Sept. 12, 2025

At The Burning Gate

At The Burning Gate
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Apple Podcasts podcast player iconSpotify podcast player icon

The Syndicate’s agents descend into the volcanic depths of the Ashen Belt, where fire and memory burn brighter than truth. What begins as an investigation into missing scouts soon erupts into a desperate struggle against cultists, corrupted guardians, and the fury of the Burning Gate itself.

Will the party seal the flames—or be consumed by them?

Catch the chaos, the clashes, and the choices in Episode 3 of Crit Happens!


👉 By Scale, By Secret, We Endure.

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Tonight's episode of Crit
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Ladies and gentlemen, welcome in
to Crit Happens here on Spotify,

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00:00:42,680 --> 00:00:47,160
Apple Music, iTunes, and all the
other places where you get your

15
00:00:47,160 --> 00:00:50,360
podcasts.
We've got a cavalcade of players

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00:00:50,360 --> 00:00:56,000
coming in today for another
session of D&D, so previously on

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Crit Happens.
Last session, the agents of the

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Syndicate reconvened the glass
hat in Volt shade.

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Osiza Opal, a life touched human
healer with a scholar's poise,

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arrived at the Syndicate's
behest to keep the team on its

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feet.
A cloaked newcomer drifted in

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behind her, the air around him
webbed with murmuring names and

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regrets.
He called himself Neros and

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claimed the Archive had sent him
to be where he was needed.

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His calm unnerved, but the
Syndicate trusted him, and so

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did the agents.
Cautiously, their ledgers burned

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with a directive.
Reach the Isle of Throes, avoid

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psionic beams and patrols, and
extract zeal.

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Vetina alive.
He had committed the unthinkable

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among the Wave folk, saving a
drowning human, and the Order of

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the Black Reef had chained him
to a revered shrine for

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judgement.
The warning was stark.

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Any harm to the shrine would
spark open conflict with a

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wagon.
One by a flash of Rogers charm,

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they rolled toward the coast,
slept beneath A shimmering safe

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House of magic, and welcomed
Mimi back into the circle.

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A towering Leonin whose arrival
flipped tension into laughter.

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At the shore, a wounded human
named Mateo slumped in shock.

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The exchange was prickly, but a
Sizer later tracked him down and

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pressed for details. 4 guards
circled a ring of Obsidian

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pylons.
Zale was chained to the central

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shrine.
The stones sang when magic

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moved, and the order would call
any mark against them a

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declaration of war.
Armed with that, the agents

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shaped their plan.
Nairos froze the surf into a

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slick bridge and smothered the
pylons.

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Mind song.
Levana, timing her move,

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transformed Zale into a bat so
the chain simply fell away, then

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ended the spell.
Mimi charged in, Castella

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balanced light and precise at
her shoulders, and together they

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hold Zale clear without touching
the sacred stone.

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Meanwhile, Roger conjured a
sharp snap and fleeing footsteps

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to draw the patrol away, then
crowned a guard with sudden fury

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to tangle the rest.
The team slipped out the way

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they came, no alarms, no
torches, no witnesses, while

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Osaisa braced Zale with blessed
steadiness on the far shore,

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under wind and salt, the rescued
exiles stared at the foam, then

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smiled with a man's relief at
choosing his next breath.

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The orders doors to syndicate
dealings felt cooler afterward,

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but not closed.
The shrine stood untouched, and

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the agents had honored the
delicate line.

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With Zale Safe and the Seas Hymn
thinning to a whisper.

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The path ahead LED toward deeper
waters and the secrets the Black

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Reef still kept.
In the world of Dragons, where

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the dice decide adventure calls,
we won't run or hide.

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Gather round the table, let's
ignite the night.

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With friends by our side.
We light up the five Chris and

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failures we'll have till we crit
happens.

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We're on a wildlife together
through battles.

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From high fantasy realms to
quests unknown, we craft our

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00:05:03,520 --> 00:05:07,400
stories together.
We've grown, rolling with

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laughter.
We make the best team in this

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DND life.
We chase every dream.

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00:05:14,000 --> 00:05:18,080
So roll the dice, let the magic
begin.

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Cree happens.
We're on a wild ride together

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00:05:26,960 --> 00:05:32,520
through battle, all side by side
with every roll on you tail

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unfolds in this podcast world
adventure.

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Behold crit happens.
Come join the fun with laughter

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and stories.
We've only.

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Just begun.
Ladies and gentlemen, welcome in

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to Crit Happens Here on Spotify
Podcast, iTunes,

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player.fmpoddirectory.com,
stitcher.com, TuneIn Radio, and

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iHeartRadio.
We are here for yet another

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episode of Crit Happens with
again, a cavalcade of players

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today.
Say hello, players.

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Hello players.
Hello players.

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What's up?
We welcome back in Castaia, Mimi

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and Neros Osisa.
I got it, and Savara is back

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with us here as well.
We welcome in yet another player

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here to Crit Happens.
It's Ogamen my friend Gene, go

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ahead and introduce yourself.
Tell us about your character.

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Gene I play Ogamen.
He is a Goliath druid.

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He is pretty generic so far, but
we will find out later if he

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finds out more about himself
because he can't remember

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anything.
Yeah, absolutely.

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00:07:18,640 --> 00:07:24,320
D&D is a a game that can change
very, very quickly.

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00:07:24,320 --> 00:07:28,760
So again, as you heard in the
recap, players successful last

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week in rescuing Zale for Tina,
turning him into a possible

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syndicate agent or informant
here as we move forward within

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the world of Varelio.
So again, Caste, Amini, Neros,

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Ogeman, Osisa and Savara back
with us here today.

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So we'll move straight forward
here into the the show here

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today.
And now that we're out of the

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intro, I can stop listening to
myself.

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That would be great.
All right, so we will start

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00:08:00,880 --> 00:08:02,800
again.
You are back at the Glass Hat

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00:08:02,800 --> 00:08:07,360
once again in the region of the
Ashen Belt in the city of

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Volkshade.
The Syndicate's been patrolling

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you, the agents really to this
area for quite some time.

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00:08:14,680 --> 00:08:19,520
It's becoming a bit unstable.
So again, at this point, you are

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back at the Glass Hat having a
drink.

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You may be amongst yourselves,
you may be with other agents

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here today, but as of right now,
just kind of it's been about a

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week since the last, since the
last mission.

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So yeah, like I said at the
Glass Hat, preparing yourselves

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for possibly another mission,
you have not received any

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information as of yet as to what
that mission may be.

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But yeah, what would you like to
do with the Glass Hat?

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I'm gonna get a drink and then
find a table and Polish my

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weapon, OK?
Clean them up.

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00:09:02,760 --> 00:09:08,280
I think Kez Day is sitting in a
corner all by herself, drinking

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whiskey and sharpening her
dagger.

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00:09:10,760 --> 00:09:13,520
Maybe.
It's probably curled around

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Cassidy's feet at the chair
she's sitting on, drinking hot

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sauce.
How tall are you Castan?

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00:09:21,080 --> 00:09:24,400
4 foot 5?
So you've got a four foot 5

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rogue tee fling sitting on the
chair dangling her feet because

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she can't touch the ground, and
a 7 foot 5 layout in basically a

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cat at her feet.
Phenomenal.

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Yes.
I'm drinking hot sauce.

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I'm more concerned about the hot
sauce.

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00:09:45,640 --> 00:09:50,760
No, it's.
Probably standing.

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At the edge of the bar, maybe?
Just standing maybe?

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It's just standing menacingly.
Exactly right.

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Like, no, when I when like a
clergy person, right, has their

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hands inside the other sleeve of
the robe, right, So kind of

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crossed in front of them.
So that's what nearest is kind

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00:10:12,200 --> 00:10:14,080
of doing.
He's just just standing.

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I will probably partake in
smoking a pipe and enjoying some

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ale.
OK.

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00:10:21,640 --> 00:10:27,040
So as you are all kind of
commencing your wind down, if

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you will, or at this point
you're just effectively on a

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little vacation.
You know, some of you who were

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not here last week, you were on
kind of those minuscule sessions

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like go rescue a cat or, you
know, go basically like little

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odds and ends assignments, not
the big one that the syndicate

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typically assigns to higher
agents.

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But you all do feel in your
pockets or wherever you have

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your binder.
You do feel the warmth and the

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light starting again are.
You kidding?

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I'll pull my note.
Finally is going to groan and

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just like flop it in front of
her whiskey and just glitter at

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it.
OK.

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00:11:24,520 --> 00:11:26,120
Put my pipe down and I check it
out.

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Yeah, Gene, you're, you're Give
me, give me an insight check.

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00:11:38,600 --> 00:11:44,400
Give me an insight check.
I'll fail first roll tonight.

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No.
Pressure.

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That's a 10.
OK.

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00:11:50,600 --> 00:11:52,920
Plus anything or is it just a
straight 10 for your perception?

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00:11:53,800 --> 00:11:58,960
No, it's 5 plus my insight and
then oh, I got proficiency, so

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13.
OK so I'm showing your character

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00:12:01,960 --> 00:12:03,440
sheet.
You have a + 2 and the plus 3,

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00:12:03,440 --> 00:12:05,960
so 15 for.
Your OK 15.

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00:12:05,960 --> 00:12:12,760
Yeah, OK, so with a 15 you this
is the first time you've ever

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seen an activation of your
oathminders Ledger.

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You've received it from
Syndicate high command, but it

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00:12:20,120 --> 00:12:24,080
startles you just a little.
Not to the point where you fall

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00:12:24,080 --> 00:12:27,520
over or run into something, but
it startles you just a little

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00:12:27,520 --> 00:12:27,800
bit.
You're.

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Just kind of like what the hell.
Is this correct?

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And to you, like I said, this is
the first activation you've

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never experienced before.
So you just kind of like slowly

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open the, the, the, basically
the oath by this Ledger is

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effectively like a book with
magical implications.

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And it basically works.
You remember in Harry Potter and

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the Chamber of Secrets, Tom
Riddle's diary, he would, Perry

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would write something in it and
then it would disappear.

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00:12:54,760 --> 00:12:57,360
That's effectively what it is
without the disappearing part.

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00:12:57,440 --> 00:13:02,760
But so, OK.
So once you all open your O

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finders Ledger, OK, once you
open your O finders Ledger, all

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of you, you do see kind of
writing in the Ledger as you

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00:13:11,280 --> 00:13:15,840
begin to read it, it says
operatives, the ash scale tribe.

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00:13:15,880 --> 00:13:18,680
The ash scale tribe.
That sucks.

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00:13:18,680 --> 00:13:20,320
That word sucks for somebody
with a lisp.

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00:13:21,200 --> 00:13:24,960
Dwellers at the base of Mount
Tarokin have petitioned our

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00:13:24,960 --> 00:13:27,200
hand.
Their lands are shaken by

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00:13:27,200 --> 00:13:31,000
unnatural storms and tremors.
Scouts are sent to investigate

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00:13:31,200 --> 00:13:34,520
the Mountains Temple did.
The temple's ruins did not

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return.
Preliminary intelligence

190
00:13:36,600 --> 00:13:40,040
indicates that the presence of a
Dominion sanctioned excavation

191
00:13:40,320 --> 00:13:43,080
later Co opted by the Sealed
Flame Cult.

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00:13:43,680 --> 00:13:46,760
The cult believes the ruins
contain a Reliquary Gate, a

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00:13:46,760 --> 00:13:49,160
tether to the Elemental Plane of
Fire.

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00:13:49,680 --> 00:13:53,800
Should this burning gate ignite,
the entire caldera may awaken

195
00:13:54,320 --> 00:13:57,360
our greatest concern.
Our analysts confirm that in

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00:13:57,360 --> 00:14:01,920
Afridi, named Serif, TA is bound
within the gate.

197
00:14:02,360 --> 00:14:07,040
The Sealed Flames worship him as
a living relic, and his intent

198
00:14:07,040 --> 00:14:11,160
is nothing short of catastrophic
to link Tarokin's heart directly

199
00:14:11,160 --> 00:14:15,120
to the fire plane, transforming
the Ashen Belt into a furnace of

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00:14:15,120 --> 00:14:18,760
divine flame.
The Ash Scale offers 2 Jade

201
00:14:18,760 --> 00:14:22,720
Ambulances payment for our
Intervention Relic grade

202
00:14:22,720 --> 00:14:26,960
carvings, each valued of up to
600 gold in Syndicate markets.

203
00:14:27,360 --> 00:14:30,480
More importantly, successful
resolution will deny both the

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00:14:30,480 --> 00:14:34,520
Dominion and the Sealed Flame a
foothold in Tarokin.

205
00:14:34,880 --> 00:14:39,440
Your objectives Locate the
missing Ash Scale Scouts confirm

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00:14:39,440 --> 00:14:42,040
their fate and recover remains
if necessary.

207
00:14:42,520 --> 00:14:46,840
Investigate the Temple ruins and
secure any relics or caches

208
00:14:46,960 --> 00:14:51,440
before rival factions arrive.
Neutralize Seratah and collapse

209
00:14:51,440 --> 00:14:55,040
the Burning Gate before it
stabilizes and prevents Dominion

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00:14:55,040 --> 00:14:59,200
or Sealed Flame forces from
establishing control over

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00:14:59,200 --> 00:15:01,520
Tarokan.
This mission is authorized as a

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00:15:01,520 --> 00:15:04,720
containment strike.
Prioritize the collapse of the

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00:15:04,720 --> 00:15:07,880
gate above House.
No relic is worth the mountain

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00:15:07,880 --> 00:15:11,440
itself.
By scale, by secret, we endure.

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00:15:11,760 --> 00:15:14,880
And once again, for those of you
audio listeners, our players are

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00:15:14,880 --> 00:15:16,480
now reading the text version of
that.

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00:15:16,480 --> 00:15:21,000
Because I have a feeling that at
least Katie and McKenna are

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00:15:21,000 --> 00:15:23,080
looking at the computers with
very wide eyes.

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00:15:23,080 --> 00:15:24,840
Like what the hell did he just
say?

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00:15:25,400 --> 00:15:29,320
Yep, right.
Katie McKenna We've been playing

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00:15:29,320 --> 00:15:32,200
D&D Together for a while now,
and I know exactly when the

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00:15:32,200 --> 00:15:35,400
silence, what the silence means.
Yep.

223
00:15:35,960 --> 00:15:41,000
Does anybody have any questions?
Do we have something about the

224
00:15:41,040 --> 00:15:44,120
field flame in in one of the
various?

225
00:15:44,600 --> 00:15:46,000
Oh, there it is.
That's what I wanted.

226
00:15:46,840 --> 00:15:50,560
Chats as far as what they're
about.

227
00:15:50,960 --> 00:15:55,640
So the Sealed Flame is a
secondary faction within the

228
00:15:56,160 --> 00:15:59,400
Action Belt region.
Again, audio, we love you

229
00:16:00,400 --> 00:16:01,760
agents.
If you want to look in the

230
00:16:01,760 --> 00:16:06,880
faction channel in the World of
Aurelius Discord channel, it is

231
00:16:06,880 --> 00:16:10,360
the document listed under Action
Belt factions.

232
00:16:10,360 --> 00:16:12,800
Again, this information is going
to be kind of known to you.

233
00:16:13,200 --> 00:16:16,720
It is going to be acting as a
syndicate archive that is

234
00:16:16,720 --> 00:16:19,040
available in your oath binders
Ledger.

235
00:16:19,040 --> 00:16:25,360
So you request it from the bind.
So again, all this information

236
00:16:25,760 --> 00:16:30,520
is known to you as an agent and
at this point everybody has

237
00:16:30,520 --> 00:16:35,080
admissioned at least once except
for Ogemon.

238
00:16:35,360 --> 00:16:38,920
So this information may not be
as known to you.

239
00:16:39,360 --> 00:16:44,080
However, we will say if you want
to give me a history check.

240
00:16:44,640 --> 00:16:51,480
Will do that.
Looks like it is A12.

241
00:16:52,120 --> 00:16:56,080
OK, so with a bit more time of
studying your oath minders

242
00:16:56,080 --> 00:16:59,960
Ledger, you would effectively
know at least what the sealed

243
00:16:59,960 --> 00:17:05,640
flame is and kind of what their
influence is within the region.

244
00:17:06,640 --> 00:17:16,119
And I would say with your
character, the your intelligence

245
00:17:16,119 --> 00:17:22,560
is a bit more on the higher side
for your character, it is a 15.

246
00:17:22,960 --> 00:17:25,920
You would know that at the
conclusion of this mission, and

247
00:17:25,920 --> 00:17:31,680
possibly with the kind of nudge
from some of your your party

248
00:17:31,680 --> 00:17:35,360
mates, that the you would need
to study up a little bit more on

249
00:17:35,360 --> 00:17:38,480
factions for future missions you
have just recently.

250
00:17:38,480 --> 00:17:42,760
Effectively this mission is a an
initiation trial for you.

251
00:17:43,040 --> 00:17:47,640
You're still a trial operative.
However, once you complete your

252
00:17:47,640 --> 00:17:54,320
first mission, you are granted
the Ash Bound title if you will,

253
00:17:54,920 --> 00:17:58,200
which is your ranking within
this the Scale Bound Syndicate.

254
00:18:00,680 --> 00:18:02,520
That sounds good to me.
Cool, cool, cool.

255
00:18:03,640 --> 00:18:06,200
All right.
Any other questions on what

256
00:18:06,200 --> 00:18:10,120
you've on the mission?
Nope, let's do it.

257
00:18:10,840 --> 00:18:13,920
Cool beans.
I love it when we say go for it.

258
00:18:14,760 --> 00:18:15,920
Let's talk more.
Do.

259
00:18:16,960 --> 00:18:19,720
Let's talking more, Dewey, for a
sake of time.

260
00:18:20,440 --> 00:18:24,760
You guys go to bed care agents
that were in last week's

261
00:18:24,760 --> 00:18:26,920
mission.
I'm sure you did already.

262
00:18:26,920 --> 00:18:30,080
But long rest, everybody takes a
long rest.

263
00:18:30,080 --> 00:18:35,000
I know that Gene and Katie,
well, it really bears no

264
00:18:35,360 --> 00:18:37,680
difference, but you'll basically
wake up full rested.

265
00:18:37,680 --> 00:18:42,280
You'll lock your doors and
Kenzie's over here going like,

266
00:18:42,280 --> 00:18:45,960
do I lock my door?
I don't lock my door.

267
00:18:46,160 --> 00:18:47,160
Beautiful.
OK.

268
00:18:47,920 --> 00:18:50,160
Oh, I do.
My weapons are in here.

269
00:18:50,520 --> 00:18:58,160
The next morning do you awaken
and I need a history check from

270
00:18:58,200 --> 00:19:01,120
everyone and.
You have advantage on those.

271
00:19:01,520 --> 00:19:02,880
Is a dirty 20.
Wow.

272
00:19:05,360 --> 00:19:09,880
Well I got a 14 with advantage
so take that.

273
00:19:10,800 --> 00:19:13,240
Yikes.
I got a 24.

274
00:19:13,560 --> 00:19:15,960
OK, so 10.
You got a 10.

275
00:19:16,000 --> 00:19:19,200
OK, I'm dumb.
You're not dumb.

276
00:19:19,200 --> 00:19:21,640
I'm dumb.
The the general consensus of the

277
00:19:21,640 --> 00:19:25,800
party is that you do know where
Mount Tacorin is.

278
00:19:26,960 --> 00:19:34,120
It is to the north of Fault
Shade, just between Cinder March

279
00:19:34,280 --> 00:19:37,880
and Vault Shade.
So again, for audio listeners,

280
00:19:38,760 --> 00:19:42,440
Vault Shade is the outpost,
syndicate outpost in the region.

281
00:19:43,000 --> 00:19:47,040
Cinder March is the largest city
within the region, so it's right

282
00:19:47,040 --> 00:19:50,440
in between those two.
So you do know at least which

283
00:19:50,440 --> 00:19:51,200
way to go.
Oh.

284
00:19:51,600 --> 00:19:53,000
It's between Cinder March and
what?

285
00:19:53,480 --> 00:19:55,960
Vault Shade.
Just in case we have to go to

286
00:19:56,040 --> 00:19:57,840
either one of those places ever
again.

287
00:19:58,480 --> 00:20:00,320
OK, pause.
Mimi comes.

288
00:20:00,960 --> 00:20:06,520
Galloping back in, holding on to
what's the most random thing I

289
00:20:06,520 --> 00:20:08,880
can think of that Mimi probably
would be holding from being

290
00:20:08,880 --> 00:20:10,240
outside?
A rat.

291
00:20:10,960 --> 00:20:13,440
Yeah, probably a rat.
She probably has a half eaten

292
00:20:13,440 --> 00:20:14,280
rat in her hand.
Oh.

293
00:20:16,560 --> 00:20:17,840
What did I suggest?
Not this.

294
00:20:19,680 --> 00:20:21,240
Actor is, I don't know, she's a
cat.

295
00:20:21,240 --> 00:20:22,080
Delicious.
Just.

296
00:20:22,840 --> 00:20:27,200
Going to run off the streets of
Savara and be like look, look,

297
00:20:27,320 --> 00:20:29,240
look what I got, look what I
got, look what I got.

298
00:20:29,680 --> 00:20:34,040
Did you get that off the street?
Maybe.

299
00:20:34,800 --> 00:20:36,800
OK.
Spencer, can I cast Revivify on

300
00:20:36,800 --> 00:20:39,200
that rat?
Oh dear God, does it even have a

301
00:20:39,200 --> 00:20:40,560
head?
Sticking it in my mouth and

302
00:20:40,560 --> 00:20:42,600
slipping the tongue like the the
tail.

303
00:20:42,600 --> 00:20:46,720
You know when people slurp
spaghetti that that is what I

304
00:20:46,840 --> 00:20:48,240
do.
Are you still doing it?

305
00:20:49,720 --> 00:20:51,800
No, not.
This all the way.

306
00:20:51,880 --> 00:20:54,360
Down your throat.
I'm just imagining you casting

307
00:20:54,360 --> 00:20:57,880
revivify as it slides down
hurting throat.

308
00:20:58,720 --> 00:21:01,000
Wait a minute, I might know
Animate Dead.

309
00:21:01,200 --> 00:21:04,680
No.
Oh, whoa, whoa there.

310
00:21:04,680 --> 00:21:06,160
Don't waste those spells on
little.

311
00:21:06,360 --> 00:21:10,960
Old me, yes.
While it's in your belly.

312
00:21:12,320 --> 00:21:14,520
That's OK.
Buddy, OK, We're not in the

313
00:21:14,520 --> 00:21:16,000
chainsaw man.
Back off.

314
00:21:16,440 --> 00:21:21,320
OK, is anybody in need of
anything in Vault Shade before

315
00:21:21,320 --> 00:21:24,160
we go?
Can I just grab one potion of

316
00:21:24,160 --> 00:21:28,320
feeling?
Sure, again, not to RIP off what

317
00:21:28,320 --> 00:21:31,320
he does, but just because I'm
too stupid to remember anything

318
00:21:31,320 --> 00:21:34,080
else.
Potions of healing 5 gold apiece

319
00:21:34,480 --> 00:21:37,240
you can manage.
You can buy 2 at one time for

320
00:21:37,240 --> 00:21:40,640
that price.
OK, Greater potions of healing

321
00:21:40,640 --> 00:21:45,320
are 30 gold apiece, Max 2 again.
And it was can you buy 2?

322
00:21:45,440 --> 00:21:48,680
Of each, you can buy 2 of each
of those, correct?

323
00:21:49,200 --> 00:21:51,520
And.
They buy 2 of each.

324
00:21:51,920 --> 00:21:54,560
Actually same, I'll just buy 2
of each.

325
00:21:54,760 --> 00:21:58,120
Yep, everybody in the party that
needs to buy those things can

326
00:21:58,120 --> 00:22:01,600
add 2 greater potions of healing
and two potions of healing to

327
00:22:01,640 --> 00:22:05,000
their inventory gene.
A greater potion of healing is

328
00:22:05,000 --> 00:22:07,200
going to be similar, again, very
similar to a potion of healing.

329
00:22:07,520 --> 00:22:10,040
Greater Potion of healing is 4 D
4 + 4.

330
00:22:10,280 --> 00:22:12,760
Instead of a potion, healing is
2 D 4 + 2.

331
00:22:14,640 --> 00:22:19,600
OK, and I persuade the and I try
to persuade the shopkeeper to

332
00:22:19,600 --> 00:22:25,400
let me buy a few more.
I mean you can buy more, but it

333
00:22:25,400 --> 00:22:29,400
costs.
How much would two of each cost?

334
00:22:29,880 --> 00:22:33,600
That would be 70 gold.
Yep, 6070 OK 70.

335
00:22:34,200 --> 00:22:37,000
Yeah, because yeah.
I'll just get the four.

336
00:22:37,000 --> 00:22:42,160
That's fine, OK.
Can I ask to look around for a

337
00:22:42,600 --> 00:22:46,960
scroll of pass without trace or
scroll of fire resistance?

338
00:22:47,800 --> 00:22:54,440
There is a a shop in vault shade
that sells magical items.

339
00:22:55,080 --> 00:22:57,840
This is more just a potion shop
so I mean if.

340
00:22:57,840 --> 00:22:59,280
You'd like Shade is magical
items.

341
00:22:59,680 --> 00:23:02,280
Vault Shade is the name of the
outpost itself.

342
00:23:03,960 --> 00:23:09,720
You're able to buy syndicate
priced items like potions of

343
00:23:09,720 --> 00:23:12,040
healing, things like that.
You know kind of the smaller

344
00:23:12,040 --> 00:23:16,160
items from any outpost in this
in this location.

345
00:23:16,160 --> 00:23:18,840
They would be located at the
Obsidian Vale Emporium.

346
00:23:19,280 --> 00:23:21,280
I'm out.
Could I potentially buy a

347
00:23:21,280 --> 00:23:22,960
couple?
Go ahead, Sorry.

348
00:23:24,680 --> 00:23:26,640
I'm Obsidian Veil.
What?

349
00:23:26,840 --> 00:23:31,640
Emporium.
Emporium, oceans and all caps

350
00:23:32,280 --> 00:23:33,800
Got it.
No scrolls.

351
00:23:34,280 --> 00:23:38,920
Spencer, if I have to send you a
message outside of game chat,

352
00:23:38,920 --> 00:23:41,960
which where should I send that?
This so the answer to that

353
00:23:41,960 --> 00:23:43,920
question will apply to all
players.

354
00:23:44,600 --> 00:23:48,040
Again, each player has a
personal journal private journal

355
00:23:48,040 --> 00:23:52,480
that only myself and you can see
that is located in the the

356
00:23:52,480 --> 00:23:54,960
discord channel as well and the
only one I think I have to do

357
00:23:54,960 --> 00:23:58,360
yet is going to be jeans.
I think I have everybody else

358
00:23:59,080 --> 00:24:00,320
yes.
So let me.

359
00:24:00,440 --> 00:24:03,400
I feel like we should as a group
collectively slowly start

360
00:24:03,400 --> 00:24:06,280
collecting the names of these
things so we can just make a

361
00:24:06,280 --> 00:24:10,080
spreadsheet and then just
directly cite it whenever we

362
00:24:10,080 --> 00:24:11,880
need it so Spencer doesn't have
to be like.

363
00:24:11,960 --> 00:24:15,320
Nurse begins to just walk away,
muttering a few things to

364
00:24:15,320 --> 00:24:17,880
himself.
Things like.

365
00:24:17,880 --> 00:24:21,400
Follows after.
Things like ash and belt,

366
00:24:22,640 --> 00:24:27,400
volcanic caldera zone.
Maybe I'm going to need a

367
00:24:27,440 --> 00:24:31,360
perception shack.
Indian relic law.

368
00:24:33,160 --> 00:24:34,960
Often.
How did they get there?

369
00:24:34,960 --> 00:24:38,560
I didn't.
Write to ice.

370
00:24:38,560 --> 00:24:40,040
Sealed.
Come out of jail.

371
00:24:40,400 --> 00:24:41,000
This.
Guy.

372
00:24:41,440 --> 00:24:43,960
Has been.
In jail since our last session.

373
00:24:44,120 --> 00:24:47,760
Let's pray.
Dearly beloved, dear Holy

374
00:24:47,760 --> 00:24:49,160
Mother, Mary of Grace, what is
it?

375
00:24:49,880 --> 00:24:53,440
Holy Mary, Mother of God.
Between the factions a.

376
00:24:55,280 --> 00:24:57,680
Thingy Perception.
Correct, correct.

377
00:24:59,360 --> 00:25:06,280
At perception, that is.
Always contested. 13 Can I sniff

378
00:25:06,280 --> 00:25:07,920
him?
What the Frick is going on?

379
00:25:09,360 --> 00:25:11,000
Oh, that's not the third session
in a row.

380
00:25:11,280 --> 00:25:15,320
You So.
Mimi looks up and realizes that

381
00:25:15,320 --> 00:25:17,680
Neros has disappeared.
He has.

382
00:25:17,960 --> 00:25:19,680
They have.
Nobody has any idea where he

383
00:25:19,680 --> 00:25:21,280
went.
I followed him.

384
00:25:21,280 --> 00:25:24,240
Hello.
You did not see him leave.

385
00:25:25,480 --> 00:25:27,760
Fine, I'm sniffing the air.
Where did this fucker go?

386
00:25:29,000 --> 00:25:31,160
I'm looking for the scent of
freaking.

387
00:25:31,160 --> 00:25:34,280
What's the one word that like
people like shamans have like

388
00:25:34,520 --> 00:25:36,880
those like bells around their
necks and they like swing and

389
00:25:36,880 --> 00:25:39,720
they produce an incense.
I'm looking for that smell.

390
00:25:40,320 --> 00:25:43,760
You mean incense specifically?
What is, what is Yeah, yeah,

391
00:25:43,760 --> 00:25:44,360
yeah.
Incense.

392
00:25:44,360 --> 00:25:46,760
Yeah, yeah.
You mean the smell of incense?

393
00:25:50,240 --> 00:25:52,800
Right.
I would say give me a perception

394
00:25:52,800 --> 00:25:55,600
check.
I don't know how else to make

395
00:25:55,600 --> 00:25:57,920
you roll for sniff.
That's now the second time I've

396
00:25:57,920 --> 00:26:00,080
said this in the podcast.
Survival.

397
00:26:01,440 --> 00:26:03,320
Yeah, I'll tell you what.
Give me either perception or

398
00:26:03,320 --> 00:26:05,800
survival, whichever 1 is.
Or Animal Handling.

399
00:26:06,080 --> 00:26:07,520
How well can you handle
yourself?

400
00:26:08,560 --> 00:26:10,600
We're going to say.
We're going to say perception or

401
00:26:10,600 --> 00:26:13,200
survival.
Which one is higher?

402
00:26:13,680 --> 00:26:15,280
Hey, hey, you said animal
handling.

403
00:26:15,920 --> 00:26:18,760
No, no, he said.
Animal Handling and.

404
00:26:21,520 --> 00:26:24,480
Mine perception.
I would literally pay, yeah, the

405
00:26:24,480 --> 00:26:26,760
perception of survival,
whichever one's higher.

406
00:26:27,000 --> 00:26:28,640
I would literally pay $1000 for
that.

407
00:26:28,760 --> 00:26:34,520
That D20, it's so amazing.
I I got a dice advent calendar.

408
00:26:35,320 --> 00:26:38,240
That is a 17.
Where this?

409
00:26:38,280 --> 00:26:41,800
Bald hat go.
Yeah, you know what I'll say for

410
00:26:41,800 --> 00:26:44,880
the 17?
What the rest of the party sees

411
00:26:45,200 --> 00:26:48,840
is Mimi all of a sudden get all
on all on force and just go.

412
00:26:50,920 --> 00:26:54,080
Hair goes up on the back of
your, you know, along your back.

413
00:26:54,440 --> 00:27:01,120
And she starts to walk away.
Muttering bald all day today.

414
00:27:01,480 --> 00:27:03,800
Is going to sigh.
Nairos shoot the.

415
00:27:03,920 --> 00:27:07,960
Whiskey make an awful face and
then follow Mimi.

416
00:27:09,160 --> 00:27:12,320
Yeah.
OK, Oh, Nairos.

417
00:27:15,680 --> 00:27:18,840
Is everybody else following?
I also follow.

418
00:27:19,240 --> 00:27:21,800
OK, Yeah.
Falling behind.

419
00:27:21,960 --> 00:27:22,400
You.
When?

420
00:27:23,640 --> 00:27:24,160
You do?
Sorry.

421
00:27:25,880 --> 00:27:29,760
You're fine.
So the party does all follow

422
00:27:29,760 --> 00:27:36,040
Mimi as she's.
Oh, I got this, I got this, I

423
00:27:36,040 --> 00:27:41,680
got this.
Oh, bald man, Pitter patter,

424
00:27:41,680 --> 00:27:44,920
pitter patter, pitter patter.
And you?

425
00:27:44,920 --> 00:27:52,640
Look, you're able to see Nero
stepping into a building that

426
00:27:52,640 --> 00:27:55,720
does have an Obsidian framed
archway on the outside leading

427
00:27:55,720 --> 00:28:00,160
into it.
I'm going to slink in after him.

428
00:28:02,360 --> 00:28:04,160
The entire way she's saying bald
man.

429
00:28:04,160 --> 00:28:05,680
I'm confused because I'm also
bald.

430
00:28:05,680 --> 00:28:10,680
I'm.
Going to just appear high night

431
00:28:10,680 --> 00:28:15,240
roast and sit on all on my
haunches and just stare at the

432
00:28:15,240 --> 00:28:20,560
back of his bald head.
As as the party enters the the

433
00:28:20,560 --> 00:28:23,080
building you're stepping through
again, the Obsidian framed

434
00:28:23,080 --> 00:28:26,920
archway patrons are greeted by
swirling notes of prismatic dust

435
00:28:27,320 --> 00:28:31,200
dancing in midair.
Curved shelves carved from black

436
00:28:31,200 --> 00:28:34,800
marble hold floating crystal
jars, and each one contains A

437
00:28:34,800 --> 00:28:37,680
distinct whisper of magic
incense.

438
00:28:37,800 --> 00:28:39,640
Go ahead and write that word
down there, McKenna.

439
00:28:39,920 --> 00:28:42,320
Incense of Starlight fills the.
Air.

440
00:28:42,720 --> 00:28:46,720
And every surface glimpse with
runes that pulse in time with an

441
00:28:46,720 --> 00:28:50,800
unseen heartbeat.
Behind the counter woven of

442
00:28:50,800 --> 00:28:55,360
Living shadow stands Celestrix
Moon Weave, and she's able to

443
00:28:55,360 --> 00:28:59,920
offer guidance and veiled smiles
to those who dare enter her

444
00:28:59,920 --> 00:29:04,240
Emporium veil.
I'm just sat behind that.

445
00:29:04,280 --> 00:29:05,640
What did?
You say, Jesse, I didn't.

446
00:29:05,640 --> 00:29:06,600
I didn't quite.
Hear hail.

447
00:29:06,920 --> 00:29:09,320
HAIL, hail.
Hail.

448
00:29:09,320 --> 00:29:12,880
Yeah, like hail.
Oh, hail, I'm talking.

449
00:29:12,880 --> 00:29:18,640
I'm talking that now these
celestrix kind of turns around

450
00:29:19,200 --> 00:29:23,960
and says you're new here.
What's your name?

451
00:29:24,720 --> 00:29:27,680
I'm the witness.
At least that's what they call

452
00:29:27,680 --> 00:29:30,080
me in this place.
From what I've heard.

453
00:29:31,880 --> 00:29:33,000
Uh huh.
The silent witness.

454
00:29:33,040 --> 00:29:35,560
But the witness?
Uh huh.

455
00:29:37,200 --> 00:29:43,640
OK, some call me heretic, some
call me living scroll.

456
00:29:45,520 --> 00:29:50,960
She's gonna slowly start backing
away from the counter and she

457
00:29:50,960 --> 00:29:55,040
goes, OK, I see you've got your
friends there behind you.

458
00:29:55,040 --> 00:29:59,400
Are you all together or?
I'm sorry, I mean no harm.

459
00:29:59,400 --> 00:30:01,600
My friend wandered off without
us.

460
00:30:03,680 --> 00:30:05,680
They were worried about me.
Well.

461
00:30:06,200 --> 00:30:08,520
I I could possibly understand
why.

462
00:30:09,400 --> 00:30:12,520
What can I do for you?
I'm in search of a squirrel that

463
00:30:12,520 --> 00:30:17,120
helps resist fire and to conceal
my party members as we travel.

464
00:30:17,640 --> 00:30:21,560
I do travel in stealth.
So you're looking for a scroll

465
00:30:21,560 --> 00:30:25,200
of fire resistance, correct?
And a scroll of paths without

466
00:30:25,200 --> 00:30:27,240
trace.
Just a scroll, huh?

467
00:30:28,000 --> 00:30:33,120
Nairos, what are?
You you may need to brush up on

468
00:30:33,120 --> 00:30:37,320
your practical uses.
Practical uses.

469
00:30:41,040 --> 00:30:42,960
Well, squirrels only use one
time.

470
00:30:43,440 --> 00:30:46,960
Maybe it's just going to get
back up, go walk outside and

471
00:30:46,960 --> 00:30:49,880
wait outside.
She's she's not in the mood to

472
00:30:49,880 --> 00:30:52,320
fight.
Normally Mimi would be I'll bent

473
00:30:52,320 --> 00:30:54,840
on arguing about this, but she's
just so over it.

474
00:30:54,840 --> 00:31:00,080
I'm going to go sit down.
She leaves, I'll say, finally.

475
00:31:00,760 --> 00:31:06,920
So I do have a spell of a scroll
of absorb elements.

476
00:31:07,320 --> 00:31:10,280
What would that cost?
Let's see here.

477
00:31:10,280 --> 00:31:16,680
That would cost 75 gold. 75 You
have just one.

478
00:31:17,160 --> 00:31:21,200
I do have two.
Would you consider 100 for the

479
00:31:21,200 --> 00:31:23,560
pair?
I'm also looking for a bag of

480
00:31:23,560 --> 00:31:25,600
holding if that sweetens the
pot.

481
00:31:27,280 --> 00:31:30,360
Bag of holding.
Or a satchel of stuff.

482
00:31:31,480 --> 00:31:35,960
Or a sure I backpack of big
space.

483
00:31:36,520 --> 00:31:39,640
OK.
I mean, I do have a a bag here

484
00:31:39,640 --> 00:31:43,120
that really doesn't seem like to
have any end to what it can

485
00:31:43,120 --> 00:31:46,520
hold.
I do have that available at 500

486
00:31:46,520 --> 00:31:50,720
gold.
That's a little beyond my means.

487
00:31:50,920 --> 00:31:56,120
Would you consider all that I
have remaining 420 gold?

488
00:31:57,320 --> 00:32:04,440
420 gold for a bag of holding.
And the two scrolls it will go a

489
00:32:04,440 --> 00:32:06,720
long way to assist the
syndicate.

490
00:32:07,240 --> 00:32:13,400
No pull up my my Ledger.
Oh, you're an agent?

491
00:32:13,600 --> 00:32:16,960
Oh, well, that changes things
just a little bit.

492
00:32:18,360 --> 00:32:22,080
A bag of holding for an agent?
Are you on a mission?

493
00:32:23,320 --> 00:32:27,840
We're preparing, which is the
need for those scrolls will

494
00:32:29,040 --> 00:32:38,840
likely come to fruition.
Well for an agent like yourself

495
00:32:39,800 --> 00:32:46,480
I'll say for the two spell
scrolls 100 gold and for the bag

496
00:32:46,480 --> 00:32:53,120
of holding will say 300.
Wonderful, he gently sets 300 or

497
00:32:53,120 --> 00:32:55,920
the 400 gold.
Nice in a nice stack on the

498
00:32:55,920 --> 00:33:01,840
counter, takes the items thanks
to Lestrix on his way out and on

499
00:33:01,840 --> 00:33:05,320
his way out without saying
anything to Mimi just just walks

500
00:33:05,320 --> 00:33:09,160
up to her and hands are the two
scrolls and walks.

501
00:33:09,160 --> 00:33:12,200
Walks away OK.
Anybody else?

502
00:33:14,840 --> 00:33:19,880
Mimi is going to look at the
scrolls and is going to nudge

503
00:33:19,880 --> 00:33:24,520
Cassidea like a cat would nudge
a person to put them in her bag

504
00:33:24,520 --> 00:33:27,200
for her.
Because there is going to do so.

505
00:33:27,840 --> 00:33:30,240
OK.
And then maybe it's just going

506
00:33:30,240 --> 00:33:32,280
to continue on.
Oh, OK.

507
00:33:32,280 --> 00:33:36,920
So you'll follow Neros out, OK.
Anybody else?

508
00:33:36,920 --> 00:33:39,200
Or is everybody else following
Neros?

509
00:33:40,040 --> 00:33:40,680
I will.
Follow follow.

510
00:33:41,440 --> 00:33:45,640
Follow, follow.
OK, so you know Mount Decorin to

511
00:33:45,640 --> 00:33:52,320
be about a 2 hour travel.
It's not very far from the Vault

512
00:33:52,320 --> 00:33:57,120
Shade itself, so it's easily
within walking distance and

513
00:33:57,120 --> 00:34:00,800
again, still morning hours.
So you'll absolutely get there

514
00:34:00,800 --> 00:34:10,840
before midday.
So you do arrive at the base of

515
00:34:10,840 --> 00:34:18,639
Mount Decorin.
Again, some of the some of the

516
00:34:18,639 --> 00:34:22,880
ash scale tribe are there just
kind of standing there.

517
00:34:22,880 --> 00:34:32,679
They aren't, they aren't very
excited to go in, but you do

518
00:34:32,679 --> 00:34:40,480
discover that the area itself is
surrounded really by the

519
00:34:40,480 --> 00:34:46,480
Asheville tribe, and they they
come up to who's in front.

520
00:34:46,480 --> 00:34:48,120
I assume that would be Nero's
correct?

521
00:34:48,800 --> 00:34:52,880
I don't have any.
Like I hadn't made any intention

522
00:34:52,880 --> 00:34:55,239
to be first.
I just started going, right?

523
00:34:55,320 --> 00:34:58,800
I started going and if somebody
walked in front of me or next to

524
00:34:58,800 --> 00:35:01,720
me or followed nearest didn't
care.

525
00:35:01,800 --> 00:35:04,880
Would there be anybody that
would want to be the lead I?

526
00:35:06,080 --> 00:35:11,160
Could walk in front.
OK so Kaz Daya will be in in

527
00:35:11,160 --> 00:35:17,440
front at this point and you are
approached by two lizard like

528
00:35:17,440 --> 00:35:21,560
folk.
Give me a Give me a history

529
00:35:21,560 --> 00:35:23,440
check.
Is that everybody?

530
00:35:23,920 --> 00:35:27,800
Just Kasdea.
That's a 10.

531
00:35:28,080 --> 00:35:31,400
Our answers are about.
To have these, that's a 9 + 1.

532
00:35:31,520 --> 00:35:36,520
OK, 10 So with the 10, you do
recognize these to be a members

533
00:35:36,520 --> 00:35:43,080
of the Ash scale tribe and they
come up to you and say we

534
00:35:43,080 --> 00:35:45,360
haven't been able to find their
scouts that went in.

535
00:35:46,240 --> 00:35:48,280
We sent word to the syndicate.
Are you?

536
00:35:48,280 --> 00:35:51,000
Are you from the syndicate?
We are.

537
00:35:51,560 --> 00:35:53,920
Oh, thank.
Thank the thank the gods.

538
00:35:53,960 --> 00:35:58,680
OK, we, we need your help.
We, we need you to find them and

539
00:35:58,680 --> 00:36:02,480
stop the stop the ritual from
happening.

540
00:36:03,080 --> 00:36:07,720
It is utterly abundant that this
does not be completed.

541
00:36:07,920 --> 00:36:10,440
Otherwise this entire region
will burn.

542
00:36:10,880 --> 00:36:14,200
It's not burning already.
I I see what you mean as he kind

543
00:36:14,200 --> 00:36:19,120
of looks around but imagine this
times 100 it it will be nothing

544
00:36:19,120 --> 00:36:26,720
but fire and dread and death if
if this Afriti is able to open

545
00:36:26,720 --> 00:36:29,160
the portal to the the element of
fire.

546
00:36:30,760 --> 00:36:32,360
OK.
Please, please.

547
00:36:32,640 --> 00:36:38,320
And he, he kind of points to
the, the entrance of the, of

548
00:36:38,320 --> 00:36:41,160
the, of the chamber.
He goes, please, they're right

549
00:36:41,160 --> 00:36:42,720
in there.
I, we just need you to go and

550
00:36:42,720 --> 00:36:43,400
find them.
I'm going.

551
00:36:44,760 --> 00:36:47,360
Insight check, Yeah.
OK.

552
00:36:47,360 --> 00:36:50,040
What are you in what regards I
guess.

553
00:36:51,320 --> 00:36:53,920
Maybe it's going to kind of
their eyes at them.

554
00:36:54,480 --> 00:36:58,840
Lots of people can try to con
you to doing something like, oh

555
00:36:58,880 --> 00:37:01,800
hey, that person over there is
injured but they have a knife

556
00:37:01,800 --> 00:37:05,000
behind their back.
Sure, yeah, I mean 'cause

557
00:37:05,000 --> 00:37:07,800
they're.
And maybe you can give me

558
00:37:07,800 --> 00:37:10,640
insight checks.
Can I do guidance?

559
00:37:10,760 --> 00:37:13,800
My bad Katie, you know what you
roll to.

560
00:37:13,880 --> 00:37:15,080
Did I?
Miss a message?

561
00:37:15,080 --> 00:37:16,760
I thought she was correcting my
English.

562
00:37:16,760 --> 00:37:20,880
Oh, no, no.
No, no, I'm back from yeah.

563
00:37:21,120 --> 00:37:24,840
OK.
I was trying to do guidance for

564
00:37:25,040 --> 00:37:26,480
for them.
OK, perfect.

565
00:37:27,440 --> 00:37:29,560
We have guidance.
Yep, You guys have guidance so.

566
00:37:29,560 --> 00:37:31,920
That'll be AD 4 to to your
check.

567
00:37:33,160 --> 00:37:38,320
I got a 14 and 3.
So 17 plus anything.

568
00:37:40,240 --> 00:37:49,160
That's a good question.
So 15, so so 1818.

569
00:37:50,680 --> 00:37:55,000
OK, you both realize that they
are genuinely asking.

570
00:37:55,000 --> 00:38:02,720
They have no nefarious means.
The Ash the the Ash Scale tribe,

571
00:38:03,600 --> 00:38:08,400
while they are not necessarily
the best people in town, they

572
00:38:08,400 --> 00:38:12,760
are asking for help from the
Syndicate to stop a a higher

573
00:38:12,760 --> 00:38:15,400
powered faction from taking over
the region.

574
00:38:16,480 --> 00:38:20,480
Caste is going to let out like
an annoyed sigh and like look

575
00:38:20,480 --> 00:38:24,560
back at the rest of the group
and be like, do we help?

576
00:38:24,840 --> 00:38:30,480
Do we continue on like, oh Cease
is going to step up and ask the

577
00:38:30,480 --> 00:38:34,920
the leader, whoever it is
they're they're talking to, and

578
00:38:34,920 --> 00:38:40,320
ask him if they have any tips or
tricks or hints about how to get

579
00:38:40,320 --> 00:38:46,360
safely to the the gate or the
the ruins?

580
00:38:46,840 --> 00:38:48,720
So the gates.
Directions, if you will.

581
00:38:50,040 --> 00:38:52,960
So you're asking how to get to
the point or get to the place

582
00:38:52,960 --> 00:38:56,320
where the.
Yeah, OK, he goes.

583
00:38:57,480 --> 00:39:05,440
From what we know, Serafta is
located deep within the within

584
00:39:05,440 --> 00:39:09,960
the ruins and within the the
mountain.

585
00:39:10,880 --> 00:39:13,640
He's he's been working on this
gate for some time and

586
00:39:13,640 --> 00:39:19,440
intelligence in our in our
circle states that if not taken

587
00:39:19,440 --> 00:39:23,680
down by sundown, he will
complete the the ritual and open

588
00:39:23,680 --> 00:39:27,040
the portal to the element fire.
So it is.

589
00:39:27,040 --> 00:39:30,160
It is within the gate, within
the ruins itself.

590
00:39:31,600 --> 00:39:34,880
We have till sundown.
And what is it you want us to

591
00:39:34,880 --> 00:39:44,080
accomplish for you?
We need you to find Serif TA and

592
00:39:44,680 --> 00:39:47,400
defeat them.
We need you to stop.

593
00:39:47,400 --> 00:39:51,120
Them you want us?
Why not just remove the gate?

594
00:39:51,800 --> 00:39:55,920
If you're able to neutralize the
gate, that would be fine, but if

595
00:39:55,920 --> 00:40:02,440
Serif TA were to survive, he may
start again, and may.

596
00:40:02,800 --> 00:40:07,200
Make another portal.
And what of the scouts?

597
00:40:07,960 --> 00:40:10,880
We have not seen or heard from
them in days.

598
00:40:13,600 --> 00:40:17,400
Any movement from the sale the
the sealed flame?

599
00:40:18,480 --> 00:40:25,080
No wait for we're supposed to
neutralize serf TA collapse the

600
00:40:25,080 --> 00:40:27,440
burning gate before it
stabilizes, and we're supposed

601
00:40:27,440 --> 00:40:31,040
to prevent Dominion or the
Sealed Flame from establishing

602
00:40:31,040 --> 00:40:35,680
control just halfway.
The ash scale tribe are not part

603
00:40:36,160 --> 00:40:40,240
of the sealed flame.
I I apologize, I read.

604
00:40:40,480 --> 00:40:42,640
That it's.
Completely wrong, so I I

605
00:40:42,760 --> 00:40:47,080
apologize.
So think of them as a standalone

606
00:40:47,080 --> 00:40:49,040
group.
They're not an established

607
00:40:49,040 --> 00:40:53,520
faction within the Ashen Belt.
They're effectively independent.

608
00:40:53,520 --> 00:40:59,960
A small scale tribe if you will.
So if you want to notate this

609
00:41:00,120 --> 00:41:02,800
with the dominion of fall Rock,
they're very distrustful of

610
00:41:02,800 --> 00:41:05,720
them.
They've often tried to force

611
00:41:05,720 --> 00:41:08,600
their groups into their relic
order kind of system.

612
00:41:09,200 --> 00:41:14,200
They fear the sealed flame fire
preachers typically of an

613
00:41:14,200 --> 00:41:22,960
attempt to recruit or coerce
them into joining the the ash

614
00:41:22,960 --> 00:41:26,840
scale tribe do see the scale
bond indicate the scale bond

615
00:41:26,840 --> 00:41:32,840
syndicate effectively as a
broker in the in the area in the

616
00:41:32,840 --> 00:41:37,840
world of Aurelius as almost like
a neutral third party who will

617
00:41:38,280 --> 00:41:43,280
honor contracts and requests for
assistance without demanding any

618
00:41:43,280 --> 00:41:46,520
like cultural submission from
them.

619
00:41:47,400 --> 00:41:49,200
Thank you for clarifying.
You're very welcome.

620
00:41:50,080 --> 00:41:58,480
Can we get directions to the the
the the the gates or wherever

621
00:41:58,480 --> 00:42:00,600
the ruins are?
Specifically how we're supposed

622
00:42:00,600 --> 00:42:02,000
to get there?
Other.

623
00:42:02,000 --> 00:42:08,520
Than just go in the hole.
So this this hole that you see,

624
00:42:08,520 --> 00:42:13,920
you do see effectively like a
staircase kind of spiraling

625
00:42:13,920 --> 00:42:18,600
down, but you you're only really
able to see the first few feet

626
00:42:18,600 --> 00:42:20,840
of it kind of where you're
standing.

627
00:42:20,840 --> 00:42:27,360
Again, you're standing at the
base of of Mount Tacorin, but as

628
00:42:27,360 --> 00:42:34,640
as far as where to go from
there, I can have everybody

629
00:42:34,640 --> 00:42:40,160
attempt a history check.
Alrighty, history check.

630
00:42:40,720 --> 00:42:43,440
OK. 18.
I.

631
00:42:43,560 --> 00:42:51,440
Still have guidance so you can
roll. 9. 21 OK 9 I need my 8:20.

632
00:42:53,040 --> 00:42:56,320
And my pookie go guys I lost
her.

633
00:42:57,520 --> 00:43:01,600
I got a twin to my bag of cat
holding stop getting stuck in

634
00:43:01,600 --> 00:43:04,160
the crack.
I rolled it twice and it got

635
00:43:04,160 --> 00:43:08,120
stuck in the crack like it's a
crevice of the dice bowl and it

636
00:43:08,120 --> 00:43:12,240
was tilted on its side and it
wasn't directly landed on and

637
00:43:12,240 --> 00:43:16,840
haven't everything's fine.
Everything's fine.

638
00:43:16,840 --> 00:43:21,480
How are you?
Dirty 20 OK.

639
00:43:23,040 --> 00:43:29,760
None of you are really aware of
the inner workings of this

640
00:43:30,400 --> 00:43:33,360
location.
With the 24.

641
00:43:33,920 --> 00:43:37,400
Yeah, it was a unfortunately
just it was DC 25 because that

642
00:43:37,400 --> 00:43:41,080
would give away quite a lot.
So yeah, I mean, you were.

643
00:43:41,080 --> 00:43:42,640
So I literally looked at Kenzie
and I was like.

644
00:43:45,360 --> 00:43:48,080
OK, maybe it's going to start
lumbering over.

645
00:43:48,600 --> 00:43:51,240
OK.
In the direction that's the

646
00:43:51,400 --> 00:43:53,920
suppose it ruins or wherever it
is we need to go.

647
00:43:54,000 --> 00:43:57,000
OK.
Is everybody else following suit

648
00:43:57,080 --> 00:43:58,880
or?
Yeah, I'll follow.

649
00:43:59,200 --> 00:44:02,960
OK, I'm going to ask that guy.
Walking on all fours.

650
00:44:03,920 --> 00:44:07,480
OK, I'm sorry, nearest go ahead.
As they're walking away, I'm

651
00:44:07,480 --> 00:44:11,120
going to approach the the one
lizard dude and just ask if they

652
00:44:11,120 --> 00:44:15,400
have any scouts that they'd be
willing to send with us to

653
00:44:15,400 --> 00:44:19,360
remain in the back lines and not
participate in anything other

654
00:44:19,360 --> 00:44:23,960
than guidance.
Give me a persuasion check. 22.

655
00:44:25,080 --> 00:44:29,680
That he he does say, well, we do
have one person remaining.

656
00:44:30,640 --> 00:44:34,560
Let me let me go over and talk
to him and see if he'd be

657
00:44:34,560 --> 00:44:43,600
willing to assist.
And with that, and with that,

658
00:44:43,600 --> 00:44:45,680
we're actually going to take a
break here on Crit Happens

659
00:44:45,680 --> 00:44:48,840
because the DM has to create a
stat block real quick.

660
00:44:49,560 --> 00:44:53,400
We will be back in just a moment
with more of Crit Happens.

661
00:44:53,680 --> 00:44:57,040
Level up your hangout that The
Benevolent Badger stop in and

662
00:44:57,040 --> 00:45:00,200
say hi to Jordan, Mel and the
rest of the Benevolent Badger

663
00:45:00,200 --> 00:45:02,880
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664
00:45:02,880 --> 00:45:05,920
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available to sign up online for

665
00:45:05,920 --> 00:45:08,240
Tuesday, Wednesday and
Saturdays.

666
00:45:08,360 --> 00:45:11,280
On the first Monday of every
month, the board game tournament

667
00:45:11,520 --> 00:45:14,520
bragging rights on the line and
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668
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Fuel the fun with wraps, pizza
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669
00:45:18,600 --> 00:45:21,640
Open Monday through Thursday
9:00 AM to 10:00 PM and Friday

670
00:45:21,640 --> 00:45:23,800
and Saturdays 9:00 AM to 11:00
PM.

671
00:45:23,800 --> 00:45:26,720
The Benevolent Badger where the
best games are played with good

672
00:45:26,720 --> 00:45:31,200
food and even better coffee.
You can find them at 1699 Field

673
00:45:31,240 --> 00:45:34,360
Ave.
Ste. 200 in Schofield, WI, or

674
00:45:34,360 --> 00:45:38,680
online at Benevolent badger.com.
Benevolent Badger, proud

675
00:45:38,680 --> 00:45:41,720
sponsors of CRIT Happen.
Welcome back to CRIT.

676
00:45:42,760 --> 00:45:44,960
Have to cut that out.
Welcome back Crit Habits here on

677
00:45:44,960 --> 00:45:48,040
Spotify, iTunes,
player.fmpoddirectory.com,

678
00:45:48,240 --> 00:45:52,080
stitcher.com, TuneIn Radio, and
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679
00:45:52,480 --> 00:45:57,000
We are back here after a small
break so my DM Ness could

680
00:45:57,000 --> 00:46:01,800
generate a quick NPC stat block
that was not expected so we move

681
00:46:01,800 --> 00:46:03,560
on.
Everything is set to go.

682
00:46:03,560 --> 00:46:11,440
So Neros the the guard goes and
speaks to one of his tribe mates

683
00:46:11,720 --> 00:46:15,320
and you see them kind of nodding
and shaking their heads, kind of

684
00:46:15,320 --> 00:46:17,600
having almost a little bit of an
animated discussion.

685
00:46:18,640 --> 00:46:25,280
But eventually you do see both
of them return and you know the

686
00:46:25,280 --> 00:46:26,640
person kind of in charge there
right now.

687
00:46:26,640 --> 00:46:33,480
He goes, well, this is Sawtek.
He's one of our most trusted

688
00:46:33,480 --> 00:46:37,120
guides.
That was still available and did

689
00:46:37,120 --> 00:46:41,360
not go in initially.
He has agreed to join you, but I

690
00:46:41,360 --> 00:46:48,240
I again I I do ask that while he
guides you, do protect him as

691
00:46:48,240 --> 00:46:50,880
one of your own.
He'll be remembered.

692
00:46:52,120 --> 00:46:54,520
He kind of looks at you.
He's like, I'm sorry,

693
00:46:54,520 --> 00:46:58,040
remembered.
Amy's going to saddle up next to

694
00:46:58,040 --> 00:47:02,440
Nairos and kind of nudge the new
person with her head and like,

695
00:47:02,440 --> 00:47:04,880
do like a come here rather with
her tail.

696
00:47:05,240 --> 00:47:09,400
Like we need to get going.
And he is so Sautek kind of

697
00:47:09,400 --> 00:47:14,760
looks at at Nairos and kind of
gives him like a little uneasy

698
00:47:14,760 --> 00:47:19,160
look, like he's not very
comfortable with what Nairos

699
00:47:19,160 --> 00:47:21,240
just said.
Oh see, he's just going to wave

700
00:47:21,240 --> 00:47:23,320
a little.
OK, maybe he's just going to

701
00:47:23,320 --> 00:47:27,240
pour at him and wait for him to
follow lead the way he.

702
00:47:27,240 --> 00:47:31,520
Eventually will follow, but he
will not lead.

703
00:47:32,160 --> 00:47:36,720
He is there to be a guide, but
he's more of a he's not a

704
00:47:36,720 --> 00:47:41,080
frontline soldier, but he's a
he'll be more used as a

705
00:47:41,080 --> 00:47:43,640
knowledgeable ally.
So again, he will not

706
00:47:45,200 --> 00:47:51,520
necessarily lead, but he will be
able to guide you in the correct

707
00:47:51,520 --> 00:47:53,200
direction.
OK.

708
00:47:54,840 --> 00:47:57,520
Settle up next to What is his
name again?

709
00:47:58,200 --> 00:48:00,880
How are we spelling this?
His name is Sawtek.

710
00:48:01,440 --> 00:48:03,160
Sorry, Saketh.
Excuse me?

711
00:48:03,640 --> 00:48:07,320
OK, why do you always pick such
difficult names for your NPCS?

712
00:48:07,960 --> 00:48:14,240
Because that's why.
I'll I'll hang out next to

713
00:48:14,920 --> 00:48:19,600
Saketh and tell him, don't
worry, I'll be here and I'll do

714
00:48:19,600 --> 00:48:22,920
my best.
To protect you, he goes, Thank

715
00:48:22,920 --> 00:48:30,840
you and I hope that we can
locate Serif TA together and

716
00:48:31,560 --> 00:48:36,280
finally stop something that is
dangerous to us all.

717
00:48:36,920 --> 00:48:41,880
OK, OK, let's bookie.
So we get on with this.

718
00:48:42,080 --> 00:48:46,080
I got I'm feeling like bapping
some stuff, not going to lie.

719
00:48:48,000 --> 00:48:51,800
OK, so do you all go in?
Yes.

720
00:48:52,280 --> 00:48:54,560
OK, yeah.
All right.

721
00:48:54,640 --> 00:49:02,720
So you do arrive at the bottom
of the staircase again.

722
00:49:02,720 --> 00:49:09,280
It's a spiral staircase that
leads down into the the dungeon.

723
00:49:09,640 --> 00:49:17,480
And where did my there is?
And you do see surrounding you 4

724
00:49:17,480 --> 00:49:24,240
separate doors.
I'm feeling right.

725
00:49:25,960 --> 00:49:26,720
OK, I'm.
Going to.

726
00:49:26,800 --> 00:49:28,640
Walk over to the the door to my
right.

727
00:49:29,560 --> 00:49:30,880
Fact.
That's which way to go.

728
00:49:31,680 --> 00:49:32,960
So you're going to try the door
on the right?

729
00:49:33,960 --> 00:49:38,280
Yeah.
Go ahead and give me So are you

730
00:49:38,280 --> 00:49:40,680
going to what are you going to
I'll.

731
00:49:40,720 --> 00:49:43,720
Check for traps first.
OK, yeah, give me an

732
00:49:43,720 --> 00:49:47,800
investigation check.
OK, 14 there are no visible

733
00:49:47,800 --> 00:49:52,960
traps to this door.
I'm going to try opening it.

734
00:49:53,520 --> 00:49:58,640
OK, So what exactly are you
doing to the door when you open?

735
00:49:58,640 --> 00:50:08,840
It OK, well, you're testing me
indoors and I know it is it is

736
00:50:08,840 --> 00:50:12,000
well the door with a handle or
what kind of what does the door

737
00:50:12,000 --> 00:50:15,080
look like?
The door effectively.

738
00:50:18,000 --> 00:50:20,760
I Why do we go about this every
time?

739
00:50:21,400 --> 00:50:23,760
Always good, I love it, always
do this.

740
00:50:24,440 --> 00:50:27,000
I, you know, I have a thing with
doors.

741
00:50:27,520 --> 00:50:29,680
Every time you've ever every.
Time.

742
00:50:30,320 --> 00:50:33,320
Everybody wants to pull this up
in chat or in discord

743
00:50:34,000 --> 00:50:35,440
effectively.
Would you come down the Spiro

744
00:50:35,440 --> 00:50:37,320
Cara staircase?
This is what you see.

745
00:50:38,480 --> 00:50:41,120
You see this door in front of
you, this door to the right,

746
00:50:41,880 --> 00:50:44,640
this door to the north, and this
door to the West.

747
00:50:45,400 --> 00:50:49,320
So this would be the door on the
right that you see it has I went

748
00:50:49,320 --> 00:50:51,200
to.
This the lone pot.

749
00:50:53,200 --> 00:50:57,400
OK, the lone pot right here.
Yep, that's where I was.

750
00:50:57,400 --> 00:51:02,360
Give me a an investigation check
while you're doing that, Katie.

751
00:51:02,600 --> 00:51:06,360
Again, the door for all of our
audio listeners has three

752
00:51:06,360 --> 00:51:10,320
visible locks and two, it's a
double sided or a double door.

753
00:51:10,840 --> 00:51:14,040
So one hand on each door,
attempting to open it.

754
00:51:14,920 --> 00:51:18,600
Well, first I'm just gonna try
pulling on both handles.

755
00:51:18,600 --> 00:51:20,440
Like not at the same time, one
at a time.

756
00:51:20,800 --> 00:51:22,920
OK, give me two separate
strength checks.

757
00:51:23,800 --> 00:51:27,080
OK, that.
Was good.

758
00:51:28,240 --> 00:51:31,400
Does it have to be investigation
or can I do perception?

759
00:51:32,480 --> 00:51:34,880
No, because you're looking at
the pot.

760
00:51:36,000 --> 00:51:37,680
Yeah, and you're looking.
You're looking.

761
00:51:37,800 --> 00:51:41,400
In the pot receiving eyes.
That would be more investigation

762
00:51:41,400 --> 00:51:44,680
because you're actively looking
into something rather than just

763
00:51:44,680 --> 00:51:50,000
kind of your peripheral vision,
if you will, for a perception

764
00:51:50,000 --> 00:51:54,800
check.
So first I'm starting with with

765
00:51:54,800 --> 00:51:56,680
looking at it.
I'm not taking anything, taking

766
00:51:56,680 --> 00:51:57,920
the lid off of it or anything
yet.

767
00:51:58,040 --> 00:52:02,200
Oh OK, with your passive
perception of 18, it's a it's a

768
00:52:02,200 --> 00:52:05,000
pot that has like a a hawk head
on it.

769
00:52:06,120 --> 00:52:07,960
Oh, sightseeing the freaking
pot.

770
00:52:08,480 --> 00:52:09,640
OK.
Yeah, now I'll go in it.

771
00:52:09,960 --> 00:52:11,320
OK.
You can give me investigation

772
00:52:11,320 --> 00:52:13,360
and we'll move back to Katie
here real quick.

773
00:52:13,480 --> 00:52:15,800
What was your first strength
check on the left side?

774
00:52:15,800 --> 00:52:18,560
17.
OK, right.

775
00:52:18,600 --> 00:52:23,400
And then give me the check on
the right side. 12.

776
00:52:24,000 --> 00:52:29,440
OK, you do talk.
On the left side, you hear a

777
00:52:29,440 --> 00:52:32,400
little bit of jostling, like
clanking of a of a lock.

778
00:52:33,960 --> 00:52:36,720
It does not open.
On the right side, again, same

779
00:52:36,720 --> 00:52:38,000
thing.
You kind of pull it open, try to

780
00:52:38,000 --> 00:52:42,640
pull it open and nothing occurs.
OK cool, now I'm going to try

781
00:52:42,720 --> 00:52:45,120
picking some locks with my
thieves tools.

782
00:52:45,120 --> 00:52:49,960
OK, I'll need 3 separate sleight
of hand checks and I'll return

783
00:52:49,960 --> 00:52:55,960
to you in just a moment.
Jesse Investigation check 2626.

784
00:52:56,280 --> 00:53:00,800
You are able to locate 50 gold
in this vase.

785
00:53:00,880 --> 00:53:07,520
This vase to you does appear to
be a almost like an offering pot

786
00:53:09,920 --> 00:53:13,480
to to the gods effectively.
Is it a relic?

787
00:53:13,560 --> 00:53:21,680
Would it be considered a relic?
No.

788
00:53:22,280 --> 00:53:25,720
If it were, if it were a relic,
it would be more effectively, I

789
00:53:25,720 --> 00:53:32,000
won't say taken care of it.
It would be, it would be more on

790
00:53:32,000 --> 00:53:34,920
like a, an altar or something.
It's for me to at least to

791
00:53:34,920 --> 00:53:38,560
consider, for me to consider a
relic.

792
00:53:39,120 --> 00:53:41,040
But yeah, I would say at this
point, it's just an offering

793
00:53:41,040 --> 00:53:42,480
pot.
Cool.

794
00:53:43,520 --> 00:53:45,080
I'm having a stroke tonight.
Jesus.

795
00:53:45,840 --> 00:53:48,360
All right, Katie, Three separate
sleight of hand checks.

796
00:53:49,200 --> 00:53:56,840
Yes, Sir.
First one is 1913 five.

797
00:53:57,200 --> 00:53:59,640
A bit luck, a bit luck.
OK.

798
00:54:01,160 --> 00:54:10,280
Yeah, unfortunately you said 19,
five and 13 that'd.

799
00:54:10,440 --> 00:54:12,280
Be fine.
Fortunately, you're not able to

800
00:54:12,320 --> 00:54:14,520
pick any of these locks.
None of.

801
00:54:15,040 --> 00:54:17,280
None of them.
Yeah, I'll try.

802
00:54:17,280 --> 00:54:22,160
Damn Doris say again.
Anybody want to help me?

803
00:54:22,160 --> 00:54:24,840
You certainly can try.
Can't say I'll need 3 separate

804
00:54:24,840 --> 00:54:26,040
slide handshakes from you as
well.

805
00:54:26,040 --> 00:54:29,360
We'll return to you in a moment.
Anybody else OK as of right now?

806
00:54:29,360 --> 00:54:30,800
Everybody else kind of standing
right here.

807
00:54:30,800 --> 00:54:33,920
Are you saying it's magical?
Anybody know if you can magical

808
00:54:34,720 --> 00:54:35,640
give me?
Can I look through the

809
00:54:35,640 --> 00:54:36,760
bookshelf?
Yeah.

810
00:54:36,760 --> 00:54:38,960
So Gina Patty.
Yeah, I.

811
00:54:38,960 --> 00:54:42,440
Had to look through it too.
OK, Yeah, Gina, Patty, give me

812
00:54:42,560 --> 00:54:44,160
investigation checks on the
bookshelf.

813
00:54:45,200 --> 00:54:47,560
Your smile indicates that you
roll a natural one.

814
00:54:49,480 --> 00:54:51,520
What?
What's that?

815
00:54:52,040 --> 00:54:53,520
I'm talking to Kenzie.
She's standing right.

816
00:54:53,520 --> 00:54:54,160
Sitting right.
Next to.

817
00:54:54,920 --> 00:54:55,720
Me.
She's got that look.

818
00:54:55,720 --> 00:54:58,960
On her face, like she just.
Did something devious.

819
00:55:00,040 --> 00:55:04,440
You said a insight check
investigation, Oh, investigation

820
00:55:04,440 --> 00:55:07,680
that would be 15.
I got a 21.

821
00:55:08,120 --> 00:55:15,080
OK, with, with both of your
checks, there's really nothing

822
00:55:15,080 --> 00:55:21,080
more than books on here, nothing
out, nothing that would

823
00:55:21,080 --> 00:55:24,960
necessarily be able to, you
know, the the books are worth,

824
00:55:25,600 --> 00:55:34,280
you know, they're they're
effectively history books, but

825
00:55:34,280 --> 00:55:38,000
there is there in a language
that what languages do you

826
00:55:38,000 --> 00:55:44,880
speak?
I speak common druidic giant

827
00:55:44,880 --> 00:55:46,560
Nork.
Patty.

828
00:55:48,800 --> 00:55:51,080
I don't remember off the top of
my head, but I want to say it's

829
00:55:51,400 --> 00:55:54,680
common elvish and dwarvish.
OK, Yeah, they're, they're

830
00:55:54,680 --> 00:56:00,120
written in a language that is
not familiar to you, but they

831
00:56:00,120 --> 00:56:06,040
may be worth some money if you,
you know, wanted to take them.

832
00:56:06,040 --> 00:56:10,480
But other than that, nothing
that would indicate to you that

833
00:56:10,480 --> 00:56:17,760
it is important, if you will.
I would like to see if the

834
00:56:17,760 --> 00:56:20,240
bookshelf can slide.
OK.

835
00:56:22,120 --> 00:56:23,480
We're going to do a strength
check.

836
00:56:24,680 --> 00:56:28,560
I guess my first question, Jean,
is, are you pushing it this way

837
00:56:28,560 --> 00:56:32,000
towards the the South wall?
Are you pushing it this way

838
00:56:32,000 --> 00:56:37,280
towards the N wall?
We'll try the South wall first.

839
00:56:37,440 --> 00:56:40,480
OK, give me a strength check.
While you're doing that, we'll

840
00:56:40,480 --> 00:56:43,840
return to Kasdea.
OK.

841
00:56:43,840 --> 00:56:45,560
Are you ready?
Yes.

842
00:56:45,760 --> 00:56:52,000
The first one I rolled to 16,
but I have 10 on plus because 10

843
00:56:52,000 --> 00:56:55,440
of some sleight of hand, OK, so
I got 26.

844
00:56:55,720 --> 00:56:59,120
OK.
The second one I rolled an 18,

845
00:56:59,760 --> 00:57:02,360
it's 28.
And the third one, I rolled a

846
00:57:02,360 --> 00:57:03,880
nap 20.
That's 30.

847
00:57:07,160 --> 00:57:11,560
Mimi has curled into a ball as.
Far as getting kind of impatient

848
00:57:11,560 --> 00:57:20,000
and pulling out the last order.
So Kasdia has effectively picked

849
00:57:20,000 --> 00:57:23,480
the lock to this door.
I win.

850
00:57:23,480 --> 00:57:27,040
Oh God.
I win.

851
00:57:27,800 --> 00:57:31,120
I think my sleight of hand
proficiency is a little broken.

852
00:57:32,080 --> 00:57:34,120
I'm not playing this game on God
Mode.

853
00:57:36,560 --> 00:57:38,440
Slightly disappointed I didn't
get to hit that in.

854
00:57:39,480 --> 00:57:40,640
Eugene.
I'm sorry.

855
00:57:40,640 --> 00:57:41,280
Eugene.
Excuse me.

856
00:57:41,520 --> 00:57:42,960
What?
What did you roll for?

857
00:57:42,960 --> 00:57:47,760
Strength.
We've been at 16.

858
00:57:48,440 --> 00:57:53,280
Yeah, the the bookshelf moves,
but does not.

859
00:57:53,760 --> 00:57:56,680
It doesn't reflect any sort of
hidden door or something along

860
00:57:56,800 --> 00:57:58,560
those lines.
It's it's just a bookshelf.

861
00:57:59,280 --> 00:58:03,520
I have a question, yes, after
Kaz Daya picks these locks, can

862
00:58:03,520 --> 00:58:04,960
she go look at the books on the
bookshelf?

863
00:58:06,080 --> 00:58:09,240
Sure, there's give me an
investigation check.

864
00:58:12,120 --> 00:58:15,080
That would be a 15 my good
friend.

865
00:58:15,200 --> 00:58:19,240
Oh, 16 because I have +1.
The same thing.

866
00:58:19,320 --> 00:58:22,360
Just books.
Nothing really of importance on

867
00:58:22,360 --> 00:58:26,480
the shelf itself, just books
that maybe were some form of

868
00:58:26,480 --> 00:58:28,680
currency.
You never asked me what

869
00:58:28,680 --> 00:58:32,200
languages I speak.
What languages do you speak?

870
00:58:32,400 --> 00:58:36,720
Celestial common common sign
language, draconic, elvish,

871
00:58:36,880 --> 00:58:39,720
goblin and thieves can't.
Nope, you do not.

872
00:58:40,120 --> 00:58:41,680
Yeah, it's in a language that
you don't understand.

873
00:58:42,840 --> 00:58:44,800
I'm going to take the books and
shove them in my bag of.

874
00:58:44,800 --> 00:58:47,400
Holding.
OK, So what everybody else sees

875
00:58:47,760 --> 00:58:52,760
before Castilla goes to look at
the the the bookshelf as you see

876
00:58:52,760 --> 00:58:57,320
her kind of crouching down,
picking the first lock, reaching

877
00:58:57,320 --> 00:58:58,680
up for the second.
Like how tall are you?

878
00:58:59,600 --> 00:59:01,920
I get Mimi's help because I am 4
foot 5.

879
00:59:02,320 --> 00:59:04,240
I would have given her a boost.
I'm invested.

880
00:59:04,240 --> 00:59:06,360
In the fan door, Yeah, that's.
That's me to.

881
00:59:07,120 --> 00:59:09,200
Help me, I won't.
I'll.

882
00:59:09,560 --> 00:59:12,200
I'm going to charge you your
inspiration, however, for that

883
00:59:12,200 --> 00:59:20,440
as a retcon, but the door opens.
I was gonna say Mimi or Savara

884
00:59:20,440 --> 00:59:27,040
lift me because I am.
Tiny Mimi is currently sitting

885
00:59:27,040 --> 00:59:29,280
like a loaf.
Savara isn't like a cat.

886
00:59:29,440 --> 00:59:34,800
A big, massive loaf.
Oh, I am, yeah, I'm I boost you.

887
00:59:34,800 --> 00:59:40,160
And so are the all the other
doors still locked books.

888
00:59:42,400 --> 00:59:48,400
I mean, it's up to you to look.
Fairpoint, I'm gonna go try the

889
00:59:48,400 --> 00:59:50,080
other doors.
Might as well open them all, you

890
00:59:50,080 --> 00:59:51,880
know?
OK, which door are you looking

891
00:59:51,880 --> 00:59:53,640
to?
Open now, let's go.

892
00:59:53,640 --> 00:59:56,560
Let's just keep going.
Right, like the store.

893
00:59:57,480 --> 01:00:00,120
Yes, Sir.
OK, hold first.

894
01:00:00,960 --> 01:00:03,080
Well, hold on.
Check for traps.

895
01:00:03,840 --> 01:00:06,560
OK, on the door.
Yep.

896
01:00:07,520 --> 01:00:09,520
OK, give me an investigation
check.

897
01:00:10,520 --> 01:00:13,120
Investigation dirty and.
Won't make me ramen.

898
01:00:14,480 --> 01:00:17,280
Dirty 20 There's there's there's
no visible traps on the door.

899
01:00:18,040 --> 01:00:21,560
Cool, now I try opening.
Wait.

900
01:00:22,640 --> 01:00:24,160
Well actually I'm just gonna try
opening them.

901
01:00:25,440 --> 01:00:33,680
Does strength right 9.
Yeah, I mean with a nine, this

902
01:00:33,680 --> 01:00:35,880
door opens.
Which door are you opening?

903
01:00:35,880 --> 01:00:38,840
The left or the right one?
Start with the left.

904
01:00:39,560 --> 01:00:54,000
OK, you open the door and right
now I need Savara, Kasdea, Ogman

905
01:00:54,480 --> 01:01:00,120
and Osisa to roll me a
Constitution saving throw.

906
01:01:04,200 --> 01:01:08,640
Now that is against poison.
So if you have resistance to

907
01:01:08,640 --> 01:01:12,000
poison, I need to know that now.
I got a 12.

908
01:01:12,800 --> 01:01:15,800
OK.
I had a 1515.

909
01:01:15,800 --> 01:01:17,320
I knew that.
I was just trying to figure out

910
01:01:17,320 --> 01:01:19,720
if I had poison, whatever.
Oh, Caesar I.

911
01:01:21,280 --> 01:01:24,560
Got an 8. 8 OK.
I also got a 8.

912
01:01:24,800 --> 01:01:33,240
OK, so everybody except Kazdea,
you will take 1521 poison damage

913
01:01:35,160 --> 01:01:41,400
as the as the doors swing open,
a pit right out inside the door.

914
01:01:43,080 --> 01:01:47,120
Deadly fumes kind of spill up
from the from that pit as soon

915
01:01:47,120 --> 01:01:51,760
as the door opens.
Jesus Christ and I close the

916
01:01:51,760 --> 01:01:55,320
door.
OK, thanks.

917
01:01:55,640 --> 01:02:01,280
So Yep, So everybody, I just
said Osisa, Jean and Savara will

918
01:02:01,280 --> 01:02:08,320
take 21 poison damage.
I'm going to like tie a little

919
01:02:08,320 --> 01:02:12,560
piece of rope on the handle and
be like, no, I'm going this one.

920
01:02:12,560 --> 01:02:16,360
Somebody left a doozy A.
Doozy.

921
01:02:17,440 --> 01:02:19,800
OK.
And then that means can you

922
01:02:19,920 --> 01:02:22,880
poison condition or just poison
damage?

923
01:02:24,720 --> 01:02:28,480
You just take poison damage.
You are not poisoned, correct.

924
01:02:29,040 --> 01:02:29,960
Good question.
Good question.

925
01:02:30,120 --> 01:02:36,080
Thank you.
Can I go ahead and take one of

926
01:02:36,080 --> 01:02:38,480
my potions?
No, we're going to do that.

927
01:02:39,880 --> 01:02:43,480
Everything good back there?
Fine, We're fine.

928
01:02:43,480 --> 01:02:48,640
I'm gonna, I'm gonna say you're.
Gonna say that between coughs.

929
01:02:49,600 --> 01:02:52,520
Yeah, and I'm gonna pop, I'm
holding one of my greater

930
01:02:52,520 --> 01:02:56,480
potions of healing and I'm gonna
pop the little thing out the

931
01:02:56,480 --> 01:03:02,200
cork and then I'm gonna continue
right to the next door.

932
01:03:02,200 --> 01:03:03,880
We gotta know what's behind all
these.

933
01:03:04,480 --> 01:03:08,320
And I'm gonna take I'm Downing
the potion as I'm walking over,

934
01:03:08,600 --> 01:03:12,160
OK?
Yeah, I give him 44 + 4 for the

935
01:03:12,160 --> 01:03:13,800
greater.
He's just watching all of this

936
01:03:13,800 --> 01:03:15,320
at the edge of the room with
quiet.

937
01:03:16,560 --> 01:03:21,920
Which which edge?
Where we entered kind of.

938
01:03:22,400 --> 01:03:25,640
Well, you entered straight into
the Yeah, you entered the dead

939
01:03:25,640 --> 01:03:29,440
center.
Sure, I guess I don't know,

940
01:03:29,680 --> 01:03:31,680
maybe probably have wandered in
and sat down.

941
01:03:32,240 --> 01:03:34,680
I regained 14.
Cool.

942
01:03:34,840 --> 01:03:38,760
Yeah, go ahead and mark 14 back.
You're good on health, Zara.

943
01:03:38,760 --> 01:03:40,640
And I'll see.
So you can roll your healing as

944
01:03:40,640 --> 01:03:42,760
well.
And then we will move back to

945
01:03:42,760 --> 01:03:44,640
Nero's.
What?

946
01:03:44,640 --> 01:03:51,600
What are you doing?
What's this little light thing

947
01:03:51,600 --> 01:03:54,200
over on this wall?
Oh, it's just the torch.

948
01:03:54,280 --> 01:03:55,040
OK.
Yeah, yeah.

949
01:03:55,040 --> 01:03:59,560
So keep in mind, for those of
you looking at roll 20, the map

950
01:03:59,560 --> 01:04:02,600
that you're seeing, I literally
traced the entire thing.

951
01:04:04,360 --> 01:04:07,720
There's 4 doors, right?
Incorrect.

952
01:04:07,960 --> 01:04:10,440
There is one at the North, East,
South and West.

953
01:04:11,320 --> 01:04:13,760
Nobody's opened the north one or
gone to the N 1 yet.

954
01:04:13,760 --> 01:04:19,920
That is correct.
Yeah, I'm gonna open it.

955
01:04:20,560 --> 01:04:23,800
You're gonna attempt to open it.
No, I'm gonna open it.

956
01:04:24,160 --> 01:04:26,880
OK, which side of the door are
you opening?

957
01:04:29,880 --> 01:04:31,840
Left.
OK, give me a strength check.

958
01:04:33,520 --> 01:04:37,400
I'm really, really good tonight.
Just this straight or or

959
01:04:37,400 --> 01:04:41,880
athletics I guess doesn't matter
for me 21.

960
01:04:42,360 --> 01:04:43,360
OK.
And you're pulling the door,

961
01:04:43,360 --> 01:04:46,240
correct?
Well, I'm gonna do both.

962
01:04:46,440 --> 01:04:47,760
If it doesn't pull, then I'll
push.

963
01:04:49,480 --> 01:04:54,120
It opens.
I'm gonna take that thing.

964
01:04:54,120 --> 01:04:56,240
What is it that?
That is a skull.

965
01:04:58,520 --> 01:05:02,160
I'm gonna take it.
OK, you can go ahead and put a

966
01:05:02,160 --> 01:05:06,520
skull in your inventory and
creep the DM out a little bit,

967
01:05:06,520 --> 01:05:08,120
but.
Yeah.

968
01:05:08,160 --> 01:05:10,480
Is it human?
What is it?

969
01:05:10,520 --> 01:05:14,280
Well, I mean, as of right now,
the only person that I mean, you

970
01:05:14,280 --> 01:05:17,720
can give me a a perception check
to see if you saw Nero's do

971
01:05:17,720 --> 01:05:21,440
that.
Well I I would have been

972
01:05:21,440 --> 01:05:23,720
listening for the damn doors.
Well, I mean, but I wouldn't.

973
01:05:23,720 --> 01:05:25,800
Have looked I would turn.
Yeah, that's.

974
01:05:26,480 --> 01:05:27,720
Fair, that's fair.
Just going to write.

975
01:05:28,560 --> 01:05:29,960
Books.
You remember this stuff is

976
01:05:29,960 --> 01:05:32,360
happening at the same time.
Yeah, this is all real time.

977
01:05:33,000 --> 01:05:36,280
Yeah, it's not real time.
No, I wouldn't have heard him.

978
01:05:36,960 --> 01:05:38,720
OK.
So I would know.

979
01:05:41,000 --> 01:05:45,440
Give me a perception check.
Spencer I have done nothing.

980
01:05:45,480 --> 01:05:48,720
I have been quietly SAT
observing my party members.

981
01:05:49,800 --> 01:05:54,040
Can I ask, says Jeff, for
guidance on which way to go?

982
01:05:56,200 --> 01:06:08,080
Yeah, so says Cath will go.
It's been quite a long time

983
01:06:08,600 --> 01:06:16,240
since I've been down here, but
as far as I know, the location

984
01:06:16,880 --> 01:06:24,760
of Serif Car would most likely
be the door that the puny Rogue

985
01:06:26,120 --> 01:06:34,560
picked open.
I said what I said bitch, but I

986
01:06:34,560 --> 01:06:38,360
would proceed with caution.
I mean, who knows what is is

987
01:06:38,360 --> 01:06:41,200
awaiting in that door?
I still want to know what's

988
01:06:41,200 --> 01:06:44,760
behind door #4.
Door on the left.

989
01:06:45,880 --> 01:06:48,200
Yeah, all.
Right.

990
01:06:48,240 --> 01:06:49,960
I'm gonna go try opening it
still.

991
01:06:50,040 --> 01:06:51,200
OK.
Which side?

992
01:06:53,080 --> 01:06:56,760
Left then right.
OK, Mimi and I'll what's your

993
01:06:56,760 --> 01:07:00,200
passive investigation or passive
perception 15?

994
01:07:00,240 --> 01:07:03,080
Yeah, you would have seen Neros
open the north door.

995
01:07:04,600 --> 01:07:07,200
I also rolled a 21 though, in
case you're wondering.

996
01:07:07,200 --> 01:07:11,560
So you see, as I'm sitting.
Observing if I notice anything

997
01:07:12,080 --> 01:07:15,760
strange, any kind of like
movement behind a door, anything

998
01:07:15,760 --> 01:07:18,920
that would be like, oh hey, that
wasn't here earlier.

999
01:07:25,480 --> 01:07:29,360
You want to know if there's
anything beyond the doors, if

1000
01:07:29,360 --> 01:07:30,800
there's something that wasn't
there before.

1001
01:07:32,680 --> 01:07:34,720
Yeah, something breathing,
something living.

1002
01:07:35,960 --> 01:07:39,760
No, you're not able to detect
anything like that.

1003
01:07:39,760 --> 01:07:44,000
No.
All right, all right, Svara,

1004
01:07:44,000 --> 01:07:49,720
Give me a svara.
Give me a strength check. 15.

1005
01:07:53,920 --> 01:07:57,160
OK, do opens.
All right, well.

1006
01:07:57,520 --> 01:08:00,240
The all five that we have been
open.

1007
01:08:01,040 --> 01:08:02,640
Yeah, don't go.
You guys.

1008
01:08:02,960 --> 01:08:07,520
The one with the rope.
Don't open it, Doozy.

1009
01:08:08,760 --> 01:08:13,480
Doozy, the capital D.
Stinker.

1010
01:08:13,960 --> 01:08:16,760
Kazda is going to walk over to
the stairs and she's going to

1011
01:08:16,760 --> 01:08:19,680
sit down and she's going to
scratch Mimi in between the ears

1012
01:08:19,960 --> 01:08:22,720
and be like, did you hear him?
He called me puny.

1013
01:08:24,000 --> 01:08:27,600
And it's just gonna up to who
called her puny slowly down.

1014
01:08:30,000 --> 01:08:32,359
All right, the reaction you.
Get I'm gonna go through the

1015
01:08:32,359 --> 01:08:38,479
ones that we were guided to go
to the locked ones, the first

1016
01:08:38,479 --> 01:08:44,560
set that we opened.
OK all right, I'm gonna turn

1017
01:08:44,560 --> 01:08:45,640
everybody.
Everybody good.

1018
01:08:45,640 --> 01:08:48,720
We going I'm.
Following.

1019
01:08:49,680 --> 01:08:52,600
Cool.
And I'm like swinging my

1020
01:08:52,640 --> 01:08:55,160
warhammer as I'm I'm walking
down.

1021
01:08:58,880 --> 01:09:04,680
A pitter patter after.
OK, I'm kind of walking with my

1022
01:09:04,680 --> 01:09:06,399
staff of withering.
OK.

1023
01:09:06,880 --> 01:09:08,000
Is everybody following?
Yes.

1024
01:09:09,120 --> 01:09:19,640
Yep, Yep.
OK, so you all go into the the

1025
01:09:20,960 --> 01:09:26,880
the dungeon here and.
I'm not like dead stop there,

1026
01:09:27,600 --> 01:09:29,120
huh?
OK.

1027
01:09:29,200 --> 01:09:30,600
What would you like to do when
you stop there?

1028
01:09:31,160 --> 01:09:34,560
Well, that's a thing.
Do you say that?

1029
01:09:34,560 --> 01:09:39,840
Look left and right, yeah?
OK, look, is everybody stopping

1030
01:09:39,840 --> 01:09:45,640
behind Savara?
Yeah, I got a look around.

1031
01:09:47,760 --> 01:09:51,720
You do perception check because
she cannot see this Ring of

1032
01:09:51,720 --> 01:09:55,560
Fire.
Are you writing I?

1033
01:09:55,600 --> 01:09:58,280
Fell into it.
I'm not going to continue.

1034
01:09:58,520 --> 01:10:00,560
Writing copyrighted?
Yeah.

1035
01:10:01,280 --> 01:10:02,320
That's where I was going with
it.

1036
01:10:03,720 --> 01:10:06,680
OK, so everybody's stopping and
looking around the room,

1037
01:10:06,680 --> 01:10:10,520
correct?
OK.

1038
01:10:11,480 --> 01:10:14,320
So you there's no like pressure
plates or anything right at the

1039
01:10:14,320 --> 01:10:15,360
entrance.
Right.

1040
01:10:15,920 --> 01:10:20,520
No, there's a.
The way you said that was really

1041
01:10:20,560 --> 01:10:21,960
suspicious.
I'd like to point that out.

1042
01:10:23,360 --> 01:10:27,400
Because I I'm suspicious of this
just ginormous room.

1043
01:10:27,520 --> 01:10:30,280
With a ring, Spencer.
Being like the.

1044
01:10:30,400 --> 01:10:36,560
Whole no, don't worry about it.
The only thing you see is a

1045
01:10:36,920 --> 01:10:44,960
creature standing in front of
this portal and you hear, you

1046
01:10:44,960 --> 01:10:48,640
hear them kind of mumbling to
themselves.

1047
01:10:50,160 --> 01:10:54,640
I need everybody to give me a
stealth check.

1048
01:10:56,480 --> 01:10:59,560
Oh great, other.
On ice, bro, I'm not.

1049
01:11:00,000 --> 01:11:03,160
Stealthy you?
Guys. 22 I'm loud and.

1050
01:11:03,520 --> 01:11:06,560
Proud. 12.
Check.

1051
01:11:06,600 --> 01:11:09,080
That check my.
Journal.

1052
01:11:14,280 --> 01:11:16,120
I don't have guidance anymore,
correct?

1053
01:11:22,800 --> 01:11:27,080
Yeah, you would still have guys
you and Kasdea sick so.

1054
01:11:30,880 --> 01:11:33,000
I don't think they should
actually guidance.

1055
01:11:33,440 --> 01:11:34,840
Only.
Lasts for a minute.

1056
01:11:35,400 --> 01:11:37,160
Oh yeah, you're right.
Pictures up to a minute.

1057
01:11:37,160 --> 01:11:38,240
My apologies.
Never mind.

1058
01:11:43,840 --> 01:11:49,520
Still a 20A dirty 20.
What was everybody's stealth

1059
01:11:49,520 --> 01:11:51,760
roles?
5.

1060
01:11:52,120 --> 01:11:53,720
Oh.
Boy 12/20.

1061
01:11:58,160 --> 01:12:00,760
Well, at this point I'm not
going to need to know anybody

1062
01:12:00,920 --> 01:12:02,920
else's roles because the person
in front.

1063
01:12:03,040 --> 01:12:06,800
I loud in crowd.
Came to you, you might need

1064
01:12:06,800 --> 01:12:08,920
mine.
What was that you?

1065
01:12:10,400 --> 01:12:12,440
Might need mine.
OK, what is it?

1066
01:12:13,640 --> 01:12:16,120
That one.
I'm.

1067
01:12:17,680 --> 01:12:20,600
Really stealthy y'all are.
Just but, But wait, hold on,

1068
01:12:20,600 --> 01:12:25,880
Spencer.
Yeah, my stuff that I did would

1069
01:12:25,880 --> 01:12:30,920
be effective here, so everyone
should make.

1070
01:12:31,400 --> 01:12:34,640
I need everybody to roll their
stealth roll with advantage.

1071
01:12:37,480 --> 01:12:40,120
So I'm assuming for Savara
because did you have

1072
01:12:40,120 --> 01:12:42,760
disadvantage?
Yeah, roll a normal die.

1073
01:12:44,520 --> 01:12:48,280
Mine is still. 12 Oh wow, Well,
that's much better.

1074
01:12:48,280 --> 01:12:49,800
Three.
Much better.

1075
01:12:50,160 --> 01:12:51,720
Oh thank God, scared.
About that.

1076
01:12:52,840 --> 01:12:58,880
OK, 2020.
OK, Savara. 16.

1077
01:12:59,200 --> 01:13:06,040
OK, Nerof. 20 something.
OK, Ogaman.

1078
01:13:07,400 --> 01:13:09,000
Yes, still 12.
OK.

1079
01:13:10,360 --> 01:13:12,880
And who am I missing?
Mimi. 21.

1080
01:13:13,520 --> 01:13:18,120
OK.
And I'll see some. 20/30/20 OK,

1081
01:13:19,000 --> 01:13:23,480
we're real sneaky now.
OK, so as of right now, the

1082
01:13:23,480 --> 01:13:27,400
creature in front of you doesn't
know you're there.

1083
01:13:27,440 --> 01:13:33,560
They are too focused in there.
We'll call it chanting.

1084
01:13:36,200 --> 01:13:40,040
What do they look like?
Are you expecting us just to go

1085
01:13:40,040 --> 01:13:41,400
up to it and try to kill it
right away?

1086
01:13:41,920 --> 01:13:44,040
No.
Do you think we are adventurous?

1087
01:13:44,080 --> 01:13:47,280
Uncivilized.
Kind of.

1088
01:13:47,280 --> 01:13:53,760
The creature in in front of you
is towering nearly 15 feet tall.

1089
01:13:55,240 --> 01:13:58,720
Oh damn God damn their.
Skins glowing with ember light,

1090
01:13:58,720 --> 01:14:02,280
veins of fire and fire.
Elemental.

1091
01:14:02,600 --> 01:14:06,040
Pulsing beneath the surface of
their skin like a living forge.

1092
01:14:06,360 --> 01:14:09,680
The eyes.
Oh, I mean as of right now you

1093
01:14:09,680 --> 01:14:13,520
could see their hair.
He his hair is almost as black

1094
01:14:13,920 --> 01:14:19,320
burnt as black smoke, with
little flicks of red like a like

1095
01:14:19,320 --> 01:14:22,320
cinders rising in a ground of
fire.

1096
01:14:23,840 --> 01:14:28,800
I'm going to like spend a minute
observing them.

1097
01:14:29,000 --> 01:14:35,640
OK, so I can do know your enemy
and I can learn about its

1098
01:14:35,640 --> 01:14:39,120
capabilities compared to my own.
Strength score, Dexterity score,

1099
01:14:39,120 --> 01:14:43,400
Constitution score, Armor class,
current HP, total class levels

1100
01:14:44,280 --> 01:14:46,840
if any, Fighter class levels, if
any.

1101
01:14:46,840 --> 01:14:49,600
What?
Really just said we read like a

1102
01:14:49,600 --> 01:14:50,960
book.
So.

1103
01:14:50,960 --> 01:14:53,560
But compared to mine compared to
mine.

1104
01:14:53,560 --> 01:14:57,160
So not like I don't get the
values, I just know if it's

1105
01:14:58,840 --> 01:15:03,120
higher than mine or lower and it
has to be outside of combat.

1106
01:15:03,200 --> 01:15:06,080
So here's like we will do for my
arms out, OK?

1107
01:15:06,360 --> 01:15:07,680
So here's what we'll do for
that.

1108
01:15:09,000 --> 01:15:11,480
We are going to, I'll have you
name off.

1109
01:15:11,480 --> 01:15:12,560
I'm going to kill this, by the
way.

1110
01:15:13,320 --> 01:15:16,480
I'm going to have you name off
the stat that you wish to get

1111
01:15:16,480 --> 01:15:19,800
information on, and I'll tell
you if it's higher or lower.

1112
01:15:21,840 --> 01:15:31,920
OK, I'm going to go with armor
class.

1113
01:15:33,840 --> 01:15:35,360
What is your current armor
class?

1114
01:15:36,120 --> 01:15:40,880
21.
Anyone.

1115
01:15:40,880 --> 01:15:42,840
Oh yeah, I remember looking at
that and going Duff.

1116
01:15:44,280 --> 01:15:49,240
Yeah, yeah.
Have you hit with that warhammer

1117
01:15:49,240 --> 01:15:53,520
yet?
Yeah, I have pretty pretty well

1118
01:15:55,520 --> 01:16:05,840
armor class lower.
OK, let's go with no

1119
01:16:06,600 --> 01:16:12,480
constitution score, mine is 16.
Higher deck score.

1120
01:16:13,600 --> 01:16:16,120
Mine is 15.
Lower.

1121
01:16:18,440 --> 01:16:24,200
OK, Strength 20.
Higher.

1122
01:16:25,600 --> 01:16:31,240
Oh crap, current HP -60?
Higher.

1123
01:16:34,520 --> 01:16:39,960
That makes sense.
OK, And then I don't even know

1124
01:16:39,960 --> 01:16:43,080
what class level art levels are.
Can I have you make me a

1125
01:16:44,480 --> 01:16:45,680
Constitution saving throw
please?

1126
01:16:46,600 --> 01:16:53,480
Yeah, sure thing.
How about a nine?

1127
01:16:54,080 --> 01:16:55,400
That's all the information
you're going to get.

1128
01:16:56,320 --> 01:16:57,920
Your concentration kind of
breaks a bit.

1129
01:16:57,920 --> 01:16:59,200
That's.
Fine, you start.

1130
01:16:59,200 --> 01:17:04,440
To hear the chanting increase.
OK, All right, so.

1131
01:17:04,440 --> 01:17:06,320
I see.
Where we left off was my.

1132
01:17:06,360 --> 01:17:07,480
Life.
I'm going to kill myself.

1133
01:17:09,520 --> 01:17:14,280
Savara stuck her hand out and
was like and observed.

1134
01:17:15,880 --> 01:17:17,440
OK.
How are you relaying that

1135
01:17:17,440 --> 01:17:22,480
information to your party?
So I'm going to blocking whisk

1136
01:17:22,480 --> 01:17:24,240
at the.
Door you're going to whisk.

1137
01:17:24,240 --> 01:17:26,880
That I am.
I'm going to whisper.

1138
01:17:27,120 --> 01:17:31,880
OK, I need.
I think we can classify that as

1139
01:17:31,880 --> 01:17:37,560
a stealth check.
Do I still cast normal or do I

1140
01:17:37,560 --> 01:17:40,560
go back to disadvantaged or cast
roll?

1141
01:17:41,000 --> 01:17:44,600
You would cast with some.
Good.

1142
01:17:45,280 --> 01:17:47,000
Whatever.
I'm still concentrating.

1143
01:17:47,080 --> 01:17:51,640
With advantage.
Which means I did.

1144
01:17:53,600 --> 01:17:59,080
OK, and you also have an
additional 1D8 to your role.

1145
01:18:00,160 --> 01:18:01,320
I do.
Yes.

1146
01:18:02,320 --> 01:18:11,920
OK, well doesn't start with 16
and then we add 3, so 19.

1147
01:18:15,040 --> 01:18:23,760
So you turn around and whisper
to your party the information,

1148
01:18:24,920 --> 01:18:34,120
and as you do that, the air in
in the room kind of shimmers

1149
01:18:34,120 --> 01:18:39,360
with really unbearable heat as
the the gate before you again is

1150
01:18:39,480 --> 01:18:42,120
burning.
It's thrumming like a heartbeat

1151
01:18:43,680 --> 01:18:47,800
from its blades.
Again stands before you, serif

1152
01:18:47,800 --> 01:18:50,560
TA, towering and wreathed in
fire.

1153
01:18:51,600 --> 01:18:56,440
He hears what you say, and his
voice rolls like molten stone,

1154
01:18:56,800 --> 01:19:01,520
echoing at last.
Mortals come, as they always do,

1155
01:19:02,040 --> 01:19:05,360
to chain what they fear and
silence what they cannot

1156
01:19:05,360 --> 01:19:08,560
understand.
I was bound in shadowed vaults,

1157
01:19:08,880 --> 01:19:12,760
forgotten by your dominion
scribes, left to smoulder in

1158
01:19:12,760 --> 01:19:15,640
silence.
Yet the sealed flame remembered.

1159
01:19:15,840 --> 01:19:20,000
They whispered my name.
They bled for my return, and

1160
01:19:20,000 --> 01:19:22,040
through their devotion, this
gate awakens.

1161
01:19:23,000 --> 01:19:25,720
Mount Tacorin's heart beats with
mine.

1162
01:19:26,160 --> 01:19:29,920
When it's fury breaks the sky,
The Ashen Belt will remember

1163
01:19:29,920 --> 01:19:31,720
what the Dominion sought to
bury.

1164
01:19:32,120 --> 01:19:38,160
Fire cannot be contained, and
neither can I kneel or burn.

1165
01:19:38,680 --> 01:19:42,680
The choice is yours.
And he raises his flaming band,

1166
01:19:43,640 --> 01:19:47,000
and he raises his flaming blade
in the air, and the chamber

1167
01:19:47,000 --> 01:19:52,720
itself roars as if a an eruption
is occurring in the in the in

1168
01:19:52,720 --> 01:19:55,360
the dungeon itself.
And they need everybody to roll

1169
01:19:55,360 --> 01:19:58,080
initiative.
Oh shit.

1170
01:19:58,680 --> 01:20:00,880
Hell yeah.
What if we?

1171
01:20:00,920 --> 01:20:02,680
Chose No, I'm not going to say
that.

1172
01:20:03,160 --> 01:20:08,680
Anyways.
So as he raises his blade on

1173
01:20:08,680 --> 01:20:12,480
fire in the air, we will start
with Mimi.

1174
01:20:15,120 --> 01:20:17,880
Oh, and real quick, for all you
audio listeners, we love you to

1175
01:20:17,880 --> 01:20:21,880
death.
The token that you're going to

1176
01:20:21,880 --> 01:20:29,800
see for for this creature is not
the intended token.

1177
01:20:29,840 --> 01:20:32,000
It's just the largest one I
could find that was animated and

1178
01:20:32,000 --> 01:20:34,920
look cool.
So that's your, that's your

1179
01:20:34,920 --> 01:20:36,720
creature battle you.
Mean we're not fighting a

1180
01:20:36,720 --> 01:20:38,560
dragon.
You're not fighting a breathing

1181
01:20:38,560 --> 01:20:40,360
dragon that's animated on roll
20.

1182
01:20:41,720 --> 01:20:43,560
Dang.
Dang it.

1183
01:20:44,840 --> 01:20:46,920
All right, we'll start with
Meanie.

1184
01:20:50,040 --> 01:20:56,480
I'm roll dice even I do it.
Odd.

1185
01:20:57,200 --> 01:21:07,570
I don't shit that was an app.
I had.

1186
01:21:07,570 --> 01:21:13,410
Two, it was an odd number, OK.
Use your inspiration.

1187
01:21:15,290 --> 01:21:18,170
Huh.
I was an inspiration on that.

1188
01:21:18,210 --> 01:21:21,250
Why not?
Use your inspiration.

1189
01:21:22,200 --> 01:21:25,240
OK, I was an even number.
All right.

1190
01:21:26,240 --> 01:21:34,800
Guys, I'm sorry, Mimi is going
to stand up on all fours, like 2

1191
01:21:34,800 --> 01:21:39,120
legs and she's going to bow.
That's all she does.

1192
01:21:40,000 --> 01:21:43,920
It bows in reverence the fire
elemental.

1193
01:21:45,040 --> 01:21:47,400
OK.
All right.

1194
01:21:47,720 --> 01:21:51,840
And we'll then move to Neros.
My turn.

1195
01:21:52,000 --> 01:21:58,520
Yep.
We'll start with how far away is

1196
01:21:58,520 --> 01:22:02,040
he?
Is roll 20 updated?

1197
01:22:03,040 --> 01:22:06,200
So the the lines are a little
hard to see.

1198
01:22:06,200 --> 01:22:08,640
Let me let me beef them up a
bit.

1199
01:22:09,560 --> 01:22:11,280
No, I think I can see him.
We're OK.

1200
01:22:12,200 --> 01:22:14,520
It's 55.
Melee range is 50.

1201
01:22:14,920 --> 01:22:21,880
Yeah.
Apparently I made that up.

1202
01:22:24,560 --> 01:22:25,720
I'm aware of my entire.
Family.

1203
01:22:25,720 --> 01:22:35,200
All right, We'll just.
I'm gonna go there and I'm gonna

1204
01:22:35,640 --> 01:22:41,920
cast mind sliver.
Damn it.

1205
01:22:41,920 --> 01:22:45,080
It's a You drive a disorienting
spike of psychic energy into the

1206
01:22:45,080 --> 01:22:47,520
mind of one creature you can see
within range.

1207
01:22:48,000 --> 01:22:50,560
The target must succeed on an
Intelligence saving throw or

1208
01:22:50,560 --> 01:22:54,400
take AD 6 psychic damage and
subtract 1D4 from its next

1209
01:22:54,400 --> 01:22:56,200
saving throw.
Damn bro.

1210
01:22:57,800 --> 01:23:00,800
So what was the?
What was the saving throw again?

1211
01:23:01,240 --> 01:23:02,240
Intelligence.
It does.

1212
01:23:03,440 --> 01:23:05,400
What's the DC to beat?
16.

1213
01:23:06,280 --> 01:23:07,680
It succeeds.
Or.

1214
01:23:07,680 --> 01:23:09,920
What the fuck it doesn't.
How?

1215
01:23:10,320 --> 01:23:15,720
It still takes 4 damage.
OK, OK.

1216
01:23:16,000 --> 01:23:17,120
Anything else?
Oh wait no I lied.

1217
01:23:17,240 --> 01:23:20,480
It doesn't take 4 damage.
OK, no, I thought that was.

1218
01:23:20,480 --> 01:23:22,440
That then yeah, it'll be OK I
got.

1219
01:23:23,520 --> 01:23:24,160
You.
Yep, we're good.

1220
01:23:24,640 --> 01:23:26,360
OK, cool.
All right.

1221
01:23:27,840 --> 01:23:31,960
Anything else?
No.

1222
01:23:32,640 --> 01:23:40,080
Pookie, I hated that Kasda.
I was fucking cringe, Spencer.

1223
01:23:40,200 --> 01:23:41,680
I walked into Jordan the.
Stomach.

1224
01:23:41,680 --> 01:23:43,240
Too.
I walked in the Jordan shop

1225
01:23:43,240 --> 01:23:44,400
today.
He's like, hi, honey.

1226
01:23:44,400 --> 01:23:45,720
I'm like, hi, Pookie.
Yeah.

1227
01:23:47,680 --> 01:23:49,280
Don't ever fucking call me
Pookie.

1228
01:23:49,320 --> 01:23:53,960
That's Jordan, not me.
Pookie is for friends, not for

1229
01:23:53,960 --> 01:23:56,160
significant others.
Yeah, I don't.

1230
01:23:56,240 --> 01:23:58,200
Even as a friend, I wouldn't
want to be called Pookie.

1231
01:23:59,080 --> 01:24:00,640
I don't know.
I call my boyfriend Pookie.

1232
01:24:00,880 --> 01:24:03,400
I know you call your boyfriend
Pookie Mars because you're a

1233
01:24:03,520 --> 01:24:08,120
dear.
I'm not trying to say anything.

1234
01:24:08,120 --> 01:24:10,120
Don't kill me.
I'm not.

1235
01:24:11,600 --> 01:24:16,760
So what, I'm going to move
potato to the corner of the.

1236
01:24:16,960 --> 01:24:20,440
Room actually speak up.
Sorry, I'm going to try to move

1237
01:24:20,760 --> 01:24:23,960
to the corner of the room.
This one right here. 30 feet.

1238
01:24:23,960 --> 01:24:30,280
Yeah, yeah.
I'm just going to live my best

1239
01:24:30,280 --> 01:24:33,600
life in the corner of my room
and I'm not going to do Jack.

1240
01:24:34,560 --> 01:24:36,480
I'm just going to move to that
corner of the room.

1241
01:24:40,280 --> 01:24:43,240
I mean, I could Chuck my dagger
at it, but I don't think that

1242
01:24:43,240 --> 01:24:45,040
I'm going to get that dagger
back and I want to keep.

1243
01:24:45,040 --> 01:24:46,960
That Do you have any anything
else you can do?

1244
01:24:46,960 --> 01:24:51,480
Oh yeah, I'm going to pull out
my my flame tongue rape here

1245
01:24:52,200 --> 01:24:54,200
named Shish kebab no.
It's already out.

1246
01:24:54,760 --> 01:24:57,840
Oh well, I'm going to go look.
I got one of those too.

1247
01:24:58,880 --> 01:25:00,360
That's it.
And turn.

1248
01:25:01,480 --> 01:25:05,040
Oh, Sisa.
Sorry, is there any way I can

1249
01:25:05,040 --> 01:25:08,360
get that map back up in the in
the discro chat?

1250
01:25:08,360 --> 01:25:10,520
I can't roll.
So sorry, my apologies.

1251
01:25:11,160 --> 01:25:12,920
Sorry, I'm just counting
squares, I want to make sure I'm

1252
01:25:12,920 --> 01:25:15,240
within range.
How much do you need?

1253
01:25:16,600 --> 01:25:18,600
I need to be within 90.
Feet.

1254
01:25:18,600 --> 01:25:20,600
Oh, you're well within 90.
So I think I should be good.

1255
01:25:21,360 --> 01:25:23,480
Yeah.
OK, cool.

1256
01:25:23,960 --> 01:25:28,800
Does a 26 hit what?
Exactly are you doing?

1257
01:25:30,000 --> 01:25:33,360
I am casting chromatic orb.
OK.

1258
01:25:33,880 --> 01:25:38,440
You said a 26. 20.
Six, yes, that does hit.

1259
01:25:39,400 --> 01:25:44,280
OK, so this is going to be let
me see what is this here?

1260
01:25:45,000 --> 01:25:52,040
An orb of cold damage.
And OK, let me just sorry, math

1261
01:25:52,040 --> 01:25:53,520
rocks need to think for a
second.

1262
01:25:55,480 --> 01:25:57,920
This will be 25 points of cold
damage.

1263
01:25:58,920 --> 01:26:00,560
OK.
And that'll be my move.

1264
01:26:01,840 --> 01:26:03,240
OK.
Next is Savara.

1265
01:26:03,800 --> 01:26:06,120
I forgot I was muted, my bad.
That's OK.

1266
01:26:06,520 --> 01:26:08,280
That's our common occurrence
today.

1267
01:26:10,160 --> 01:26:15,800
Well you know thanks I have like
2 mutes my my headset has a mute

1268
01:26:16,200 --> 01:26:22,120
and then the discord has a mute
and I was double muted so I.

1269
01:26:22,120 --> 01:26:24,520
Can't feel like you've been
screaming at me the entire time.

1270
01:26:28,320 --> 01:26:34,160
First Savara's gonna turn to
look at Mimi that's bowing and

1271
01:26:34,160 --> 01:26:39,320
go what the fuck?
And then turn back to the

1272
01:26:39,320 --> 01:26:41,720
elemental and be like, that's a
lot of talk.

1273
01:26:42,040 --> 01:26:46,760
See how that strength does.
And she's gonna run, but she can

1274
01:26:46,760 --> 01:26:57,040
only go 30.
So I'm gonna, I'm gonna pull out

1275
01:26:57,040 --> 01:27:04,680
butter knife and I'm gonna use
Frost Strike.

1276
01:27:04,920 --> 01:27:10,600
So Strike of the Giants, and I'm
going to imbue it with cold

1277
01:27:10,600 --> 01:27:12,720
damage.
OK.

1278
01:27:13,320 --> 01:27:16,200
If the target is a creature, are
you a creature?

1279
01:27:17,440 --> 01:27:21,480
Yes.
OK, then you have to make a con

1280
01:27:21,480 --> 01:27:26,280
saving throw and I'm going to, I
guess I'll roll the hit well.

1281
01:27:26,480 --> 01:27:29,680
What's the DC save on that?
16 it it succeeds.

1282
01:27:30,800 --> 01:27:34,320
OK.
To hit it's dirty 20 Oh.

1283
01:27:37,920 --> 01:27:40,000
That does hit.
OK.

1284
01:27:40,040 --> 01:27:51,040
And then so then I do one D 6 +
5 and then an additional 6 plus

1285
01:27:51,040 --> 01:27:57,440
an additional D6 of cold damage,
so 6 of regular damage.

1286
01:27:57,440 --> 01:28:01,720
It doesn't say what type.
I'm assuming like fours oh

1287
01:28:01,720 --> 01:28:06,400
slashing and then four of cold
damage.

1288
01:28:07,880 --> 01:28:09,600
Sorry, how much was the the
first damage?

1289
01:28:10,160 --> 01:28:14,480
6.
Six OK and then 4 cold OK.

1290
01:28:16,360 --> 01:28:21,120
And then I'm going to use a
second, my second action to

1291
01:28:21,840 --> 01:28:27,680
attack again and I'm going to
pull out butter knives Evil twin

1292
01:28:30,240 --> 01:28:35,040
and.
Did you name it Sautee Olay?

1293
01:28:35,360 --> 01:28:41,640
I'm going to do my superiority.
I have 5.

1294
01:28:45,800 --> 01:28:47,960
We're going to just throw that
one as is.

1295
01:28:48,960 --> 01:28:54,560
How about 18?
To hit that hits.

1296
01:28:56,080 --> 01:29:02,280
And then damage is 0 force but
11.

1297
01:29:03,040 --> 01:29:06,320
Is that's not Max, is it?
That is Max.

1298
01:29:06,400 --> 01:29:08,440
That is Max.
That is Max.

1299
01:29:08,480 --> 01:29:09,840
Is pretty here in the first
section.

1300
01:29:09,960 --> 01:29:11,440
Yeah, I need you to roll damage
again.

1301
01:29:12,640 --> 01:29:13,680
Oh, I forgot.
About that.

1302
01:29:15,400 --> 01:29:18,760
Oh.
Ten Oh, No 5 so.

1303
01:29:18,800 --> 01:29:22,080
So 16 in total.
Not yeah, Yep.

1304
01:29:22,880 --> 01:29:23,840
OK.
And that'll be my turn.

1305
01:29:25,240 --> 01:29:28,320
And then you want to move me so
that I'm within?

1306
01:29:28,400 --> 01:29:31,040
Or can I move myself actually?
You should be able to, yeah.

1307
01:29:31,400 --> 01:29:34,080
Oh, I'm I've got myself on the.
On the ruler.

1308
01:29:34,080 --> 01:29:36,600
Not on the grabby tool boop.
That's where I was.

1309
01:29:37,000 --> 01:29:44,520
OK, OK, so as he takes that
second hit, the serif TA kind of

1310
01:29:44,520 --> 01:29:47,040
takes it on the chin.
And then as his heads turned

1311
01:29:47,040 --> 01:29:56,920
away, he starts like laughing to
himself and he goes, foolish

1312
01:29:56,920 --> 01:30:04,160
mortals, I wish I wish your
minds were nothing but ash.

1313
01:30:04,880 --> 01:30:07,920
Forget your courage, forget your
strength.

1314
01:30:08,560 --> 01:30:12,760
Let the flame devour the memory
of who you are.

1315
01:30:13,800 --> 01:30:17,760
And we're going to take a little
bit of time here because this

1316
01:30:18,120 --> 01:30:22,120
this wish with the head.
Kenzie confirm.

1317
01:30:22,120 --> 01:30:27,520
I rolled this Wish is
effectively going to burn your

1318
01:30:27,520 --> 01:30:33,640
memories and I will allow each
of you to choose, but I need you

1319
01:30:33,640 --> 01:30:37,200
to forget either one ability or
one spell.

1320
01:30:37,560 --> 01:30:41,280
What's the save?
There allow ability.

1321
01:30:41,800 --> 01:30:46,080
Yes, forget the ability to talk
there.

1322
01:30:46,800 --> 01:30:48,920
On a wish spell, I don't believe
there is a save.

1323
01:30:50,560 --> 01:30:57,120
It is a ninth level wish spell.
So do you mean like scalability

1324
01:30:57,120 --> 01:30:59,800
or do you mean?
Like, I don't know.

1325
01:31:01,680 --> 01:31:06,320
Abilities we are using would be
like class abilities.

1326
01:31:07,600 --> 01:31:14,280
We're talking like for row,
Cunning Action or for a fighter.

1327
01:31:14,280 --> 01:31:16,640
Barbarian literally only has
rage.

1328
01:31:17,640 --> 01:31:20,160
Or barbarian rage.
If you're taking away my

1329
01:31:20,200 --> 01:31:22,800
barbarian vision, I'm.
Just I'm not doing anything.

1330
01:31:23,000 --> 01:31:27,160
You have the choice.
You said that or a spell?

1331
01:31:27,240 --> 01:31:29,360
Correct.
What kind of barbarian has a

1332
01:31:29,360 --> 01:31:30,680
spell?
Do tell me.

1333
01:31:31,040 --> 01:31:34,040
Does that kind of cantrip.
Cantrip is a spell.

1334
01:31:34,040 --> 01:31:35,920
Yeah, I.
Don't have cantrips do.

1335
01:31:36,440 --> 01:31:38,960
You have dark vision.
Oh, I'm going to forget the

1336
01:31:39,000 --> 01:31:41,960
maneuver.
That's an ability.

1337
01:31:42,520 --> 01:31:47,040
Are we losing this for forever?
That would be Medicamy.

1338
01:31:47,080 --> 01:31:50,240
I can't answer that right now.
Let me know whenever you want

1339
01:31:50,240 --> 01:31:52,360
mine and I'll.
Sure, give me one second.

1340
01:31:52,400 --> 01:31:53,360
I'm just going to write this
down.

1341
01:31:53,720 --> 01:31:56,480
Yeah, I'm ready too.
OK, so I'll just start writing

1342
01:31:56,480 --> 01:31:59,000
some of these down here.
So OK, let's see.

1343
01:31:59,000 --> 01:32:02,680
So what have you lost?
The light can trip.

1344
01:32:03,280 --> 01:32:07,760
OK, Gene.
Also the light can trip.

1345
01:32:08,160 --> 01:32:12,240
Nice.
Yeah, Miros.

1346
01:32:14,240 --> 01:32:16,600
I'm going to forget under common
as a language.

1347
01:32:18,080 --> 01:32:22,280
OK, so I just had that same
discussion with Mimi.

1348
01:32:23,160 --> 01:32:26,600
I I mean unless I can be.
You said racial ability.

1349
01:32:27,200 --> 01:32:29,680
OK, I mean, he's right that.
Otherwise.

1350
01:32:30,000 --> 01:32:32,080
Otherwise, the white, the light
tantrit.

1351
01:32:34,160 --> 01:32:36,200
So everybody else just gets on a
stop treat.

1352
01:32:36,640 --> 01:32:39,280
Well, no, I'm I'm it was going
to consider it for both of you

1353
01:32:39,280 --> 01:32:42,720
because he he does bring up a
point if maybe you'd like to

1354
01:32:42,720 --> 01:32:46,680
forget common.
I don't no.

1355
01:32:46,680 --> 01:32:49,600
Or I could get rid of my
Daunting Roar trait as a

1356
01:32:49,600 --> 01:32:52,680
Leonian.
Will you ever use it?

1357
01:32:52,680 --> 01:32:56,120
Used it.
I've never used it in my life.

1358
01:32:56,280 --> 01:32:58,160
It just causes people to become
frightened.

1359
01:32:58,800 --> 01:33:01,280
Oh, OK.
Then I would can, yeah, I would

1360
01:33:01,280 --> 01:33:02,920
say that would probably be your
better option.

1361
01:33:02,920 --> 01:33:05,640
Is Daunting Roar.
Because then we want to are you

1362
01:33:05,640 --> 01:33:07,680
full barbarian?
Because you, I mean you can get

1363
01:33:07,680 --> 01:33:11,040
rid of rage, unarmored defense,
reckless attack, danger sense,

1364
01:33:12,160 --> 01:33:15,880
fast movement.
I'm just getting rid of one

1365
01:33:15,880 --> 01:33:18,640
thing that I have never used.
Yeah, well, I'll March Daunting

1366
01:33:18,640 --> 01:33:20,520
war.
OK, so maybe we'll lose daunting

1367
01:33:20,520 --> 01:33:23,920
war.
OK, Nero's if it's.

1368
01:33:23,920 --> 01:33:28,080
Like Cam trip?
OK, Light Savar.

1369
01:33:28,600 --> 01:33:32,840
I'm going to forget my trip
attack maneuver Castea

1370
01:33:33,560 --> 01:33:37,200
Thomatergy.
Right, so never mind I want to

1371
01:33:37,200 --> 01:33:38,880
kill him.
I changed my mind.

1372
01:33:40,720 --> 01:33:43,480
Again, told you.
I'm going to make him into a

1373
01:33:43,480 --> 01:33:45,880
nice fucking Stew and we're
going to eat handsomely.

1374
01:33:46,160 --> 01:33:47,760
Do we know what happened now,
Spencer?

1375
01:33:48,280 --> 01:33:52,320
So effectively what will have
happened is once he says that

1376
01:33:52,680 --> 01:33:57,520
all of you feel this
incineration in your brain, it

1377
01:33:57,520 --> 01:34:01,720
doesn't cause you to, you know,
go prone or anything like that.

1378
01:34:02,240 --> 01:34:07,520
Effectively you unbearable heat
in your brain for in your mind

1379
01:34:07,520 --> 01:34:11,920
for just a moment, and that's
where the the the loss of all

1380
01:34:11,920 --> 01:34:14,080
these abilities occur.
So from there.

1381
01:34:14,840 --> 01:34:16,280
I guess that's my question
stands.

1382
01:34:16,280 --> 01:34:20,400
Do we know you?
Like we know something happened,

1383
01:34:20,400 --> 01:34:23,560
but do we know what happened?
You would feel something.

1384
01:34:23,560 --> 01:34:26,160
You would feel and you would
feel.

1385
01:34:27,280 --> 01:34:29,480
Or is this one of those
situations where I go to try to

1386
01:34:29,480 --> 01:34:34,400
use it and then I can't?
You at this point would not know

1387
01:34:34,400 --> 01:34:36,960
that it was there.
You have effectively it has

1388
01:34:36,960 --> 01:34:38,880
effectively been erased from
your memory.

1389
01:34:39,240 --> 01:34:43,920
Oh ow, I lost one last thing to
worry about.

1390
01:34:44,560 --> 01:34:45,640
Right, at least I don't have to
miss it.

1391
01:34:47,280 --> 01:34:49,480
OK.
From there, light and all that.

1392
01:34:50,400 --> 01:34:55,680
From there from there he will go
and attack Savara with his

1393
01:34:56,400 --> 01:35:03,800
heated blade. 18 to hit now
Sweet.

1394
01:35:04,240 --> 01:35:05,560
NAR.
OK.

1395
01:35:05,920 --> 01:35:09,640
NAR NAR.
Back to the.

1396
01:35:09,640 --> 01:35:12,360
Street will swing again with his
heated blade.

1397
01:35:13,160 --> 01:35:20,040
God damn it.
But he's not rolling good today.

1398
01:35:20,120 --> 01:35:22,760
It's me with Amelia attack,
correct?

1399
01:35:25,360 --> 01:35:31,680
Fuck it, I'm going to use a
reaction and use this over here.

1400
01:35:31,680 --> 01:35:34,640
You already did, actually.
I'm not in range.

1401
01:35:34,640 --> 01:35:39,320
Never mind. 5 feet away, Dang
it.

1402
01:35:40,280 --> 01:35:44,400
Are you 5 feet away on my map?
You're right next to him if he's

1403
01:35:44,400 --> 01:35:47,360
swamming at you.
That he oh, he moved up.

1404
01:35:47,520 --> 01:35:49,120
How bad?
I didn't look back.

1405
01:35:49,600 --> 01:35:51,360
Well then, yeah, I'll so.
You can't use it.

1406
01:35:52,120 --> 01:35:57,760
Yeah, I'm going to react and use
a a superiority diet to swing at

1407
01:35:57,760 --> 01:36:04,280
him.
OK, well actually, well, I he

1408
01:36:04,280 --> 01:36:11,640
crit failed, so yeah.
And can.

1409
01:36:11,640 --> 01:36:16,400
Still use our superiority.
Well, I mean, you can, yeah.

1410
01:36:17,640 --> 01:36:20,280
It's when a creature misses you
with a melee attack, you can use

1411
01:36:20,280 --> 01:36:24,200
your reaction and expend 1
superiority die to make a melee

1412
01:36:24,200 --> 01:36:25,720
weapon attack against it.
OK.

1413
01:36:25,720 --> 01:36:29,640
Go ahead and do that.
Add the superiority die to the

1414
01:36:29,640 --> 01:36:33,040
attacks damage roll on hit.
OK, cool, that's good to know.

1415
01:36:36,360 --> 01:36:41,160
All that teen damn it.
Almost like crap 27.

1416
01:36:43,080 --> 01:36:45,960
That's the hit.
Oh, I lied.

1417
01:36:45,960 --> 01:36:50,680
Sorry, 28.
That hits OK, yeah.

1418
01:36:52,400 --> 01:36:58,760
OK, cool, that is.
You'd like some epic game music?

1419
01:36:58,760 --> 01:37:02,960
This is like depressing.
It'll be edited in, don't worry.

1420
01:37:03,560 --> 01:37:05,320
13.
OK.

1421
01:37:06,400 --> 01:37:09,000
It'll be that.
OK, so because of the critical

1422
01:37:09,000 --> 01:37:18,720
miss, he will swing miss and he
will slide 5 feet to the north.

1423
01:37:19,640 --> 01:37:22,480
I need another attack of
opportunity from Savara.

1424
01:37:24,360 --> 01:37:28,280
Oh cool, how's that?
Doesn't does your your maneuver

1425
01:37:28,280 --> 01:37:29,600
make you use your reaction
though?

1426
01:37:30,920 --> 01:37:32,960
Does.
Yes, he can't.

1427
01:37:33,800 --> 01:37:35,240
Oh it does.
OK, then you wouldn't have an

1428
01:37:35,240 --> 01:37:42,320
attack work to OK, I thought
that was just a OK OK, then when

1429
01:37:42,320 --> 01:37:54,520
he slides he will stand up and
he will attack Kasdea, the 24

1430
01:37:54,520 --> 01:38:00,360
hit.
How do I know against your AC?

1431
01:38:00,360 --> 01:38:02,240
Oh yeah, 17.
Jesus.

1432
01:38:02,920 --> 01:38:04,800
What do you think I am?
A barbarian?

1433
01:38:07,000 --> 01:38:07,720
Hey.
Hey.

1434
01:38:09,400 --> 01:38:16,080
Shit and I don't hear it.
OK, so Cassia, you will take 25

1435
01:38:16,080 --> 01:38:21,560
fire damage.
Damn, why do you hate me aft T

1436
01:38:21,560 --> 01:38:23,680
fling?
Yeah, you're right.

1437
01:38:23,760 --> 01:38:24,920
Yep.
Thank you.

1438
01:38:24,960 --> 01:38:28,680
So 12.
OK, awesome.

1439
01:38:29,320 --> 01:38:31,840
I got you homie.
It hurt like a bitch.

1440
01:38:32,240 --> 01:38:34,200
OK.
Next will be Ogman.

1441
01:38:36,200 --> 01:38:39,040
I would like to cast lightning
bolt.

1442
01:38:41,840 --> 01:38:48,320
OK.
Circle lightning farming, 100

1443
01:38:48,320 --> 01:38:51,000
feet long, 5 feet wide.
Line blast is from you in a

1444
01:38:51,000 --> 01:38:52,840
direction.
You choose each creature in that

1445
01:38:52,840 --> 01:38:59,600
line, which was only him, makes
a deck saving throw, taking 8D6

1446
01:38:59,600 --> 01:39:04,160
of lightning damage on a failed
save, or half as much as

1447
01:39:04,160 --> 01:39:07,000
successful.
So I.

1448
01:39:09,800 --> 01:39:16,440
So what's the save DC?
Looks like 13.

1449
01:39:16,760 --> 01:39:20,720
He fails.
OK.

1450
01:39:22,480 --> 01:39:28,520
And rolling.
Sorry.

1451
01:39:31,040 --> 01:39:37,600
So it looks like yeah.
And then that's all I can really

1452
01:39:37,600 --> 01:39:39,240
do.
Any boss actions again?

1453
01:39:41,120 --> 01:39:44,200
I don't, as far as I know.
OK.

1454
01:39:45,240 --> 01:39:52,440
Next is Mimi.
Seeing this man freaking roast

1455
01:39:52,440 --> 01:39:57,640
in front of my my one, my one
companion I actually trust.

1456
01:40:00,840 --> 01:40:04,080
And that's really dramatic, but
it's OK.

1457
01:40:05,160 --> 01:40:12,320
What isn't dramatic about Mimi?
Let's be real, I'm going to

1458
01:40:12,320 --> 01:40:18,040
enter rage as a bonus action and
Mimi finally shaking out of her

1459
01:40:18,120 --> 01:40:21,400
like just.
I don't even know.

1460
01:40:21,400 --> 01:40:25,040
She wasn't feeling it.
She's going to swing at him with

1461
01:40:25,040 --> 01:40:30,120
her great axe.
OK, roll the hit.

1462
01:40:30,600 --> 01:40:32,880
Or Mimi appears next to you and
goes you know what?

1463
01:40:32,880 --> 01:40:43,000
Fuck this guy slammed into him.
That is a 17 to hit.

1464
01:40:44,080 --> 01:40:46,560
That hits.
That miss I need to get rid of

1465
01:40:46,560 --> 01:40:53,840
one of my rages 7 that's nine
points and I'm going to swing

1466
01:40:53,840 --> 01:41:03,640
again from my second attack.
OK, there's a a 28 hit.

1467
01:41:04,400 --> 01:41:10,400
Yes.
I'm a headache and and that is

1468
01:41:11,160 --> 01:41:21,000
or yeah, sick. 10 points of
damage.

1469
01:41:22,520 --> 01:41:28,200
OK.
That's all Mimi does.

1470
01:41:28,880 --> 01:41:31,240
All right, next is going to be
Neros.

1471
01:41:32,600 --> 01:41:41,480
How big is the gate meaning Like
how thick is it thick and is it

1472
01:41:41,480 --> 01:41:45,960
stone?
It is, I would say,

1473
01:41:47,560 --> 01:41:49,200
approximately 5 to 10 feet
thick.

1474
01:41:51,480 --> 01:41:53,760
The gate as far as.
Like as it appears.

1475
01:41:54,120 --> 01:41:56,360
Yeah, it's, it's bigger.
Well.

1476
01:41:57,120 --> 01:41:58,360
Feet thick?
Well, that's a.

1477
01:41:58,560 --> 01:42:01,640
That's a big difference.
Yeah, well, it's so keep in mind

1478
01:42:01,640 --> 01:42:06,240
that the map is kind of tilted
just a little bit for and I

1479
01:42:06,240 --> 01:42:10,360
wouldn't necessarily rely on the
map itself for dimensions.

1480
01:42:10,600 --> 01:42:16,520
I would say between 5 and 10
feet thick and it's taller than

1481
01:42:17,720 --> 01:42:22,960
Seraph TA.
So I would say approximately 45

1482
01:42:22,960 --> 01:42:29,080
feet high and you know, kind of
that circumference, the, you

1483
01:42:29,160 --> 01:42:32,240
know, even circumference.
So it's pretty wide too.

1484
01:42:33,040 --> 01:42:34,600
I'm going to catch spirit
guardians.

1485
01:42:36,080 --> 01:42:38,680
OK.
Love.

1486
01:42:38,920 --> 01:42:40,360
Right.
And I'm going to make, they're

1487
01:42:40,560 --> 01:42:43,920
going to take on the appearance
of Faye, and they'll be 15 feet

1488
01:42:44,360 --> 01:42:48,760
away from me circling.
I'm going to designate every

1489
01:42:48,760 --> 01:42:53,040
creature that I can see that as
an ally to me, as unaffected by

1490
01:42:53,040 --> 01:42:57,760
them.
And whenever something enters or

1491
01:42:57,760 --> 01:43:02,680
starts their turn in my radius,
they take 3D eight radiant.

1492
01:43:03,840 --> 01:43:06,000
So any creature within the
radius.

1493
01:43:07,360 --> 01:43:10,640
That either moves into it or
starts their turn in it.

1494
01:43:11,920 --> 01:43:14,240
Any creature.
Except for the ones that I deem

1495
01:43:14,280 --> 01:43:17,280
to not be affected.
Anything I can see.

1496
01:43:17,880 --> 01:43:20,560
So you when you cast, you can
designate any number of

1497
01:43:20,560 --> 01:43:22,920
creatures you can see to be
unaffected by it.

1498
01:43:22,920 --> 01:43:27,320
An affected creature is half
Yep.

1499
01:43:27,320 --> 01:43:31,240
While in the area, OK.
It enters for the first time on

1500
01:43:31,240 --> 01:43:34,080
a turn or starts its turn there.
It has to do a wisdom savings

1501
01:43:34,080 --> 01:43:36,200
though, or take some damage.
Gotcha.

1502
01:43:37,680 --> 01:43:38,680
OK.
Or take a lot of damage.

1503
01:43:38,760 --> 01:43:46,080
Otherwise it's half damage.
OK Magic magic magic bonus

1504
01:43:46,080 --> 01:43:47,720
action.
I don't know if I have anything

1505
01:43:47,720 --> 01:43:49,600
I can do really.
You only cast that third level,

1506
01:43:49,600 --> 01:43:50,960
right?
I don't think you have access to

1507
01:43:50,960 --> 01:43:54,840
4th level yet.
I do have access to 4th level

1508
01:43:54,840 --> 01:43:56,120
and I.
I'm about to scream.

1509
01:43:56,120 --> 01:43:59,480
Didn't.
OK, so you're casting a third

1510
01:43:59,480 --> 01:44:00,520
level?
Yeah.

1511
01:44:00,800 --> 01:44:02,920
OK.
OK.

1512
01:44:03,040 --> 01:44:04,480
Anything else?
No.

1513
01:44:04,920 --> 01:44:10,720
OK.
All right, next will be Kazaa.

1514
01:44:11,800 --> 01:44:16,560
Yeah, so Caste is gonna run up
next to Savara, or at least as

1515
01:44:16,560 --> 01:44:19,680
close as she can get because I
only have like a 30 foot.

1516
01:44:19,720 --> 01:44:31,560
Movement OK Five 10/15/2020 5:30
So real quick Jesse, you only

1517
01:44:31,560 --> 01:44:33,640
designated Mimi and Savara for
that, correct?

1518
01:44:33,640 --> 01:44:37,720
Or did you designate?
No, every everybody except the

1519
01:44:37,720 --> 01:44:40,760
dude cat.
I was going to say because I was

1520
01:44:40,760 --> 01:44:43,040
thinking I was going to be next
to Savara, not behind her.

1521
01:44:43,480 --> 01:44:47,080
You, you have 30, right?
Yeah, 30 would get you here or

1522
01:44:47,240 --> 01:44:48,320
here.
Put me there.

1523
01:44:48,320 --> 01:44:52,840
OK, Yeah.
And then she's going to Chuck.

1524
01:44:54,280 --> 01:44:57,680
Sir.
Slays a lot, which is my dagger.

1525
01:44:57,680 --> 01:45:03,280
Yeah, yeah, yeah.
Just my regular dagger OK, not.

1526
01:45:03,280 --> 01:45:06,800
The list of that one.
The all name is together or

1527
01:45:06,800 --> 01:45:08,080
something.
No, no.

1528
01:45:08,280 --> 01:45:10,320
I just found out this morning
that I could name them.

1529
01:45:10,440 --> 01:45:13,040
Well, the hit.
I got really excited 18.

1530
01:45:13,520 --> 01:45:15,560
Oh, that hits.
Oh, I'm aware.

1531
01:45:15,880 --> 01:45:21,520
But I just thought I'd ask, all
right, D20 or D4 for?

1532
01:45:22,640 --> 01:45:25,480
To throw it, you'd throw your
normal or roll your normal

1533
01:45:25,520 --> 01:45:28,920
damage, which is 1 D 8 + 2 I
believe.

1534
01:45:29,040 --> 01:45:37,680
Look at your.
You said 1D. 4 + 2 oh +2 my

1535
01:45:37,720 --> 01:45:38,880
body's 6.
You said plus four.

1536
01:45:38,960 --> 01:45:42,520
It was just six, OK.
Anything else changing his mind

1537
01:45:42,520 --> 01:45:44,840
up like an on and off switch?
I'm going to check my Whisper

1538
01:45:44,840 --> 01:45:45,400
Fang too.
Oh.

1539
01:45:46,360 --> 01:45:48,200
My God.
OK.

1540
01:45:48,200 --> 01:45:50,040
So yeah, you can.
My roommates are crazy.

1541
01:45:50,800 --> 01:45:54,360
OK, so you're done.
Next is.

1542
01:45:57,600 --> 01:46:01,080
Will a 19 hit?
Yes.

1543
01:46:01,080 --> 01:46:04,440
What are you doing?
Doing the chromatic orb spell

1544
01:46:04,440 --> 01:46:05,880
again?
Yeah, you are.

1545
01:46:06,080 --> 01:46:08,120
Is that there's no D safety see
there right.

1546
01:46:09,360 --> 01:46:11,600
Not that I see on the
description listed.

1547
01:46:11,600 --> 01:46:14,080
I mean, if you want to go by it,
it's 14.

1548
01:46:14,520 --> 01:46:16,160
All right, go ahead and roll
for.

1549
01:46:16,160 --> 01:46:17,600
Are you rolling the same kind of
damage?

1550
01:46:17,680 --> 01:46:22,040
As I are I I pre rolled
everything and then I was just

1551
01:46:22,040 --> 01:46:24,520
waiting for my turn.
So, OK, so right.

1552
01:46:26,400 --> 01:46:29,840
Yeah, with the sorry, go ahead.
Yeah, what was the damage?

1553
01:46:30,800 --> 01:46:37,920
OK so with the blast from Neros
the total came up to let me just

1554
01:46:37,920 --> 01:46:43,480
double check 26 points of cold
damage.

1555
01:46:45,280 --> 01:46:51,440
OK, as you hit him with this
cold damage, he starts to start

1556
01:46:52,720 --> 01:46:59,160
rocking just a bit and he lets
out this guttural roar into the

1557
01:47:00,200 --> 01:47:01,560
the portal.
Oh no.

1558
01:47:02,200 --> 01:47:07,080
And outshoot outshoot 2 fire
elementals.

1559
01:47:07,080 --> 01:47:08,160
Why?
Are.

1560
01:47:08,480 --> 01:47:10,720
They blue.
OK, first, I don't.

1561
01:47:10,720 --> 01:47:13,960
He's a freaking seahorse, all
right?

1562
01:47:14,800 --> 01:47:17,920
Next will be Savara.
Let's go.

1563
01:47:19,760 --> 01:47:24,440
Well, I'm gonna have to move up
five feet, so let's just do that

1564
01:47:26,360 --> 01:47:34,240
and then I'm not showing at him
with my anymore Warhammer.

1565
01:47:34,560 --> 01:47:36,280
Oh, OK.
Oh no.

1566
01:47:37,240 --> 01:47:38,520
No one can resist Mash.
What?

1567
01:47:38,520 --> 01:47:40,920
Have you ever seen that Mash?
What?

1568
01:47:40,920 --> 01:47:41,640
No.
What?

1569
01:47:42,160 --> 01:47:44,800
I'm getting a look.
I'll send it to you because

1570
01:47:44,800 --> 01:47:47,280
yeah, I guess out of context
that sounded really weird.

1571
01:47:49,920 --> 01:47:53,280
Yeah, just OK, I'm going to use
that reroll thing that you were

1572
01:47:53,280 --> 01:47:59,120
talking about, your inspiration.
Oh no, the one re roll.

1573
01:47:59,280 --> 01:48:02,480
Yeah, yeah.
OK, that'll do.

1574
01:48:03,360 --> 01:48:08,000
That would be a dirty 20.
OK to hit.

1575
01:48:08,040 --> 01:48:13,120
And I'm also gonna do Strike of
the Giants, Frost strike on that

1576
01:48:13,120 --> 01:48:16,440
one.
So that's the extra 1D6 of coal

1577
01:48:16,440 --> 01:48:19,560
damage and he needs to make a
con saving throw.

1578
01:48:20,000 --> 01:48:24,640
BC 16.
So he beats it.

1579
01:48:26,200 --> 01:48:34,560
OK, that's fine.
And then damage is really OK.

1580
01:48:34,560 --> 01:48:38,400
Well, damage is 7.
What is this force?

1581
01:48:39,560 --> 01:48:43,520
Nope, budgeting 7 budgeting and
three cold and then I'm going to

1582
01:48:43,520 --> 01:48:47,200
use my second action and I'm
going to swing again.

1583
01:48:47,840 --> 01:48:53,720
OK, I'm going to use God damn
it, just going to say that the

1584
01:48:53,720 --> 01:48:58,240
two, but I'm going to use the
inspiration or burn through them

1585
01:48:58,240 --> 01:49:00,200
right now.
That'll do.

1586
01:49:00,200 --> 01:49:08,240
That will be a 22 and then yeah,
what's the We'll leave it at

1587
01:49:08,360 --> 01:49:13,720
that and just roll damage.
OK. 12 bludgeoning and that is

1588
01:49:14,160 --> 01:49:17,520
my turn. 12 bludgeoning.
All right, and that's your turn.

1589
01:49:18,280 --> 01:49:21,000
Serif TA.
Beer Guardians.

1590
01:49:22,280 --> 01:49:26,280
Yeah, I forgot about that.
Yeah, he did wisdom saving

1591
01:49:26,280 --> 01:49:29,080
thorough.
Oh, and no not he's not his turn

1592
01:49:31,040 --> 01:49:33,920
16's to save.
He beats it.

1593
01:49:35,720 --> 01:49:40,280
OK, he takes. 3D8 necrotic minus
or halved right?

1594
01:49:41,200 --> 01:49:43,760
Halved.
Yeah, 17 halved so.

1595
01:49:45,600 --> 01:49:47,680
Benefit the player so that.
Would be.

1596
01:49:48,800 --> 01:49:52,040
And that's a radiant damage.
Oh, Radiant.

1597
01:49:52,040 --> 01:49:52,920
Yeah.
I'm sorry.

1598
01:49:52,920 --> 01:49:54,640
I was looking at the second
part. 3-DA if you're evil.

1599
01:49:54,640 --> 01:49:58,000
OK, my apologize.
All right, I got that.

1600
01:49:59,400 --> 01:50:00,320
Eat.
There.

1601
01:50:01,800 --> 01:50:03,960
OK, He kind of takes that
radiant damage.

1602
01:50:04,320 --> 01:50:08,880
He kind of puts his his hands up
in the air and goes stumbles

1603
01:50:08,880 --> 01:50:13,600
back and is kind of on wobbly
noodle legs at this point.

1604
01:50:14,680 --> 01:50:19,760
But he will recover and he will.
Now is Spirit Guardians

1605
01:50:19,800 --> 01:50:22,160
concentration correct?
Oh yeah.

1606
01:50:22,160 --> 01:50:27,280
Yes, OK, he's going to do a
ranged attack at Neros.

1607
01:50:28,240 --> 01:50:34,880
Oh no.
That will be 24 to hit.

1608
01:50:35,280 --> 01:50:38,960
Oh yeah, that hits.
OK, that'll be 19 fire damage at

1609
01:50:38,960 --> 01:50:44,720
you and I need a con saving
throw for your concentration.

1610
01:50:45,760 --> 01:50:49,320
All right, let's see.
I get advantage on them.

1611
01:50:50,160 --> 01:50:56,520
So the first one's going to be
24, the second one's going to be

1612
01:50:57,320 --> 01:51:00,960
26.
Now forgive me, the constant

1613
01:51:00,960 --> 01:51:05,760
concentration saving throw is.
Half damage plus 10.

1614
01:51:05,960 --> 01:51:09,320
Yeah.
So that's 919.

1615
01:51:09,320 --> 01:51:09,920
OK.
Yep.

1616
01:51:11,640 --> 01:51:14,200
OK, so you let.
Me make sure that's correct.

1617
01:51:14,200 --> 01:51:15,880
I think that's it.
Let me double check I.

1618
01:51:17,760 --> 01:51:20,400
Think it is it's it's it's
there's two things because it's

1619
01:51:20,400 --> 01:51:23,760
this or another one, and it's
whichever one's higher.

1620
01:51:24,480 --> 01:51:27,320
Oh yeah, the cut.
The DC for this check is either

1621
01:51:27,320 --> 01:51:31,600
10 or half the damage taken,
whichever is higher, so you'll

1622
01:51:31,600 --> 01:51:33,840
succeed.
Oh, so I really beat it.

1623
01:51:34,560 --> 01:51:40,440
OK, you super beat it.
Next he will swing at Savara

1624
01:51:40,480 --> 01:51:46,000
with his heated blade that will
be a 923 to hit.

1625
01:51:47,760 --> 01:51:57,520
It's barely.
So that's 111111 slashing and 16

1626
01:51:57,520 --> 01:52:04,520
fire.
Third action he will put his

1627
01:52:04,520 --> 01:52:11,480
hand on his chest and the only
thing you got you would see is

1628
01:52:11,480 --> 01:52:15,200
that he disappears.
Are you fucking kidding me?

1629
01:52:15,200 --> 01:52:17,760
Are you joking?
Are you being so for real right

1630
01:52:17,760 --> 01:52:18,640
now?
Spencer?

1631
01:52:18,640 --> 01:52:20,240
I'm God.
I will reach you this goddamn

1632
01:52:20,240 --> 01:52:23,680
screen and I will strangle the
out of this character.

1633
01:52:23,840 --> 01:52:26,000
I don't care.
I'm getting my hands on him.

1634
01:52:26,160 --> 01:52:27,800
I don't know.
I don't know how.

1635
01:52:27,800 --> 01:52:29,760
I don't know when.
I don't know where.

1636
01:52:29,840 --> 01:52:33,080
But if I see him on the street,
doesn't know he's getting hit by

1637
01:52:33,080 --> 01:52:34,480
a flying.
Chalupa.

1638
01:52:37,440 --> 01:52:40,080
So if he's something.
If he if he moved, he was in the

1639
01:52:40,080 --> 01:52:44,040
ring, right?
So let's start with Jesse.

1640
01:52:45,160 --> 01:52:48,160
Sorry.
Counterspell.

1641
01:52:53,360 --> 01:52:56,960
Eat the counterspell.
Sorry.

1642
01:52:58,400 --> 01:53:02,080
Not sorry I saw me off for.
The DM tonight, starting with

1643
01:53:02,080 --> 01:53:05,040
me.
I look, I said sorry before

1644
01:53:05,040 --> 01:53:06,200
combat started.
No.

1645
01:53:07,000 --> 01:53:12,360
I'm not sorry I unlocked those
that door like a freaking boss.

1646
01:53:13,080 --> 01:53:16,560
I'm playing this game.
I don't do a lot of damage, but

1647
01:53:16,560 --> 01:53:18,440
I also don't let him do anything
the.

1648
01:53:20,160 --> 01:53:22,880
Preacher's Cassia spell of third
level or lower.

1649
01:53:23,080 --> 01:53:27,040
It fails.
It just doesn't happen.

1650
01:53:30,840 --> 01:53:37,400
Oh, no.
Oh no, if it wasn't that

1651
01:53:37,400 --> 01:53:38,920
exhibitor.
Hey, what's going on?

1652
01:53:38,920 --> 01:53:41,520
There's something wrong.
No, no, no, no, no, no.

1653
01:53:41,720 --> 01:53:43,160
Everything's.
Everything's cool right now.

1654
01:53:43,160 --> 01:53:47,040
There might be some problems
later, but we'll cross that

1655
01:53:47,040 --> 01:53:52,040
bridge one weekend.
Oh, no.

1656
01:53:52,040 --> 01:53:54,400
Oh.
No.

1657
01:53:54,520 --> 01:53:56,480
Just don't.
I'm sorry, don't.

1658
01:53:56,480 --> 01:53:59,400
Don't forget I still have a
couple of spell slots left.

1659
01:54:02,000 --> 01:54:05,640
That was like said, almost in
the same like tone and whatnot

1660
01:54:05,640 --> 01:54:10,160
too.
That was great. 13 Let me say it

1661
01:54:10,160 --> 01:54:14,400
again, 13 prepared spells.
Don't pay some off, we're still

1662
01:54:14,400 --> 01:54:15,960
in the fight.
He's already.

1663
01:54:16,200 --> 01:54:16,720
Paid.
Yeah, please.

1664
01:54:17,040 --> 01:54:19,120
Don't lock the door that
shouldn't have been able to be

1665
01:54:19,120 --> 01:54:21,960
unmarked, OK?
Yeah.

1666
01:54:22,920 --> 01:54:24,400
What happens with this one,
Spencer?

1667
01:54:24,800 --> 01:54:29,680
So the spell kind of he goes to
cast invisibility on himself and

1668
01:54:30,000 --> 01:54:34,520
he you see just for a moment him
start to flicker and Nero's like

1669
01:54:34,560 --> 01:54:39,200
snaps his fingers and all of a
sudden he's and he's just still

1670
01:54:39,200 --> 01:54:40,080
standing there.
He's like.

1671
01:54:42,960 --> 01:54:46,400
As he's as he's about to cast
and he does that flicker, Nero

1672
01:54:46,400 --> 01:54:49,880
says.
You may try to leave, but you'll

1673
01:54:49,880 --> 01:54:56,080
never be forgotten.
That's the end of his turn.

1674
01:54:56,120 --> 01:54:59,200
All right, we'll move to the
second fire elemental.

1675
01:55:00,280 --> 01:55:03,000
Oh, we have blessed too, don't
we?

1676
01:55:04,240 --> 01:55:07,760
If it took that path, Kasdea
gets a attack of opportunity.

1677
01:55:08,000 --> 01:55:09,800
I did cross, you are correct
Kasdea.

1678
01:55:09,920 --> 01:55:10,560
You what?
Do.

1679
01:55:13,520 --> 01:55:16,360
I.
Roll for that.

1680
01:55:16,360 --> 01:55:19,120
I think he's about to cry.
Whoopsies roll.

1681
01:55:19,440 --> 01:55:20,320
For that.
What?

1682
01:55:20,800 --> 01:55:23,520
Roll with your flame?
Oops rapier.

1683
01:55:24,280 --> 01:55:28,280
It's just a weapon attack roll
AD 20.

1684
01:55:28,800 --> 01:55:32,960
She rolled A1.
Use the.

1685
01:55:33,040 --> 01:55:34,200
Use the thing.
Use the thing.

1686
01:55:34,200 --> 01:55:37,200
Oh yeah.
Yeah, yeah, you have you.

1687
01:55:37,200 --> 01:55:38,920
Can use my thing?
I'm using the thing.

1688
01:55:38,920 --> 01:55:40,040
But you can use my thing.
Too.

1689
01:55:40,040 --> 01:55:42,000
What's your thing?
I don't know what that means.

1690
01:55:42,720 --> 01:55:46,040
The one the that homebrew spell
once Before the spell ends, each

1691
01:55:46,040 --> 01:55:49,000
affected creature can reroll and
attack ability or saving throw,

1692
01:55:49,360 --> 01:55:52,320
but only once move all.
These stupid I will literally

1693
01:55:52,440 --> 01:55:54,680
give you $20 if you roll another
one.

1694
01:55:56,000 --> 01:55:58,280
But if you roll a Nat 20. 5
plus.

1695
01:55:59,960 --> 01:56:02,240
Plus something.
You have a plus to your fire

1696
01:56:02,360 --> 01:56:04,160
sword.
Go to your inventory.

1697
01:56:04,440 --> 01:56:05,600
Come on, babe, you got this.
I.

1698
01:56:06,720 --> 01:56:09,200
Don't know if it's got like a +
19.

1699
01:56:09,360 --> 01:56:14,840
Babe, well click Shishka.
How you interrupting?

1700
01:56:14,840 --> 01:56:16,800
What the hell?
What just happened here?

1701
01:56:17,360 --> 01:56:19,200
Did I hit it?
I don't know because I can't see

1702
01:56:19,200 --> 01:56:20,760
your plus ability because you
named your.

1703
01:56:21,480 --> 01:56:25,480
I had you with such a long name,
one D 8 + 4.

1704
01:56:25,640 --> 01:56:29,880
That's not what I'm looking for.
I'm looking for the plus +7.

1705
01:56:29,880 --> 01:56:31,600
OK.
So what is that?

1706
01:56:31,640 --> 01:56:35,040
So 5 + 7.
That hits.

1707
01:56:37,560 --> 01:56:40,600
Cool.
Are you OK, Spencer?

1708
01:56:40,960 --> 01:56:46,280
Oh wait, no, no, it's a 5. 5 +
7.

1709
01:56:46,360 --> 01:56:48,920
Oh, that's a miss, but you have
I.

1710
01:56:48,920 --> 01:56:51,320
Was gonna say.
But you have blessed, remember?

1711
01:56:51,560 --> 01:56:54,200
Yeah, it's a roll AD 8.
I don't have AD 8.

1712
01:56:54,200 --> 01:56:58,080
What's the name right here?
Bless a blessed it's just AD 4.

1713
01:56:58,520 --> 01:57:01,280
AD 4, not D Yeah, well it
doesn't matter any.

1714
01:57:01,360 --> 01:57:04,720
Any number she rolls is going to
get her a hit, so it hits. 4.

1715
01:57:04,920 --> 01:57:06,040
That it hits.
Yeah.

1716
01:57:06,040 --> 01:57:07,480
OK.
So AC is 13.

1717
01:57:07,760 --> 01:57:09,320
I hit it.
OK, so roll for.

1718
01:57:09,320 --> 01:57:10,480
Damage.
Hit it, hit it one.

1719
01:57:10,640 --> 01:57:12,000
D8.
That's a six.

1720
01:57:12,000 --> 01:57:14,440
You know.
It's a 10 fire, OK.

1721
01:57:15,760 --> 01:57:17,400
Thanks guys for looking out for
me.

1722
01:57:17,600 --> 01:57:19,360
Otherwise I would not know what
I was doing.

1723
01:57:20,760 --> 01:57:22,160
I would just be sitting here.
The problem?

1724
01:57:22,200 --> 01:57:24,280
Was nice, he passed me and I
just watched him go.

1725
01:57:25,280 --> 01:57:27,840
The problem with playing with
that forever DM is that they

1726
01:57:27,840 --> 01:57:30,680
know the rules.
Thank goodness for that.

1727
01:57:31,680 --> 01:57:33,600
You you were using your magical
rapier, correct?

1728
01:57:33,840 --> 01:57:37,240
Yeah, I was using my fire one,
the one that I held up, looked

1729
01:57:37,240 --> 01:57:38,880
at him and said, look, I got one
of those too.

1730
01:57:41,000 --> 01:57:44,960
You're not so special.
You're not special.

1731
01:57:46,440 --> 01:57:51,440
My mom says I'm special.
Well, your mom is so fucking,

1732
01:57:51,640 --> 01:57:57,720
there's actually nothing that
they can do from there.

1733
01:57:59,400 --> 01:58:02,240
Except for take it like a little
muffin.

1734
01:58:03,400 --> 01:58:04,840
Man, this thing wouldn't know
that.

1735
01:58:04,840 --> 01:58:06,440
I'm working on my sensor you.
Have to do this?

1736
01:58:06,440 --> 01:58:08,440
No, that's good.
I'm not.

1737
01:58:08,800 --> 01:58:10,400
It's a wisdom saving throughout,
correct Jesse?

1738
01:58:11,200 --> 01:58:13,960
Oh yeah, OK.
What's the save DC?

1739
01:58:14,840 --> 01:58:18,320
16.
He rub a 15.

1740
01:58:19,960 --> 01:58:23,400
OK, so that's three D8 radiant,
right?

1741
01:58:23,880 --> 01:58:28,440
99 damage radiant.
OK, OK.

1742
01:58:28,440 --> 01:58:32,160
He will attack you.
He will touch you.

1743
01:58:34,440 --> 01:58:35,120
Whoa, whoa, whoa.
What?

1744
01:58:35,640 --> 01:58:36,360
Pause.
Consent.

1745
01:58:37,560 --> 01:58:39,760
Consent.
Consent.

1746
01:58:41,080 --> 01:58:42,440
He practiced consent in this.
Chin up.

1747
01:58:42,920 --> 01:58:45,280
Yes, we do.
And he rolled.

1748
01:58:45,600 --> 01:58:49,000
I don't give him consent so.
He can't touch him.

1749
01:58:49,560 --> 01:58:52,000
So that's a no, OK.
He does it because it's an 18 to

1750
01:58:52,000 --> 01:58:55,040
hit.
Oh yeah, For what?

1751
01:58:55,720 --> 01:58:59,320
He doesn't touch me.
Great, he'll do it again.

1752
01:58:59,760 --> 01:59:00,760
But.
Hold on, Michael Jackson.

1753
01:59:01,200 --> 01:59:03,560
And he failed and does this
miserably.

1754
01:59:03,840 --> 01:59:06,080
OK, I'm assuming by Spencer's
reaction.

1755
01:59:06,800 --> 01:59:09,480
So as he goes to touch you
again.

1756
01:59:11,440 --> 01:59:14,480
He's going to fondle your your
eyeballs.

1757
01:59:14,680 --> 01:59:16,600
He's going to pull the eyes from
your skull.

1758
01:59:16,920 --> 01:59:22,120
And well, he's going to crit
fail.

1759
01:59:22,120 --> 01:59:25,960
I should I should say.
Oh no.

1760
01:59:27,480 --> 01:59:31,520
Oh no, my boy.
Someone should help him.

1761
01:59:33,200 --> 01:59:35,960
Yeah, somebody should probably
help him, huh?

1762
01:59:36,000 --> 01:59:42,280
He's actually going to
accidentally touch Seraph TA and

1763
01:59:42,280 --> 01:59:46,400
roll a fucking that 20.
He touched himself.

1764
01:59:46,760 --> 01:59:50,280
Oh.
No, the fire end elemental #2

1765
01:59:50,280 --> 01:59:52,680
touched the big bad guy, the
dragon.

1766
01:59:52,680 --> 01:59:55,720
Dude, yeah, but but he's got
fire immunity.

1767
01:59:56,320 --> 01:59:57,680
Room.
Yes, he does.

1768
01:59:58,360 --> 01:59:59,520
But.
I.

1769
02:00:01,360 --> 02:00:06,120
Mean you can just make it funny.
Make the little dude go out in a

1770
02:00:06,120 --> 02:00:09,120
poof of smoke.
I'll tell you what I will roll

1771
02:00:09,120 --> 02:00:16,000
percentile odds.
It doesn't go off even it he'll

1772
02:00:16,000 --> 02:00:18,520
he'll take normal.
That's that's too good of a of a

1773
02:00:18,520 --> 02:00:20,280
thing.
They haven't take at least half

1774
02:00:20,360 --> 02:00:21,720
like only half damage.
I.

1775
02:00:22,840 --> 02:00:26,200
Mean.
It's fire, right?

1776
02:00:27,040 --> 02:00:29,000
That's what I So it should deal.
It should do nothing.

1777
02:00:29,680 --> 02:00:31,080
OK, so you're saying half or
nothing?

1778
02:00:32,000 --> 02:00:33,520
I I'm saying it should do
nothing.

1779
02:00:33,920 --> 02:00:37,120
Rules is written man.
Hey, his realm, his rules.

1780
02:00:38,280 --> 02:00:40,280
No, I'm going to say because
it's a crit, I'm going to give

1781
02:00:40,280 --> 02:00:45,920
it a chance.
On a 10% or less it does cold

1782
02:00:45,920 --> 02:00:51,920
damage.
OK, 29, which is an odd, so it

1783
02:00:51,920 --> 02:00:54,320
does nothing.
OK, fair.

1784
02:00:54,320 --> 02:01:02,520
So that was very close.
OK, next is going to be Ogeman.

1785
02:01:03,360 --> 02:01:09,320
All right.
I so is everybody in like a 60

1786
02:01:09,320 --> 02:01:13,320
by 60 foot square ish give or
take?

1787
02:01:14,560 --> 02:01:19,360
From you.
No, just.

1788
02:01:20,800 --> 02:01:22,760
Together, so I mean.
Everybody up by him.

1789
02:01:22,760 --> 02:01:25,800
Yeah, I mean, the entire room is
less than 60 feet, so.

1790
02:01:26,520 --> 02:01:33,720
OK, so I am going to cast, I'm
going to cast Land's aid damage,

1791
02:01:35,800 --> 02:01:41,720
and as a magic action you can
extend the use of your wild ape

1792
02:01:42,240 --> 02:01:44,400
and choose a point within 60
feet of yourself.

1793
02:01:44,400 --> 02:01:48,080
Oh no, sorry, my bad.
So 60 feet of yourself.

1794
02:01:48,080 --> 02:01:52,680
So everybody that's clustered up
by the big bad guy.

1795
02:01:53,880 --> 02:01:55,720
That would be 60 right there
from you.

1796
02:01:56,120 --> 02:02:01,600
Yeah, so I need 10 feet, a 10
feet cluster by the big bad guy.

1797
02:02:02,800 --> 02:02:06,800
Somebody have to roll.
Put the square over its range is

1798
02:02:06,800 --> 02:02:11,000
50 is yeah, 60 feet, but it
targets a 10 feet area that

1799
02:02:11,000 --> 02:02:12,440
would be.
Yeah, sorry, right there.

1800
02:02:13,160 --> 02:02:16,760
It could still hit all of those.
OK, well you guys don't have to

1801
02:02:16,760 --> 02:02:20,520
worry about that.
Each creature of your choice in

1802
02:02:20,520 --> 02:02:23,520
the sphere must make a
Constitution saving throw

1803
02:02:23,520 --> 02:02:29,360
against your spell save DC.
Taking 2D6 necrotic damage on a

1804
02:02:29,360 --> 02:02:32,920
failed save or half as much
damage on a successful 11

1805
02:02:32,920 --> 02:02:37,680
creature regains 2D6 hit points.
So whoever is the lowest, I

1806
02:02:37,680 --> 02:02:40,400
would like to have them regain
the hit points that.

1807
02:02:41,120 --> 02:02:42,240
Would I'm at.
Like tomorrow.

1808
02:02:45,240 --> 02:02:49,960
Yep, and I'll let her roll her
2D6, OK?

1809
02:02:50,560 --> 02:02:54,600
What's?
The point again?

1810
02:02:54,600 --> 02:03:00,560
1313 for Khan, Yeah, but it'll
be for both the big bad guy and

1811
02:03:00,560 --> 02:03:02,760
the little bad guy did.
You crit.

1812
02:03:02,880 --> 02:03:08,760
They both fail.
Oh, and then it'll be each take

1813
02:03:08,760 --> 02:03:13,480
2D6 necrotic damage.
Well I got 6 like it.

1814
02:03:14,040 --> 02:03:18,680
Floating dice so.
It'll be 8, just two D6,

1815
02:03:18,680 --> 02:03:23,880
correct?
Yep, per creature. 8 to the fire

1816
02:03:23,880 --> 02:03:27,480
elemental 8. 2.
Big bad guy.

1817
02:03:27,600 --> 02:03:29,560
Big bad.
OK.

1818
02:03:30,800 --> 02:03:43,800
And I would like to use a bonus
action and use misty step you.

1819
02:03:44,640 --> 02:03:45,480
Can't.
Yeah.

1820
02:03:45,800 --> 02:03:47,840
I can't, yeah.
You can't and only the one to. 2

1821
02:03:47,880 --> 02:03:49,840
spells Spells.
Oh, my bad.

1822
02:03:49,920 --> 02:03:56,720
OK, then I'll just.
You can do a, you can do a can

1823
02:03:56,720 --> 02:03:58,760
trip if it's a bonus.
Action.

1824
02:03:59,240 --> 02:04:01,760
It is a bon if it's a bonus
action, yeah.

1825
02:04:03,360 --> 02:04:05,960
It's like if you have green
flame blade or anything like

1826
02:04:05,960 --> 02:04:07,960
that.
I'm good.

1827
02:04:11,240 --> 02:04:13,960
Sorry, I'm brand new.
No, you're.

1828
02:04:14,000 --> 02:04:14,600
Good.
No, you're good.

1829
02:04:16,200 --> 02:04:17,840
You're playing with a brand new
DM dude.

1830
02:04:20,120 --> 02:04:21,840
This is literally my second time
playing.

1831
02:04:25,160 --> 02:04:28,360
It's like, yeah, I'll just, I'll
stop right there, I guess.

1832
02:04:28,920 --> 02:04:30,920
OK.
I'll, I'll just stop right

1833
02:04:30,920 --> 02:04:32,880
there, OK?
Next is Mimi.

1834
02:04:33,880 --> 02:04:38,040
You know me, I'm a hit him OK,
because I think he's ugly.

1835
02:04:38,560 --> 02:04:45,360
You have reach correct.
Yes, I have reach 16 half points

1836
02:04:45,360 --> 02:04:46,960
of damage.
Let me.

1837
02:04:47,000 --> 02:04:48,880
Pull out them to to hit the big
bad.

1838
02:04:50,040 --> 02:04:52,760
You got 16 to hit.
OK, 16 misses.

1839
02:04:54,480 --> 02:04:57,440
OK, second attack is 22.
That hits.

1840
02:04:58,520 --> 02:05:05,280
Did you add AD 40 or 16?
4 So that's a dirty 20 that hits

1841
02:05:08,640 --> 02:05:16,800
and 18 points of damage for my
first attack, then Jesus Christ,

1842
02:05:18,320 --> 02:05:28,760
my second attack. 18 to hit.
I did add the D4.

1843
02:05:30,200 --> 02:05:31,240
Does that hit?
Yep.

1844
02:05:33,160 --> 02:05:40,000
OK.
And then that is 12 points of

1845
02:05:40,000 --> 02:05:41,920
damage and that is?
OK.

1846
02:05:41,920 --> 02:05:47,440
Next is Neros.
OK, so.

1847
02:05:48,600 --> 02:05:51,520
I think what I'm going to do
here, hold on, let me look at

1848
02:05:51,520 --> 02:05:53,400
the map.
What's the radius of this?

1849
02:05:53,480 --> 02:06:00,320
Oh fine, that's great.
A 30 foot cube, right?

1850
02:06:00,320 --> 02:06:02,520
It's a 30 foot cube area or
square.

1851
02:06:03,000 --> 02:06:06,920
I'm going to put it above the 2.
So it's 20 feet on the

1852
02:06:06,920 --> 02:06:11,040
elemental, 20 feet on the the
the free, right, The free.

1853
02:06:11,160 --> 02:06:13,400
So right there.
I don't see what you you're not

1854
02:06:13,400 --> 02:06:17,120
doing anything.
Oh no, like like closer to us.

1855
02:06:18,480 --> 02:06:20,400
So it hits the the elemental
too.

1856
02:06:22,080 --> 02:06:26,640
Can it also will it?
It's 30 feet so. 30 foot cube,

1857
02:06:26,720 --> 02:06:32,680
right?
15202530 yeah I want to hit the

1858
02:06:32,680 --> 02:06:35,480
gate too so push it like all the
way back so.

1859
02:06:36,520 --> 02:06:39,120
If you're.
Doing 30 foot cube so that yeah.

1860
02:06:39,120 --> 02:06:45,240
So I want the front, the front
of that cube to be positioned

1861
02:06:45,240 --> 02:06:51,720
like like of me.
So it'll hit Savara, I think

1862
02:06:51,800 --> 02:06:53,560
like Savara will be in it, but
that's OK.

1863
02:06:54,320 --> 02:06:57,280
And it'll be the entire back
half of back quarter of the room

1864
02:06:57,280 --> 02:07:00,000
or whatever, you know.
Yeah, kind of like that.

1865
02:07:00,000 --> 02:07:04,680
So one more 2 less, 2 squares
less, one more right there.

1866
02:07:05,200 --> 02:07:07,080
That's how it's going to be
positioned, but it's going to

1867
02:07:07,080 --> 02:07:09,080
be, I thought.
It was 30.

1868
02:07:09,120 --> 02:07:14,080
Feet it is.
I'm great, it is, but I'm just

1869
02:07:14,080 --> 02:07:16,720
telling you where I want the
front of the 30 feet to start.

1870
02:07:17,160 --> 02:07:20,120
It doesn't matter that they hit,
you know, the second the last 10

1871
02:07:20,120 --> 02:07:23,920
feet are up against the wall.
Is that a a?

1872
02:07:23,960 --> 02:07:28,120
A location of which you can see.
Within range.

1873
02:07:30,160 --> 02:07:33,480
OK, yeah, that would work.
So 30 would be here.

1874
02:07:34,720 --> 02:07:42,400
I'm going to take out my water
skin or my flask or whatever I

1875
02:07:42,400 --> 02:07:47,480
have in my adventurers kit and
I'm gonna throw it up to that

1876
02:07:47,480 --> 02:07:48,760
center thing.
So I'm going to have to make a

1877
02:07:48,760 --> 02:07:51,760
roll there, so.
You'd be aiming for right here.

1878
02:07:52,680 --> 02:07:59,000
Yeah, sure.
Plus D417 and it doesn't have to

1879
02:07:59,000 --> 02:08:02,000
be perfect, I just need it to go
up. 17 hits.

1880
02:08:03,120 --> 02:08:05,280
Do I sufficient?
Does 17 sufficiently get it

1881
02:08:05,760 --> 02:08:07,640
above them?
Yeah.

1882
02:08:08,520 --> 02:08:13,120
OK, then I'm going to cast
create water at 4th level and

1883
02:08:13,120 --> 02:08:20,480
I'm going to create 40 gallons
of water in a spout down on the

1884
02:08:20,480 --> 02:08:23,160
two of them and the gate.
How do you want to do this?

1885
02:08:28,920 --> 02:08:34,040
So Neros will toss his flask
into the air, knowing that he's

1886
02:08:34,040 --> 02:08:38,600
kind of a shoddy aim at those
things, but surprisingly is able

1887
02:08:38,600 --> 02:08:42,880
to pull it off.
And similar to how in like Old

1888
02:08:42,880 --> 02:08:45,440
West movies, you have like sharp
shooters, people throw up a coin

1889
02:08:45,440 --> 02:08:48,440
and shoot a hole from it.
He tosses that flask up and then

1890
02:08:48,440 --> 02:08:52,880
kind of just does like a finger
gun at it and simulates the

1891
02:08:52,880 --> 02:08:55,600
hammer of the gun going off.
And all of a sudden when that

1892
02:08:55,600 --> 02:09:01,920
flask is upside down, a raging
geyser starts flowing out from

1893
02:09:01,920 --> 02:09:06,520
it, but down and it just starts
to flood in.

1894
02:09:06,520 --> 02:09:10,840
That area hits both the fire
elemental and the fridy and the

1895
02:09:10,840 --> 02:09:22,840
gate with with just ear force.
OK so as that happens seraph TA

1896
02:09:23,040 --> 02:09:27,920
in both in both the fire
elementals, the fire elementals

1897
02:09:27,920 --> 02:09:36,080
effectively just go poof into
into smoke because the damage

1898
02:09:36,080 --> 02:09:42,960
was so great to the gate Seraph
TA where there his body will

1899
02:09:43,800 --> 02:09:50,120
crumble to the ground into
cinder and molten glass and the

1900
02:09:50,120 --> 02:09:56,520
burning gate behind him will
groan like a dying heartbeat and

1901
02:09:56,720 --> 02:10:03,360
flame surges outwards.
But instead of consuming they

1902
02:10:03,360 --> 02:10:09,200
twist images into your mind.
You see a sea of voices chanting

1903
02:10:09,200 --> 02:10:13,560
and firelight the Sealed Flame
cult, their ash marked bodies

1904
02:10:13,840 --> 02:10:18,840
swaying in ritual, each chant
bearing his name, Each word

1905
02:10:18,840 --> 02:10:24,000
fanning embers into smarks.
Each word fanning embers into

1906
02:10:24,000 --> 02:10:27,960
sparks.
Even as the Afriti falls, their

1907
02:10:27,960 --> 02:10:32,200
faith still burns on.
The vision shifts to a vault of

1908
02:10:32,200 --> 02:10:35,440
Obsidian mirrors deep beneath
the Ashen belt.

1909
02:10:35,920 --> 02:10:38,640
Each mirror shows a different
reflection of the gates that

1910
02:10:38,640 --> 02:10:42,120
you've just closed.
One collapsing, 1 burning

1911
02:10:42,120 --> 02:10:46,840
brighter, 1 standing untouched.
A whispered phrase coils through

1912
02:10:46,840 --> 02:10:50,440
the air like smoke.
What is sealed may yet be

1913
02:10:50,440 --> 02:10:54,880
unsealed.
Fire remembers, and fire waits.

1914
02:10:55,800 --> 02:11:00,320
Finally, the fire flares one
more time as you glimpse a Shard

1915
02:11:00,320 --> 02:11:03,560
of white hot flames suspended in
endless darkness.

1916
02:11:04,080 --> 02:11:07,520
And for a heartbeat, it pulses
in unison with your own

1917
02:11:07,520 --> 02:11:13,120
heartbeat, then vanishes,
leaving only the cooling stone

1918
02:11:14,320 --> 02:11:20,720
and the echo of your victory.
And you successfully defeat Sera

1919
02:11:20,760 --> 02:11:22,840
TA.
Yeah.

1920
02:11:24,680 --> 02:11:28,320
Can anybody see his blade laying
on the ground by any chance?

1921
02:11:28,320 --> 02:11:29,840
Is his blade anywhere to be
seen?

1922
02:11:30,400 --> 02:11:34,560
Butter knife and butter knife.
Evil twin recoverable.

1923
02:11:36,800 --> 02:11:39,400
Yes.
Oh thank God.

1924
02:11:39,400 --> 02:11:42,640
OK, good.
Now is the heat blade visible

1925
02:11:43,320 --> 02:11:47,080
that he was using?
Give me an investigation check.

1926
02:11:48,160 --> 02:11:52,560
Oh, OK.
I use my eyes instead to look

1927
02:11:52,560 --> 02:11:55,000
for any relics your.
Eye.

1928
02:11:55,080 --> 02:11:57,080
Oh, your eyes.
There you go.

1929
02:11:57,080 --> 02:12:00,160
Is that good enough for you?
Net 20.

1930
02:12:04,280 --> 02:12:07,920
You good?
Nice.

1931
02:12:09,880 --> 02:12:12,520
Yeah, I'm going to say yeah,
we'll work that as a homebrew

1932
02:12:12,520 --> 02:12:15,080
item, but I'm going to give that
to a friend.

1933
02:12:15,080 --> 02:12:21,240
That 20 God damn.
Well, while y'all are snooping

1934
02:12:21,240 --> 02:12:24,880
around, Cass Day is going to
walk up and retrieve her daggers

1935
02:12:25,840 --> 02:12:27,880
and she's going to pick up the
first one and she's going to go,

1936
02:12:28,200 --> 02:12:32,520
oh Sir, we'll sleeve a lot.
You got monster goop on you.

1937
02:12:32,760 --> 02:12:35,200
She's going to wipe it off on
her pants and put it back in her

1938
02:12:35,200 --> 02:12:41,000
sheets.
I think Neros is going to Why?

1939
02:12:41,560 --> 02:12:43,640
Because I have to sleep next to
her tonight and she's.

1940
02:12:44,720 --> 02:12:46,280
No.
It wasn't.

1941
02:12:46,280 --> 02:12:48,480
Just the way of the weapons.
Lick it so.

1942
02:12:49,120 --> 02:12:51,600
So that's going to have to be a
homebrew weapon, huh?

1943
02:12:51,800 --> 02:12:53,240
Yeah, we'll, we'll homebrew that
out.

1944
02:12:54,000 --> 02:12:58,240
OK, I'll just make a note that
way we don't forget next time.

1945
02:12:58,680 --> 02:13:00,200
OK, what was it called?
The heat blade.

1946
02:13:01,360 --> 02:13:04,720
I'll have to actually homebrew
the item because it was just the

1947
02:13:04,720 --> 02:13:07,760
heat blade itself.
There was really no, there was

1948
02:13:07,760 --> 02:13:10,480
really no staff lock for it
other than like in the actual

1949
02:13:10,880 --> 02:13:12,080
creature itself.
Yeah.

1950
02:13:12,560 --> 02:13:17,400
But we'll, we'll work that.
Out all right, I put a note in

1951
02:13:17,400 --> 02:13:19,120
it so I don't forget.
OK.

1952
02:13:19,720 --> 02:13:22,000
I'm just talking to my weapons
right now going.

1953
02:13:22,080 --> 02:13:25,160
You guys get a good job.
OK, so who?

1954
02:13:25,160 --> 02:13:26,640
Who's the barbarian of the
group?

1955
02:13:27,000 --> 02:13:29,160
That would be McKenna.
That means somebody's going to

1956
02:13:29,160 --> 02:13:33,480
be getting the heat blade
because I can't use it.

1957
02:13:35,200 --> 02:13:37,680
OK.
What would you like to do from

1958
02:13:37,680 --> 02:13:41,440
there?
I don't know, just Mosey around

1959
02:13:41,440 --> 02:13:44,280
with everybody else I guess.
Well, we need to.

1960
02:13:44,960 --> 02:13:46,840
We got what are all the
objectives.

1961
02:13:47,800 --> 02:13:49,920
We didn't locate the missing ash
scale.

1962
02:13:50,520 --> 02:13:56,920
Is is the gate, I'm going to say
was there any erosion that has

1963
02:13:56,920 --> 02:13:59,640
taken place?
Any any like loose parts of it?

1964
02:14:00,840 --> 02:14:07,320
Yeah, I mean effectively you let
go a geyser of water with enough

1965
02:14:07,320 --> 02:14:10,000
force to break.
I mean, it's 40 gallons.

1966
02:14:10,000 --> 02:14:11,920
It's the force that matters.
Yeah.

1967
02:14:11,920 --> 02:14:14,720
So just to make sure it's well
taken care of, I'm going to mold

1968
02:14:14,720 --> 02:14:18,360
Earth any number of times it
takes to make the gate crumble

1969
02:14:18,360 --> 02:14:20,520
completely, we'll say.
Three times.

1970
02:14:21,240 --> 02:14:23,040
Yeah, it's just it's a canned
trip, so I don't.

1971
02:14:23,120 --> 02:14:24,720
Care.
No, that's completely fine, but

1972
02:14:24,720 --> 02:14:26,120
I can only.
Move five feet at a time.

1973
02:14:26,760 --> 02:14:31,320
Oh yeah, that it's fine.
Yeah, I mean, I can help too, so

1974
02:14:32,400 --> 02:14:36,080
we'll just call it a day.
That sucked because like most of

1975
02:14:36,080 --> 02:14:36,960
my stuff.
And then I'm going to.

1976
02:14:36,960 --> 02:14:39,040
Flame, flame, flame, flame.
So I couldn't do anything.

1977
02:14:39,960 --> 02:14:44,880
And then I'm going to look for
additional relics in that area,

1978
02:14:44,880 --> 02:14:49,280
I suppose, like in this room.
OK, give me an investigation

1979
02:14:49,320 --> 02:14:51,840
check.
Well, first I'll, I'll take a

1980
02:14:51,840 --> 02:14:54,800
look to see if there's anything
around to look in and then I'll

1981
02:14:54,800 --> 02:14:59,240
go to those things.
So is there something no like

1982
02:14:59,240 --> 02:15:01,560
something that anything that
looks nicer than the other, like

1983
02:15:01,560 --> 02:15:05,280
a bookcase or a?
No, I mean effectively this room

1984
02:15:05,280 --> 02:15:11,080
was empty other than the the
gate itself.

1985
02:15:11,080 --> 02:15:13,080
And yeah, correct.
OK.

1986
02:15:13,520 --> 02:15:16,280
Well then for an investigation
only 14.

1987
02:15:16,920 --> 02:15:19,360
Yeah, there's nothing else
really here.

1988
02:15:20,160 --> 02:15:23,000
Cool.
But yeah, as far as object, the

1989
02:15:23,000 --> 02:15:27,840
mission objectives confirm their
fate of the the scouts.

1990
02:15:28,360 --> 02:15:34,720
Recover remains like you said,
investigate the ruins ruins and

1991
02:15:34,840 --> 02:15:39,000
secure relics or caches before
rival factions.

1992
02:15:39,640 --> 02:15:44,680
Neutralize the dude and prevent
Dominion and Sealed Flame forces

1993
02:15:44,680 --> 02:15:48,400
from establishing control.
Which I think we just did with

1994
02:15:48,400 --> 02:15:50,520
both of those things.
But we should probably go find

1995
02:15:50,520 --> 02:15:57,520
some relics and any of the
scouts I'm going to cast detect

1996
02:15:57,520 --> 02:16:02,560
magic.
OK, explain Exactly.

1997
02:16:03,520 --> 02:16:05,320
Wow.
Like what is that?

1998
02:16:05,760 --> 02:16:07,320
What are you?
Where are you detecting the

1999
02:16:07,320 --> 02:16:10,600
magic from?
If it's within 30 feet, Correct?

2000
02:16:11,520 --> 02:16:13,280
30 feet of me.
Correct.

2001
02:16:13,880 --> 02:16:17,320
There's I cast it.
Well, I'm going to start walking

2002
02:16:17,880 --> 02:16:20,800
around like through the thing,
the place.

2003
02:16:21,400 --> 02:16:22,880
So you're just going to go off
on your own?

2004
02:16:24,800 --> 02:16:26,920
I'll do while they're doing
their thing.

2005
02:16:26,920 --> 02:16:31,360
I'll cast it as a ritual and
then I'll I'll just start

2006
02:16:31,360 --> 02:16:34,559
walking.
It penetrates most barriers, but

2007
02:16:34,799 --> 02:16:37,799
blocked by a foot of stone,
things like that.

2008
02:16:39,160 --> 02:16:41,240
I'll follow along too.
OK.

2009
02:16:41,360 --> 02:16:46,400
Just in case.
So I'll probably go, I'm going

2010
02:16:46,400 --> 02:16:51,360
to say probably N 1st, that's
furthest away from the the

2011
02:16:51,760 --> 02:16:57,840
poison pit.
OK, you get to about here and

2012
02:16:57,840 --> 02:17:02,440
your detect magic starts to you
can use your action.

2013
02:17:02,680 --> 02:17:05,799
Let's see, faint aura.
Yep, a faint aura around the

2014
02:17:05,799 --> 02:17:10,959
object so I can focus from
around or whatever for six

2015
02:17:10,959 --> 02:17:14,080
seconds.
You get to here and you see aura

2016
02:17:14,080 --> 02:17:16,320
of magic coming from here and
here.

2017
02:17:16,680 --> 02:17:22,400
And I take a perception.
Give me a perception check.

2018
02:17:25,799 --> 02:17:34,719
OK, so that's 24 No 25.
OK, there are two fire elemental

2019
02:17:34,719 --> 02:17:38,000
standing right there facing away
from.

2020
02:17:40,000 --> 02:17:42,440
You.
I mean, I do have my waterfront

2021
02:17:42,920 --> 02:17:44,760
and I'm with you.
And so I.

2022
02:17:46,680 --> 02:17:48,600
Can.
Hear one more time.

2023
02:17:52,360 --> 02:17:55,240
As.
You see them?

2024
02:17:56,360 --> 02:18:04,280
I need everybody to roll for me.
A Dexterity saving throw.

2025
02:18:04,280 --> 02:18:06,040
Oh.
Shit.

2026
02:18:07,280 --> 02:18:08,879
Remember you all have advantage
on it.

2027
02:18:09,400 --> 02:18:11,360
How long did that?
Spell go.

2028
02:18:12,959 --> 02:18:16,400
Oh, that's terrible.
It's concentration, but let me

2029
02:18:16,400 --> 02:18:23,000
double check actually.
OK, I'll take that 114. 14 OK.

2030
02:18:24,480 --> 02:18:26,120
Oh, no, yeah, you don't get
advantage.

2031
02:18:26,120 --> 02:18:27,200
It's definitely over.
I didn't.

2032
02:18:27,719 --> 02:18:29,280
So I I.
Was like very.

2033
02:18:29,480 --> 02:18:31,760
It has to.
Be Oh shit, yeah.

2034
02:18:31,760 --> 02:18:36,520
So 9 then.
I get a if you rolled.

2035
02:18:36,840 --> 02:18:42,760
Two at the same time then. 18
yeah if you rolled 2 at the same

2036
02:18:42,760 --> 02:18:46,639
time you probably should re roll
one, but if you roll them one

2037
02:18:46,639 --> 02:18:49,240
after the other then take.
One right after another, it was

2038
02:18:49,240 --> 02:18:50,200
one right after.
Another, then take.

2039
02:18:50,719 --> 02:18:53,120
Yeah, then take the first one.
OK, I got an 18.

2040
02:18:53,240 --> 02:18:57,719
So. 18.
OK, Savara, I'm, I'm sorry,

2041
02:18:58,600 --> 02:19:01,400
Osisa, I need you to grow me a
Dexterity savings app.

2042
02:19:01,879 --> 02:19:08,280
Oh, OK.
I can no longer see the map

2043
02:19:08,320 --> 02:19:12,600
either, so I'll just use my
head. 12.

2044
02:19:13,480 --> 02:19:21,360
OK, everybody is going to be OK,
but you feel the earth just

2045
02:19:21,360 --> 02:19:25,360
start to violently shake as this
happens.

2046
02:19:25,360 --> 02:19:30,320
Stones start to fall from the
ceiling because there is an

2047
02:19:30,320 --> 02:19:37,680
imminent earthquake happening.
OK, I am going to activate my

2048
02:19:37,680 --> 02:19:41,160
large form in GTFO.
OK.

2049
02:19:41,160 --> 02:19:44,000
So you're going to go up the
stairs, OK?

2050
02:19:46,240 --> 02:19:50,920
Guess I'll follow.
All right, so because you are

2051
02:19:50,920 --> 02:19:54,520
quite a ways away, I'm going to
need another Dexterity saving

2052
02:19:54,520 --> 02:19:59,040
firm.
My large farm gives me 10 extra

2053
02:19:59,040 --> 02:20:01,400
feet of travel so I can travel
45 feet.

2054
02:20:01,400 --> 02:20:02,840
You're you're out.
You're you're safe.

2055
02:20:03,200 --> 02:20:03,680
OK.
Do you?

2056
02:20:06,400 --> 02:20:07,840
Want me to make a deck saving
through?

2057
02:20:08,280 --> 02:20:12,840
Yes, I want a.
Five.

2058
02:20:12,840 --> 02:20:17,840
OK, you will fall prone.
Good.

2059
02:20:18,960 --> 02:20:21,840
Next.
Oh, Cecil, I'll need you.

2060
02:20:21,840 --> 02:20:24,200
Let's see here.
Yeah, Cecil, I'll need a

2061
02:20:24,320 --> 02:20:27,240
secondary Dexterity saving
through.

2062
02:20:27,240 --> 02:20:30,560
OK.
Let's try a different die

2063
02:20:31,720 --> 02:20:32,760
that'll.
Do I'm going back?

2064
02:20:34,920 --> 02:20:37,280
I'm going back to where they
are, Spencer, just so you know.

2065
02:20:38,400 --> 02:20:39,640
You want to go all the way back
in.

2066
02:20:41,160 --> 02:20:42,600
I want to go somewhere I can see
them.

2067
02:20:43,760 --> 02:20:46,320
Well, they're currently on their
way out, so I mean, you would

2068
02:20:46,320 --> 02:20:51,040
see Osisa and Savar here.
You're not showing your thing

2069
02:20:51,040 --> 02:20:52,720
anymore.
Oh, OK, I apologize.

2070
02:20:54,560 --> 02:21:00,200
Oh, but I can see where you are,
Yeah. 15 OK, you will make it

2071
02:21:00,200 --> 02:21:06,000
out caste I need you to roll me
a dexterity saving throw,

2072
02:21:06,000 --> 02:21:06,320
please.
I.

2073
02:21:07,040 --> 02:21:08,520
Just did that.
I need a second one.

2074
02:21:08,520 --> 02:21:09,920
Oh.
I hate that for me.

2075
02:21:09,920 --> 02:21:15,680
Oh, that's.
You'll make it out.

2076
02:21:16,840 --> 02:21:20,080
OK, cool.
OK, what about Saska or whatever

2077
02:21:20,080 --> 02:21:24,040
his name is?
Saska, we'll make it out.

2078
02:21:24,160 --> 02:21:29,720
He's doing great.
All right, Savara, I need.

2079
02:21:31,120 --> 02:21:32,640
I assume you'll stand up,
correct?

2080
02:21:33,200 --> 02:21:33,840
Yeah.
OK.

2081
02:21:33,840 --> 02:21:36,400
I'll need a Dexterity saving
throw please. 17.

2082
02:21:36,800 --> 02:21:39,880
OK, you will make it out, Nero.
OK.

2083
02:21:41,320 --> 02:21:42,960
Then I'll go.
OK, give me.

2084
02:21:43,200 --> 02:21:45,840
I'll need you to make me one
more because you ended your turn

2085
02:21:46,080 --> 02:21:48,600
right at that door.
Matt 20 what?

2086
02:21:50,000 --> 02:21:52,160
The hell.
He just vanished.

2087
02:21:52,320 --> 02:21:56,920
He just vanishes like poof.
I just dimension doors myself

2088
02:21:56,920 --> 02:21:57,440
for.
Free.

2089
02:21:57,480 --> 02:22:00,200
All of a sudden you appear at
the at the door.

2090
02:22:00,800 --> 02:22:03,680
At the top of the stairs before
any of them get back, get

2091
02:22:03,680 --> 02:22:05,960
through.
Oh, hey guys, it took you so

2092
02:22:05,960 --> 02:22:09,560
long.
So everybody makes it out, and

2093
02:22:10,440 --> 02:22:16,560
you are approached by the
initial group of Ashley shards,

2094
02:22:17,320 --> 02:22:20,520
the Action Shard tribe, and they
almost have this look on their

2095
02:22:20,520 --> 02:22:25,440
face, like, like, yeah, you did
what?

2096
02:22:25,960 --> 02:22:28,200
Yeah, no, like you, you, you
found them, right?

2097
02:22:31,440 --> 02:22:35,800
Yeah, he he's, he's gone.
He's swimming with the fishes.

2098
02:22:38,720 --> 02:22:41,600
And you see all the ash and shy
tribes just kind of bow their

2099
02:22:41,600 --> 02:22:48,680
head and they walk away almost
defeated, but still mission

2100
02:22:48,680 --> 02:22:53,560
success.
What about the ash scale scouts?

2101
02:22:53,720 --> 02:22:55,320
That's.
That's what we're talking about.

2102
02:22:55,320 --> 02:22:55,760
Sorry.
Not ash.

2103
02:22:56,160 --> 02:22:57,640
Not ash.
Yeah, correct.

2104
02:22:57,640 --> 02:22:59,880
Ash scale my.
Sorry, my brain's not.

2105
02:23:00,200 --> 02:23:06,760
Firing right now.
OK, we will say that we'll do it

2106
02:23:06,760 --> 02:23:10,960
for session tonight.
Cassia go to hell.

2107
02:23:11,360 --> 02:23:15,480
Jesse Neros go to hell.
In fact, everybody just go to

2108
02:23:15,480 --> 02:23:20,320
hell.
That was that was a very

2109
02:23:20,320 --> 02:23:23,240
collective group, group effort
there.

2110
02:23:24,200 --> 02:23:26,320
One of the best I've seen in
quite some time.

2111
02:23:26,320 --> 02:23:30,120
So you know what?
Why don't you go ahead and level

2112
02:23:30,120 --> 02:23:34,440
up?
Everybody.

2113
02:23:34,520 --> 02:23:38,840
Yep.
How about two levels?

2114
02:23:40,840 --> 02:23:46,640
Oh he just wants to throw big
your shit at us so he needs to

2115
02:23:46,640 --> 02:23:48,960
make it so it's challenge rating
monsters can go higher.

2116
02:23:48,960 --> 02:23:51,320
Some of them, no.
Some of them are already at 8,

2117
02:23:51,320 --> 02:23:54,600
so they're going to be at 10.
There's a catch.

2118
02:23:56,320 --> 02:24:02,080
Oh God, everyone in your
journal, I need you to write me

2119
02:24:02,080 --> 02:24:08,920
down a number one or two.
If you choose the number one,

2120
02:24:08,920 --> 02:24:16,840
then you take one level.
If anybody that chooses 2 gets 2

2121
02:24:16,840 --> 02:24:21,720
levels, and anybody that chooses
one level gets none.

2122
02:24:22,320 --> 02:24:26,360
If everybody chooses 2 levels,
nobody gets any levels.

2123
02:24:26,840 --> 02:24:29,000
Wait, OK, hold on.
If everybody.

2124
02:24:29,120 --> 02:24:32,400
Chooses one.
Everybody gets one level if.

2125
02:24:33,000 --> 02:24:37,840
If everybody except one person
chooses one, that person gets 2

2126
02:24:37,840 --> 02:24:39,680
levels and nobody else gets any
levels.

2127
02:24:39,680 --> 02:24:42,440
And if everybody picks 2, nobody
gets anything.

2128
02:24:42,440 --> 02:24:44,360
That's correct.
The middle one, the middle

2129
02:24:44,360 --> 02:24:47,320
portion was incorrect.
So anybody that chooses one

2130
02:24:47,320 --> 02:24:50,560
level gets one, or, I'm sorry,
if everybody chooses one level,

2131
02:24:51,440 --> 02:24:55,040
everybody gets one level.
However, if you choose 2 levels,

2132
02:24:55,800 --> 02:24:58,240
everybody that chooses 2 levels
will get 2 levels.

2133
02:24:58,880 --> 02:25:01,040
Anybody that chooses 1.
Level right now.

2134
02:25:01,520 --> 02:25:03,880
If if anybody chooses one level,
they get none.

2135
02:25:04,240 --> 02:25:08,280
If everyone chooses 2 levels,
nobody gets any levels.

2136
02:25:09,600 --> 02:25:12,880
Oh, this is too late for me to
understand what you're.

2137
02:25:12,880 --> 02:25:15,240
Saying, OK, So what level is
everybody that's in the chat

2138
02:25:15,240 --> 02:25:22,080
right now?
788. 8 if everybody.

2139
02:25:22,760 --> 02:25:24,560
We can't talk about it though, I
don't think.

2140
02:25:24,640 --> 02:25:27,440
You may absolutely talk.
Well.

2141
02:25:28,320 --> 02:25:31,720
The the smart move would be for
the lower level people to pick 2

2142
02:25:31,720 --> 02:25:34,440
levels than the rest of us to
pick one, and then we're all at

2143
02:25:34,440 --> 02:25:37,200
the same level.
You know, maybe a level ahead of

2144
02:25:37,200 --> 02:25:38,880
us.
On level 6.

2145
02:25:39,720 --> 02:25:41,240
Could we?
The people that pick one

2146
02:25:41,240 --> 02:25:44,840
wouldn't get a level.
Correct.

2147
02:25:45,280 --> 02:25:47,640
So it could bring us all to the
same level.

2148
02:25:49,560 --> 02:25:51,560
Right, we have.
They'd all go to level 9 and

2149
02:25:51,560 --> 02:25:53,480
we'd go to level.
We'd stay at level 8.

2150
02:25:53,960 --> 02:25:59,520
I'd be at level 8 instead of 7.
Not if you not if you picked the

2151
02:25:59,520 --> 02:26:02,760
two and some anybody else picked
A1.

2152
02:26:03,360 --> 02:26:05,840
How about this?
How about this?

2153
02:26:05,840 --> 02:26:07,800
You all pick two and I'll pick
1.

2154
02:26:08,160 --> 02:26:10,640
So you all can go up two levels
and I won't go up a level.

2155
02:26:11,560 --> 02:26:15,400
OK.
I mean, if that's what a

2156
02:26:15,520 --> 02:26:19,160
sacrifice you're willing to
make, I will not contest it.

2157
02:26:21,360 --> 02:26:23,040
I have a locked in vote from
Neros.

2158
02:26:23,960 --> 02:26:26,160
All right.
I have a locked in vote from

2159
02:26:26,160 --> 02:26:28,640
Ogeman.
Oh my God I have a locked in

2160
02:26:28,640 --> 02:26:32,560
vote from Savara.
Pick two, Pick three.

2161
02:26:32,560 --> 02:26:37,240
Me Lord, that's.
A great reference.

2162
02:26:37,600 --> 02:26:40,000
Pick two I.
Guess pick 2.

2163
02:26:40,040 --> 02:26:43,480
Two OK, I'm putting in two I.
Guess pick two, my Lord.

2164
02:26:43,560 --> 02:26:47,240
I have a locked in vote from
Castaia, I have a locked in vote

2165
02:26:47,240 --> 02:26:52,520
from Mimi.
And we will find out next time

2166
02:26:52,560 --> 02:26:58,640
on Crit Happens.
Say good night, everybody.

2167
02:26:59,880 --> 02:27:01,040
Good night.
Everybody.

2168
02:27:02,440 --> 02:27:04,640
Yep, that's what happens
tonight.

2169
02:27:04,640 --> 02:27:08,520
Thank you all for listening so
much Head on over to our

2170
02:27:08,520 --> 02:27:10,760
Facebook and stay tuned on
Spotify as well.

2171
02:27:11,120 --> 02:27:14,760
We will be releasing our after
show at Nat 20 and unwind to

2172
02:27:15,880 --> 02:27:22,040
announce the other rewards for
tonight's escapades as as well

2173
02:27:22,040 --> 02:27:26,880
as some after session talk.
So we will say goodnight here

2174
02:27:26,920 --> 02:27:29,200
from Crit Happens.
Thank you all for listening.

2175
02:27:29,200 --> 02:27:31,720
We will see you next time.
Bye, bye, bye.