160
out of the air.
Jinx, I need you to give me a
694
00:57:10,160 --> 00:57:13,880
Dexterity saving throw.
I tell you what you can.
695
00:57:13,880 --> 00:57:16,160
Let's do I that.
Or you can give me athletics.
696
00:57:18,800 --> 00:57:28,740
Not bad.
I'm going to use a thing to re.
697
00:57:28,780 --> 00:57:30,340
Actually, no, I'm not.
I'm not going to re roll that
698
00:57:31,580 --> 00:57:33,300
Dexterity.
So 7 OK.
699
00:57:33,580 --> 00:57:38,320
So you kind of like fall out of
the air and land right on your
700
00:57:38,320 --> 00:57:46,600
face coming through this portal,
and you will take 4 points of,
701
00:57:46,600 --> 00:57:50,520
we'll say bludgeoning damage if
you land directly on your face.
702
00:57:54,760 --> 00:57:55,400
How many?
Four.
703
00:57:55,600 --> 00:57:58,120
Yeah, four.
Yeah, I can.
704
00:57:58,200 --> 00:58:02,080
I can do that.
Who is this?
705
00:58:02,360 --> 00:58:10,000
How drink the water?
So do I have any context of
706
00:58:10,000 --> 00:58:12,880
what's going on?
Not really.
707
00:58:13,680 --> 00:58:17,960
All that the Syndicate Unit
Disbursement team has advised
708
00:58:17,960 --> 00:58:23,840
you of is that there is a rift
that is emanating an obscene
709
00:58:23,840 --> 00:58:28,720
amount of dangerous arcane surge
magic, and that unit has been
710
00:58:28,720 --> 00:58:34,960
deployed to find the source and
to eliminate it if necessary.
711
00:58:36,400 --> 00:58:40,480
OK.
Sarah, I'm going to grab her
712
00:58:40,640 --> 00:58:44,600
quarter staff off her back and
kind of like put it in front of
713
00:58:44,600 --> 00:58:48,080
her and hold it with both hands.
She's not hitting anyone, but
714
00:58:48,080 --> 00:58:52,360
she's prepared to hit somebody.
How far away am I from
715
00:58:52,360 --> 00:58:56,480
everybody?
We'll say 20 feet.
716
00:58:57,920 --> 00:58:59,520
How far am I away from the giant
worm thing?
717
00:58:59,960 --> 00:59:02,440
The the giant worm thing, it
does not exist anymore.
718
00:59:02,440 --> 00:59:06,960
It was just a one minute surge.
Oh, OK, I was gonna fireball it.
719
00:59:11,240 --> 00:59:15,920
I'm gonna.
I suppose I'll as I'm still face
720
00:59:15,920 --> 00:59:21,000
down, landing having landed on
my face, I'll just talk into the
721
00:59:21,280 --> 00:59:24,120
the stone and say it's all
right.
722
00:59:24,800 --> 00:59:33,080
I'm here and we can do this.
What the fucking nerd?
723
00:59:33,080 --> 00:59:40,840
Who are you?
Don't jinx me, but I'm jinx.
724
00:59:44,120 --> 00:59:47,200
Great, fantastic, just what we
need.
725
00:59:47,640 --> 00:59:54,600
More bad luck.
I make my own luck, but at least
726
00:59:54,600 --> 00:59:58,840
I think so.
And that's not how luck works,
727
00:59:58,840 --> 01:00:01,800
darling.
I'm going to offer my hand
728
01:00:01,960 --> 01:00:06,880
thanks to to help help them up.
Hey, how far is Orban Rand now?
729
01:00:08,600 --> 01:00:11,080
Orban's now at like 40 feet
away.
730
01:00:15,440 --> 01:00:17,840
Where's that one going?
I'll hold person.
731
01:00:19,560 --> 01:00:21,520
He's running until he's fucking
racked out.
732
01:00:21,520 --> 01:00:30,880
OK, great hold person.
I need Orban to give me a Wisdom
733
01:00:30,880 --> 01:00:35,280
saving throw.
Also, I need Jesse.
734
01:00:35,280 --> 01:00:37,480
I need you to roll me AD 20
please.
735
01:00:41,480 --> 01:00:43,040
Is it positive?
Fails.
736
01:00:44,160 --> 01:00:47,240
What's the deal?
What surges?
737
01:00:47,240 --> 01:00:49,600
Evens are odds.
Odds surge.
738
01:00:49,880 --> 01:00:51,320
Yeah, you're going to get held
here in a minute.
739
01:00:52,440 --> 01:01:00,000
I got a four.
A4 Yeah, your next spell that
740
01:01:00,000 --> 01:01:03,600
you use within one minute
automatically resolves twice.
741
01:01:03,600 --> 01:01:05,680
You can choose the same target
or different targets.
742
01:01:08,280 --> 01:01:11,400
If it's the same spell and the
same target, does it stack the
743
01:01:11,440 --> 01:01:13,480
effect?
Yes, it'll resolve twice.
744
01:01:15,040 --> 01:01:21,040
But what if it's concentration?
It would still resolve twice the
745
01:01:21,080 --> 01:01:27,800
the the the resolve would would
would happen before the
746
01:01:27,800 --> 01:01:33,160
concentration check.
And it would just last the
747
01:01:33,160 --> 01:01:36,920
duration that it would had you
maintain concentration the whole
748
01:01:36,920 --> 01:01:37,760
time.
Correct.
749
01:01:39,920 --> 01:01:46,800
So do I know the effect it's?
Rather like, do I know that
750
01:01:46,800 --> 01:01:48,520
that's going to happen like on
my next spell?
751
01:01:48,600 --> 01:01:51,800
No.
OK then never mind I won't met a
752
01:01:51,800 --> 01:01:54,760
game that.
OK, so at this point right now,
753
01:01:55,880 --> 01:01:58,680
Ormond, you are held so you are
like mid run.
754
01:01:58,680 --> 01:02:01,120
Your arms are kind of like in
like a you're.
755
01:02:01,120 --> 01:02:03,160
Do you ever seen like Mr. Game
and watch?
756
01:02:05,200 --> 01:02:07,240
No, Yeah, yeah, yeah.
Here I'll show you what you kind
757
01:02:07,240 --> 01:02:11,480
of look like.
Like an 8 bit, not even 8 bit
758
01:02:11,480 --> 01:02:16,760
less than 8 bit kind of Cubert
style robot.
759
01:02:17,600 --> 01:02:19,560
You're kind of like held in a
run position.
760
01:02:22,920 --> 01:02:28,920
It's OK, I've got it and I'm
pretty sure that's the portal
761
01:02:29,480 --> 01:02:31,760
and that's where this evilness
is coming from.
762
01:02:32,160 --> 01:02:36,080
Should I kill it?
It has a rock.
763
01:02:39,720 --> 01:02:41,960
Now we've kind of started to
like him.
764
01:02:41,960 --> 01:02:43,800
You should probably keep him
alive.
765
01:02:44,320 --> 01:02:47,040
All right, Save the rock.
Got it.
766
01:02:48,920 --> 01:02:51,600
Save the human, get rid of a
stupid rock.
767
01:02:52,560 --> 01:03:00,960
Oh well, that's a bit confusing.
No, I've no my rock.
768
01:03:01,160 --> 01:03:02,760
No, I've never do.
Nope.
769
01:03:04,320 --> 01:03:10,000
Perhaps.
Orbin, Orbin, no one's getting
770
01:03:10,000 --> 01:03:15,960
rid of your rock.
We're keeping the rock to keep
771
01:03:15,960 --> 01:03:24,230
the peace.
So we so we like this thing.
772
01:03:26,750 --> 01:03:30,630
The the rock is not leaving.
I die with rock.
773
01:03:30,790 --> 01:03:33,750
Actually, wait.
Wait, you're the thing.
774
01:03:33,910 --> 01:03:37,070
Do we like you?
We like the thing attached.
775
01:03:37,070 --> 01:03:41,270
It says certainly.
Bonus or been the whole Curse or
776
01:03:41,270 --> 01:03:43,710
or been the whole.
Person fell has fucking deal.
777
01:03:43,750 --> 01:03:46,430
You can't.
You can't follow directions.
778
01:03:46,430 --> 01:03:49,200
Worth a sheet.
Or been the whole whole person
779
01:03:49,200 --> 01:03:54,480
spell has elapsed.
OK, well I'm not running anymore
780
01:03:54,480 --> 01:03:57,480
because I see the monster is
gone.
781
01:03:57,600 --> 01:04:00,360
Before that.
I'm most definitely like before
782
01:04:00,520 --> 01:04:03,600
that, holding my rock.
Yeah, before that I need you to
783
01:04:03,600 --> 01:04:06,120
give me a Dexterity saving
through to make sure as you come
784
01:04:06,120 --> 01:04:10,520
out of your mid run you don't
fall like face first onto the
785
01:04:10,520 --> 01:04:15,320
steps.
Oh, that was hold on.
786
01:04:15,400 --> 01:04:17,800
Hey, hey, cat.
This is a toy.
787
01:04:19,960 --> 01:04:22,920
But in that one.
Oh dear Lord.
788
01:04:24,200 --> 01:04:27,720
OK.
Can I catch the rock with like a
789
01:04:27,720 --> 01:04:30,920
mage?
Hand Well, she is at this point
790
01:04:30,920 --> 01:04:35,240
she is I'm sorry.
He is 2530 feet away from you.
791
01:04:35,240 --> 01:04:36,880
It's.
Mage Hand I.
792
01:04:37,640 --> 01:04:42,240
Thought Mage Hand was only
available to 10 feet?
793
01:04:43,880 --> 01:04:45,480
30 feet.
OK, up to.
794
01:04:46,920 --> 01:04:49,360
Five.
Yeah, 30 feet.
795
01:04:49,560 --> 01:04:53,160
OK, I'm gonna say no because as
he's gonna as he's gonna try to
796
01:04:53,160 --> 01:04:55,240
catch himself.
He's already 30 feet and with a
797
01:04:55,240 --> 01:04:57,560
net one, he's gonna go tumbling
down the stairs.
798
01:04:58,600 --> 01:05:05,040
Right on.
So you're gonna take Jesus.
799
01:05:06,120 --> 01:05:08,960
What do you like health wise?
Oh my God, you have.
800
01:05:09,760 --> 01:05:14,120
Oh boy.
You take 12 hit points of force
801
01:05:14,400 --> 01:05:17,280
bludgeoning damage as you fall
all the way down the stairs.
802
01:05:17,400 --> 01:05:23,760
Unconscious.
Isn't that exactly how many hit
803
01:05:23,760 --> 01:05:26,640
points she had left?
Well, yeah, she had 12.
804
01:05:30,760 --> 01:05:31,280
Didn't.
Weren't.
805
01:05:31,440 --> 01:05:32,920
You unconscious last session
too.
806
01:05:33,560 --> 01:05:36,600
She got healed.
Multiple times, yes.
807
01:05:38,240 --> 01:05:43,360
I'm going to cast Healing Word
on Orban again.
808
01:05:43,560 --> 01:05:45,360
What is?
What is healing words?
809
01:05:45,600 --> 01:05:47,800
Cast it on me.
I have two fucking hit points.
810
01:05:47,840 --> 01:05:50,240
He keeps just dying.
Save me.
811
01:05:50,440 --> 01:05:52,880
I am self preservation.
Yeah, she's.
812
01:05:53,160 --> 01:05:54,800
She's going to fall out of that
60 foot range.
813
01:05:54,800 --> 01:06:00,200
She she will fall approximately
it's, it's about a 45 feet
814
01:06:01,400 --> 01:06:03,560
staircase left.
You were already about 30 feet
815
01:06:03,560 --> 01:06:06,560
behind.
So it's about 7580 feet away
816
01:06:06,560 --> 01:06:11,280
from you right now and she not
to metagame, but she's going to
817
01:06:11,280 --> 01:06:15,160
land inside.
He's got sorry, he's going to
818
01:06:15,160 --> 01:06:20,360
land inside of the the chamber.
It's just kind of just like.
819
01:06:20,360 --> 01:06:22,080
Secrets.
Yeah, the Chamber of Secrets,
820
01:06:22,080 --> 01:06:23,960
correct.
And you're ready to give me a
821
01:06:24,000 --> 01:06:27,720
Lumos check.
I'm going to cast parcel tongue.
822
01:06:35,000 --> 01:06:38,960
OK, yeah, I mean, you can get
within range and cast healing
823
01:06:38,960 --> 01:06:42,320
word.
It'll it'll you'll have to move
824
01:06:42,320 --> 01:06:47,920
about 40 feet to do so.
I'm sorry, 20 feet to do so.
825
01:06:48,680 --> 01:06:50,840
Yeah.
Yeah, I was on the wrong one.
826
01:06:50,840 --> 01:06:53,640
I looked at 30.
Yeah, like can I get?
827
01:06:53,640 --> 01:06:56,840
In on this healing word action,
because I have two eight points
828
01:06:57,080 --> 01:07:00,320
and I am not trying to kill
myself for a fucking rock.
829
01:07:01,520 --> 01:07:05,640
OK, I assume Spencer's OK with
that.
830
01:07:06,200 --> 01:07:06,840
I heard that.
Yep.
831
01:07:07,960 --> 01:07:08,600
Yeah.
OK.
832
01:07:10,320 --> 01:07:14,880
So I'm going to move it up to
second level for Orban.
833
01:07:14,880 --> 01:07:20,440
So that's 3D 4 + 2.
OK, give me the first wild magic
834
01:07:20,440 --> 01:07:33,350
check that one.
OK, so all right, so you will
835
01:07:33,350 --> 01:07:38,400
surge give me because it's a Nat
one, I'm going to have you roll
836
01:07:38,400 --> 01:07:45,520
2 D 20s.
I have, I have feather fall this
837
01:07:45,520 --> 01:07:46,800
whole time.
I could have just.
838
01:07:46,800 --> 01:07:48,520
I could have just prevented
this.
839
01:07:51,560 --> 01:08:07,990
I rolled A16 and A6.
So as you go to cast Healing
840
01:08:07,990 --> 01:08:17,960
Word on Orban, an approximate 10
foot cube kind of appears in
841
01:08:17,960 --> 01:08:20,439
front of you.
And this cube is filled with
842
01:08:21,319 --> 01:08:25,920
fractal, you know, fractal
particles that kind of obscure
843
01:08:25,960 --> 01:08:33,960
your sight.
However, it only gives you
844
01:08:33,960 --> 01:08:37,319
disadvantage on attack rolls,
ability checks, or saving
845
01:08:37,319 --> 01:08:41,240
throws.
So I'm just going to say that
846
01:08:41,240 --> 01:08:47,840
this is just more just cosmetic
where you can't really see for a
847
01:08:47,880 --> 01:08:53,520
10 foot area in front of you
that well for everyone.
848
01:08:54,880 --> 01:08:58,479
Everybody can give me a
perception check, except of
849
01:08:58,479 --> 01:09:10,240
course, Orban. 11.
Who rolled?
850
01:09:11,279 --> 01:09:17,840
Who rolled below an 8?
OK, everybody sees the cube.
851
01:09:21,600 --> 01:09:25,840
OK so I still can successfully
do the the healing word.
852
01:09:26,720 --> 01:09:30,120
Yes, OK.
All right.
853
01:09:30,120 --> 01:09:32,560
What the heck's this?
Can I touch the cube?
854
01:09:33,960 --> 01:09:37,479
Your hand just kind of it's
almost like one of those like
855
01:09:38,080 --> 01:09:42,920
wave things where as you touch
it, the the particles kind of
856
01:09:42,920 --> 01:09:45,359
move around your hand and
displace themselves and they
857
01:09:45,359 --> 01:09:52,520
kind of refill themselves back
in Patty for your second role as
858
01:09:52,520 --> 01:09:57,280
you cast Healing Word.
And after the cube appears, you
859
01:09:57,280 --> 01:10:02,240
see next to you someone who
looks just like you.
860
01:10:07,560 --> 01:10:11,160
This clone has five hit points
and will repeat the casters
861
01:10:11,160 --> 01:10:15,400
lacks last action on the next on
the casters next turn and then
862
01:10:15,400 --> 01:10:20,400
will vanish.
So I assume now you will cast
863
01:10:20,400 --> 01:10:24,240
healing word on Pippa?
Yep.
864
01:10:24,400 --> 01:10:30,240
OK so this will happen twice.
So you can do the you could do
865
01:10:30,240 --> 01:10:34,880
whatever whatever level spell
the the dice and the modifiers
866
01:10:34,880 --> 01:10:37,360
twice.
Yeah, OK.
867
01:10:40,040 --> 01:10:42,760
How much hit points did Orban
get back?
868
01:10:44,000 --> 01:10:46,120
Orban got 10.
OK.
869
01:10:46,840 --> 01:10:53,160
Wow, not bad you guys.
One of those dice might be gone
870
01:10:53,160 --> 01:10:55,600
forever now because my cat
decided she wanted to
871
01:10:56,560 --> 01:10:58,240
participate.
I thought you were going to say
872
01:10:58,240 --> 01:11:00,120
eat it.
Can't they?
873
01:11:00,360 --> 01:11:01,960
No.
Hit mouth.
874
01:11:02,320 --> 01:11:04,560
She knocked it out of the tray
onto the floor and now I don't
875
01:11:04,560 --> 01:11:08,000
see it anymore now.
I'm sorry, Brett was talking to
876
01:11:08,000 --> 01:11:09,000
me.
Did were you?
877
01:11:09,200 --> 01:11:12,120
Did you say were you talking
about me at all?
878
01:11:12,120 --> 01:11:15,960
Like what?
How many hit points do I get
879
01:11:15,960 --> 01:11:20,080
back?
She's 14.
880
01:11:20,360 --> 01:11:21,720
Yeah, you're going to get 14
hit.
881
01:11:21,920 --> 01:11:24,760
Points.
I love the sound of that.
882
01:11:25,800 --> 01:11:29,640
So people that will take you up
to 16 hit points Orban you'll
883
01:11:29,640 --> 01:11:37,120
have 10 everybody else believes
that full health correct 3535 OK
884
01:11:37,120 --> 01:11:38,280
the.
Last time I put.
885
01:11:39,000 --> 01:11:41,720
You in and Seraphin and Vern
you're both Max hit points.
886
01:11:41,720 --> 01:11:48,680
Correct.
Yes, I do believe so.
887
01:11:48,760 --> 01:11:53,280
OK.
Can everyone see the phone of me
888
01:11:54,160 --> 01:11:58,800
say again, everybody would have
seen it in just a split moment,
889
01:11:58,800 --> 01:12:03,000
but as soon as you casted
Healing Word, they kind of did
890
01:12:03,000 --> 01:12:06,040
the same thing, kind of in like
a mirrored version of it.
891
01:12:06,400 --> 01:12:11,040
And as the spell resolved for
Healing Word on PIPA just poof.
892
01:12:11,280 --> 01:12:14,160
Yeah, just fan us itself out of
existence.
893
01:12:14,160 --> 01:12:18,560
Yep, works for me.
Hell yeah.
894
01:12:19,080 --> 01:12:21,800
All right, So what would you
like to do from there?
895
01:12:21,800 --> 01:12:27,120
I'm.
Going to keep walking down the
896
01:12:27,120 --> 01:12:30,040
stairs towards the center
chamber.
897
01:12:31,640 --> 01:12:34,760
I love that I am upside down in
the world 20.
898
01:12:35,360 --> 01:12:37,120
I mean, honestly.
Oh, you actually, you're not.
899
01:12:38,880 --> 01:12:40,880
You're not unconscious anymore,
so I'll flip you right.
900
01:12:43,760 --> 01:12:48,160
Around Oh, is that for like her?
Yeah, that's just to give me
901
01:12:48,240 --> 01:12:53,640
signal that I'm down there.
Yeah, you're down because
902
01:12:53,640 --> 01:12:56,840
there's no like, unless I've
missed it, there's no icon I can
903
01:12:56,840 --> 01:13:02,400
do to thank you appear.
Unconscious.
904
01:13:02,560 --> 01:13:05,440
I wonder where you got it from?
Where did I get it from?
905
01:13:05,440 --> 01:13:09,320
Huh.
I don't know.
906
01:13:09,400 --> 01:13:13,160
Could it be Etsy?
This this episode not sponsored
907
01:13:13,160 --> 01:13:19,080
by Etsy, by the way.
Yeah, I'm going to roll an
908
01:13:19,680 --> 01:13:24,080
investigation check on the room.
OK, So you'll all go down to the
909
01:13:24,240 --> 01:13:25,480
the bottom of the stairs,
correct?
910
01:13:27,480 --> 01:13:28,200
Yeah.
OK.
911
01:13:28,920 --> 01:13:34,440
Yeah, you can go ahead and give
me an investigation check. 19 +
912
01:13:34,440 --> 01:13:40,080
4 so.
OK, so as everybody you're
913
01:13:40,080 --> 01:13:43,280
descending the the stone steps,
the sound of your boots carries
914
01:13:43,280 --> 01:13:47,840
just a little bit too far each
step, but you notice that each
915
01:13:47,840 --> 01:13:50,920
step everybody takes is almost
echoing twice.
916
01:13:52,000 --> 01:13:55,440
The air is growing a lot colder
as you move deeper and deeper
917
01:13:55,440 --> 01:13:58,400
down these stairs.
You reach the bottom and the
918
01:13:58,400 --> 01:14:01,520
chamber kind of opens up into a
circular room in front of you.
919
01:14:02,480 --> 01:14:05,400
It's a perfect circle of, you
know, greystone on the bottom
920
01:14:05,960 --> 01:14:13,280
with what appears to be almost
like a blue arcane center with
921
01:14:13,280 --> 01:14:19,240
lots of possible writings, maybe
glyphs, or it could just be just
922
01:14:19,400 --> 01:14:22,760
etchings on the, the floor.
You're not quite sure.
923
01:14:26,120 --> 01:14:30,240
And as you come into this room,
there are thin lines of purple
924
01:14:30,240 --> 01:14:33,720
energy running across the room,
almost like a a heartbeat.
925
01:14:33,720 --> 01:14:37,120
And they're following a spiral
pattern that's leading towards
926
01:14:37,120 --> 01:14:41,320
the center of the room.
A red glow rises from the middle
927
01:14:41,320 --> 01:14:44,200
of that spiral, and you can feel
almost like pressure in your
928
01:14:44,200 --> 01:14:47,880
chest.
And as the pressure kind of
929
01:14:47,880 --> 01:14:52,480
takes hold inside your chest,
all of your codexes react and
930
01:14:52,480 --> 01:14:55,960
kind of hover in front of you,
flipping pages wildly to a new
931
01:14:55,960 --> 01:14:59,000
page.
And a single line is kind of
932
01:14:59,000 --> 01:15:02,280
written by itself where it says
breech detected.
933
01:15:03,880 --> 01:15:09,720
The chamber has no wind, no
sound, no movement except for
934
01:15:09,720 --> 01:15:13,160
the glow.
You step off the stairs into the
935
01:15:13,160 --> 01:15:16,600
onto the chamber floor, and the
stone is almost warm to to the
936
01:15:16,600 --> 01:15:20,640
touch of your of your boots, and
the warmth is growing with each
937
01:15:20,640 --> 01:15:27,680
pulse of red and purple light.
Your shadow is almost stretching
938
01:15:27,680 --> 01:15:33,360
forward, almost farther than you
would normally, nor further than
939
01:15:33,360 --> 01:15:36,920
it normally would, and then it
snaps back into place.
940
01:15:37,800 --> 01:15:41,480
You can feel Everybody gives me
a give me everybody give me an
941
01:15:41,480 --> 01:15:47,240
insight check.
Can I question can I do this
942
01:15:47,240 --> 01:15:50,000
with advantage with because my
my eyeball?
943
01:15:50,160 --> 01:16:02,520
Yes, sick 13, let's do this.
Who rolled below a 12?
944
01:16:05,400 --> 01:16:09,160
Well I have a natural 20 so.
You're you're solid.
945
01:16:11,000 --> 01:16:13,280
What are we rolling again?
Insight check.
946
01:16:14,240 --> 01:16:19,960
Doesn't matter on that one. 13
here.
947
01:16:22,200 --> 01:16:24,800
OK, die.
So Orban rolled below 12.
948
01:16:24,880 --> 01:16:26,160
See.
You.
949
01:16:27,160 --> 01:16:32,240
Dice.
Well, Orban has no idea what's
950
01:16:32,240 --> 01:16:35,600
going to happen, so I'm going to
when, when this eventually
951
01:16:35,600 --> 01:16:37,640
resolves, you're going to have a
disadvantage.
952
01:16:39,120 --> 01:16:44,440
But everybody else, you feel
almost as this, this zone, this
953
01:16:44,440 --> 01:16:50,000
this area is it is watching you.
You can feel the the the surge
954
01:16:50,000 --> 01:16:53,760
of arcane essence almost
building tension under your
955
01:16:53,760 --> 01:16:59,160
skin.
The pulses are beginning to
956
01:17:00,880 --> 01:17:04,160
strike a bit harder.
You keep walking.
957
01:17:04,160 --> 01:17:06,440
The chamber almost tightens
around you.
958
01:17:06,440 --> 01:17:11,120
The glow is becoming sharper.
Red light is spilling across the
959
01:17:11,120 --> 01:17:14,400
stone.
You can feel almost a short pull
960
01:17:14,560 --> 01:17:17,240
forward.
It lasts for just a single
961
01:17:17,240 --> 01:17:21,880
breath and then stops.
You reach the center of the
962
01:17:21,880 --> 01:17:26,000
chamber.
Well the bottom of the stairs
963
01:17:26,000 --> 01:17:29,600
leading into you reach the
center of that and you can see
964
01:17:29,600 --> 01:17:37,240
hanging above the ground almost
like a a broken circular relic.
965
01:17:39,160 --> 01:17:42,320
Everybody can give me a history
check if they wish.
966
01:17:42,320 --> 01:17:45,360
I am just going to state for the
record, this is an extremely
967
01:17:45,360 --> 01:17:52,080
hard DC.
Question, Can I with my, you
968
01:17:52,080 --> 01:17:56,960
know, special eyeball can ice?
Can I pick up on anything that
969
01:17:57,360 --> 01:18:02,200
maybe isn't like obvious to the
naked eye?
970
01:18:10,640 --> 01:18:14,080
Not necessarily, but I will
allow you to.
971
01:18:18,400 --> 01:18:21,000
I'll give you an additional
benefit for that I in a moment
972
01:18:22,160 --> 01:18:25,840
after.
This OK also I got another 20
973
01:18:25,840 --> 01:18:28,960
plus my one which is so 2120.
One.
974
01:18:29,200 --> 01:18:31,920
OK, who?
Rolled above so just.
975
01:18:32,520 --> 01:18:35,680
A net 20 + 3 is 23.
OK.
976
01:18:45,480 --> 01:18:49,320
None of you know what this relic
is.
977
01:18:50,040 --> 01:18:56,640
However, Orban and I'm sorry,
Pippa and Seraphin, you, how
978
01:18:56,680 --> 01:19:00,320
dare you.
How dare you.
979
01:19:01,320 --> 01:19:08,960
You have heard stories and
legends about this relic.
980
01:19:09,320 --> 01:19:14,320
It's a very powerful source of
surge magic and you've you've
981
01:19:14,320 --> 01:19:22,760
you've studied this this object
as you were becoming a unit
982
01:19:22,760 --> 01:19:27,640
member.
So I'm going to give you
983
01:19:29,360 --> 01:19:36,520
advantage on any history checks
or any knowledge based checks
984
01:19:36,560 --> 01:19:44,360
regarding this artifact.
I would like to do something.
985
01:19:47,120 --> 01:19:52,480
Go ahead.
OK, so seeing this and like
986
01:19:52,480 --> 01:19:59,080
knowing what I know and I'm
going to pull out my deck of
987
01:19:59,080 --> 01:20:01,160
many things and.
A girl.
988
01:20:01,280 --> 01:20:03,080
Yes, I love.
You.
989
01:20:03,360 --> 01:20:09,960
I love you and I am going to
pull out.
990
01:20:11,480 --> 01:20:13,720
I don't know how to use this.
So bear with me, I've got
991
01:20:13,720 --> 01:20:16,360
something just do you want.
Do you want to pull it?
992
01:20:16,400 --> 01:20:19,080
Or I can pull it in a random
deck of many things generator.
993
01:20:21,320 --> 01:20:25,320
I'll have you pull it OK for me
because I don't know how.
994
01:20:25,320 --> 01:20:28,480
I don't know how to pull it.
I don't like have a deck of
995
01:20:28,480 --> 01:20:32,440
cards on hand.
I need I need you to say exactly
996
01:20:32,720 --> 01:20:35,120
how many cards you are going to
be pulling.
997
01:20:39,000 --> 01:20:40,960
Do I have a?
Is there a cap on how many how
998
01:20:41,400 --> 01:20:43,160
many cards I can pull?
I mean no.
999
01:20:44,400 --> 01:20:46,280
Have you?
Have you ever used a deck of
1000
01:20:46,280 --> 01:20:47,160
Many?
Things have you read?
1001
01:20:49,160 --> 01:20:53,200
Have you read A Deck of Many
Things before I.
1002
01:20:53,440 --> 01:20:56,560
Kind of read like the
description, but I still don't
1003
01:20:56,560 --> 01:21:00,440
really understand it, like how
it works within the game.
1004
01:21:00,440 --> 01:21:05,360
Sure, ultimately there are very
good things and very bad things
1005
01:21:06,320 --> 01:21:07,920
does.
The character know that though.
1006
01:21:08,640 --> 01:21:12,720
Give me a history check I.
Still have advantage.
1007
01:21:13,800 --> 01:21:16,080
No, because it doesn't have
anything to do with the relic
1008
01:21:16,520 --> 01:21:21,200
that that that bonus only is
1313.
1009
01:21:23,040 --> 01:21:26,000
Is that a straight 13 or is that
with your modifier?
1010
01:21:26,160 --> 01:21:29,880
That's with my modifier.
OK, so with the 13 you don't
1011
01:21:29,880 --> 01:21:32,840
know much about the Deck of many
things.
1012
01:21:33,440 --> 01:21:37,480
However, you do know that it is
extremely powerful in either
1013
01:21:37,480 --> 01:21:42,520
way.
OK, well, OK, so for purpose of
1014
01:21:42,520 --> 01:21:48,560
story, I'm going to say I've
been I've been carrying this
1015
01:21:48,560 --> 01:21:52,240
deck in my pocket for a while
and I kind of feel this weird,
1016
01:21:52,240 --> 01:21:54,440
you know, powerful hum coming
from it.
1017
01:21:54,760 --> 01:21:57,160
I'm not really, I don't really
not really sure what it is.
1018
01:21:57,160 --> 01:21:58,480
I'm not really sure what it
does.
1019
01:21:58,480 --> 01:22:02,280
But that feeling this like
really powerful energy and
1020
01:22:02,280 --> 01:22:06,160
coming from the center of the
room and this powerful energy in
1021
01:22:06,160 --> 01:22:10,920
my pocket, I just get this
really intense urge to pull out
1022
01:22:10,920 --> 01:22:15,720
the deck from my pocket and pull
4 cards with the with the hope
1023
01:22:15,720 --> 01:22:18,240
that you know things will be in
balance.
1024
01:22:18,560 --> 01:22:22,440
Oh, my heart just stopped.
OK, this is going to be fun,
1025
01:22:22,440 --> 01:22:23,360
folks.
Drop in.
1026
01:22:23,400 --> 01:22:28,120
All right, So we will invoke the
deck of many things.
1027
01:22:29,760 --> 01:22:32,520
Lord have mercy.
You, you have you.
1028
01:22:32,560 --> 01:22:38,400
You pull this.
This deck out and it's almost
1029
01:22:38,400 --> 01:22:43,760
like humming and it's buzzing in
your hand and you feel the urge
1030
01:22:43,760 --> 01:22:46,080
that you say, I think I'm going
to pull 4 cards.
1031
01:22:46,840 --> 01:22:51,440
Let's start with and I'll tell
you what I will just for sake of
1032
01:22:51,920 --> 01:22:56,080
accountability here, I will
share my screen for this deck of
1033
01:22:56,080 --> 01:23:01,640
many things selector.
So let's let's do this.
1034
01:23:01,920 --> 01:23:04,960
So you will pull the first card
and it will be the Jester.
1035
01:23:06,240 --> 01:23:11,840
That tracks, that tracks you the
gesture of the group.
1036
01:23:12,160 --> 01:23:16,640
OK, you may choose to either
draw two additional cards.
1037
01:23:16,640 --> 01:23:21,000
So after this we would draw five
more cards, or you may gain
1038
01:23:21,000 --> 01:23:22,920
10,000 XP.
Because we are playing a
1039
01:23:22,920 --> 01:23:25,880
milestone, I will say that you
will immediately level up.
1040
01:23:27,360 --> 01:23:29,280
All right, immediately level up
so you can.
1041
01:23:29,280 --> 01:23:31,080
Go to level 9.
You could work on that in the
1042
01:23:31,080 --> 01:23:32,280
background while we're doing
other stuff.
1043
01:23:33,960 --> 01:23:40,160
Card number 2 will be the Comet.
The player receives enough
1044
01:23:40,160 --> 01:23:46,120
experience to gain 1 level if
they can single handedly defeat
1045
01:23:46,120 --> 01:23:48,920
the next hostile monster or
group of monsters they
1046
01:23:48,920 --> 01:23:52,160
encounter.
Does it specifically say
1047
01:23:52,320 --> 01:23:54,840
monsters?
It does say or group of monsters
1048
01:23:54,840 --> 01:23:57,120
they encounter.
Yep, the card disappears without
1049
01:23:57,120 --> 01:23:58,960
any effect if they fail to
complete the task.
1050
01:23:58,960 --> 01:24:02,960
So that is a almost like a hey,
look when I've got over here.
1051
01:24:03,080 --> 01:24:06,600
If you do this by yourself,
otherwise the card will just
1052
01:24:07,440 --> 01:24:11,440
just dissipate from from
activation.
1053
01:24:11,440 --> 01:24:13,280
Character know what that card
does?
1054
01:24:16,440 --> 01:24:18,320
Are you?
I can become hostile.
1055
01:24:18,480 --> 01:24:26,600
Pippa, are you stating what
you're pulling as you're pulling
1056
01:24:26,600 --> 01:24:28,600
it or you keeping these to
yourself?
1057
01:24:30,880 --> 01:24:35,440
We're watching too.
That's true, you are watching
1058
01:24:35,440 --> 01:24:37,800
her pull the cards, but unless
you're standing right next to
1059
01:24:37,800 --> 01:24:40,040
her you won't be able to see
what it is, which currently you
1060
01:24:40,040 --> 01:24:42,760
are not.
They'll probably see what I'm
1061
01:24:42,760 --> 01:24:45,160
doing.
OK, so I mean, as of right now,
1062
01:24:45,160 --> 01:24:47,560
everybody's informed of what's
going on so far.
1063
01:24:47,560 --> 01:24:51,600
So you have this almost like a
little bit of an urge to the
1064
01:24:51,600 --> 01:24:54,360
next fight.
Whatever you whatever is
1065
01:24:54,360 --> 01:24:57,760
encountered for that.
If you beat that monster or
1066
01:24:57,760 --> 01:25:01,720
monster single handedly you will
love a lot, but you in in game
1067
01:25:01,720 --> 01:25:08,680
you'll feel like if I beat the
next creature, this filth, I
1068
01:25:09,320 --> 01:25:12,720
will be much stronger than I am
right now.
1069
01:25:15,160 --> 01:25:19,920
What I'm getting from this is
I'm pulling this card and as I
1070
01:25:20,080 --> 01:25:25,040
as I as I see it, I get this
like very intense feeling of
1071
01:25:25,040 --> 01:25:30,240
power and greediness and like
like need to prove myself.
1072
01:25:30,800 --> 01:25:37,320
And so as it like leaves my
hand, I'm like, I'm gonna one
1073
01:25:37,320 --> 01:25:44,360
shot this mother fucker.
OK, so if if you wish to go down
1074
01:25:44,360 --> 01:25:49,280
that route, we can revisit this
card if and when combat appears.
1075
01:25:50,720 --> 01:25:52,920
So then we will move on to the
third card.
1076
01:25:53,760 --> 01:26:01,120
My heart is racing right now.
The Star The Star the The player
1077
01:26:01,120 --> 01:26:04,840
selects one ability score to
increase by two, not exceeding a
1078
01:26:04,840 --> 01:26:11,440
total of 24.
So currently your character
1079
01:26:11,440 --> 01:26:13,920
Jesus.
These are all great.
1080
01:26:14,160 --> 01:26:15,200
Yeah, you're getting.
Really.
1081
01:26:15,200 --> 01:26:16,480
Lucky.
I don't know how you're doing
1082
01:26:16,480 --> 01:26:18,200
this, but you still have one
more.
1083
01:26:18,320 --> 01:26:20,280
Yeah, so so far.
I mean right now I mean
1084
01:26:20,320 --> 01:26:21,520
instantly you would want to
take.
1085
01:26:21,520 --> 01:26:23,720
Your charisma, Charisma.
Yeah, you'd want to pump your
1086
01:26:23,720 --> 01:26:30,840
charisma the 22 so you can.
Unless you want more health.
1087
01:26:31,520 --> 01:26:33,440
That's true too.
If you want more health, you can
1088
01:26:33,520 --> 01:26:37,440
buff your Constitution.
Otherwise you can in your
1089
01:26:37,440 --> 01:26:40,520
character sheet you can just
click on the 20 in your Charisma
1090
01:26:40,800 --> 01:26:44,800
and just add an override
modifier of +2 so you can get
1091
01:26:44,800 --> 01:26:47,120
yourself an additional 2.
And then just note that's from
1092
01:26:47,120 --> 01:26:49,560
the Deck of Many Things and that
is permanent.
1093
01:26:49,760 --> 01:26:51,280
That does.
That does not go away.
1094
01:26:54,240 --> 01:26:57,680
Bad ass.
So you are, come on you and
1095
01:26:57,760 --> 01:27:01,000
don't take this this, don't take
this statement the wrong way,
1096
01:27:01,720 --> 01:27:06,280
but as you pull the star card,
your face kind of transforms
1097
01:27:06,280 --> 01:27:09,960
into more of a I'm going to say
this and I know you're going to
1098
01:27:09,960 --> 01:27:11,720
immediately yell at me.
And I don't mean it the way I
1099
01:27:11,720 --> 01:27:14,920
mean it.
Your face and just you in
1100
01:27:14,920 --> 01:27:19,400
general are going to become more
charismatic, more approachable,
1101
01:27:19,400 --> 01:27:23,760
more likable, almost more
influential.
1102
01:27:25,040 --> 01:27:27,920
You'll have you'll kind of
radiate that aura just a bit
1103
01:27:27,920 --> 01:27:31,640
more.
Personality of the brothel, my
1104
01:27:31,800 --> 01:27:34,520
dear.
All right, And then we'll move
1105
01:27:34,520 --> 01:27:38,960
to card number 4, which is going
to be the gem.
1106
01:27:38,960 --> 01:27:44,120
Oh my God.
Richest value 50,000 goals.
1107
01:27:47,080 --> 01:27:53,600
Brother what?
Oh my God, as you as you pull
1108
01:27:53,600 --> 01:28:02,760
the gem, almost just like a a
pile of 25, we'll say.
1109
01:28:13,320 --> 01:28:14,200
Are you cutting out or?
You.
1110
01:28:14,200 --> 01:28:15,800
No no no.
I'm trying to figure out what I
1111
01:28:15,800 --> 01:28:18,080
want to do here because I wasn't
expecting to for you to get
1112
01:28:18,080 --> 01:28:26,640
$50,000.
As you pull the gem card, you
1113
01:28:26,640 --> 01:28:37,960
feel almost this pulse of arcane
energy and at your feet fall 25
1114
01:28:37,960 --> 01:28:43,720
Crimson Veil stones, Shard cut
gems smoothed over on one side
1115
01:28:43,720 --> 01:28:46,840
but dragging on the other.
They're glowing faintly from
1116
01:28:46,840 --> 01:28:51,800
within, pulsing for almost every
heartbeat that it can sense.
1117
01:28:51,800 --> 01:28:55,720
So right now these, it's like a
one of those like Christmas, you
1118
01:28:55,720 --> 01:28:58,080
know, somebody puts all the
stuff on their garage in their
1119
01:28:58,080 --> 01:29:01,840
house and tunes it to music.
It's like that but with
1120
01:29:01,840 --> 01:29:04,120
everybody's heartbeat.
So it kind of latched on to one
1121
01:29:04,120 --> 01:29:07,400
person, each one of them and are
just pulsing randomly.
1122
01:29:10,520 --> 01:29:15,680
But those will total 50,000 gold
pieces.
1123
01:29:17,920 --> 01:29:21,160
Hey Lee brother, I'm going to be
rich as book.
1124
01:29:21,480 --> 01:29:25,880
I'm going to be straight honest,
I've never seen have somebody
1125
01:29:25,880 --> 01:29:28,080
have that much luck with a deck
of many things that was.
1126
01:29:28,080 --> 01:29:29,160
That was.
Amazing.
1127
01:29:31,760 --> 01:29:33,680
OK, I.
Mean, let's be honest, that's
1128
01:29:33,680 --> 01:29:35,840
pretty on par for me.
I'm a lucky little bitch over
1129
01:29:35,840 --> 01:29:38,480
here.
So actually though, now can we
1130
01:29:38,480 --> 01:29:39,800
see what?
The next one would have been.
1131
01:29:40,120 --> 01:29:41,760
Yeah, I'll take a look see what
the next one was.
1132
01:29:41,960 --> 01:29:47,160
I would have been to the one
player loses all forms of wealth
1133
01:29:47,160 --> 01:29:49,400
beyond magical items.
Personal belongings immediately
1134
01:29:49,400 --> 01:29:51,080
vanish.
Business buildings and lands
1135
01:29:51,320 --> 01:29:54,560
become revoked in a manner that
least effects reality.
1136
01:29:54,560 --> 01:29:57,200
Beads.
What I'm saying, stop while
1137
01:29:57,200 --> 01:29:59,240
you're ahead.
Holy shit, we need to go to a
1138
01:29:59,240 --> 01:30:01,240
casino sometime because good
God.
1139
01:30:02,000 --> 01:30:05,920
All right, so each of these
gemstones are like almost like
1140
01:30:05,920 --> 01:30:09,840
thumb size.
They're very small and they're
1141
01:30:10,040 --> 01:30:13,640
it's like a thumb size circular
gemstone set in a in a frame of
1142
01:30:13,640 --> 01:30:20,040
black and steel.
I will work on this item for
1143
01:30:20,040 --> 01:30:21,600
you.
It's not really going to do
1144
01:30:21,600 --> 01:30:24,600
anything except be worth sort of
monetary.
1145
01:30:24,920 --> 01:30:29,800
Now the other problem.
Wait, what backup do you what
1146
01:30:29,800 --> 01:30:31,200
do?
You have room in your backpack
1147
01:30:31,200 --> 01:30:37,520
for these.
For the gems, yeah, yeah, I am.
1148
01:30:38,280 --> 01:30:41,360
Yeah, I'm like, not even close
to being over.
1149
01:30:42,160 --> 01:30:43,840
Whatever.
That's right, You're not tiny in
1150
01:30:43,840 --> 01:30:44,560
this one.
I forget you.
1151
01:30:44,640 --> 01:30:46,200
You typically play tiny.
No, I am.
1152
01:30:46,520 --> 01:30:48,520
I am.
I am tiny in this one.
1153
01:30:48,520 --> 01:30:51,720
But I'm.
I'm tiny, but I'm real.
1154
01:30:52,120 --> 01:30:55,720
Technically small, right?
Yeah, Tiny is another.
1155
01:30:55,840 --> 01:30:56,960
Category.
Oh, yeah, I'm sorry.
1156
01:30:57,120 --> 01:31:01,720
Yeah, I, I, yeah, I didn't
necessarily mean tiny, but.
1157
01:31:01,960 --> 01:31:04,960
It's OK, I'm still tiny.
So we'll, we'll say, we'll say
1158
01:31:04,960 --> 01:31:08,440
that you're able to carry these
gemstones in your backpack.
1159
01:31:12,720 --> 01:31:15,880
All right.
Holy shit that was awesome.
1160
01:31:16,240 --> 01:31:18,120
You're still sharing your screen
there bud.
1161
01:31:24,120 --> 01:31:31,920
OK, so now Katie, refresh my
memory.
1162
01:31:31,920 --> 01:31:35,360
The deck resets after she's done
pulling those, correct?
1163
01:31:35,840 --> 01:31:38,280
Yep.
So when she puts everything back
1164
01:31:38,280 --> 01:31:42,000
together, the only thing I don't
know about is the what was it?
1165
01:31:42,480 --> 01:31:45,880
The comet.
Yes, I think it was that one I
1166
01:31:45,880 --> 01:31:51,320
think remains out until she is
in her next battle.
1167
01:31:51,320 --> 01:31:51,960
Correct.
Yep.
1168
01:31:52,800 --> 01:31:57,120
So that one, if it gets drawn
again in theory like before that
1169
01:31:57,120 --> 01:32:01,320
happens, yeah, cannot have, OK.
Cool.
1170
01:32:01,560 --> 01:32:05,320
I think the experienced ones can
also only be drawn once like so
1171
01:32:05,320 --> 01:32:08,800
that plus 10,000 experience.
There's a -, 10,000 experience,
1172
01:32:08,800 --> 01:32:11,480
and I think each of those can
only happen once, as of the
1173
01:32:11,480 --> 01:32:14,200
version I read at least.
I thought.
1174
01:32:14,440 --> 01:32:16,880
The whole let's see.
However, unlike the other cards,
1175
01:32:16,880 --> 01:32:19,640
the Fool and the Jester may only
be drawn once family to
1176
01:32:19,640 --> 01:32:21,120
materialize after their initial
use.
1177
01:32:21,120 --> 01:32:23,960
So yeah, the the gesture will
not reappear.
1178
01:32:29,960 --> 01:32:32,440
Cool.
All right, so as you are all
1179
01:32:32,440 --> 01:32:37,200
kind of going down the stairs,
you see you see Pippa just
1180
01:32:37,200 --> 01:32:41,040
drawing cards from this deck.
And she as she's pulling these
1181
01:32:41,040 --> 01:32:44,680
cards, she's giving off a much
brighter and much more powerful
1182
01:32:44,680 --> 01:32:48,080
aura.
And you also hear the sound of
1183
01:32:48,080 --> 01:32:54,600
25 gemstones hitting the ground
at the same time because they're
1184
01:32:54,960 --> 01:32:59,360
starting to semi roll to slowly
go down step by step.
1185
01:33:01,560 --> 01:33:03,520
And you see Pepper just kind of
picking up all of these
1186
01:33:03,520 --> 01:33:09,160
gemstones.
I'm going to turn.
1187
01:33:09,160 --> 01:33:11,840
I'm going to, after I pick up
all of my gemstones and put them
1188
01:33:11,840 --> 01:33:16,800
in my bag safely, I'm going to
turn to turn to Orban and say
1189
01:33:17,480 --> 01:33:19,560
this is how you use magical
items.
1190
01:33:20,280 --> 01:33:23,440
You don't just follow them
around like a fucking lunatic.
1191
01:33:27,280 --> 01:33:31,360
I'm literally like I just plug
my rock to my chest and look
1192
01:33:31,400 --> 01:33:35,440
really offended.
You do that like, oh, how dare
1193
01:33:35,480 --> 01:33:40,680
you?
We take offense.
1194
01:33:42,280 --> 01:33:44,000
Good.
It was meant to be offensive.
1195
01:33:44,920 --> 01:33:47,720
So as all this is happening, you
keep walking again.
1196
01:33:47,720 --> 01:33:49,240
The chamber is tightening around
you.
1197
01:33:51,360 --> 01:33:57,200
The breach in the center of the
room is almost hanging above the
1198
01:33:57,200 --> 01:33:58,960
ground again.
It's a it's a broken relic
1199
01:33:58,960 --> 01:34:04,200
that's just floating in place.
Lines of red light leak from it,
1200
01:34:04,200 --> 01:34:08,360
fracturing across the surface.
Purple sparks are kind of
1201
01:34:08,360 --> 01:34:10,960
drifting away from the relic
into the air.
1202
01:34:12,680 --> 01:34:22,480
The your codexes appear once
again and say engagement
1203
01:34:22,480 --> 01:34:26,240
required and you feel the
chamber almost holding its
1204
01:34:26,240 --> 01:34:31,440
breath.
And I need everyone to roll
1205
01:34:31,440 --> 01:34:38,680
initiative.
Oh man, I got a one.
1206
01:34:38,760 --> 01:34:40,960
Yeah, give me one second.
I will grab them all from you
1207
01:34:40,960 --> 01:34:44,040
here in a moment.
All right, so.
1208
01:34:44,040 --> 01:34:46,760
It's my bonus that's 5, but I'm
probably going last.
1209
01:34:47,280 --> 01:34:52,320
We shall see.
All right, let's start 3.
1210
01:34:52,480 --> 01:34:54,280
So.
I will ask, yeah, I'll ask
1211
01:34:54,280 --> 01:34:56,360
everybody's initials here in
just a moment.
1212
01:34:56,880 --> 01:34:58,760
We'll do this in order.
So we'll start with Orban.
1213
01:35:01,720 --> 01:35:04,400
Hold on, I was in the I'm
running.
1214
01:35:05,840 --> 01:35:07,720
You're running.
It's a bad idea.
1215
01:35:07,720 --> 01:35:13,960
There, well, I was going to 4 +
3 seven.
1216
01:35:14,400 --> 01:35:15,600
That's exactly what I have for
you.
1217
01:35:15,600 --> 01:35:19,360
Perfect, Pippa.
Nice. 3.
1218
01:35:19,760 --> 01:35:25,880
Three.
All right, Jinx. 24. 24 OK
1219
01:35:25,920 --> 01:35:30,720
Rowan, you rolled A5 so.
I'm surprisingly not last.
1220
01:35:30,720 --> 01:35:32,840
No, you rolled a.
Didn't see that coming.
1221
01:35:33,120 --> 01:35:38,920
I rolled A1 and I have +4.
Why do I have you at +8 for your
1222
01:35:39,880 --> 01:35:42,800
+8 initiative?
Yeah, I'll take it.
1223
01:35:42,800 --> 01:35:45,240
OK, so you up to five if that's
possible.
1224
01:35:46,400 --> 01:35:49,200
Shit.
OK, Verin, what did you roll?
1225
01:35:51,360 --> 01:35:58,640
1414 OK.
Serafin, Yeah.
1226
01:35:59,360 --> 01:36:07,120
Arrow than that 1 + 2 is 3.
All right, let's see here.
1227
01:36:07,240 --> 01:36:12,520
Pippa's dexterity is 14.
Yours is 14.
1228
01:36:12,560 --> 01:36:14,560
Of course.
OK, both of you give me.
1229
01:36:14,640 --> 01:36:26,280
Just roll with you 20. 7.
Oops, I muted myself 18.
1230
01:36:26,440 --> 01:36:31,120
OK, people will go before you.
So Seraphin you will go last the
1231
01:36:31,160 --> 01:36:35,040
breech hold a 13 so it will go
right after for rain.
1232
01:36:35,040 --> 01:36:40,880
OK, so we will start with Jinx.
So again, what you see is this
1233
01:36:41,000 --> 01:36:49,480
floating fractured, almost like
an orb floating in the center of
1234
01:36:49,480 --> 01:36:54,440
the room and this light and
energy kind of pulsating from it
1235
01:36:54,880 --> 01:36:58,640
and just kind of like pulsing
every few seconds before we
1236
01:36:58,640 --> 01:37:00,640
it's.
The same thing that came out as
1237
01:37:00,640 --> 01:37:05,440
a result of the surge?
Or is this a different thing?
1238
01:37:05,680 --> 01:37:09,160
It's a different thing.
OK, this this is what's causing
1239
01:37:09,160 --> 01:37:16,520
the, the, the, the dangerous
surge energy across Aurelius.
1240
01:37:16,520 --> 01:37:21,520
OK, so also before we begin, I
have chosen or I have drawn the
1241
01:37:21,520 --> 01:37:25,080
fount of blistering frost for
your battle conditions.
1242
01:37:25,360 --> 01:37:29,240
What this will mean is if I can
find the bees.
1243
01:37:29,240 --> 01:37:32,360
There we go.
All right, Blistering ice and
1244
01:37:32,360 --> 01:37:34,800
cool winds are savaging this
battlefield.
1245
01:37:35,400 --> 01:37:40,320
Creatures of S1 eighth or lower
are flash frozen.
1246
01:37:40,320 --> 01:37:44,280
That will not apply to you
petrified until the wild magic
1247
01:37:44,280 --> 01:37:46,360
of the fount passes.
Creatures, not a mean to the
1248
01:37:46,360 --> 01:37:49,720
cold damage cannot regain hit
points, cannot gain temporary
1249
01:37:49,720 --> 01:37:53,040
hit points, and have their
movement speed reduced by 10.
1250
01:37:53,520 --> 01:37:57,080
Additionally, when a creature
deals damage of a type that
1251
01:37:57,120 --> 01:38:01,520
isn't psychic, you can change
that damage type to Cold
1252
01:38:01,560 --> 01:38:08,240
instead.
Sounds like a mixed bag.
1253
01:38:08,240 --> 01:38:10,560
This thing kind of looks like
it's made out of fire, right?
1254
01:38:12,800 --> 01:38:14,840
Give me, give me.
I'll tell you what.
1255
01:38:14,840 --> 01:38:16,240
Give me an insight check on
that.
1256
01:38:20,440 --> 01:38:26,960
I got 13.
Yeah, this appears to have not
1257
01:38:26,960 --> 01:38:28,880
so much.
You said fire, correct?
1258
01:38:29,800 --> 01:38:35,200
Yeah, not so much fire, but more
of a darker arcane energy.
1259
01:38:36,640 --> 01:38:40,800
OK, I.
Have a question, OK, last time I
1260
01:38:40,800 --> 01:38:43,200
had a fire weasel.
Do I still have the fire weasel?
1261
01:38:43,240 --> 01:38:45,800
Yes, you do.
Fuck yeah.
1262
01:38:45,800 --> 01:38:49,120
OK, sorry all.
Right, Fire weasel.
1263
01:38:50,080 --> 01:38:53,200
Fire weasel.
All right, so I will and.
1264
01:38:53,200 --> 01:38:55,800
I'll clean it, squishy.
He's squishy, and he shall be
1265
01:38:55,800 --> 01:39:01,080
mine, and he will be my squishy.
OK, I will give all of you the
1266
01:39:02,240 --> 01:39:07,120
I'll send the pictures of the
current battlefield conditions
1267
01:39:07,320 --> 01:39:14,840
to everyone.
Or you could just update it on
1268
01:39:14,840 --> 01:39:17,480
that cool roll 20 thing we had
us all log into.
1269
01:39:17,480 --> 01:39:20,360
I don't.
Know if I can do that?
1270
01:39:20,360 --> 01:39:35,280
I'll just put it in.
The chat not regain hit points
1271
01:39:35,440 --> 01:39:42,160
or gain temporary and reduced by
10 feet, correct?
1272
01:39:44,600 --> 01:39:46,640
Well, lucky for you, I'm not
immune to cold.
1273
01:39:46,920 --> 01:39:49,680
Wait.
And we're going to actually end
1274
01:39:49,680 --> 01:39:53,120
it there for tonight's session.
This episode is going a little
1275
01:39:53,120 --> 01:39:55,400
bit longer than I thought it was
going to and we really haven't
1276
01:39:55,400 --> 01:39:58,520
even touched combat quite yet.
So we are going to push off
1277
01:39:58,520 --> 01:40:00,400
combat in the rest of the
episode 4.
1278
01:40:00,400 --> 01:40:02,600
Next week's episode of Crit
happens.
1279
01:40:02,640 --> 01:40:05,280
Unit deployed.
Thank you all for listening so
1280
01:40:05,280 --> 01:40:08,240
much for everybody here at the
P3 Podcast Network.
1281
01:40:08,560 --> 01:40:10,680
I am Spencer Heart.
We will see you next time.
1282
01:40:10,680 --> 01:40:11,600
Bye bye.


